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Ace Pace
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Post by Ace Pace »

Not sure, any serious building isn't the safest thing there is but Kempers dosn't make me remember anything special about it.

Do you mean the the Jillard Building [56, 75]? If so move one north, far better and more secure.
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Post by SyntaxVorlon »

David, I happen to be in a nearby police station, what's your handle, I'll join you for leveling help.

Do some police stations just not have ammo or is it random with each search. I've had the worst luck finding clips for my single pistol.

My fireman's doing great though.
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Post by Duckie »

Searching seems random- I find Nothing for 30 searches, then in the next thirty I gain like 3 Pistols, 4 Clips, 2 Shotguns, 8 Shells, and a Flak Jacket.

That's probably coincidence, though- just keep searching that PD for a ton of AP over and over and over and you'll get something.
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Post by Ace Pace »

Bad luck.
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Post by HemlockGrey »

So are there any reports of inter-zombie conflict? Any joint zombie-human unholy alliances?
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Post by Grandmaster Jogurt »

HemlockGrey wrote:So are there any reports of inter-zombie conflict? Any joint zombie-human unholy alliances?
There's one cult (I forget the name) composed of both humans and zombies that is dedicated to the cycle between life and undeath. That's more of a philosophy than an alliance, though.
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Post by Duckie »

ZKing (Zombie version of Player Killing) is done if no humans are in range by people desperate for XP, I believe. Assholes usually PK more than ZK, however.

Humans often act as Zombie Spies, being reanimated to infiltrate and attack buildings while Zombies siege. Zombies usually don't help Humans. Many groups attack Survivors with Zombie Skills on sight for being Zombie Spies.

Edit- [Personal: Shit, just as I say it... a probable Zombie Spy [Alive, but has HtH along with Zombie Skills only] inside my building. Time to bail soon...]
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Post by Mr Bean »

Shit-shit-shit, cut it to close, Zero AP outside my stronghold, six dead bodies and I just killed two zombies.

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Post by DarkSilver »

If you want to move to East Becktown, I'll warn you ahead of time, PLEB has been pissing in our cornflakes since Operation Burning Penguine over in Lamport Hills. Just got back in to see a good bit of the buildings have been heavily barricaded or above.

If your looking to come into EB, I suggest making a move towards the Powe Arms(24,37) next to the Hussey Buildings(25,37), the area is relatively clear of pussbags and the Powe is VSB, I intend to keep it like that. For the near future, I suggest grabbing free running if you don't have it.

The Second Irregular's will be initiating a Operation to cleanse East Becktown of the shamblers that are there, and making the streets safe again, PLEB not withstanding. Your welcome to join up, or help out. We won't mind sharing the turf with any of you.
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Post by Duckie »

Stupid server, I popped out to see somebody scattered the zombies and tried to go shoot a pair and then move on to the next neighborhood, only to get a server failure. Luckily I made it back inside the PD even though I wasted like five AP. Is this that common?
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Post by SyntaxVorlon »

Well now I have about 5 flare guns, 18 (full pistol, 2 clips)pistol shots, 4 shotgun shots and an ax for my private.
w00tage

Nothing new going down in molebank, was someone else nearby?
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Post by HemlockGrey »

Down for maintance "for a few minutes" for about the last hour...arrg.
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Post by weemadando »

I'm still wandering got one in the North West (loitering and looting) and one in the Centre (making for the Tollyton area)...

Also got a Zombie on hand...

So, where are we off to?
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Post by Duckie »

weemadando wrote:I'm still wandering got one in the North West (loitering and looting) and one in the Centre (making for the Tollyton area)...

Also got a Zombie on hand...

So, where are we off to?
Don't go to Tollyton, some idiots have been playing DARIS with it and it'll likely be swarmed later according to fgalkin. Keep going South to the midwest, near the Becktowns for Librum's offer of haven or south of that to Grigg Heights and Reganville if you're heading for the "Official" SDNSAG Rally Point (For all ~3 of the group. :) )
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Post by SyntaxVorlon »

MRDOD wrote:
weemadando wrote:I'm still wandering got one in the North West (loitering and looting) and one in the Centre (making for the Tollyton area)...

Also got a Zombie on hand...

