Star Wars RPG! WEG's D6! *Assumes title of GM*

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DPDarkPrimus
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Post by DPDarkPrimus »

((Just doing up those missing bits you wanted.))

Background: Grew up traveling the Corperate Sector trade routes with his family. His family lost ownership of their small fleet after his father died, because of a debt incurred (and forgotten) years ago to another Lorrdian trading family. Informally educated in a variety of trade practices, both legal and otherwise; has a degree in corperate law from Phytu University.

Personality: Openly cheerful and friendly, takes care not to offend others. Inwardly, however, Ghito is unusually cynical for one of his species, and if he's gets very angry, he might start speaking his mind.

Objectives in Life: Just working to make a (mostly) honest credit, but he hopes to one day run his own trade enterprise.

Example Quote: "You should always tell the truth. I'll know if you aren't anyways."
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Post by Utsanomiko »

((This is probably a good time to point this out to everybody; if you want or expect to have an extended dialogue exchange between characters, it might be useful to use AIM or PMs to rattle back and forth, assuming you're both online at the same time. that way you're not creating one post just for one sentence or two.))

((Speaking of exchanging sentences, even though I like people to take some initiative, especially in such an open sandbox setting, remeber not to jump ahead by assuming an action has ocurred before I've even rolled upon it. Two-minute monologues, speaking on others' behalfs, choreographing an entire fight, etc. :P Just focus on what's happeneing now, make a note on what you've got in mind for the near-future, and maybe list your overall intent and possible alternative actions ("I'll run up to the guy, then I'll try to take his blaster, but if I can't take the gun, I'll just try to push him off the platform.") Nice and flexible. That sort of stuff like that. ))
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Post by RogueIce »

If you still have that sixth spot open, I'd be glad to join (I'm QRing on Page 1 because I'm in a rush tonight). I'd have to get back to you on the background, but I'm guessing something like a standard human former Imperial soldier (stormie, regular army, whatever, I'd have to see what stats I can get before I decide).

EDIT: Ok, I read through. I guess former Republic soldier might be better with the timeframe? Or is the Empire around long enough then?

Curse my lack of EU knowledge!
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"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)

"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
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Post by Utsanomiko »

I may have that extra slot open still. Actually, I only have 4 confirmed characters; Consequences has not said anything other than first expressing interest.
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My character

Post by RogueIce »

Jeke Silsierra
Type: Former Police Officer
Gender/Species: Male/Human
Age: 30 Height: 1.8m Weight: 81kg
Physical description: Average looking human, though with a serious, somewhat sad looking face. Wears basic, dark clothing, with a trenchcoat.

Dexterity (3D+2)
Blaster (4D+2)
Dodge (4D+2)
Melee Combat (4D+2)

Knowledge (3D+1)
Law Enforcement (4D+1)
Streetwise (4D+1)
Willpower (3D+2)

Mechanical (2D)

Perception (3D+2)
Sneak (4D+2)

Strength (2D+2)
Stamina (3D+1)

Technical (2D+2)

Equipment: Blaster pistol (4D), armored blast vest (+2 physical, +1D energy), shoulder holster, datapad, 2,500 credits

Background: Former cop, resigned from force due to rumors of corruption that could never be proven. Only he knows the truth of them.
Personality: Serious and dour. Will work with almost anyone, but does not give trust easily.
Objectives in Life: To live
Example Quote: *silent stare*

Force sensitive? No
Force points:
Dark side points:
Character points: 5
Move: 10

Special Abilities: None
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"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)

"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
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Post by RogueIce »

I glanced at the display board.

Delayed.

Damn it, and I just bought this ticket last minute, too. Oh well.

Not being interested in just sitting around the terminal, I decided to take a stroll and see what I could see. I passed by a cat-like creature who was talking to some suit. I smirked and thought to myself, Nice tail. I glanced again at the guy she was talking to. Some guys have all the luck.

A bit past them, I found something else to catch my eye: a bar. No. No more of that. I've been down that road too much already.

