RTW: Barbarian Invasion

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Fire Fly
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RTW: Barbarian Invasion

Post by Fire Fly »

It is currently 00:03, September 25, 2005. That means there is only two days left before the expansion is released. It has been a many long months since I've last played this game and now, I am fearful I will spend another untold amount of hours play this game. God save my soul.

That is all.

PS: The game has already been released in Sweden.
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Post by InnocentBystander »

Sweden!?! Why do they get it first?
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Post by Ace Pace »

Its called The Pirate bay, I THINK he means that.
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Post by The Grim Squeaker »

Ace Pace wrote:Its called The Pirate bay, I THINK he means that.
So it's available on Bittorrent? What a foul act, truly despicable, I would never download it despite the months left until it reaches Israel ata price of about 60$, Really :wink:
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Post by Ace Pace »

:roll: check your PM box.
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Post by Brother-Captain Gaius »

The developer is Swedish, ya yutzes.
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Post by InnocentBystander »

They are? Well, we are just going to have to annex them then, rally your legions, we break camp at dawn, to march on Sweden! For Rome!
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Post by Duckie »

InnocentBystander wrote:They are? Well, we are just going to have to annex them then, rally your legions, we break camp at dawn, to march on Sweden! For Rome!
No can do, soutern Sweden is completely covered in the big forest tiles, so we can't march there.
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Post by Fire Fly »

Some in game screen shots taken from here

A Barbarian Horde

What Is Left of Greece: From the looks of things, Greece won't be a money maker anymore

Ravena and Rome

The British Isles

Boarder Outposts in N. Africa

Western Romans vs. Goths

W. Romans vs. Goths 2

Hadrian's Wall: kind of a crappy "wall" but don't think the game mechanics allows for an actual wall

Early Gothic Family Tree

And a side note: the only remaining wodners are the Masoleoum of Halicarnus and the Great Pyramid of Giza.
Last edited by Fire Fly on 2005-09-25 03:42pm, edited 1 time in total.
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Post by Fire Fly »

Some immediate changes that I've notice is that the Roman territory is smaller than it was in vanilla RTW, as the developers have said, "to refect the changes in power and influences." It'll be much harder to raise an army, with the cities spread out much more and with less cities to tax. It also seems that when starting out, the Romans don't have much of a standing army, at least one that I've seen visible on the screenshots. I'm definately looking forward to fighting the barbarians while holding my empire whose glory is fleeting, along with corrupt generals and rebels and other bastards.
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Post by Ypoknons »

Well, historical accuracy is toast in this one. I'm not a history stuck-up like mnay on the totalwar boards, although I admit to rabidly looking forward to Europa Barborum, I found RTW okay in terms of accurarcy. But seriously, Catholic priests on the battlefield?

For BI, I'm really only look forward to engine improvements - rebelling generals, hopefully some graphic improvements - rather than the game itself, although I will play.
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Post by Arthur_Tuxedo »

I don't know what the deal is with Total War games, but there's always one expansion to each game, each game is always reasonably accurate historically but not perfect, and then each expansion always introduces elements that are grossly ahistorical, extremely unrealistic, or both. Case in point, the Sword Saint in Mongol Invasion.
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Post by weemadando »

Hey - Kensai were awesome - and its not like the "General" units in Shogun and Medieval weren't stupidly over-powered anyway.

Nothing like having the 70 king of the Franks beat down 300 Knights Teuton.
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Post by Vympel »

Goddamit. It's going to be over a month before I can play Barbarian Invasion. Sucks.
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Post by Alferd Packer »

I just got vanilla R:TW a few weeks ago! I'm not going to have a free weekend until next year!
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Post by Darth Wong »

I seem to recall hearing that you have the option of converting the Empire from Christianity back to worshipping the Greco-Roman pantheon. Sounds cool.
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Post by Stravo »

Godamnit!! I really really don't need this game coming out now. I have little time as it is for precious sleep and bathing. Bastards.

If Mike is right about the religious swicth there should be advantages and disadvantages to both options that will make deciding the swicth influence your game play, available units, wealth, research, etc throughout the game just as it would have had a profound impact on the EMpire in real life. I know it starts making the game sound more like a Civ game but I always found Rome to have quite a bit of depth to it as it was.
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Post by Brother-Captain Gaius »

Ah, yes, I must return the Empire to the glorious true and old Roman ways. Burn the Christian heretics! I wonder how much freedom you'll have in your army composition, I want early Imperial pattern legions. Shame the lorica segmenta went out of style.
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Post by Ypoknons »

Julian tried that. Not much good came of it. Of course, if he hadn't been overconfident running in Persia without enough charisma to keep his soldiers in line...
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Post by Fire Fly »

Well, apprently, according to a this, the release in Sweden was due to a premature distrabution release.

Anyways, some more pics from various forums/sites:

The Roman Army:

Comitatenses First Cohort

Comitatenses

Legio Lanciarii

Plumbatarii

Limitanei

Others:

Religion

Rebeling General & Province

Rioting

Constantinnople
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Post by Fire Fly »

Game is gold.

Also, I can't confirm 100% or not, but according to a poster (Peter) on twcenter.net, your legions have names.
ok this is the legions research findings

I got 5 legions in total, 3 in egypt and 2 at constantinopel

the ones in egypt were named

legio | triana
legio || triana
legio ||| triana

and the ones at Constanti

legio | claudia pia
legio || claudia pia
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Post by Captain tycho »

Nice, I've always wanted to name my legions. :twisted:
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Post by Fire Fly »

More stuff about legion naming:
You can in the regions file, it was in the demo if you look you can change the names to whatever you want. lol

I think the I,II,III is hardcoded though but I wont know until I have a copy. There are several things already that look to be worth the risk, and also the fact that CA wanted to regain face after the rushed release for RTW and the lack of patch support because of their publisher.

Peter when you wake up tomorrow, Test out Bridge battles and see if they are still laggy and buggy. I felt Bridge battles were better in 1.1 than in 1.2 seemed to have some major issues with 1.2

The ability to name Legions was on my list of 3 requests, one was a more detailed stats lie kills/losses per factions, 3D sea battles, and to Name the Legions.

They did one out of the 3 and I am glad as I hate having armies all over the place and no legion names, it just doesnt feel right without them, something to say this is the X Legio etc. Now it will and I can keep track better. And also choose the type of names I recruit by the provinces they are recruited in. ;-) The only way in RTW I could have legion names was to have 30 1st cohort units each with a name, but then that would clutter the Queue. lol
I think its a definative yes on the legion naming.
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Post by Brother-Captain Gaius »

1st cohort? Huh? Is he saying you could name those in the original? I've got a few lying around in various legions in my current campaign...
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Post by Fire Fly »

Ah...silly me. Your legions are named according to the location the 1st cohorts are raised. As you can see in this picture posted above, the 1st cohort unit is named Legio I Claudia Pia Fidelis. You can't name them yourself, per se, but you can chose where they are raised and in turn, what they will be named. So yes (again) legions now have names, which are desginated by a proper 1st cohort unit.
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