Online game: Urban Dead

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Lancer
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Post by Lancer »

Well, the Survivor:Zed ratio has gone down somewhat, and zombie levels have gone up a little.

In other news, VoidDragon's near central Malton, and every time I log on I hear a groan nearby. Spent a bunch of ammo headshotting a pair of zeds munching on an unlucky survivor. Used an FAK to keep the survivor alive, got bit, then the zeds focused on trying to finish the other guy off. I killed one of them, dumped the body & rebuilt his barricades enough to buy him a few AP points, then healed him again and killed the other zed. Used my last FAK to heal myself once the zed was dead, then dashed back to my safehouse.
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Hawkwings
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Post by Hawkwings »

Any of you near Stanbury Village that can reviv me? I'm at Markey square.
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Lancer
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Post by Lancer »

I'm pretty close to Stanburry. Link up your profile so I can recognize you when I find a syringe.
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Hawkwings
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Post by Hawkwings »

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fuzzymillipede
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Post by fuzzymillipede »

Well, I'm at Markey square too. Too bad I'm a zombie also...
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Lancer
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Post by Lancer »

Ok, hit you with a revive Hawk. Sorry I missed you fuzzy, but I only found 1 syringe that search. As you are probably aware, zeds are all over Stanbury. Daynes Alley Police Dept just went down, hard. 50+ zeds inside, survivors all killed or evac'ed.
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Lancer
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Post by Lancer »

Stats wrote:Total Characters : 334306
Active Characters : 45973
Active Survivors : 30867 (67%)
Active Zombies : 15106 (33%)
Active Zombie Hunters : 8091
Active Corpses: 16498
WTF??? How did we suddenly lose 8,000 zombie hunters in a day and not have the survivor:zed ratio change?
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Dangermouse
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Post by Dangermouse »

Matt Huang wrote:
Stats wrote:Total Characters : 334306
Active Characters : 45973
Active Survivors : 30867 (67%)
Active Zombies : 15106 (33%)
Active Zombie Hunters : 8091
Active Corpses: 16498
WTF??? How did we suddenly lose 8,000 zombie hunters in a day and not have the survivor:zed ratio change?
Its a change in how the stats are reported Matt.
"Active" characters are those that haven't idled out after five days. Survivor/zombie numbers include fresh corpses. Zombie Hunter count does not include hunters who are currently zombies themselves.
Before, it tracked only those with the zombie hunter skill, regardless if they were a survivor or not. Now it only tracks those who are currently a survivor.
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Ace Pace
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Post by Ace Pace »

Dangermouse wrote:
Matt Huang wrote:
Stats wrote:Total Characters : 334306
Active Characters : 45973
Active Survivors : 30867 (67%)
Active Zombies : 15106 (33%)
Active Zombie Hunters : 8091
Active Corpses: 16498
WTF??? How did we suddenly lose 8,000 zombie hunters in a day and not have the survivor:zed ratio change?
Its a change in how the stats are reported Matt.
"Active" characters are those that haven't idled out after five days. Survivor/zombie numbers include fresh corpses. Zombie Hunter count does not include hunters who are currently zombies themselves.
Before, it tracked only those with the zombie hunter skill, regardless if they were a survivor or not. Now it only tracks those who are currently a survivor.
I hope its a sign the strike has abit of sucess in it... :P
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Lancer
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Post by Lancer »

Dangermouse wrote:Its a change in how the stats are reported Matt.

Before, it tracked only those with the zombie hunter skill, regardless if they were a survivor or not. Now it only tracks those who are currently a survivor.
Ah, so the Zombie Hunter:Zed ratio wasn't really as high as everybody made it out to be...
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Dangermouse
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Post by Dangermouse »

Matt Huang wrote:
Dangermouse wrote:Its a change in how the stats are reported Matt.

