Games you just can't stand......

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

User avatar
General Zod
Never Shuts Up
Posts: 29211
Joined: 2003-11-18 03:08pm
Location: The Clearance Rack
Contact:

Post by General Zod »

While I'm at it, I'd like to nominate racing games like Gran Turismo and such. How the fuck anyone can find driving around a track several dozen times entertaining is beyond me, even if they change the scenery and physics a little bit here and there.
"It's you Americans. There's something about nipples you hate. If this were Germany, we'd be romping around naked on the stage here."
User avatar
Losonti Tokash
Sith Devotee
Posts: 2916
Joined: 2004-09-29 03:02pm

Post by Losonti Tokash »

General Zod wrote:While I'm at it, I'd like to nominate racing games like Gran Turismo and such. How the fuck anyone can find driving around a track several dozen times entertaining is beyond me, even if they change the scenery and physics a little bit here and there.
It's beyond me, too, yet...Forza calls to me. I need to tint the windows on my ridiculously overpowered Viper.
McNum
Padawan Learner
Posts: 471
Joined: 2002-12-14 03:47pm
Location: Denmark

Post by McNum »

Ghost Rider wrote:For the main quest, it's comes directly from the third guy you talk to in the first town. He asks you to go to another town with a package for a an agent of the Crown. Basically the main quest, they just don't spill it out.
Really? Hmm... As i said, I may just have missed it, and it seems I did. Perhaps I should give the game a second chance some time. Hopefully it kicks off a little more once I get on the main quest.

I think the highlight for me was finding those scrolls of icarian flight. Well... I got killed a lot by testing them out, but the way to get them is pretty funny.

If I decide to give it a second chance, is there any character class you'd recommend? Something that's not too difficult to play for what'll essentially be a first time through the game. Fighter-ish/Paladin-ish in D&D terms might be good.
I'm the Randomly Chosen One!
User avatar
Ghost Rider
Spirit of Vengeance
Posts: 27779
Joined: 2002-09-24 01:48pm
Location: DC...looking up from the gutters to the stars

Post by Ghost Rider »

McNum wrote:
Ghost Rider wrote:For the main quest, it's comes directly from the third guy you talk to in the first town. He asks you to go to another town with a package for a an agent of the Crown. Basically the main quest, they just don't spill it out.
Really? Hmm... As i said, I may just have missed it, and it seems I did. Perhaps I should give the game a second chance some time. Hopefully it kicks off a little more once I get on the main quest.

I think the highlight for me was finding those scrolls of icarian flight. Well... I got killed a lot by testing them out, but the way to get them is pretty funny.

If I decide to give it a second chance, is there any character class you'd recommend? Something that's not too difficult to play for what'll essentially be a first time through the game. Fighter-ish/Paladin-ish in D&D terms might be good.
The big thing is...you need to do a lot of the little side stuff(and there are loads) to build up much need capital and skills.

Morrowind can get a tad eh, but it also can be highly engrossing, and really the main story is very good, just well....the world is extraordinarily large.

Though the GoTY edition does keep a journal to remind you what you have to do, which is beyond helpful.
MM /CF/WG/BOTM/JL/Original Warsie/ACPATHNTDWATGODW FOREVER!!

Sometimes we can choose the path we follow. Sometimes our choices are made for us. And sometimes we have no choice at all

Saying and doing are chocolate and concrete
User avatar
SAMAS
Mecha Fanboy
Posts: 4078
Joined: 2002-10-20 09:10pm

Post by SAMAS »

Losonti Tokash wrote:
General Zod wrote:While I'm at it, I'd like to nominate racing games like Gran Turismo and such. How the fuck anyone can find driving around a track several dozen times entertaining is beyond me, even if they change the scenery and physics a little bit here and there.
It's beyond me, too, yet...Forza calls to me. I need to tint the windows on my ridiculously overpowered Viper.


I think that's it. A good Customization system(cars, characters, Mecha, etc...) can be a powerful thing.
Image
Not an armored Jigglypuff

"I salute your genetic superiority, now Get off my planet!!" -- Adam Stiener, 1st Somerset Strikers
User avatar
Brother-Captain Gaius
Emperor's Hand
Posts: 6859
Joined: 2002-10-22 12:00am
Location: \m/

Post by Brother-Captain Gaius »

McNum wrote:If I decide to give it a second chance, is there any character class you'd recommend? Something that's not too difficult to play for what'll essentially be a first time through the game. Fighter-ish/Paladin-ish in D&D terms might be good.
For a solid first time through, a paladin type is usually my favorite. My recommendations:

Major skills:
Long Blade
Heavy Armor
Speechcraft
(whatever suits your fancy)
(ditto)

Minor skills:
Mercantile
Medium Armor (might want to bump it up to major)
Restoration
Mysticism
(your choice)

Grab a two-handed sword as soon as you can; the damage and knockdown-potential are generally far more useful than a shield. And while it's possible to "powergame" a character through with skills like Alchemy, for a first time through this is pretty solid and I rarely have trouble (but then again I run a lot of mods, which can shift the balance subtly).
Agitated asshole | (Ex)40K Nut | Metalhead
The vision never dies; life's a never-ending wheel
1337 posts as of 16:34 GMT-7 June 2nd, 2003

"'He or she' is an agenderphobic microaggression, Sharon. You are a bigot." ― Randy Marsh
User avatar
chaoschristian
Padawan Learner
Posts: 160
Joined: 2005-06-08 10:08am
Location: Snack Food Capital of the World

Post by chaoschristian »

OP:
But are there any games out there that you just plain hate?
Outpost. Published in '94 or so. I want to rip my eyes out just thinking about it. The useless GUI. The useless, forced 'choices' to fool you into thinking you are actually playing a real simulation. And the tedium. Ooooh the tedium. And then the game crash right before the end. Yeah, I burned the cd.
Farmer's Market Fresh Since 1971
McNum
Padawan Learner
Posts: 471
Joined: 2002-12-14 03:47pm
Location: Denmark

Post by McNum »

Brother-Captain Gaius wrote:
McNum wrote:If I decide to give it a second chance, is there any character class you'd recommend? Something that's not too difficult to play for what'll essentially be a first time through the game. Fighter-ish/Paladin-ish in D&D terms might be good.
For a solid first time through, a paladin type is usually my favorite. My recommendations:

Major skills:
Long Blade
Heavy Armor
Speechcraft
(whatever suits your fancy)
(ditto)

Minor skills:
Mercantile
Medium Armor (might want to bump it up to major)
Restoration
Mysticism
(your choice)

Grab a two-handed sword as soon as you can; the damage and knockdown-potential are generally far more useful than a shield. And while it's possible to "powergame" a character through with skills like Alchemy, for a first time through this is pretty solid and I rarely have trouble (but then again I run a lot of mods, which can shift the balance subtly).
That's a custom class, right? And flipping through the manual that set of skills looks like it'll go well with a Redguard. (+15 Long Blade, +5 Heavy Armor, and poison and disease resitance is never bad in any fantasy setting) That's not too far off, is it?

I'm gonna reinstall it and give it a chance. I think the last straw last time was not only fighting giant rats... but getting my ass kicked by them. So a better character might be a good idea.