With a triumphul feeling, I headed back to the main terminal area, and took a seat where there weren't too many others around, and decided to just wait by the gate. Don't want to risk missing this transport. Not like I'm getting any more credits anytime soon.
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"How can I wait unknowing?
This is the price of war,
We rise with noble intentions,
And we risk all that is pure..." - Angela & Jeff van Dyck, Forever (Rome: Total War)

"On and on, through the years,
The war continues on..." - Angela & Jeff van Dyck, We Are All One (Medieval 2: Total War)
"Courage is not the absence of fear, but rather the judgment that something else is more important than fear." - Ambrose Redmoon
"You either die a hero, or you live long enough to see yourself become the villain." - Harvey Dent, The Dark Knight
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Utsanomiko
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Post by Utsanomiko »

((Well, seems like Jeke's action is to simply wait, while Num-Num and Pee-Paw are still shuffling their feet and trying to figure out what the other is doing. Fair enough))

You two can keep going untill you do something that requires rolling or decide a change of plans. In the meantime, Tycho and SAMAS can join when they want to, then we can be on our way if that's ok with everyone. I think SAMAS just needs to list some extra equipment, such as a multi-use toolkit, a scomp-link programming tool (+1D to computer programming and droid programming), and a flightsuit. That ought to leave him with 4,000 crtedits to pocket or spend on something additional.
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Post by consequences »

Utsanomiko wrote:I may have that extra slot open still. Actually, I only have 4 confirmed characters; Consequences has not said anything other than first expressing interest.

Yeah, sorry about that. Consider me to have uselessly dropped out. :oops:
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Post by Utsanomiko »

You couldn't think of anything besides a power-armored Noghri Jedi, could you? :P :wink:

Ah well, no hard feelings, just makes my job easier.
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Post by consequences »

Utsanomiko wrote:You couldn't think of anything besides a power-armored Noghri Jedi, could you? :P :wink:

Ah well, no hard feelings, just makes my job easier.
Hey, that's base slander, I came up with several ideas:

Cyborgised Noghri Dark Jedi

Genetically enhanced Noghri Sith Lord

Yuuzhan Vong armored Noghri Force-Witch

Finally, I realised I was getting into a rut, and developed the following:

Power armored Rancor

Krayt Dragon Sovereign Protector

Mandalorian trained Sarlacc Pit


So I don't want to hear anything about not be able to think of something. :D
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Post by DPDarkPrimus »

consequences wrote: Mandalorian trained Sarlacc Pit
Next episode, Blue Laser!
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Post by Spanky The Dolphin »

"Two," I raise my fingers for emphasis. "I only did two holos like that. And those productions were perfectly legitimate and nothing you would find outside the mainstream.."

I would have gone on trying to defend such a lousy brief career move but his smile confirmed that it was in jest (and made me hope that he had only seen the first holo, anyway), so I dropped it and let go of his shoulder.

"As for what I'm doing out here, I recently completed my last term with the engineering academy last season. I got word from an associate that there were easy pickings for job oppertunities in this dark corner of the Universe. But I've been working my way through the sector for about a couple of weeks now and haven't found anything that feels right."

I take him by the arm and motion towards one of the multiple rows of benches. "So, another mystery client of yours, Ghito? My, I hope that she isn't as rough as the last one..."
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Post by DPDarkPrimus »

"No, I'm sure that, regardless of gender, they will be much more hospitable than your mother." My smirk turns to a wince as Shi'irya's grip tightens around my arm for a moment. "Something to do with small arms, probably. That's the bulk of my work these days."

I sit down on the bench with my aquaintence. "Talz balls, this is boring. Tell you what, I'm going to take a nap- you wake me if anything noteworthy happens."
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"Well then, science is bullshit. "
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Post by Captain tycho »

Dronmur sucked on his skooma pipe with a wet slurp, inhaling bits of the bitter plant along with a thick blue smoke that smelled faintly of feces. The two homeless humans nearby hacked and coughed at the stench, but Dronmur ignored them.
He was in whatever heaven Rodian's believed in, he not being particulary religious and too practical for such nonsense. Sucking again on the pipe, he let out a long, gurgling sigh, and then doused the smoking heating cylinder and tucked the pipe away.
He was painfully reminded that he was low, and wouldn't be able to get anymore until he completed his hit. Skooma was a fringe drug, even for Rodians, and was no where as common as spice or the more pedestrian drugs. Only a single supplier on the planet carried skooma, and wasn't about to let it up for mere money.
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Post by Utsanomiko »

((Skooma, you say? This is an interesting last-minute addition to your equipmet. How low is 'low'? you still in fully-functional shape, or do you feel a bit dazed? Have you got any of that stuff left on you? Bet it's not cheap. :P And where the heck are you? Sounds like some kind of skeezy dive back alley dive, or just lower street level access tunnel)).

