The American-Nazi and Israeli-Nazi SINK THEM ALL! (Die 56k)
Moderator: Thanas
- The Dark
- Emperor's Hand
- Posts: 7378
- Joined: 2002-10-31 10:28pm
- Location: Promoting ornithological awareness
What are the system requirements for SH3?
BattleTech for SilCoreStanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
Where can I get this soundtrack so I can mod it into my allready modded sound.cfg.
Unless its a gramaphone only stuff.
Shep, btw, can I run MP with the sound.cfg modified?
Dark:System: 1.4 GHz CPU or equivalent
RAM: 512 MB RAM
Video Memory: 64 MB VRAM
Hard Drive Space: 2000 MB
And a DVD drive is a must, unless your using the downloadable version.
From my personal experiance, you'll have frame rate drops when watching ships blow up, firing the deck gun(purty) and looking at a massive convoy BURNING .
That said, you can drop some settings, but its not a very controllable game in the options sense.
Unless its a gramaphone only stuff.
Shep, btw, can I run MP with the sound.cfg modified?
Dark:System: 1.4 GHz CPU or equivalent
RAM: 512 MB RAM
Video Memory: 64 MB VRAM
Hard Drive Space: 2000 MB
And a DVD drive is a must, unless your using the downloadable version.
From my personal experiance, you'll have frame rate drops when watching ships blow up, firing the deck gun(purty) and looking at a massive convoy BURNING .
That said, you can drop some settings, but its not a very controllable game in the options sense.
Useless geek posting above.
Its Ace Pace.
Its Ace Pace.
- The Dark
- Emperor's Hand
- Posts: 7378
- Joined: 2002-10-31 10:28pm
- Location: Promoting ornithological awareness
Well, I won't be getting the game. I don't have the CPU or the RAM for it.
BattleTech for SilCoreStanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
- Comosicus
- Keeper of the Lore
- Posts: 1991
- Joined: 2003-11-23 06:33pm
- Location: on the battlements of Sarmizegetusa
- Contact:
I managed to borrow a copy of the game. I am still going through the Naval Academy (training missions). I've passed Navigation exam, artillery exam (that was fun) and flack exam (in real life I would have been food for the fishes in a quorter of the time I needed to finish it).
However I am stuck at the torpedoes exam. I can't get myself to sink 4 targets out of five. I go first after the big cargo and the smaller vessel in front of me. The must frustrating part is when my torpedoes bounce off the hull. Do they really have to hit at a 90 degrees angle all the time? And this happened at 45 degrees as well as at almost 70.
By the time I get myself in position, the other three ships are long out of my range and I can't reach them anymore.
However I am stuck at the torpedoes exam. I can't get myself to sink 4 targets out of five. I go first after the big cargo and the smaller vessel in front of me. The must frustrating part is when my torpedoes bounce off the hull. Do they really have to hit at a 90 degrees angle all the time? And this happened at 45 degrees as well as at almost 70.
By the time I get myself in position, the other three ships are long out of my range and I can't reach them anymore.
Not all Dacians died at Sarmizegetusa
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
Okey, the torpedo academy is pretty annoying.
First off, you have the big cargo(a C2) infront of you, IIRC, its keel depth is 6.8 meters, set your torpedo to 7.5-8.0 meters, and Magnetic.
Magnetic not only is easier, but while it may premature, it will nearly allways work.
After that, your using a VII sub, that means you have a stern torpedo, fire it at the coastal(remember, .5-1.5 meters below keel,magnetic).
Then surface(faster) and run after your target, should be the fastest one but close enough to launch either a single torp or a salvo.
Arming range is 300-350 meters, try and stay at 400.
Enjoy. Personally I just practice with torpedos and then dumped that training. Wasn't worth the trouble.
First off, you have the big cargo(a C2) infront of you, IIRC, its keel depth is 6.8 meters, set your torpedo to 7.5-8.0 meters, and Magnetic.
Magnetic not only is easier, but while it may premature, it will nearly allways work.
After that, your using a VII sub, that means you have a stern torpedo, fire it at the coastal(remember, .5-1.5 meters below keel,magnetic).
Then surface(faster) and run after your target, should be the fastest one but close enough to launch either a single torp or a salvo.
Arming range is 300-350 meters, try and stay at 400.
Enjoy. Personally I just practice with torpedos and then dumped that training. Wasn't worth the trouble.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
- Faram
- Bastard Operator from Hell
- Posts: 5271
- Joined: 2002-07-04 07:39am
- Location: Fighting Polarbears
Okay got the game, the and the graphics and everything is nice.
But how the hell do I plot waypoints for my navigator to follow?
I don't want to steer the sub out of the pen and all the way into the ocean, Damnit follow the waypoints!
But how the hell do I plot waypoints for my navigator to follow?
I don't want to steer the sub out of the pen and all the way into the ocean, Damnit follow the waypoints!
[img=right]http://hem.bredband.net/b217293/warsaban.gif[/img]
"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus
Fear is the mother of all gods.
Nature does all things spontaneously, by herself, without the meddling of the gods. -Lucretius
"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus
Fear is the mother of all gods.
Nature does all things spontaneously, by herself, without the meddling of the gods. -Lucretius
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
Navigation map(F5), plot waypoint button(2nd,3rd button), set them up, click on Navigator, follow course.Faram wrote:Okay got the game, the and the graphics and everything is nice.
But how the hell do I plot waypoints for my navigator to follow?
I don't want to steer the sub out of the pen and all the way into the ocean, Damnit follow the waypoints!
I'm assumming your all on 1.4b right? Because 1.3 atleast adds the periscope depth option(badly needed).
Farem, if your based out of Lorient, I pity you, I really do.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
- Captain tycho
- Has Elected to Receive
- Posts: 5039
- Joined: 2002-12-04 06:35pm
- Location: Jewy McJew Land
- Captain tycho
- Has Elected to Receive
- Posts: 5039
- Joined: 2002-12-04 06:35pm
- Location: Jewy McJew Land
- Ace Pace
- Hardware Lover
- Posts: 8456
- Joined: 2002-07-07 03:04am
- Location: Wasting time instead of money
- Contact:
Note to the insane Tycho:Captain tycho wrote:I'm more of the suicidal deck gun rush kinda guy. Fuck torpedoes, charge that Nelson and let loose the 105s!
XXI do not have deck guns.
Note No. 2:
Even if you had one, the crew would be dead in 5 seconds flat.
Note No..3:
Unlike Shep, you are not that insane, therfor you will not survive. Only people suffering from Total Insanity can go head to head with a Tribal and escape unscathed.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |