New Empire At War Trailer: make sure you're wearing dipers

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Post Reply
User avatar
Fire Fly
Jedi Council Member
Posts: 1608
Joined: 2004-01-06 12:03am
Location: Grand old Badger State

New Empire At War Trailer: make sure you're wearing dipers

Post by Fire Fly »

Trailer

I want this game. The ground combat looks really cheesey and cumbersome, not to mention a bit 'WTF' tossed in there. Vader, on the ground leading stormtroopers against fortified Rebel positions? I'm not really excited about the ground combat, if you ask me, but the space combat looks amazing.
User avatar
Noble Ire
The Arbiter
Posts: 5938
Joined: 2005-04-30 12:03am
Location: Beyond the Outer Rim

Post by Noble Ire »

It looks like they got the AT-AT scaling right at least, although the idea of including ground "heroes" is a bit dubious.
But yes, the space combat looks quite good.
I'm getting it.
The Rift
Stanislav Petrov- The man who saved the world
Hugh Thompson Jr.- A True American Hero
"In the unlikely story that is America, there has never been anything false about hope." - President Barack Obama
"May fortune favor you, for your goals are the goals of the world." - Ancient Chall valediction
User avatar
Temjin
Jedi Council Member
Posts: 1567
Joined: 2002-08-04 07:12pm
Location: Winnipeg, Manitoba, Canada

Post by Temjin »

I want to be excited about this game. I really do. But I can't help but think that by trying to do two radically different things (space and ground combat) that they're being a little bit too ambitious. I have a feeling that they're both going to turn out mediocre or worse.

And then there's the fact that it's a Star Wars rts game. In the past, those haven't turned out so well.

Maybe I'm just being to cynical...
"A mind is like a parachute. It only works when it is open."
-Sir James Dewar

Life should have a soundtrack.
User avatar
InnocentBystander
The Russian Circus
Posts: 3466
Joined: 2004-04-10 06:05am
Location: Just across the mighty Hudson

Post by InnocentBystander »

The few seconds of space battles looked pretty hot, but if it's really that good, and good looking, why not show a lot more of it, eah, eah?
User avatar
Fire Fly
Jedi Council Member
Posts: 1608
Joined: 2004-01-06 12:03am
Location: Grand old Badger State

Post by Fire Fly »

I would rather that this game be completely space combat and then expand on the campaign dynamics. LucasArts has tried the ground thing before and it has not been very....enthusiastically followed. Force Commander: meh. The Ages of Empire mod: gag me. Clone Wars, Ages of Empire mod 2: oh god. Come on! People care more about the space combat because it allows for more flexible situations and doesn't look so clunky.

Seriouslly, LucasArts is trying to please too many people with this game. For people who want a ground based game, go play your Ages of Empire mod. For people like myself who want naval combat, give us cake!
User avatar
Fire Fly
Jedi Council Member
Posts: 1608
Joined: 2004-01-06 12:03am
Location: Grand old Badger State

Post by Fire Fly »

I don't think game developers realize that people actually care more about the campaign part of a RTS game than about the pretty pictures and battles (those are important...but after a while, it tends to take a second seat to the game play). Take Rome Total War, tactical battle is realtively the same since Mideval TW but it expanded on the campaign tremendously and that was really the winner for the game.
User avatar
Soontir C'boath
SG-14: Fuck the Medic!
Posts: 6860
Joined: 2002-07-06 12:15am
Location: Queens, NYC I DON'T FUCKING CARE IF MANHATTEN IS CONSIDERED NYC!! I'M IN IT ASSHOLE!!!
Contact:

Post by Soontir C'boath »

It doesn't look like the ground units can be placed into a default formation that games like AoE or R:TW would give us. I hated that in Force Commander and I may just as well hate it here.

The space combat might prove to be cool with all the firepower going around (it was lame in Rebellion) and I would definitely like to play a demo trying it out.

