Zerg in the Stargateverse

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Zor
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Zerg in the Stargateverse

Post by Zor »

It's early season Seven on a minor Goa'uld's throneworld on the Fringe of Goa'uld space. Everything is normal, until a small Jaffa runs in Shambles into the room carring the remains of a velociraptor like beast that nearly killed off an entire mining settlement near the fringe. The goa'uld dismisses it as "an unslightly abomination not worthy of his attention" though the first prime desides to be on the safeside to send out a glider to scout out what is going on. The next day he is shocked to learn that there are a number of "Living Buildings" Growing.

Meanwhile, the swarm begins to move onto worlds populated by Humans and aparently some sort of Paracitic lifeforms.

Can the Goa'uld resist the Overmind?

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Post by Shroom Man 777 »

The Zerg had trouble with one sector of space. The Goa'uld can easily outnumber them. And if SG-1 took care of the replicators, I'm sure they can take care of the Zurg.
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Post by Molyneux »

Shroom Man 777 wrote:The Zerg had trouble with one sector of space. The Goa'uld can easily outnumber them. And if SG-1 took care of the replicators, I'm sure they can take care of the Zurg.
Concur.

Not to mention the technological difference between the Goa'uld (or the Asgard, if the Zerg prove a problem to them) and the Protoss. Zerg are going to get their asses kicked, though they might be difficult to out-and-out exterminate.
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Post by Elheru Aran »

If the Zerg figure out how to use the Stargate, they might get a little more difficult.

Though it would be rather amusing if somehow or other they made it through our Gate when the iris was open for whatever reason... and they come out staring two Ma Deuces and a horde of Marines with automatic weapons in the face... :twisted:
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Post by Grasscutter »

Elheru Aran wrote:If the Zerg figure out how to use the Stargate, they might get a little more difficult.

Though it would be rather amusing if somehow or other they made it through our Gate when the iris was open for whatever reason... and they come out staring two Ma Deuces and a horde of Marines with automatic weapons in the face... :twisted:
And any Zerg player knows that fortified Terran chokepoints are a bitch. Although can gasses pass through the Stargate? Defilers pumping Dark Swarm and Plague into the gateroom could eventually allow them to get their forces through.
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Post by Trytostaydead »

How about though a straight land battle between either the Goul'd or SG1 teams with Zerg rushes?

The Jaffa have a slow rate of fire, and the SG1 teams use conventional weapons. Anyone know how hard it is to kill a Zerg? Those Marines looked like they were using big ass guns.
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Post by Noble Ire »

Trytostaydead wrote:How about though a straight land battle between either the Goul'd or SG1 teams with Zerg rushes?

The Jaffa have a slow rate of fire, and the SG1 teams use conventional weapons. Anyone know how hard it is to kill a Zerg? Those Marines looked like they were using big ass guns.
Zerglings can be killed by conventional firearms, as can Hydralisks, with a bit more effort. However, I believe larger warriors either have firearm resistant carpaces, or can take a massive amount of damage before going down. However, their strategy would be simply to overwhelm the enemy by sheer weight of numbers (Zerg rush.) If Terran soldiers can be overwhelmed in such a manner, I would think SG1 marines would be similarly out matched.
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Post by Vanas »

Aren't Terran Marines using Gauss/Rail guns? That probably says something about the strength of the Zerg's carapace.
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Post by NecronLord »

Trytostaydead wrote:The Jaffa have a slow rate of fire,
Compared to real guns, yes. But it's enough to bring down a zerging in one shot, and Jaffa seem to line out napoleonic style before battle if they're defending. This is, on paper, very good for bringing a zergling rush to a halt.
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Post by Molyneux »

Vanas wrote:Aren't Terran Marines using Gauss/Rail guns? That probably says something about the strength of the Zerg's carapace.
They are indeed using a "Gauss rifle"...what that means in mechanical terms is less clear, however.


The Terran marines aren't exactly combat-tested (early in the Starcraft series); they haven't had anything to fight other than a few pirates and such. They're caught flat-footed by the Zerg, and still manage to give a good accounting of themselves.
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Post by NecronLord »

Vanas wrote:Aren't Terran Marines using Gauss/Rail guns? That probably says something about the strength of the Zerg's carapace.
This argument has had its head nailed to the wall on SDN several times. The gauss rifle's description doesn't match in any way with the cinematics, as, all things being equal, pics trump text, its bullshit. Just a name. It's a conventional gun, or equal to one in power.
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Post by Lancer »

The Zerg will have trouble deploying a force through the stargate. Overlords and Cerebrates can't fit through the gate, and the Zerg's heavy hitters can't fit through. All that's left are zerglings, hydralisks, drones, and defilers, all of which turn feral outside the influence of the Overmind.

