Modding Space Empire IV Gold

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Locked
User avatar
Dalton
For Those About to Rock We Salute You
For Those About to Rock We Salute You
Posts: 22637
Joined: 2002-07-03 06:16pm
Location: New York, the Fuck You State
Contact:

Post by Dalton »

Sorry Brian. I'll try to get a post up later.
Image
Image
To Absent Friends
Dalton | Admin Smash | Knight of the Order of SDN

"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster

May the way of the Hero lead to the Triforce.
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Dalton wrote:Sorry Brian. I'll try to get a post up later.
I was only fooling around. Besides I'm one to talk, I expect weeks where I won't say anything, tests exams and assignments being more important than SD.net ahem :D.

<Edit>also having a life believe me as soon as I get a significant other I'm ditching this place haha</edit>

Brian
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

brianeyci wrote:Dalton will be happy. I'm missing his posts. Come back.

Raiders seem to have nothing but Particle Beam VIII, and they don't have point-defense. The only good thing about them are fighters and tier 1 boarding parties. I won't stand a chance against the main races unless I hideously out-expand them. Hehe I like a challenge.

Brian
Raiders are supposed to use their crappy fighters. And I think they can really expand, because twice I've played a vs compy game of b5, they were always the #1 power right after the Vorlons and Shadows. They have a few advantages in that, it seems.
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Image

Take a look at the mineral cost -- 1.

Going to be awhile until I get fighters though, at 100k initial investment I didn't get them first turn and went mines and ship hull instead.

<edit>The max version of it is 1 min too.</edit>

Brian
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

That's pretty good. It's almost as good as a pulse cannon, but cheaper.

Let's review capital ship weaponry 101. Hey everyone... meet the old standby, Mister Heavy Laser, standard issue weapon of most younger races. Fear, great weapon of the Omega and G'Quon!

Image

Now meet Lady Neutron Beam, a Minbari favorite. Comes in several colors. Blue, Sea, Ocean, Sky, Azure and Hoovooloo.

Image
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

[restrains self from making corny vibrator jokes]

The good thing about ultra-light particle beam is it goes up to X (27 damage). Fighters take no maintainence either, unless B5 Mod changed that too, so I don't know why they mention it being a maintainence advantage.

Without shields for most races, warp point defense should be da shit. Breaching pods for teh win, unless security stations are a viable defense (they are in ST mod because they're smaller and 4x more boarding value at least for Ferengi).

Also there are station keeping drives. So defending warp points with a Babylon 5 is entirely possible.

Brian
User avatar
Kojiro
Jedi Master
Posts: 1399
Joined: 2005-05-31 06:04pm
Location: Adelaide, South Australia

Post by Kojiro »

To say I feel woefully outclassed would not do it justice. Here's me trying to work out how to move my ships...

When the Vorlons say 'We are not ready yet....' they mean it. :(
Dragon Clan Veritech
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

In multiplayer games, ships only move when the turn is executed, not when you order them to. So long as their max movement points are more than 0, you should be fine.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

Yeah. Movement and actions take place after you make your move. To intercept an enemy ship, you use the 'attack' button and your ship will try to catch up to theirs. Same with refits and scrapping, and launching fighters/mines.

Strategic combat is the norm too, Kojiro. Become familiar with that.

Oh. And also, it's Uraniun's turn. Go EA!
User avatar
Arthur_Tuxedo
Sith Acolyte
Posts: 5637
Joined: 2002-07-23 03:28am
Location: San Francisco, California

Post by Arthur_Tuxedo »

Just a heads-up, the first auto-executed turn comes due today in a little more than 4 hours, and I'm not rolling it back if someone misses it.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali

"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

The site said that the turn should've cycled about three and a half hours ago. Everybody's turn is in. Why hasn't the turn processed yet? :?:
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
User avatar
Arthur_Tuxedo
Sith Acolyte
Posts: 5637
Joined: 2002-07-23 03:28am
Location: San Francisco, California

Post by Arthur_Tuxedo »

My clock says two more hours.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali

"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Image
Image

Either PBW is doing the timezone conversions wrong or there's something wrong.

Brian
User avatar
Arthur_Tuxedo
Sith Acolyte
Posts: 5637
Joined: 2002-07-23 03:28am
Location: San Francisco, California

Post by Arthur_Tuxedo »

Whoops. I messed up the timezone conversion. You're right, it should have executed hours ago. I wonder if the "timed turns only" mode is messed up. I'll just set it to fully automatic, then.

EDIT: Turn was executed manually. We'll see if the timed turns don't go off when they're supposed to for the ST game either.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali

"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Post by GuppyShark »

Oh fuck.
Space Empires IV Gold wrote: Invalid Data Files

The data files currently being used do not match the data files that were used when this game was started. Please check with your host to get the correct data file.
I haven't touched them.
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Something fucked.

Image

Man I'm glad I'm not admin anymore. Lol.

Brian
User avatar
Arthur_Tuxedo
Sith Acolyte
Posts: 5637
Joined: 2002-07-23 03:28am
Location: San Francisco, California

Post by Arthur_Tuxedo »

I think this has to do with the update to the B5 mod that's installed manually into the Data directory. I installed it. Did someone else not do so?
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali

"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Post by GuppyShark »

B5 Mod 1.8 here.

ZOMG Arthur hax
User avatar
Uraniun235
Emperor's Hand
Posts: 13772
Joined: 2002-09-12 12:47am
Location: OREGON
Contact:

Post by Uraniun235 »

Arthur_Tuxedo wrote:I think this has to do with the update to the B5 mod that's installed manually into the Data directory. I installed it. Did someone else not do so?
This is the same problem I had at the beginning when I had that update installed. Then I posted about it and got yelled at by Nephtys (for which I made such a posting in my Livejournal Image) so I reverted to base 1.8, whereupon it started working for me.

...I think we may have to start over again.
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

I got the invalid date files message, too for the first turn. I just shut down SEIV, then tried it again and it worked.

I tried to do the current turn and got an error message. Nothing descriptive, just an unable to load game message. I'll mess around with it later. It's too damned late at night for me to even think of trying to solve a computer problem.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

Don't worry. I think. I got the exact same errors.

edit: restarting doesn't fix it for me. :(
edit 2: Maybe this has something to do with us changing the PBEM version from 1.94 to 1.91?
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

No need to restart the game. They can always roll back the turn for us.
edit 2: Maybe this has something to do with us changing the PBEM version from 1.94 to 1.91?
Yes, only thing that changed.

<edit>Uraniun235's going to have more to bitch about haha. I downloaded the facility.txt file and guess what, it works for me. The link is here. Just unzip it to your seiv/b5/data directory and you can play the turn.</edit>

Brian
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

Okay, using the new facilities works for me.

And it clarifies the messed up default stock files. Wheee. Entil'zha!
User avatar
Dalton
For Those About to Rock We Salute You
For Those About to Rock We Salute You
Posts: 22637
Joined: 2002-07-03 06:16pm
Location: New York, the Fuck You State
Contact:

Post by Dalton »

File downloaded, and I'm back in action.
Image
Image
To Absent Friends
Dalton | Admin Smash | Knight of the Order of SDN

"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster

May the way of the Hero lead to the Triforce.
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

Brian's fix worked for me, too. I'm also no longer having problems.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
Locked