Thanks for the advice. With a general idea on how to make a character and a nudge as to where the main quest starts, I think the game might be a bit more fun this time.
I'm the Randomly Chosen One!
User avatar
Ghost Rider
Spirit of Vengeance
Posts: 27779
Joined: 2002-09-24 01:48pm
Location: DC...looking up from the gutters to the stars

Post by Ghost Rider »

McNum wrote:
Brother-Captain Gaius wrote:
McNum wrote:If I decide to give it a second chance, is there any character class you'd recommend? Something that's not too difficult to play for what'll essentially be a first time through the game. Fighter-ish/Paladin-ish in D&D terms might be good.
For a solid first time through, a paladin type is usually my favorite. My recommendations:

Major skills:
Long Blade
Heavy Armor
Speechcraft
(whatever suits your fancy)
(ditto)

Minor skills:
Mercantile
Medium Armor (might want to bump it up to major)
Restoration
Mysticism
(your choice)

Grab a two-handed sword as soon as you can; the damage and knockdown-potential are generally far more useful than a shield. And while it's possible to "powergame" a character through with skills like Alchemy, for a first time through this is pretty solid and I rarely have trouble (but then again I run a lot of mods, which can shift the balance subtly).
That's a custom class, right? And flipping through the manual that set of skills looks like it'll go well with a Redguard. (+15 Long Blade, +5 Heavy Armor, and poison and disease resitance is never bad in any fantasy setting) That's not too far off, is it?

I'm gonna reinstall it and give it a chance. I think the last straw last time was not only fighting giant rats... but getting my ass kicked by them. So a better character might be a good idea.

Thanks for the advice. With a general idea on how to make a character and a nudge as to where the main quest starts, I think the game might be a bit more fun this time.
Sort of. You pick a race and then you can customize what skills you want(The first guy asks your race, the next guy asks about signs, skills, and other start bits).

So redguard is a race, and then what Brother Gaius is talking is when the second guy ask for you to customize your skills what major and minor skills do you want to have or do you want a pre-set skill set.
MM /CF/WG/BOTM/JL/Original Warsie/ACPATHNTDWATGODW FOREVER!!

Sometimes we can choose the path we follow. Sometimes our choices are made for us. And sometimes we have no choice at all

Saying and doing are chocolate and concrete
User avatar
LordShaithis
Redshirt
Posts: 3179
Joined: 2002-07-08 11:02am
Location: Michigan

Post by LordShaithis »

One of my favorites:

---Primary---
Blunt weapon
Heavy armor
Speechcraft
Security
Athletics

---Secondary---
Acrobatics
Armorer
Mercantile
Ranged weapons
Block

I like my big hammers but I hate magic. I also consider multiple melee or armor skills to be largely redundant. Pick a weapon and armor style and stick to them.

Someone with fewer quirks than myself would swap blunt weapons for long blades, and the "fluff" skills like acro and athletics for magic. Speechcraft and security are invaluable though, at least in my opinion.

EDIT: Also, go to the inn/store in the first town, then go upstairs. Some nordic guy will give you a quest to shake down one of the townsfolk. Accept his quest, then go to the top of the lighthouse and rest or wait until 11pm. Then look down at the green pond of mud below, and wait until you see someone wade into it and hide something in the treestump.

Once you've watched the guy do his thing, go down and look in the treestump in the middle of the pond. There should be a bunch of money and some other stuff. Once you have the cash, don't bother talking to the nordic guy again, because he'll take a share. Just keep it all.
If Religion and Politics were characters on a soap opera, Religion would be the one that goes insane with jealousy over Politics' intimate relationship with Reality, and secretly murder Politics in the night, skin the corpse, and run around its apartment wearing the skin like a cape shouting "My votes now! All votes for me! Wheeee!" -- Lagmonster
User avatar
DPDarkPrimus
Emperor's Hand
Posts: 18399
Joined: 2002-11-22 11:02pm
Location: Iowa
Contact:

Post by DPDarkPrimus »

El Moose Monstero wrote:
2000AD wrote:Total Anihalation. Evereyone i know who played it has praised it to levels of masturbation, but i still can't find it in any shops or anything!

STOP BEING SO ELUSIVE!