*Rolls Perception checks*

Shir'iya and Jeke: After some minutes of sitting around and looking out the big spaceport windows, a large, dark grey vessel slowly touches down on the closest side of the kilometer-long stretch of the open landing zone. It's perhaps a hundred meters long and very fat. Its clunky, weathered hull crosses your attention, hinting at an age of probably more than a century. You first just pass it off as another old bulk freighter like the ones that pass through any other region, though you notice the rather heavy-scale tractor beam and ion cannon assembly mounted on the portside docking clamp in the front- it clearly sceams 'fringer' like all the beings you've seen walking around with unconcealed blasters and laser weapons on this planet.

*Rolls another Perception check*

It lowers its bottom cargo hold hatch as a trio of figures carrying various items approach it. You both assume they're with the starliner company, considering their suits and that most of their items seem to be chairs. They take their time carrying stuff from an unloading spot near the terminal and over to this ship's hatch platform. It seems like they make several dozen trips, every so often raising the cargo hatch back into the ship and presumably set some of the chairs up inside. There's a barrel-sized droid shaped like a squid with four bulky arms that pops out of the ship, but it's only taking a minimal amount of items into the ship.
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Post by Captain tycho »

((Skooma is a drug I used in alot of D&D games; the name is ripped from Morrowind, but therein ends the similarities. In it's raw form, it's a nasty smelling and looking plant that tastes literally like shit. However, when 'processed' with a few additive chemicals, it becomes a nice little vice. It's not really that potent, probably at about the same level of pot, but it was one of the few drugs that would give a dwarf a high, making it rather rare. :P In SW, I was imagining it as a fringe Rodian drug. If smoked, it produces a very pleasant but very temporary high, and if chewed (which is more addicting) it'll make the user hyper-alert and sensitive, with the downside of a massive downer after it wears off. Yeah, I'd imagine it's rather expensive, but for my backstory, Drunmur is getting paid with some along with creds for hits he's making for an anymous drug lord. Of course, this is all up to you, but if it's alright, I'd like to include it. :D ))
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Post by Captain tycho »

((Quick note: I'm in an access tunnel, or the equivalent on the planet. And I do have a few pinches of skooma left in the pipe.)
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Post by SAMAS »

Rui gets off the frieghter, shouldering his toolkit. He turns back up to the ramp and nods to the foreman. "Thanks a lot for the trip!" He says, smiling brightly.

As he turns around, his voice and his mood drops. "Thanks for nothing, you ungrateful, underpaying, overcharging... Note to self, don't take that ship again, wether it's possible or not!" Rui checks his credstick, noting that he has about 4000 credits left. "Good, I still have enough, though." He starts to look for a holonet terminal, keeping an eye out for any more potiental work while he's at it.
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Post by Captain tycho »

Drunmur shuffled down the decripit tunnel, adapting the gait he had seen so often in poorer parts of the galaxy, a slow, swaying movement that suggested a bad back or a vast number of crippling muscular diseases.

Drunmur was hardly an expert at disguises, but he could blend into the
endless waves of street trash rather well. He was wearing a dark and stained greatcoat to conceal the fact that he was packing some major firepower in the form of a blaster carbine and some frag grenades, and a loose fitting tech's cap. While he navigated over sprawled sleeping bodies and shoved past drunks looking for a cred, he kept an eye on the smeared screen of his data-pad, making sure he was heading for the right place. 60014a Prilax Street, Apartment block 7602G, room 609. Reist's little druggie palace.
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Post by Utsanomiko »

((Makes sense, considering Rodians are apparently rather pungent themselves. :P I'll keep in mind that thing about previous work from that anonymous druglord.))

