Gaming moments spoiled by previews

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Mr Bean
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Gaming moments spoiled by previews

Post by Mr Bean »

This thread contains spoilers this is the OP, don't bitch because if you read the first line you know this would be a spoilierific thread.
This came to mind today as I was playing a good old mix of Call of Duty 2 and Quake IV. Great moments in games that just because they look cool they decided to spoil them in the game previews or the trailers. Trailers and previews are supposed to clue you in on how totaly awsome things are but often in the proccess they destroy what would have otherwise been a great gaming moment.


Classic example of this from the trailer area is Call of Duty Two's poor MG'd SOB. In the Brit Campain for CoD2 there is a part were you watch as a poor smuck starts to kick in a door. (Which is a hallmark of war games to stop you from advancing apprently only one guy in the entire army has the strength to kick doors down and they must bring him to the front every time to do it. Thus hemming you in and stoping your advancement until he's done his work.)

Well Mr Meatbag starts to kick the door in only to have it blown in by a German MG-42 set up inside the house. A good ohshit! moment... except it's in every trailer for CoD2. It was even in the games opening crawl. So you could not even start playing the game without watching that moment get spoiled.


From the ruined by preview area Quake IV is a classic example. At one point in the game you are captured and then "Stroggfied". In one of the nastyess First person shots I've ever seen in the game. A nice oh shit they just cut me in half! moment... except every single Quake IV preview listed the fact and detailed it for all to hear. How much more effective would that nasty business have been if you went into it blind, not knowing what was going to happen to you as you woke up tied to a gunnery going down passgeway...

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Post by McNum »

Not so much a preview, but I really should stop reading game message boards before buying a game...

Case in point: Kingdom Hearts.
The part where Sora stabs himself in the heart and becomes a Heartless. I didn't really need to know that in advance. Of course when it happes it just screams "This is only temporary!", but still... I knew the twist in advance. Also Riku siding with the villains? Didn't need to know that either.

The sad part is that's I'm doing the exact same thing with Kingdom Hearts II. Apparently that Sora becomes a Heartless for a few minutes twist in KH1 is going to have ramifications in KH2. Although this is a spoiler thread, I'll try to keep it down. Basically when a stronghearted person becomes a Heartless a so called "Nobody" is created. Nobodies have an X in their name, for some reason like Axel, Laxerne and so. A playable side character, so far only known as "Blonde Haired Kid" just got his name spoiled. "Roxas". I wonder if he's related to Sora in any way. Could he be... a Nobody created when Sora became a Heartless? Roxas is even able to use Sora's Keyblade, which is attuned to respond only to Sora.

But on the bright side Mickey Mouse looks really badass in this game. Yeah, you read right. Mickey Mouse is a badass. And frankly a game that can make Mickey Mouse look like a badass must be doing something right.

I'm a little proud that I avoided the true fate of Revan in KOTOR and the death of you know who in Final Fantasy VII, though. Those two scenes came as a surprise to me.
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Einhander Sn0m4n
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Post by Einhander Sn0m4n »

Yeah I know about that Quake 4 Stroggy bit. In fact, I'd just read about it on PlanetQuake or Tom's Hardware or something, then when I jumped in to play Quake, there I was, getting dissected after I was captured!

BTW Bean, I can't for the life of me figure out the color codes for the player name in Q4. A lil help?
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Sharp-kun
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Post by Sharp-kun »

A load of Super Robot Wars MX. For some reason the development team thought that they should show off all the flashiest moves in the trailer. Suddenly Rom's uber Twin Blade attackand Dendoh's 7 Gods Blade aren't quite as cool. 50 missions till you get them, shiny moves, but you've seen them before you've even got the game.

The Alpha 3 development team by contrast, showed almost nothing in the trailers, making the utterly cool shit you get later on even better. Banpreios, the uber new original mech got about a 2 second flash in the trailer. When it finally showed up, I squeed, I'd no idea how cool it would be. The secracy worked.
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Post by Vendetta »

I'd managed to not read anything at all about Quake 4 (largely due to not giving a shit), so I rather liked the but where I got all discombobulated. I liked that you saw a nice little preview of it all as the guy in front got the treatment as well.
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Post by weemadando »

HalfLife 2. After all the awesome footage of battles with Striders, when you finally fight any of them in the game its an enormous fucking anticlimax.
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Post by Edward Yee »

Maybe correct, maybe not, as to what this thread is supposed to be about, but...

After seeing Samurai Warriors 2 previews (gameplay screencaps, character portrait renders and producer/director interviews), I'm actually unsure of how to feel about it, instead of completely going wild/giddy... :?

(There was plenty of character anachronism in SW1, which was firmly centered on the era of Oda Nobunaga's career from 1560 to 1582, and you'd run into him whether or not it made any sense. :P However, SW2 shifts the time era to 1600, where the main battle of the game is Sekigahara. This means TONS of story revamping both for those who were anachronistic in SW1 and thus had conjured up backstories but who're "on time" in SW2 -- yet it renders much of the original cast anachronistic, even though many of them have been confirmed and even rendered. That, and I'm wondering about the intended "tone" of any revised character personalities...)

Sorry if this made no sense. :oops:
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