In multiplayer, I've found that the pistols are amazingly fun to play with. Also good in singleplayer if you enjoy a more gung-ho approach.
That said, I quickly ditched them for the shotgun/penetrator/assault rifle combo of doom early on.
Quake 4 and FEAR first impressions (spoilers)
Moderator: Thanas
- Hotfoot
- Avatar of Confusion
- Posts: 5835
- Joined: 2002-10-12 04:38pm
- Location: Peace River: Badlands, Terra Nova Winter 1936
- Contact:
Do not meddle in the affairs of insomniacs, for they are cranky and can do things to you while you sleep.
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
They are still moronic.Arrow Mk84 wrote:In Quake 4, only a few of the enemies do that, basically your baseline Strogg. The more advanced ones use cover, or teleport behind you, or use shields. The won't pass the Turing Test, but they aren't Doom 3 dumb either.
By "using a shield" they hold up the damn thing(hardcoded into them) until it it goes down for a few seconds and continue attacking until it regenerates. Some of the bigger stuff really is just plain dumb. It is amazingly stupid to have something continuing to fire at you when it cant hit you and the splash damage doesnt have a chance of getting you.
Wow, it dodged the fucking slowass weapons fire at range(what is with Quake/Doom and weapons which are just faster than running speed?)... what an achievement in AI
"Okay, I'll have the truth with a side order of clarity." ~ Dr. Daniel Jackson.
"Reality has a well-known liberal bias." ~ Stephen Colbert
"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.
"Reality has a well-known liberal bias." ~ Stephen Colbert
"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.
They may be dumber in Quake 4, but they're definitely much more varied than the lameass clone soldiers of FEAR and above all much more lethal. When you play Quake 4 on the "hard" level, hard is what you get.
Quake 4 also forces me to use some manner of tactics to defeat the enemies, unlike FEAR where slow-mo sniping owns all.
Quake 4 also forces me to use some manner of tactics to defeat the enemies, unlike FEAR where slow-mo sniping owns all.
I just finished FEAR (and I'm nearing the end in Quake 4). The design of the last few levels was much better than the office building, reminding of Deus Ex in several spots. However, I didn't like that "drop everything but the magically appearing pistol" at end - it felt cheap. Factoring out my let down from the hype machine, I'd say FEAR is above average, and I'd be willing to try my hand at the sequel they so strongly hinted at.
Artillery. Its what's for dinner.
- DPDarkPrimus
- Emperor's Hand
- Posts: 18399
- Joined: 2002-11-22 11:02pm
- Location: Iowa
- Contact:
THE SHOTGUN IS CIVILIZATION! SAY IT!Arrow Mk84 wrote:Yes. Its probably my favorite weapon in the game, with the shot gun and assualt rifle right behind it.Ace Pace wrote:Just one question, is the particle gun as good as it is in the demo?
Mayabird is my girlfriend
Justice League:BotM:MM:SDnet City Watch:Cybertron's Finest
"Well then, science is bullshit. "
-revprez, with yet another brilliant rebuttal.
Justice League:BotM:MM:SDnet City Watch:Cybertron's Finest
"Well then, science is bullshit. "
-revprez, with yet another brilliant rebuttal.
- Captain tycho
- Has Elected to Receive
- Posts: 5039
- Joined: 2002-12-04 06:35pm
- Location: Jewy McJew Land
Nothing beats the sheer visceral orgasm you get from a shotgun blast to the torso which blows your fucking target in half.DPDarkPrimus wrote:THE SHOTGUN IS CIVILIZATION! SAY IT!Arrow Mk84 wrote:Yes. Its probably my favorite weapon in the game, with the shot gun and assualt rifle right behind it.Ace Pace wrote:Just one question, is the particle gun as good as it is in the demo?
Captain Tycho!
The worst fucker ever!
The Best reciever ever!
The worst fucker ever!
The Best reciever ever!
I, for one, am not impressed with FEAR. While it looks great, it feels very clunky. The way that Chronicles of Riddick: Escape from the Butcher's Bay the game was, only slightly less. I hate clunky games.
1) Guns. Ive read about this supposedly "ultra shooting feeling" works in the game. Didnt find it yet. And who is the moron who restricted the modes on guns to 3 round bursts, while putting in full auto sounds even for a single bullet?
Remember Half Life? This game had the best fucking weapons up to date, especially the Glock and the Assault Rifle (M4 meets Mp5). Sounds were just awesome and the guns felt 'right'.
2) Level design. It bored me to death. What can I say more, you all played this game, only it bothers me more than you. NOLF was a masterpiece when it came to the levels - diverse locales, believable surroundings etc.
3) atmosphere. After 30 minutes I was bored with this horror-like setting. Its just too much of it. Screams, blood and visions are stacked to the point where they become tedious.
AI is good enough, bullets'n'objects effects are great, perhaps the best up to date.
I seem to be the first one who looks critically at FEAR and I wonder why. Best ever FPP's for me were HL, NOLF and BIA.
3) I would write something more, but after playing it for 2 hours Im extremely bored & are going to sleep. Cya.
1) Guns. Ive read about this supposedly "ultra shooting feeling" works in the game. Didnt find it yet. And who is the moron who restricted the modes on guns to 3 round bursts, while putting in full auto sounds even for a single bullet?
Remember Half Life? This game had the best fucking weapons up to date, especially the Glock and the Assault Rifle (M4 meets Mp5). Sounds were just awesome and the guns felt 'right'.
2) Level design. It bored me to death. What can I say more, you all played this game, only it bothers me more than you. NOLF was a masterpiece when it came to the levels - diverse locales, believable surroundings etc.
3) atmosphere. After 30 minutes I was bored with this horror-like setting. Its just too much of it. Screams, blood and visions are stacked to the point where they become tedious.
AI is good enough, bullets'n'objects effects are great, perhaps the best up to date.
I seem to be the first one who looks critically at FEAR and I wonder why. Best ever FPP's for me were HL, NOLF and BIA.
3) I would write something more, but after playing it for 2 hours Im extremely bored & are going to sleep. Cya.