New Brainteaser

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New Brainteaser

Post by Enforcer Talen »

http://www.foon.co.uk/farcade/hapland2/ Hehe. . . This one is bigger.

lessons learned so far, starting from the left.

The bird can fly.
The axe/light can turn on.
The hatch can open, and you can drop the man inside 2 floors.
Once he drops, he can make the water move.
If the top man walks, he hits the mine.
If the second man hits the lever, the box falls.
The fisher can lower his line. There is a mine in the water.
The gate in the water can move.
There is a creature inside the posion box.
The stopsign can be made a go sign.
If you electirfy the go sign, the man to the left walks over.
If the hatch is open, he falls. The box next to him has grenades, which he tosses up.
If the hatch is closed, he walks to a lever. It can activate a catapult.
If the grenades are emptied, the monster eats them.
The arror near the window can flip.
The eye can open.
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Post by KhyronTheBackstabber »

Played it about a month ago, and beat it. It took awhile.
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Post by Enforcer Talen »

Any hints? :D
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Post by Darth Yoshi »

Is that a Stargate? :wtf:
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Post by Enforcer Talen »

I dunno. But you get a guy in each portal, and the big one opens up.
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Post by General Brock »

KhyronTheBackstabber wrote:Played it about a month ago, and beat it. It took awhile.
It... can be beaten?? :?

I wonder if I can get the monster to eat the little eye, which I just sent into the house. Ringing the doorbell has no discernable effect. :x
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Post by Grand Moff Yenchin »

Solved...

some hints:

I didn't get the monster to eat the eye, the eye was destroyed on its way to some place.

Ringing the bell does have effects, if you get the right thing to enter the house.
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Post by bilateralrope »

What am I meant to be trying to do ?
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Post by CaptainChewbacca »

how do I beat it? The eye eats everything and then electrocutes itself!
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Post by Death from the Sea »

how do you get the other guys in the castle to move from the levers?
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Post by CaptainChewbacca »

TELL ME HOW TO DO IT!
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Post by Death from the Sea »

c'mon Grand Moff Yenchin, spill the beans what is the goal and how do you do it?
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Post by Grand Moff Yenchin »

The goal is to activate the "Stargate" thing by activating the 2 switches next to it. The game is basically a click game, however they must be done in the correct order.



1. remove the green blob
-> open middle hatch
-> switch middle sign to green arrow
-> click yellow arrow beneath it
-> switch middle sign back to the red thingy
-> click right crate, click yellow arrow to blow the grenade
-> click right crate lid until it becomes a slope
-> click on stick figure
-> open window
-> click on blob

2. removing electricution, loading the cannon balls, shooting catapult
-> click on switch at upper left, move light so the beam shines on cannon balls
-> click on bird, with timing, click on cloud to make bird drop ball on the catapult and those electric thingys
-> there is a four way circuit at the bottom, switch on the upper right
-> click on the right arrow
-> click on the stairs
-> press on doorbell
-> click on left cloud so it explodes
-> while there are flames in the sky, click on stick figure to launch catapult

3. activating on 1st switch
-> click on top left stick figure (a) once
-> open top left hatch, out comes a figure (b) and a butterfly, when the butterfly flies down one level, click on the circle thingy on the wall so that the butterfly gets sucked through, annoying the stick figure (c), at the same time click on figure (a)
-> click on figure (b) to get him downstairs
-> click on figure (c) to release the crate
-> click on figure (a) to let the fish fall
-> switch bottom arrow to the right, click figure (b), the current sends the fish to the hook, click on figure (b) again to stop the current
-> click on fisherman to make him get to the top floor, click on him again

3. activating 2nd switch

-> switch the middle sign back to the green arrow
-> click on yellow arrow
-> bottom left arrow to the left
-> click on figure (b) to activate current
-> four way circuit, upper right, click on left arrow, click on stairs
-> press doorbell, when the figure climbs up the crate, immediately click crate so he falls in and rides the motorbike thing, then with good timing click on the watergate
-> click on stick figure

4. turn on switches next to the...er...Stargate


Edit: bottom "left" arrow
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Post by CaptainChewbacca »

Grand Moff Yenchin wrote:The goal is to activate the "Stargate" thing by activating the 2 switches next to it. The game is basically a click game, however they must be done in the correct order.



