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SylasGaunt
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Post by SylasGaunt »

Matt Huang wrote:I have a flak jacket on both my chars as a precaution against PKers / Cultists. Next AP-cycle, I'll try and hit your survivor with a revive syringe. Shouldn't be too hard to find since Caiger has at least four Necrotech buildings in the general viscinity.
No you misunderstand, I'm all revived. Someone stuck my Military character already and my firefighter was stuck long ago. I was just bringing him up as the reason I don't hang out in revive zones anymore.. too many people who hang out there to XP farm or who don't bother checking to see if a zombie has brainrot before they start ganking you.

My zombie however got revivified and I stayed alive long enough to get a flak jacket before firing off all the ammo I'd scavenged trying to get it at the survivors in teh building with me.

My zombie did used to be over at Caiger though. I even managed to breach the barricades twice on my own but never got much support when I did. Oh well, looks like the humans won this one.
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Qwerty 42
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Post by Qwerty 42 »

Hmm, does anyone here try to do role-playing at all? If you die, what do you do, behave as a zombie or do something else?
Image Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
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Lancer
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Post by Lancer »

what I try to do at a revive point is take a zed to the brink of death with my firearms, then stick them with a revive. If they're a brainrotter, then they get a headshot for wasting my syringe. If not, ta-da, another survivor.
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Graeme Dice
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Post by Graeme Dice »

SylasGaunt wrote:No you misunderstand, I'm all revived. Someone stuck my Military character already and my firefighter was stuck long ago. I was just bringing him up as the reason I don't hang out in revive zones anymore.. too many people who hang out there to XP farm or who don't bother checking to see if a zombie has brainrot before they start ganking you.
All zombies anywhere are fair game for humans, just like all humans anywhere are fair game for zombies. There's also absolutely no way to check to see if a zombie has brainrot unless you happen to be the first Necrotech to show up that day. Besides, once you get killed you should be doing your best to kill as many humans as possible.
"I have also a paper afloat, with an electromagnetic theory of light, which, till I am convinced to the contrary, I hold to be great guns."
-- James Clerk Maxwell (1831-1879) Scottish physicist. In a letter to C. H. Cay, 5 January 1865.
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SylasGaunt
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Post by SylasGaunt »

All zombies anywhere are fair game for humans, just like all humans anywhere are fair game for zombies.
It's one thing to go around blasting at zombies roaming the streets or beseiging a building. It's another to purposefully lurk around a revive point so you can blast at people trying to get revived. Especially when they've got headshot.
There's also absolutely no way to check to see if a zombie has brainrot unless you happen to be the first Necrotech to show up that day.
Well then you could always try Matt Huang's method or don't farm the revive points.
Besides, once you get killed you should be doing your best to kill as many humans as possible.
Uh.. no. I've got a zombie character for that.
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Lancer
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Post by Lancer »

Hmmn, looks like the next big fight's gonna be at Stanbury Village @ Nichols Mall.
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Col. Crackpot
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Post by Col. Crackpot »

shit is getting dangerous in Dulston... latent zeds everywhere and some are getting organized.
"This business will get out of control. It will get out of control and we’ll be lucky to live through it.” -Tom Clancy
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Lancer
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Post by Lancer »

Hmmn, that survivor:zed ratio isn't quite as skewed as everybody makes it out to be. Caiger's been seeing a rise in Death Cultists pk'ing unaffiliated newbies (as opposed to inter-organization conflicts).
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Dangermouse
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Post by Dangermouse »

Matt Huang wrote:Hmmn, that survivor:zed ratio isn't quite as skewed as everybody makes it out to be. Caiger's been seeing a rise in Death Cultists pk'ing unaffiliated newbies (as opposed to inter-organization conflicts).
Its still really bad. The zombies have been at 28% for a while. I got killed and walked through Lerwill Heights, killed a survivor and hid in a church. I was headshot maybe an hour later. I did not see one other zombie during my walk.
Qwerty 42 wrote:Hmm, does anyone here try to do role-playing at all? If you die, what do you do, behave as a zombie or do something else?
I always behave as a zombie now and do not ask for revives with Mrh? Its really hard since my survivor levels count against me when I get headshot.
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Lancer
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Post by Lancer »

Hmmn, Dunnel Hills is getting pounded. Some of the guys who came to Caiger are headed back there to try and break the horde / cultist siege.
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Qwerty 42
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Post by Qwerty 42 »

What's the zombie target, or is it just the suburb at large?
Image Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
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Lancer
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Post by Lancer »

The suburb at large is subject to siege by mobs of up to 30 zombies at random safehouses.

Anyone else notice that syringe search odds have been cut down drastically?
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SylasGaunt
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Post by SylasGaunt »

Hahah, my Zed got to watch the leader of the Randalbank Coalition get snarfed by a low level zed. :D
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Hawkwings
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Post by Hawkwings »

So I've got a level 2 consumer character who's got diagnosis. Currently I'm running from hospital to hospital haling survivors. Anyone got tips on a second skill? I was thinking either free running or bargain hunting, as I don't plan on getting into combat soon.
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Ace Pace
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Post by Ace Pace »

FREE RUNNING cannot be overstated.
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fuzzymillipede
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Post by fuzzymillipede »

What exactly IS free running? Like does your character go through underground tunnels to get to the next building or does he use the rooftops? Or does he just run really fast across the street to the next building?
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Ace Pace
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Post by Ace Pace »

fuzzymillipede wrote:What exactly IS free running? Like does your character go through underground tunnels to get to the next building or does he use the rooftops? Or does he just run really fast across the street to the next building?
In game its rooftops, its irrelevent though, its basicly a way to get from Building A to building b without wasting AP on going outside, finding out its too barricaded, hacking at it then entering.
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fuzzymillipede
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Post by fuzzymillipede »

My level 1 zombie character is in a factory in ridleybank. What should I do?
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Ace Pace
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Post by Ace Pace »

fuzzymillipede wrote:My level 1 zombie character is in a factory in ridleybank. What should I do?
Enjoy. You're in the current battleground of Malton, Ridleybank Resistence Front(RRF), headed by non other then Petrosjko is currently fighting every single human group that accounts for something. You're probebly gonna join the Newbie arm of the RRF and have fun. I'll try and dig up the website.
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Hawkwings
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Post by Hawkwings »

so is SDNSAG meeting? And where? I'm currently on the north edge of East Grayside right now, all barricaded up tight in the hospital. I was thinking of finding FAKs and heading for that mall in Tollyton.
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fuzzymillipede
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Post by fuzzymillipede »

CRAP!

My necrotech dude just ran out of AP in Owsleybank. What do I do.... What are his chances of survival?
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Lancer
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Post by Lancer »

fuzzymillipede wrote:CRAP!

My necrotech dude just ran out of AP in Owsleybank. What do I do.... What are his chances of survival?
wait half an hour then move him towards a safehouse. Rinse, repeat until he's there. Not much else you can do.
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Qwerty 42
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Post by Qwerty 42 »

Owsleybank is pretty safe, unless I'm horribly out of the times.
Image Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
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SylasGaunt
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Post by SylasGaunt »

Ugh.. anyone know of a revive point in Roachtown? I got caught outside and eaten.
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fuzzymillipede
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Post by fuzzymillipede »

Phew! My necrotech made it to saftey!

My zombie is outside Blomfield Grove Police Dept in Ridleybank, where should I head to to join in on the action?
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