Unless Kerrigan spearheads every force through the gate, they'll simply flood the area with mindless creatures that will be mopped up well before any spaceborne reinforcements arrive.

Best way to solve it is orbital bombardment of the infestation site (preferably with naquidah warheads), something that even a single Ha'tak should be able to pull off.

But if the Zerg have the misfortune of running into their legoblock counterparts in the SG-verse, they're proper fucked.
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Post by Darth Sephiroth »

Infested Terran assault swarms could possibly do the trick, if a scourge could fit through the gate...especially if it goes off...
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Post by Comando293 »

I always thought that the Terran Marine's rifles looked like gaint automatic shotguns, pumping out heavy rounds at a high rate. I would think that a railgun-type weapon would need more energy, and be much bigger.
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Post by Lancer »

Darth Sephiroth wrote:Infested Terran assault swarms could possibly do the trick, if a scourge could fit through the gate...especially if it goes off...
Infested Terran vs Goa'uld:
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*Jaffa shoots one*
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Post by Xon »

Grasscutter wrote:And any Zerg player knows that fortified Terran chokepoints are a bitch. Although can gasses pass through the Stargate? Defilers pumping Dark Swarm and Plague into the gateroom could eventually allow them to get their forces through.
Close irs, everything goes splat(more accurately bounces back into the incoming wormhole, then the mass-energy goes "elsewere").
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Post by Guardsman Bass »

This could be difficult without some hard numbers on how tough Zerg the zerg are. In the 'Battle on the Amerigo' cinematic, a hydralisk was taken down by a marine firing the gauss rifle continuously, but there's no clear indication on how many shots he put into it.

We do know, at least from the game and game booklet, that the Zerg successfully dropped many hive-spores onto Chau Sara before the colonists even had an idea of what is happening. This could possibly happen again.
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Post by Molyneux »

ggs wrote:
Grasscutter wrote:And any Zerg player knows that fortified Terran chokepoints are a bitch. Although can gasses pass through the Stargate? Defilers pumping Dark Swarm and Plague into the gateroom could eventually allow them to get their forces through.
Close irs, everything goes splat(more accurately bounces back into the incoming wormhole, then the mass-energy goes "elsewere").
"Iris". Like the iris of your eye.

I don't believe that the Stargate allows gases to pass through, however.
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Post by Xon »

Only when the gasses are exerting more pressure than the ambient pressure level will they be transported. Anything which relies on diffusion via atomsphere isnt going to be transported unless it is physically in a container during transport.

The Stargate can will only transport discrete objects, so it should be 'smart' enough not to transport the atomsphere a few microns from someone's skin.
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Post by Shroom Man 777 »

If water can't pass through a flooded stargate, poison gas won't.

Anyway, if worst comes to worst, the USA will just start mass producing gatebusters and its game over for the Zerg :twisted:

Or they could go public and start building shitloads of Prometheuses and Daedaluses, while the Goa'uld's galaxy-spanning military holds back the Zerg at bay, and start fortifying Earth for any potential Zerg incursion.

Didn't SG-1 get trinium-tipped bullets or anything? And Kull warrior > all Zerg ground warriors short of an Ultralisk.

It'd be fun to see the Asgrad beam an entire swarm of Zerg "somewhere else".
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Post by Darth Sephiroth »

How would the SGC do with infested humans...either Durran/Kerrigan level or even the standard suicide bomb type?
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Post by Lancer »

Darth Sephiroth wrote:How would the SGC do with infested humans...either Durran/Kerrigan level or even the standard suicide bomb type?
same way they deal with anybody else that tries to come through without GDC. Close the Iris and let em splatter against the gate.
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Post by Noble Ire »

There is always the possibility that Kerrigan could work her "charms" on a team member while they were on a mission, and then get him to disable the gate's defenses long enough to gain a foothold. She has proven quite adept at such trickery in the past.
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Post by Sea Skimmer »

Vanas wrote:Aren't Terran Marines using Gauss/Rail guns? That probably says something about the strength of the Zerg's carapace.
Yeah it says 'the name of a weapon tells you nothing about how much firepower it has'.
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Post by Surlethe »

Noble Ire wrote:There is always the possibility that Kerrigan could work her "charms" on a team member while they were on a mission, and then get him to disable the gate's defenses long enough to gain a foothold. She has proven quite adept at such trickery in the past.
Kerrigan?

This Kerrigan?

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I can't really see post-infestation Kerrigan working feminine wiles on any human.
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