If it was so good it would be easily available for new people to find it's goodness!!
*cough*eBay*cough*
The game is kind of old, you'd think it'd make sense it would be hard to find. :P
Mayabird is my girlfriend
Justice League:BotM:MM:SDnet City Watch:Cybertron's Finest
"Well then, science is bullshit. "
-revprez, with yet another brilliant rebuttal.
User avatar
DPDarkPrimus
Emperor's Hand
Posts: 18399
Joined: 2002-11-22 11:02pm
Location: Iowa
Contact:

Post by DPDarkPrimus »

DarkSilver wrote:
DPDarkPrimus wrote:
DarkSilver wrote:ninja gaiden xbox version - visually beautiful game, and we were overdue for a new Ninja Gaiden game, but no camera control, and fucking hard bosses, fuck you!
1) I've only encountered... two instances where the camera was really poorly-positioned (out of approximately 12 hours of playtime)... and these were times where I knew exactly what I was doing so I didn't even need to see the character.

2) "The game is hard! Waaa!" What a great reason for hating it. I'm pretty sure every single reviewer out there said you would probably break a controller or two over it.
I didn't say the game was hard, I said the bosses where hard. And even then, not all the bosses. Like the samuri horseman boss. For a second level boss, he was inordanitly hard to do. I haven't broken a controller (yet), but I'm hating the jump in difficulty between the level itself, then the end boss (at least give a consistancy, if the boss is fucgging hard as hell to kill, at least give his minions more diffculty then a XXY combo to beat up.)
That level is made specifically to break your balls.

Me? I played the first two levels over and over for about three hours until I got to the second level boss with perfect health and no health potions used. The next couple of levels are actually easier- you have to master yourself to get rewarded.
Mayabird is my girlfriend
Justice League:BotM:MM:SDnet City Watch:Cybertron's Finest
"Well then, science is bullshit. "
-revprez, with yet another brilliant rebuttal.
User avatar
Arthur_Tuxedo
Sith Acolyte
Posts: 5637
Joined: 2002-07-23 03:28am
Location: San Francisco, California

Post by Arthur_Tuxedo »

Games I hate that most people seem to like:

FF7: I actually don't hate this game, but I hate what it did to the franchise and to the genre, which brings me to...

Chrono Cross: How could Square possibly follow-up Chrono Trigger, in my opinion the undisputed greatest console RPG of all time, with this second rate FF7 clone? And somehow this game scored the first ever perfect 10 score from Gamespot? Give me a break. This game's claim to fame was that it had something like 40 playable characters, except not a single one had a lick of personality. Chrono Trigger had 7. I don't know about you, but I'll take 7 interesting characters over 40 cardboard cutouts any day of the week.

Morrowind: Same reasons as the guy before me. You don't plop your kid in a sandbox and then leave for work. You have to talk up the various things he can do before he'll eagerly build a sand castle. But Morrowind says "here's a big expansive world for you to explore, but there was no exposition, no guided tour of the basics, no substantive conversations to start you off and tell you about the various things you can do, but we still expect you to spend hours of time and effort reading copious amounts of text in order to get excited about the gameworld" I loved Daggerfall, because it introduced you to the world with the starting dungeon and a couple of quests, and it dangled an interesting story in front of you from the get go. Morrowind didn't do that, so I was instantly bored with it.

Goldeneye: To this day, I don't know what people thought was so damn great about this game. You can't jump. You can't even drop down from a 6 foot ledge. The frame rate was choppy, and so was the animation. The missions were boring. The sound effects had no punch, and I can't remember what the music was like so it must not have been any good. All that could have been overlooked if it had a visceral, actioney feel to it, but instead it felt like tea time on a Sunday afternoon.

Battlefield series: I'll never understand why this sold so much better than Operation Flashpoint.

The last 3 Need for Speed games: The Need for Speed series is about exotics, not rice rockets in underground racing circuits, dammit! NFS3 was the perfect arcade racer with cops. Underground 1 and 2 didn't have a tenth as much imagination, and as much as Most Wanted wants to be like Hot Pursuit, it feels more like a second rate Burnout clone. NFS6 may not have been anything to write home about, but it was at least a passable effort at recapturing Hot Pursuit's arcadey fun. The last three games have featured zero damage modeling (NFS5 had a great damage model), unsatisfying upgrade systems (NFS5 had a great upgrade system), no substantive car buying (all the cars were pretty much the same), and a drawn out, unengaging story mode (NFS5 was a constant thrill as it moved through the timeline, unlocking better and better cars). Way to run a great series through the muck, EA.