Other than that, I may just as well turn away from this game as I have with many others from Lucasfilms.
I have almost reached the regrettable conclusion that the Negro's great stumbling block in his stride toward freedom is not the White Citizen's Counciler or the Ku Klux Klanner, but the white moderate, who is more devoted to "order" than to justice; who constantly says: "I agree with you in the goal you seek, but I cannot agree with your methods of direct action"; who paternalistically believes he can set the timetable for another man's freedom; who lives by a mythical concept of time and who constantly advises the Negro to wait for a "more convenient season."
User avatar
InnocentBystander
The Russian Circus
Posts: 3466
Joined: 2004-04-10 06:05am
Location: Just across the mighty Hudson

Post by InnocentBystander »

The game is *looking* good, don't get me wrong, but we've all seen star wars RTS games and well... I'll remain skeptical. I haven't seen a good Star wars stratedgy game since Rebellion, and very few people agree that rebellion was a kick ass game (we're like a cult...)
User avatar
LeftWingExtremist
Padawan Learner
Posts: 330
Joined: 2005-03-16 05:20pm
Location: : The most livable city (melb)

Post by LeftWingExtremist »

New Empire At War Trailer: make sure you're wearing dipers
befor movie: theyre nappies damn you! [rant/]

sorry i really nead to get used to amercian words

after movie: Fuck me! ugh drowning in drool blub blub.
Image

"...And everything under the sun is in tune
but the sun is eclipsed by the moon." - eclipse, Pink Floyd.
User avatar
KrauserKrauser
Sith Devotee
Posts: 2633
Joined: 2002-12-15 01:49am
Location: Richmond, VA

Post by KrauserKrauser »

InnocentBystander wrote:The game is *looking* good, don't get me wrong, but we've all seen star wars RTS games and well... I'll remain skeptical. I haven't seen a good Star wars stratedgy game since Rebellion, and very few people agree that rebellion was a kick ass game (we're like a cult...)
Rebellion for life. No one can defeat my multi Death Star fleets of doom.

That and the 20+ Super Star Destroyers.
VRWC : Justice League : SDN Weight Watchers : BOTM : Former AYVB

Resident Magic the Gathering Guru : Recovering MMORPG Addict
User avatar
Ace Pace
Hardware Lover
Posts: 8456
Joined: 2002-07-07 03:04am
Location: Wasting time instead of money
Contact:

Post by Ace Pace »

Space combat looks very nice, but looks are not that impressive, however, the Ground Combat looks outdated, no real squad gameplay and the graphics are not inspiring.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
User avatar
Durandal
Bile-Driven Hate Machine
Posts: 17927
Joined: 2002-07-03 06:26pm
Location: Silicon Valley, CA
Contact:

Post by Durandal »

What's Darth Vader doing on the ground?
Damien Sorresso

"Ever see what them computa bitchez do to numbas? It ain't natural. Numbas ain't supposed to be code, they supposed to quantify shit."
- The Onion
User avatar
Ace Pace
Hardware Lover
Posts: 8456
Joined: 2002-07-07 03:04am
Location: Wasting time instead of money
Contact:

Post by Ace Pace »

Durandal wrote:What's Darth Vader doing on the ground?
Don't forget, this is cashing in on the trend to make RTSes more personal, following Warcraft 3. So you have Obi-Wan VS Vader on Tantoine(older trailers).

:roll:
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
User avatar
Captain tycho
Has Elected to Receive
Posts: 5039
Joined: 2002-12-04 06:35pm
Location: Jewy McJew Land

Post by Captain tycho »

Space combat looks cool. I hope its Homeworld-eqsque 3d instead of a bunch of ships on a 2d plane. The ground combat, however....*shudders*
Captain Tycho!
The worst fucker ever!
The Best reciever ever!
User avatar
Losonti Tokash
Sith Devotee
Posts: 2916
Joined: 2004-09-29 03:02pm

Post by Losonti Tokash »

