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Dangermouse
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Post by Dangermouse »

fuzzymillipede wrote:Phew! My necrotech made it to saftey!

My zombie is outside Blomfield Grove Police Dept in Ridleybank, where should I head to to join in on the action?
Check out the UD forums here.

The main horde in Ridleybank is the RRF. There are several RRF threads in the Morgue part of the forum to help you keep track of the action.

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Qwerty 42
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Post by Qwerty 42 »

according to the game news, zombies no longer lose exp due to headshot. Supply crates will also occasionally appear.
Image Your head is humming and it won't go, in case you don't know, the piper's calling you to join him
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Post by Faram »

Qwerty 42 wrote:according to the game news, zombies no longer lose exp due to headshot. Supply crates will also occasionally appear.
About fucking time, nonoe wants to go the Z path when all xp is lost now and then.
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"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus


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Ace Pace
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Post by Ace Pace »

Farem, he's only telling half the story, the replacement is +5 AP to stand up. This breaks the game.
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Lancer
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Post by Lancer »

Ace Pace wrote:Farem, he's only telling half the story, the replacement is +5 AP to stand up. This breaks the game.
how? It isn't nearly as large a penalty for lower level zeds who will lose XP aqquired over several days worth of AP, and finally means that maxed-out zeds finally have something to fear from headshot.
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Post by Ace Pace »

Matt Huang wrote:
Ace Pace wrote:Farem, he's only telling half the story, the replacement is +5 AP to stand up. This breaks the game.
how? It isn't nearly as large a penalty for lower level zeds who will lose XP aqquired over several days worth of AP, and finally means that maxed-out zeds finally have something to fear from headshot.
So now new zombies who get headshotted all the time(there are more people with Headshot then are zombies) have to spend 15AP just to get up and hunt?

How is this anywhere near balenced? High level zombies just lose 5AP and are STILL the massive minority.
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Dangermouse
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Post by Dangermouse »

It does nothing to encourage new players from choosing zombie, which is a serious problem with the numbers so skewed. Who wants to play a class with major AP limitations (moving and now getting up), especially now that new players and low levels (who are the majority of the zombie population) have effectively 35 moves rather than 50? This new change transfers the burden to starting zombies and does nothing to address the basic unbalance in the game, except tilt it further toward becoming "Billybob's Zombie Safari."
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Post by Ace Pace »

Dangermouse wrote:It does nothing to encourage new players from choosing zombie, which is a serious problem with the numbers so skewed. Who wants to play a class with major AP limitations (moving and now getting up), especially now that new players and low levels (who are the majority of the zombie population) have effectively 35 moves rather than 50? This new change transfers the burden to starting zombies and does nothing to address the basic unbalance in the game, except tilt it further toward becoming "Billybob's Zombie Safari."
Exactly. Theres talk of a strike.
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Post by Dangermouse »

Zombie Dangermouse - Level 14 Zombie
Class: Zombie You see a zombie marching on the street chanting No zambas barhar. No zambas barhah. They hold a sign that says Equality now! Strike for Zombie Rights!
Level: 14
XP: 33 Group: On Strike
One step ahead of you...
Last edited by Dangermouse on 2005-12-19 09:30am, edited 1 time in total.
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Post by Ace Pace »

You in the RRF?
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Dangermouse
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Post by Dangermouse »

Ace Pace wrote:You in the RRF?
Yes, I have been in Group 1 since October. I use this same name on the UD forums as well.
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Post by Ace Pace »

Dangermouse wrote:
Ace Pace wrote:You in the RRF?
Yes, I have been in Group 1 since October. I use this same name on the UD forums as well.
Ah okey, I don't know most of the RRF, I just lurk in a hidden forum and talk with petro.
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Post by Ace Pace »

Damn, now I checked LA and suddenly noticed your name, I can't belive I didn't make the connection. I love your articles.
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Post by SylasGaunt »

It's funny how many human players see no problem with this but then you suggest something that affects their Xp or AP and they all start chucking the kill votes around.
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Post by Dangermouse »