So, where are we off to?
Don't go to Tollyton, some idiots have been playing DARIS with it and it'll likely be swarmed later according to fgalkin. Keep going South to the midwest, near the Becktowns for Librum's offer of haven or south of that to Grigg Heights and Reganville if you're heading for the "Official" SDNSAG Rally Point (For all ~3 of the group. :) )
This sounds interesting, what building are you in?
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Post by HemlockGrey »

How can you guys access the game...?
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Post by Duckie »

SyntaxVorlon wrote: This sounds interesting, what building are you in?
Me? Oak Walk PD, North-Center-West Dulston, Northeast Corner Malton. Haven't you heard me constantly bitch about being on the wrong side of the map?

I didn't "set" the SDNSAG Rally Points (using what I think is only an Acting Coordinator position) for where I am, I set it for quiet areas near everybody else where you can loot and prepare assaults on Zombies withuot being mobbed during your downtide. Like an Anti-Shearbank.

If the server gets going by tonight I'll move to the next neighborhood. At this rate, I'll be at the Rally Point within a week and a half or so.

Edit- Don't be too interested, btw. SDNSAG so far has 3-4 people including you and the goal so far is just to vaguely move west to avoid the Northern Horde that'll probably move South sooner or later. Maybe, if C3 improves and a real leader is elected a building or neighborhood might be set up as temporary headquarters that we all would clump near. Hell, maybe if coordination gets amazing, synchoronous attacks with multiple people and evacuations besides somebody yelling "Zs! Run like hell and meet later!".
Last edited by Duckie on 2005-10-03 08:49pm, edited 2 times in total.
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Post by Mr Bean »

Kick myself kick myself kick myself. Went from moderatly barracaded building to the emtpy street because I miscounted my action points and forgot I did not have free running. Were once was a emtpy street is now a zombie in less than two seconds.

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Post by SyntaxVorlon »

So what is the rally point?
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Post by DarkSilver »

Bean, Location?

we can see about co-ordinating a revive or extraction
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Post by Duckie »

SyntaxVorlon wrote:So what is the rally point?
Officially And Currently: Grigg Heights/Reganbank (Both are fine, I suppose it'll get worked out by a real leader when we get there),

or

If A Majority (2 People?) Decides: North a few neighborhoods to East/West Becktown Area (pending votes from members) to come under the gracious wing of the Librum Irregulars.

Realistically: Somewhere in the vague midwest region whereever the hell you feel like, unless there's a real attempt at coordination it doesn't really matter.

Rally Time is whenever you can make it, if possible. Or not at all if you feel like it. Hell, I'll be a week and a half at best. I think the Survival Attempt Group is more of an ideology ("Don't get eaten and whenever possible stop others you don't hate from being eaten if you really feel like it") than an organization. I'm not really overly expectant about this sort of thing you know.

(We could be like the Nazi party and start our membership at 50 instead of their 500... so welcome from Acting [Leadertitle: Consul?] Nvmerivs to member 53-or-54ish, SyntaxVorlon! :wink: )
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Post by Nephtys »

This game's maintenance sucks. I played 50 AP with constant 'try again laters', and used up /50/ pistol rounds with advanced pistol training. Number of hits? ZERO.

When was the last time you rolled 50 heads in a row? Ugh.
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Post by Duckie »

Nephtys wrote: When was the last time you rolled 50 heads in a row? Ugh.
My dice have numbers, and my coins are flipped, so never. :P

But yes, the random number generator does suck. Don't click it over and over again, wait a few seconds between clicks and it seems to distribute the probabilities better.
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Post by HemlockGrey »

So anyone want to start taking bets on how long it is before "Fort Paradox" is overrun with the living dead?
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Post by Duckie »

HemlockGrey wrote:So anyone want to start taking bets on how long it is before "Fort Paradox" is overrun with the living dead?
Considering they move at 2 AP per square, it'll be about a week. Including the few days it takes for the zombies to work up the effort to give a shit.

SDNSAG Business: Considering the small size of the group, I'm thinking about a very grainy nature of leadership (A large hierarchy, of course, would make everyone a leader, which is dumb). The best model I've come up with in my two minutes of thought is:
One leader,
and
A few of other people with cool titles and no real power. Of course, the leader doesn't have any real power either so he's also just another guy with a cool title. Basically the latter quality is what it's all about anyway, which is why I'm the Acting Consul and not just a poser attempting to perform the net equivilent of herding cats. :P
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