Matt Huang wrote:I have a flak jacket on both my chars as a precaution against PKers / Cultists. Next AP-cycle, I'll try and hit your survivor with a revive syringe. Shouldn't be too hard to find since Caiger has at least four Necrotech buildings in the general viscinity.
No you misunderstand, I'm all revived. Someone stuck my Military character already and my firefighter was stuck long ago. I was just bringing him up as the reason I don't hang out in revive zones anymore.. too many people who hang out there to XP farm or who don't bother checking to see if a zombie has brainrot before they start ganking you.
My zombie however got revivified and I stayed alive long enough to get a flak jacket before firing off all the ammo I'd scavenged trying to get it at the survivors in teh building with me.
My zombie did used to be over at Caiger though. I even managed to breach the barricades twice on my own but never got much support when I did. Oh well, looks like the humans won this one.
what I try to do at a revive point is take a zed to the brink of death with my firearms, then stick them with a revive. If they're a brainrotter, then they get a headshot for wasting my syringe. If not, ta-da, another survivor.
SylasGaunt wrote:No you misunderstand, I'm all revived. Someone stuck my Military character already and my firefighter was stuck long ago. I was just bringing him up as the reason I don't hang out in revive zones anymore.. too many people who hang out there to XP farm or who don't bother checking to see if a zombie has brainrot before they start ganking you.
All zombies anywhere are fair game for humans, just like all humans anywhere are fair game for zombies. There's also absolutely no way to check to see if a zombie has brainrot unless you happen to be the first Necrotech to show up that day. Besides, once you get killed you should be doing your best to kill as many humans as possible.
"I have also a paper afloat, with an electromagnetic theory of light, which, till I am convinced to the contrary, I hold to be great guns."
-- James Clerk Maxwell (1831-1879) Scottish physicist. In a letter to C. H. Cay, 5 January 1865.
All zombies anywhere are fair game for humans, just like all humans anywhere are fair game for zombies.
It's one thing to go around blasting at zombies roaming the streets or beseiging a building. It's another to purposefully lurk around a revive point so you can blast at people trying to get revived. Especially when they've got headshot.
There's also absolutely no way to check to see if a zombie has brainrot unless you happen to be the first Necrotech to show up that day.
Well then you could always try Matt Huang's method or don't farm the revive points.
Besides, once you get killed you should be doing your best to kill as many humans as possible.
Hmmn, that survivor:zed ratio isn't quite as skewed as everybody makes it out to be. Caiger's been seeing a rise in Death Cultists pk'ing unaffiliated newbies (as opposed to inter-organization conflicts).
Matt Huang wrote:Hmmn, that survivor:zed ratio isn't quite as skewed as everybody makes it out to be. Caiger's been seeing a rise in Death Cultists pk'ing unaffiliated newbies (as opposed to inter-organization conflicts).
Its still really bad. The zombies have been at 28% for a while. I got killed and walked through Lerwill Heights, killed a survivor and hid in a church. I was headshot maybe an hour later. I did not see one other zombie during my walk.
Qwerty 42 wrote:Hmm, does anyone here try to do role-playing at all? If you die, what do you do, behave as a zombie or do something else?
I always behave as a zombie now and do not ask for revives with Mrh? Its really hard since my survivor levels count against me when I get headshot.
So I've got a level 2 consumer character who's got diagnosis. Currently I'm running from hospital to hospital haling survivors. Anyone got tips on a second skill? I was thinking either free running or bargain hunting, as I don't plan on getting into combat soon.
What exactly IS free running? Like does your character go through underground tunnels to get to the next building or does he use the rooftops? Or does he just run really fast across the street to the next building?
fuzzymillipede wrote:What exactly IS free running? Like does your character go through underground tunnels to get to the next building or does he use the rooftops? Or does he just run really fast across the street to the next building?
In game its rooftops, its irrelevent though, its basicly a way to get from Building A to building b without wasting AP on going outside, finding out its too barricaded, hacking at it then entering.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
fuzzymillipede wrote:My level 1 zombie character is in a factory in ridleybank. What should I do?
Enjoy. You're in the current battleground of Malton, Ridleybank Resistence Front(RRF), headed by non other then Petrosjko is currently fighting every single human group that accounts for something. You're probebly gonna join the Newbie arm of the RRF and have fun. I'll try and dig up the website.
Brotherhood of the Bear | HAB | Mess | SDnet archivist |
so is SDNSAG meeting? And where? I'm currently on the north edge of East Grayside right now, all barricaded up tight in the hospital. I was thinking of finding FAKs and heading for that mall in Tollyton.