All MMOs: Never was there a genre more in need of fresh ideas. I can't find a single deviation in the basic combat model from MUDs that were around in the 80s. Take a fucking chance and try something new, for Christ's sake!

Halo: Don't get me wrong, it's not a terrible game, especially playing co-op through the story with a friend. But after a few X-Box parties where all anyone ever wanted to do was play Halo multiplayer, it gets real old, real fast. The multiplayer in this game just isn't very engaging, despite what everyone says.

Tekken: Never liked this series. It's clunky and akward, like the characters are on stilts. The Virtua Fighter series is ten times better on its worst day.

Dead or Alive: Even clunkier. If it weren't for the legions of sex-starved adolescents, people would have seen this as the sub-par fighting game it is, and not bought it.

Tomb Raider: Speaking of games kept alive by sex-starved adolescents... I actually thought this game was pretty cool when I first played it, but sequel after sequel has really run it through the mud, and even the first game went seriously downhill toward the end when it consisted mostly of jumping around, leaning on the trigger with the twin uzis until the unarmored human finally goes down after being shot approximately 5,000 times. What a load of shit that was.

Quake 3: Compared to the Unreal Tournament series, this game just felt sloppy, akward, poorly balanced and entirely too fast paced. Never understood why there were legions of fans.

Resident Evil: Not scary? Check. Constantly running around slow moving zombies to save ammo? Check. Most of the game spent running back and forth with nothing going on, just looking for keys to some stupid door? Check. Frustrating enemies? Check. Sloppy controls? Check. Annoying camera angles that get you killed? Check. Low-powered, unsatisfying weapons? Check. Liked it better the first time when it was called Alone in the Dark? Check.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali

"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
User avatar
Dalton
For Those About to Rock We Salute You
For Those About to Rock We Salute You
Posts: 22637
Joined: 2002-07-03 06:16pm
Location: New York, the Fuck You State
Contact:

Post by Dalton »

Urban Dead, because there's really no point beyond "try to kill zombies with 10% chances to hit" and "try to get into extremely heavily barricaded areas to find items". It's ridiculously unfair to newbies.
Image
Image
To Absent Friends
Dalton | Admin Smash | Knight of the Order of SDN

"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster

May the way of the Hero lead to the Triforce.
User avatar
wautd
Emperor's Hand
Posts: 7593
Joined: 2004-02-11 10:11am
Location: Intensive care

Post by wautd »

Sports games in general (bar the racegames)

Games that only sell because of violence and gore (like Postal 2)
User avatar
Darth Raptor
Red Mage
Posts: 5448
Joined: 2003-12-18 03:39am

Post by Darth Raptor »

McNum, that's just pathetic. My RPG-retarded brother, who's baffled by Tales of Symphonia (a game you pretty much just watch) has a level thirty something werewolf. Although, if reading and experimenting aren't your cup of tea then of course you're going to hate it and suck at it. You cannot get out of the Imperial excise office without that officer telling you who to find, what town he lives in and what friggin' pub you can ask for him at. Not to mention your character automatically writes EVERYTHING down. "Dear diary, 14th of Rain's Hand. I had diarrea. Must remember to cook the nix hound thoroughly next time."
User avatar
dacis2
Youngling
Posts: 92
Joined: 2002-11-22 07:25pm
Location: Singapore, Singapore

Post by dacis2 »

I seem to like games people hate.

I liked Starcraft (okay, I was an asshole to my n00b friends. Photon Cannon turtling + cloaked carrier fleet = pwn3d n00bz)

I liked FF8. Beats me why. Maybe its because I didn't play any of the rest. wait, I didn't like 9.