From Strike Central:
You are standing in Whetcombe Park. Also here are Altman (50HP), JonCutter (50HP), Jonathan Hawk (56HP), Buff Webster (47HP), Second Chance Joey (60HP), MaxwellDemon (48HP), Holmesy (56HP), Zombie Bobby (33HP), Utena (60HP), Brent Luger (50HP), Jimmy Grimm (50HP), travelingincognito (50HP), T Boardman (57HP), BanditBites (60HP), Soddball (60HP), frankenchrist (50HP), Rantter (60HP), Alyana (50HP), evilteddy (50HP), Bob Paulson (50HP), carnic (50HP), Hulkomania (50HP), Lemon Biscuits (56HP), Malaise (56HP), Jacks Pratt (50HP), Euthanasia (34HP), Lucita (60HP), Grisou (60HP).

Somebody has spraypainted Get High on Revivification onto a tree.

There is a horde of 182 other zombies here. You recognise Siddhant, Physalis, Anders Banks, Sayih, Scylla's Teeth, jorm, Dante Pippen, Gorbonzo, Sanger, Marluxia, Joe Bailum, Donnie Osmond, Sharon Stone and ZombieFlyboy amongst them.

There are 12 dead bodies here. You recognise Petrosjko amongst them.
Group Rankings

Group Known Members
On Strike 437
Caiger Mall Survivors 305
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Creedy Defense Force 87
tompson mall irregulars 85
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Post by SirNitram »

Strike Central a place to gather for complaining about this? And if I go, will I get blown away?
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Post by Faram »

My Z just made it and the survivior is on his way, But I have said "End the Zombie nerfing, join the strike http://zombies.desensitised.net/board/i ... pic=4599.0" to all groups of humans and ZOmbies I have seen, so it might take a while.

NOOOO!!!
There are 16 dead bodies here. You recognise Petrosjko amongst them.
[img=right]http://hem.bredband.net/b217293/warsaban.gif[/img]

"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus


Fear is the mother of all gods.

Nature does all things spontaneously, by herself, without the meddling of the gods. -Lucretius
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Dangermouse
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Post by Dangermouse »

SirNitram wrote:Strike Central a place to gather for complaining about this? And if I go, will I get blown away?
Kinda of. Its not the name of a forum/ board or anything; I was just using the term to describe Whetcombe Park in Stanbury Village, where players from boths sides have collected in support of balance / change.

This describes the mentality better than I could.

If you go as a survivor you may get eaten by wandering ferals who are not totally clued in.
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Post by SirNitram »

I'll try and make it. I'm a level 0 Dead-Head, but I figure I might be able to pick up enough XP for Mordant with his full load of shotgun ammo on the way.
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Post by SylasGaunt »

Kevan's responded on the 'On Strike' page on the wiki.
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Post by Raw Shark »

Am I completely missing something here? As a low-level feral zombie with no Ankle Grab who's going to get headshot about once a day anyway this seems like it's going to help me.. Until the other zombies go on strike and leave me chasing around with my rotting ass hanging out. :wink:

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Post by Raw Shark »

Case in point: I just got headshot again, avoiding a loss of 30XP. To make that 30XP up in the 5AP extra saving it costs me, I would require the highly unlikely scenario of waking up in the same block as a survivor with 17-20 HP left and hitting him with my 30% bite five-for-five.

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Post by Ace Pace »

Exactly, headshot is a horrible skill, fit only for griefing.

Okey, fine, it has its uses but so long as more people have the skill then zombies...
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Post by Raw Shark »

Ace Pace wrote:Exactly, headshot is a horrible skill, fit only for griefing.
I agreed with that statement 100% before they gave it some IC benefit to the user, but I was having fun playing a zombie anyway and I still am, so I guess I'm a scab, sorry guys. I admit I've been lucky though, I started near a largish horde and tagged along. The new stuff they promised for expanded zombie gameplay should definitely help retain interest among zombie noobs.

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Post by Col. Crackpot »

this strike nonsense reeks of "waaaaah! i'm taking my video games back and going home!"
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