((The access tunnels in Tollo Prime are basically corridors leading to power regulators and fuse boxes, located on the first level roadways. There should be narrow maintenance walkways on either side of the road, leading to stairways every few hundred meters. These lead up to the second, topside roadway. It's probably a five minute walk to the spaceport. Or maybe 15 mniutes to wherever it is you're heading. Yeah, clue me in on that; I did say the adventure was open-ended and the direction up to the player's choices, but the action isn't freeform nor self-GMing.))

((Samas, I'll assume what you're describing is having just landed in Tollo Prime, which by this town's schedule was almost an hour ago. Your flight to Dio should be located at Terminal Five in the spaceport's central building.))
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Post by Captain tycho »

After about a half hour of walking through cramped maintenance tunnels and along the teeming speeder tunnels, Drunmur finally reached a surface elevator that would take him within 50 feet of the apartment block. After an agonizingly long acension (apparently the elevator was running on an ancient jury rigged battery he REALLY hoped didn't give out halfway up) Drunmur stepped out onto a plaza (if you could call it that) packed with merchant stalls and slightly better to do people than he saw undersurface.

Towering on all sides were the bleak, grey-fronted apartment blocks recently erected by the goverment to contain the growing lower class, each with a set of crude doors controlled by ID card access (another attempt to keep unwanteds from crowding the apartments.) Stepping up to one, he slid the card his contracter gave him into the reader. The unit hummed and beeped for several seconds before the doors screeched open....
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Post by Captain tycho »

((Uts, you can take over now. :) ))
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Post by Utsanomiko »

((Thank you. :P :wink: Since right now we're just getting everyone assembled and you're testing out some skills, the adventure proper will involve a little less player control of the environment. Feel free to ask if can try or know anything you'd like, and I'll confirm, extrapolate, adjust, or deny it. Now then, let's see where this goes...))

You step into the anti-grav elevator and and head up to the proper floor of what's hopefully the shittiest neighborhood on Otzo. Your target for this simple little mission is a Twi'lek by the name of Gonta Ull-Meki. His status wasn't made clear, and the reason for his termination wasn't cited. Simply that he is unlikely to be armed or provide much resistance, though he may have armed protection. Be cautious in your entry of his four-room apartment.

*Rolls 3D+2 Perception check*

When you reach door 609, you glance around the hallway. The gray walls seem to be stained, and probably were once white. A couple ceiling lights flicker or are burned out, while junk and litter piles up along the sides of the wall. Most of the stuff doesn't register as anything worthy of note as you quickly skim over them over them: old clothes, drink containers, an explosive charge, food wrappers, scrap metal, some questionable stains...
You back up that train of thought to the bit about spotting a rigged explosive somewhere in that mess.

You're not sure where it was but you're sure it's somewhere along the walls... or maybe you're not sure it was there but you know something was along the walls.
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Post by Captain tycho »

'Eeh chu tah!' Drunmur cursed, spraying saliva. He backed up cautiously, his glossy-black eyes roving intently. He yanked out his blaster carbine and toggled the switch to 'kill'. Was the explosive charge just a distraction for a Gamorrean to come up behind him and snap his body in two?
The Rodian calmed his paranoia, and stepped forward to examine the device.
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Post by SAMAS »

Utsanomiko wrote:((Makes sense, considering Rodians are apparently rather pungent themselves. :P I'll keep in mind that thing about previous work from that anonymous druglord.))

((The access tunnels in Tollo Prime are basically corridors leading to power regulators and fuse boxes, located on the first level roadways. There should be narrow maintenance walkways on either side of the road, leading to stairways every few hundred meters. These lead up to the second, topside roadway. It's probably a five minute walk to the spaceport. Or maybe 15 mniutes to wherever it is you're heading. Yeah, clue me in on that; I did say the adventure was open-ended and the direction up to the player's choices, but the action isn't freeform nor self-GMing.))

((Samas, I'll assume what you're describing is having just landed in Tollo Prime, which by this town's schedule was almost an hour ago. Your flight to Dio should be located at Terminal Five in the spaceport's central building.))
Well, he hadn't just landed, but he was just getting off the ship. Delays in dealing with the crew, and last-minute fixes and all that.
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