The Dark wrote:Yeah, I'm disappointed to see Earthbound on there, too. It was a quirky game, but I liked it.
New nominee: the R.O.B. device for the NES. So rare I've never seen one, and I've seen everything else other than the Japanese Zapper that's mentioned in the Wiki article on the NES.
I learned a lesson in the christmas of 1994 when i got that, i was all excited to get it. Got it and played it, and that thing was shit, total shit.
I know how that feels. Uts and I saved up our money for I don't know how long to buy it right when it came out, and the God damn thing barely fucking worked. Star Wars Arcade was completely unplayable. We returned it the next day and I don't know what we got instead.
Back then Uts had a subscription to a bimonthly magazine called Sega Visions, which I wouldn't exactly label a Sega version of Nintendo Power, because NP at least resided in our own dimension and not some angry auto-fellating parallel universe of hate and hype. That fucking corporate rag hyped that piece of shit to all hell...
weemadando wrote:And on the matter of BC3k, you can never consider it a flop - sure its a buggy pile of shit, but the Derek Smart fan-whores will always shout you down. They are the most insanely one-eyed and stupid fanboys you will ever encounter.
That's true. I was just talking about the original retail release.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
I bagged out Derek Smart on air one day - even though I swear that there are no Derek Smart fans in Hobart, I still got hate e-mails from them when they somehow heard about it.
Just to ruin everyone's day, there is no ET landfill. I have a Hyper magazine which has an interview with the guy behind it, and he said that he'd never heard of such a thing, and if it had been done, he would have heard about it and gone and have had his photo taken standing on top of the pile. He went on to say that they couldn't have afforded to throw away the carts, as you can reuse them. So any of you with Atari games made after ET, you could have an ET cartridge right now.
Oh, I nominate the Nintendo Power Glove. I just don't get it.
EDIT: I just dug through my collection and found it (issue 127). Howard Scott Warsaw, one of the best and, at the same time, worst video games designers of the Atari era. He doesn't buy it, and neither should you, and this was the man who made Yar's Revenge.
Ace Pace wrote:He didn't do it in the end, did he?
All I know is that Derek Smart(ass) threatened the Hard Light Productions folks (the ones doing the kickass updates to the engine). HLP didn't take to kindly to that.
MoO3 was the worst that I have experienced. MoO2 was a great game - MoO3 just felt 'wrong' in so many ways.
"I'm personally against seeing my pictures and statues in the streets - but it's what the people want." - Saparmurat Niyazov
"I'm not good in groups. It's difficult to work in a group when you're omnipotent." - Q
HAB Military Intelligence: Providing sexed-up dodgy dossiers for illegal invasions since 2003.
Ace Pace wrote:He didn't do it in the end, did he?
All I know is that Derek Smart(ass) threatened the Hard Light Productions folks (the ones doing the kickass updates to the engine). HLP didn't take to kindly to that.
Durandal wrote:And I remember reading reports that the bazooka thing was horrifyingly inaccurate.
The Super Scope. We had one, and other than having to go through a sighting process about every time you played, I don't recall having any problems with accuracy using it. Actually, I recall it being quite accurate, although the manual mentions that certain lighting conditions can throw it off.
I liked my Super Scope. It was my first major purchase, bought with the allowance money I had saved up. It may have only had one game (to my knowledge) that worked with it, but it was a good game with good replayability. I had hours of fun with it.
I did not, however, like my Power Glove. I tried playing Metroid with that piece of crap. What an exercise in futility.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
Superman wrote:Anyone remember the Turbo Grafx 16? Worst. System. Ever.
That's mostly because the US TurboGrafx 16 didn't get shit for third party support, because of Nintendo of America's exclusive contracts with third party developers. The Japanese PC Engine actually had some great games for it, but because of the situation in the US, the TG 16 mostly got crummy licensed property crap.
That was also still back in the day when hardly any of the good Japanese games were ported over to the US, so the TG got screwed in that department, too.
Yeah, I remember reading Game Fan magazine, and seeing all these kick-ass PC Engine and PC-CD titles that never left Japan, and feeling so very sad.
Not an armored Jigglypuff
"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
no one ever mentioned this one, FMV ( Full-Motion Video) in the 1990's, FMV was supposed to be the future of gaming, it was hyped, and advertised, and even pushed upon the market. The truth was this was a total waste of time and computer power. Full Motion Video did not add anything to the game other than be a waste of memory.
You wanna set an example Garak....Use him, Let him Die!!
Yeah, FMV was part of the huge push on multimedia in the early 1990s, when CD-ROM drives began to become more widespread. In the end the whole concept was pretty much just a total bust.