Captain tycho wrote:Space combat looks cool. I hope its Homeworld-eqsque 3d instead of a bunch of ships on a 2d plane. The ground combat, however....*shudders*
Then you're SOL. They give the illusion that the ships move in a 3D plane but it's entirely 2D.
User avatar
Zac Naloen
Sith Acolyte
Posts: 5488
Joined: 2003-07-24 04:32pm
Location: United Kingdom

Post by Zac Naloen »

Captain tycho wrote:Space combat looks cool. I hope its Homeworld-eqsque 3d instead of a bunch of ships on a 2d plane. The ground combat, however....*shudders*
it looks like limited 3d like with star trek armada/armada 2. nowhere near on the same scale as homeworld.
Image
Member of the Unremarkables
Just because you're god, it doesn't mean you can treat people that way : - My girlfriend
Evil Brit Conspiracy - Insignificant guy
User avatar
Ace Pace
Hardware Lover
Posts: 8456
Joined: 2002-07-07 03:04am
Location: Wasting time instead of money
Contact:

Post by Ace Pace »

Zac Naloen wrote:
Captain tycho wrote:Space combat looks cool. I hope its Homeworld-eqsque 3d instead of a bunch of ships on a 2d plane. The ground combat, however....*shudders*
it looks like limited 3d like with star trek armada/armada 2. nowhere near on the same scale as homeworld.

Thats what it is, imagine Armada or... I can't actully think of another example, but it seems like Fighters are in squads,while singuler ships, watch the older trailers, aside from not really flashy graphics(watching a bombing run was torture) theres nothing there.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
User avatar
Lord Pounder
Pretty Hate Machine
Posts: 9695
Joined: 2002-11-19 04:40pm
Location: Belfast, unfortunately
Contact:

Post by Lord Pounder »

The ground combat looks very similar to an updated Force Comander, this doesn't bode well. If you really want a fleet battle set in the GFFA just get the SW mod for HW2, it's bound to be better given that it's solely a Space fleet RTS.
RIP Yosemite Bear
Gone, Never Forgotten
User avatar
Captain tycho
Has Elected to Receive
Posts: 5039
Joined: 2002-12-04 06:35pm
Location: Jewy McJew Land

Post by Captain tycho »

Lord Pounder wrote:The ground combat looks very similar to an updated Force Comander, this doesn't bode well. If you really want a fleet battle set in the GFFA just get the SW mod for HW2, it's bound to be better given that it's solely a Space fleet RTS.
Yeah, Warlords is absolutely excellent. Too bad it runs like shit in even small capital ship engagements. :cry:
Captain Tycho!
The worst fucker ever!
The Best reciever ever!
User avatar
InnocentBystander
The Russian Circus
Posts: 3466
Joined: 2004-04-10 06:05am
Location: Just across the mighty Hudson

Post by InnocentBystander »

KrauserKrauser wrote:
InnocentBystander wrote:The game is *looking* good, don't get me wrong, but we've all seen star wars RTS games and well... I'll remain skeptical. I haven't seen a good Star wars stratedgy game since Rebellion, and very few people agree that rebellion was a kick ass game (we're like a cult...)
Rebellion for life. No one can defeat my multi Death Star fleets of doom.

That and the 20+ Super Star Destroyers.
You can't have multiple death stars in a single sector, it creates gravitational unhappyness! Or at least that's what I remember ;)
User avatar
InnocentBystander
The Russian Circus
Posts: 3466
Joined: 2004-04-10 06:05am
Location: Just across the mighty Hudson

Post by InnocentBystander »

Captain tycho wrote:
Lord Pounder wrote:The ground combat looks very similar to an updated Force Comander, this doesn't bode well. If you really want a fleet battle set in the GFFA just get the SW mod for HW2, it's bound to be better given that it's solely a Space fleet RTS.
Yeah, Warlords is absolutely excellent. Too bad it runs like shit in even small capital ship engagements. :cry:
The guys who make it have very little regard for people with machines more than a year old. They acutally do things pretty poorly, 360 degree turrets everywhere, one for each gun. There are so many ways I can think of which would vastly improve the mod's gameplay and performance... *sigh*
Post Reply