CS: Custom maps(falling, wierd vehicle maps etc.) only, of course. Standard maps suck balls.

Civ 3: I wish Civ 4 had Civ 3 graphics, I don't like the 3d stuff.

Force Commander: Fine, I don't *like* it, but I don't *hate* it either...

Games that I don't like:
Most sports games.

Halo. Most over hyped thing ever. Its a mediocre game.

MOO3 made my brain explode after around 2 hours. It was so difficult to.. play... compared to MOO2

Finally, non-multiplayer games that don't have cheats. I suck at games, I need cheats. (j/k)
User avatar
Bounty
Emperor's Hand
Posts: 10767
Joined: 2005-01-20 08:33am
Location: Belgium

Post by Bounty »

90% of sports games. Especially the endless series of FIFA games my cousins so adore. Dull, dull, dull.

2D fighters. I tried to "get" SFII, I really did, but it just doesn't feel like a game. Plus, I'd like my controls do actually, y'know, do shit rather then needing a 15-key timed combo just to throw a punch.

I suck at RTS's, but that's my fault for failing at multitasking.


I tried PoP : Sands of Time, and what a letdown that was. Frustrating to play, shit combat, and it felt like work rather then fun.

I played Halo, and my reaction was...meh. It looks good, plays good, cool levels, but I just don't see why people are hyping it up so much. It's just a slower, prettier Serious Sam with gameplay tweaks.
User avatar
Invictus ChiKen
Jedi Council Member
Posts: 1645
Joined: 2004-12-27 01:22am

Post by Invictus ChiKen »

LordShaithis wrote:One of my favorites:

---Primary---
Blunt weapon
Heavy armor
Speechcraft
Security
Athletics

---Secondary---
Acrobatics
Armorer
Mercantile
Ranged weapons
Block

I like my big hammers but I hate magic. I also consider multiple melee or armor skills to be largely redundant. Pick a weapon and armor style and stick to them.

Someone with fewer quirks than myself would swap blunt weapons for long blades, and the "fluff" skills like acro and athletics for magic. Speechcraft and security are invaluable though, at least in my opinion.

EDIT: Also, go to the inn/store in the first town, then go upstairs. Some nordic guy will give you a quest to shake down one of the townsfolk. Accept his quest, then go to the top of the lighthouse and rest or wait until 11pm. Then look down at the green pond of mud below, and wait until you see someone wade into it and hide something in the treestump.

Once you've watched the guy do his thing, go down and look in the treestump in the middle of the pond. There should be a bunch of money and some other stuff. Once you have the cash, don't bother talking to the nordic guy again, because he'll take a share. Just keep it all.
Actually if you talk to the guy who's stuff you ripped off the day after the hiest you can give him what you took back, your given a reward coins. You can go an see the Nord and give him a share which will give you another reward from him. Then wait a day and go to the tree stump and take back again take the ring and other money. :twisted:
"The real ideological schism in America is not Republican vs Democrat; it is North vs South, Urban vs Rural, and it has been since the 19th century."
-Mike Wong
User avatar
Gunhead
Jedi Council Member
Posts: 1715
Joined: 2004-11-15 08:08am

Post by Gunhead »

Well it would make a far shorter list about games I like....

Anything Final Fantasy. God I can't stand any of them. I've tried several and each time I've almost ended up slashing my wrists.

Doom + Quake. I hate every single one of them. So I haven't played the latest Quake... But I'm pretty sure it sucks monkey balls.

I'm yet to find a fantasy computer rpg I'd enjoy.