1. remove the green blob
-> open middle hatch
-> switch middle sign to green arrow
-> click yellow arrow beneath it
-> switch middle sign back to the red thingy
-> click right crate, click yellow arrow to blow the grenade
-> click right crate lid until it becomes a slope
-> click on stick figure
-> open window
-> click on blob

2. removing electricution, loading the cannon balls, shooting catapult
-> click on switch at upper left, move light so the beam shines on cannon balls
-> click on bird, with timing, click on cloud to make bird drop ball on the catapult and those electric thingys
-> there is a four way circuit at the bottom, switch on the upper right
-> click on the right arrow
-> click on the stairs
-> press on doorbell
-> click on left cloud so it explodes
-> while there are flames in the sky, click on stick figure to launch catapult

3. activating on 1st switch
-> click on top left stick figure (a) once
-> open top left hatch, out comes a figure (b) and a butterfly, when the butterfly flies down one level, click on the circle thingy on the wall so that the butterfly gets sucked through, annoying the stick figure (c), at the same time click on figure (a)
-> click on figure (b) to get him downstairs
-> click on figure (c) to release the crate
-> click on figure (a) to let the fish fall
-> switch bottom arrow to the right, click figure (b), the current sends the fish to the hook, click on figure (b) again to stop the current
-> click on fisherman to make him get to the top floor, click on him again

3. activating 2nd switch

-> switch the middle sign back to the green arrow
-> click on yellow arrow
-> bottom left arrow to the left
-> click on figure (b) to activate current
-> four way circuit, upper right, click on left arrow, click on stairs
-> press doorbell, when the figure climbs up the crate, immediately click crate so he falls in and rides the motorbike thing, then with good timing click on the watergate
-> click on stick figure

4. turn on switches next to the...er...Stargate


Edit: bottom "left" arrow
The last part of step one, "click on blob" makes the blob electrocute itself. These directions are not sufficiently detailed.
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Post by Grand Moff Yenchin »

You can use the cannon balls to remove the electric thingy first, leaving the blob alive and see what it will do to your guy on bike later. :wink:
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Post by CaptainChewbacca »

What bike? I have found no bike. Glowing stairs do nothing, blob eats boxes. Nobody comes out of the building.
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Post by Grand Moff Yenchin »

The bike is hidden in the left crate.

Did you turn on the switch for the stairs?

The blob should eat the box so that later on the stair could slide to the left crate. Enabling the character to walk up the crate.

Did you get your character in the house? To get him out, press the doorbell.
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Post by Death from the Sea »

CaptainChewbacca wrote:What bike? I have found no bike. Glowing stairs do nothing, blob eats boxes. Nobody comes out of the building.
having same problem, also the only way I can get the one-eyed green blob down is by letting it eat the man.
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Post by Grand Moff Yenchin »

You have to blow up the door of the house so that the man doesn't need to struggle with it (causing the blob to fall and eat him). Hence all the things to do in step 1.
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Post by CaptainChewbacca »

2 things:

1. When I blow up the door, it blows up the right arrow.
2. Once the guy has fallen down, how can I launch the catapault?
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Post by Grand Moff Yenchin »

CaptainChewbacca wrote:2 things:

1. When I blow up the door, it blows up the right arrow.
2. Once the guy has fallen down, how can I launch the catapault?
1. Let it blow, it's a red herring.

2. That's why you have to click on the lid of the right side crate so it becomes a slope, so the guy could get out of the place and into the house. After that, when you switch on the stairs and move it to the right, and get the guy out, he'll climb back up.
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Post by Enforcer Talen »

Grand Moff Yenchin wrote:The goal is to activate the "Stargate" thing by activating the 2 switches next to it. The game is basically a click game, however they must be done in the correct order.



1. remove the green blob
-> click right crate, click yellow arrow to blow the grenade
-> click right crate lid until it becomes a slope
-> click on stick figure
-> open window
-> click on blob




Edit: bottom "left" arrow
eh? I had the grenade hit the stop sign and bounce right, but I dunno about a slope. I hit the box, a grenade falls out, and stick figure throws it.
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Post by Grand Moff Yenchin »

The pink lid on the grenade box, click it a few times it will become a slope.
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Post by CaptainChewbacca »

I can't make the stairs move. I turned on the "light" under them, but then clicking on the stairs doesn't move them, even after the blob has eaten the box.
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Post by KhyronTheBackstabber »

CaptainChewbacca wrote:2 things:

1. When I blow up the door, it blows up the right arrow.
2. Once the guy has fallen down, how can I launch the catapault?

1.Click on the pole holding the arrow, and it swings up allowing the bomb to hit the door.
I can't make the stairs move.
There's a circle with two arrows on each side by the power switch for the stairs. Click the arrow pointed in the direction you want the stairs to move, then click the stairs.
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