Before, it tracked only those with the zombie hunter skill, regardless if they were a survivor or not. Now it only tracks those who are currently a survivor.
Ah, so the Zombie Hunter:Zed ratio wasn't really as high as everybody made it out to be...
Possibly. It could be that zombie hunters are typically in the more dangerous areas and die frequently. Or that some completists died trying to pick up the new zombie skill. I wonder how many of the decreased zombie hunters numbers were brain rot zombies with the hunter skill. But yes, I think you are right; the ratio is definitely lower.
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fuzzymillipede
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Post by fuzzymillipede »

A zombie attacked you for 10 damage. (12-28 10:22 GMT)
Koppie extracted a DNA sample from you. (12-28 17:22 GMT)
Koppie attacked you for 10 damage. (12-28 17:23 GMT)
Koppie attacked you for 10 damage. (12-28 17:24 GMT)
Koppie attacked you for 5 damage. (12-28 17:24 GMT)
Koppie attacked you for 5 damage. (12-28 17:24 GMT)
Koppie attacked you for 5 damage. (12-28 17:24 GMT)
Koppie attacked you for 5 damage. (12-28 17:24 GMT)
You took a Headshot from Koppie the Zombie Hunter! You will need to spend an extra 5AP to stand up. (12-28 17:24 GMT)

I didn't know zombies can attack for 10 damage?
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Ace Pace
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Post by Ace Pace »

IIRC, Humans when revived, their first attack is listed as zombies.
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fuzzymillipede
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Post by fuzzymillipede »

http://www.urbandead.com/profile.cgi?id=287061

This was the zombie that hit me for 10 damage. Strangely, he remains a zombie...

Maybe that dumbass Koppie killed him too?

BTW, I'm lying outside the Radnedge Arms in Barrville. It seems that someone has barricaded themselves inside, maybe it is Koppie? Any of my zombie brethren want to bust in there and teach them a lesson?
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Post by Dangermouse »

fuzzymillipede wrote:http://www.urbandead.com/profile.cgi?id=287061

This was the zombie that hit me for 10 damage. Strangely, he remains a zombie...

Maybe that dumbass Koppie killed him too?

BTW, I'm lying outside the Radnedge Arms in Barrville. It seems that someone has barricaded themselves inside, maybe it is Koppie? Any of my zombie brethren want to bust in there and teach them a lesson?
Ace is right. Its a bug in the game. A survivor killed you with a shotgun and pistols and then was killed before you logged in; the code looks up the name when the message is displayed (when you logged in) so it showed up as a zombie.
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Post by Faram »

This game is rapidly loosing all appeal, hope there is somthing more soon!
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Lancer
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Post by Lancer »

fuzzymillipede wrote:http://www.urbandead.com/profile.cgi?id=287061

This was the zombie that hit me for 10 damage. Strangely, he remains a zombie...
yes, because zombies possess the ability to use shotguns while zedified...
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Post by ZShade »

Crapity. A zombie horde attacked Grigg Heights, took out the Hospital and NecTech Building, and they're working on the PD. Our warehouse, right smack in the middle of them, was attacked briefly.

So, it's time to get outta Dodge! *runs like hell*
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Post by Hawkwings »

Well, Catherine's hospital in Stanbury village has 80 or so zombies inside, and I ran out of AP 1 square away :(. I'm pretty much screwed, unless I get lucky in the next half-hour.
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fuzzymillipede
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Post by fuzzymillipede »

Crap! My necrotech character is in St Seraphim's Hospital in Grigg Heights.. How long until the horde arrives?
yes, because zombies possess the ability to use shotguns while zedified...
Well, where it said "a zombie attacked you for 10 damage", I clicked on "a zombie", and it gave me that person's profile. So I guess he was a zombie at first, then he was revived and shot me with the shotgun, and then he was killed again before I logged back in.
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Post by Pu-239 »

Signed up- I'm KanoneZiel

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Faram
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Post by Faram »

Yet another update that does nothing for Z but helps survivors, damn this I am out from that game.
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"Either God wants to abolish evil, and cannot; or he can, but does not want to. ... If he wants to, but cannot, he is impotent. If he can, but does not want to, he is wicked. ... If, as they say, God can abolish evil, and God really wants to do it, why is there evil in the world?" -Epicurus


Fear is the mother of all gods.

Nature does all things spontaneously, by herself, without the meddling of the gods. -Lucretius
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Lancer
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Post by Lancer »

oh crap, large buildings got implemented...there goes Nichols Mall.
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Post by Dangermouse »

Faram wrote:Yet another update that does nothing for Z but helps survivors, damn this I am out from that game.
What do you mean? The new update about large buildings helps zombies a lot and does extremely little for survivors. Zombies can now crack one corner of a mall and hit all quadrants without having to tear down the barricades of the other corners. There is no more fleeing to anothe quadrant to be safe; you have to flee the entire building,
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Post by SirNitram »

I can understand Zed players bitching about all the upgrades for survivors, but bitching that you can walk around the inside of a mall without Free Running? WTF?!
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