-Gunhead
"In the absence of orders, go find something and kill it."
-Generalfeldmarschall Erwin Rommel

"And if you don't wanna feel like a putz
Collect the clues and connect the dots
You'll see the pattern that is bursting your bubble, and it's Bad" -The Hives
User avatar
thecreech
Smasher/Devourer
Posts: 3478
Joined: 2002-08-12 08:39pm
Location: New Mexico... and yes it is a state , Go look at a fucking map of the USA
Contact:

Post by thecreech »

Final Fanasty games are terrible (except for the SNES ones) and i can't understand why people like them so much. FF7 and FF8 are the worst by far... FF9 was ok but overall it is just a overrated and terrible series. Character design seriously lacks and the scores are merely ok

Half-life 2- The single player game is awful the story completely sucks and the ending is even worst. I can't believe that PC gamer gave it like a 98% i have of course lost all respect for the magazine and their shoddy reviews and steam is the biggest piece of shit....ever.

Dead or Alive- I am a fighting fanatic and this game series is the worst. The mechanics are so simple that even a novice can sometimes beat a master just by button smashing (evident at an E3 two years ago my little brother who doesn't even like fighting games almost beat the standing champ over there just be smashing the buttons). Character design is awful and the only good thing about the games are their graphics but that is it.
Image
McNum
Padawan Learner
Posts: 471
Joined: 2002-12-14 03:47pm
Location: Denmark

Post by McNum »

Darth Raptor wrote:McNum, that's just pathetic. My RPG-retarded brother, who's baffled by Tales of Symphonia (a game you pretty much just watch) has a level thirty something werewolf. Although, if reading and experimenting aren't your cup of tea then of course you're going to hate it and suck at it. You cannot get out of the Imperial excise office without that officer telling you who to find, what town he lives in and what friggin' pub you can ask for him at. Not to mention your character automatically writes EVERYTHING down. "Dear diary, 14th of Rain's Hand. I had diarrea. Must remember to cook the nix hound thoroughly next time."
Yeah, I restarted a game and I did find that guy in the pub and the other guy he refers me to. (And then had to fight off two Dark Brotherhood assassins in his house, for some reason. Not that he'd help me with that or anything. I mean it's not like he's part of a paramilitary organisation... Wait, he is, isn't he?) So already I'm off to a better start than before. I even found the Fighters' Guild. Still there's something about the game that bugs me, but I can't really put my finger on it. I could find some things I'd like to see changed in the interface for Oblivion, though. Map waypoints and spell shortcuts would be nice. (Is there a mod for this, by any chance?)

About Tales of Symphonia. You do not just sit and watch that game, well unless you set the main character to auto, but some of the nastier bosses will eat you alive for that. Manual control is the way to go. I think ToS is one of my favorite games this generation, simply because the battles are fluid, and it has some interesting, if stereotyped, characters... The plot is kind of cliché, though. Hmm... maybe this is what bothers me about Morrowind. There's no initial character to identify with. Having a mentor or guardian in the first hour of the game to show you the ropes would have gone a long way for me. Like "Welcome to Morrowind, I'll show you how we do things aroud here." An advanced tutorial guy, or something like that. (Oh, and if the paramilitary guy actually does this, then sorry. I saved right after meeting him.)

If it matters, I'm not saying Morrowind is a bad game. I'm just saying I don't like it much. And yes, there's a difference. I can see its potential, I'm just not sure that it's a potential I want to be part of.
I'm the Randomly Chosen One!
weemadando
SMAKIBBFB
Posts: 19195
Joined: 2002-07-28 12:30pm
Contact:

Post by weemadando »

Battlefield indeed lags far behind the awesomeness of OFP.
User avatar
dacis2
Youngling
Posts: 92
Joined: 2002-11-22 07:25pm
Location: Singapore, Singapore

Post by dacis2 »

*waits patiently for OFP2*


it WILL be on PC right?
weemadando
SMAKIBBFB
Posts: 19195
Joined: 2002-07-28 12:30pm
Contact:

Post by weemadando »

Yeah.

Armed Assault the OFP 1.5 graphical and other upgrade shall be out early in the new year or thereabouts.

Then, the true sequel is upcoming late next year.

Also - Virtual Battle Space is available for public purchase, and that is a fucking amazing product.
Post Reply