STGOD2k6 Discussion Thread

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Duckie
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Post by Duckie »

What exactly [can I/am I expected to] do here? My entire quadrant, with one exception, is AWOL, and the one exception has posted once a month ago.

Sit around? Go contact other states by flying straight through unknown territories owned by other powers?
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Stormin
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Post by Stormin »

That is kind of a problem there. Maybe there should be a culling of people who signed up but haven't played, with notice given to those affected beforehand.
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Post by Lancer »

MRDOD, could you specify who you have in mind?
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Post by Duckie »

Matt Huang wrote:MRDOD, could you specify who you have in mind?
Say hi, make new friends, lose those friends, perhaps accidentally blow something up, start an interstellar war, etc. :wink:

Something to make it interesting. The quadrant is mighty, mighty lonely over here.
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Lancer
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Post by Lancer »

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I've redone my sector map so labels are included. Had to move some systems around to get it to fit, but nothing too major.
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Post by Spyder »

Stormin wrote:That is kind of a problem there. Maybe there should be a culling of people who signed up but haven't played, with notice given to those affected beforehand.
STGODs are by nature a slow process as often there will be periods where various indivuals have other commitments. I'm not keen on the idea of culling anyone until we've made some progress through the actual game.

About passing through inactive territories, it doesn't have to be a problem, it's not the borders that are important it's the systems. You can quite happily pass through someone's territory without coming anywhere near anything populated.

I don't want anyone to feel that they're restricted to contact only with their immediate neighbors.
:D
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Post by Adrian Laguna »

My calculations show that for the Sun, g is 2.372E-6 at a distance of 50 AUs. The same gravitational pull is experienced 10,000 Km from an object massing 3.556E12 kg. This is about as close as you can get to either object and safely use Rip Drives to transition into and out of subspace. Masses in realspace have no noticable effect on subspace itself, or ships travelling through it, it's the transition to and from subspace that's a problem. There are two safety systems that can be used to avoid coming out of subspace as a shower of sub-atomic particles. The first is Emergency Transition, which activates if it detects that the point of exit is unstable. The second is Transition Denial, which simply prevents transition if the point is unstable. The second method is safer, but has the unfortunate side-effect of causing one to overshoot the target by several lightyears. Generally, ET is used when approaching a destination and TD when leaving a destination.

For in-system FTL transportatin, Fold Drives are used. I think the work similar to ST Warp Drives, probably slower though.
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Post by Glimmervoid »

Spyder wrote:There are no OOC alliances. This is just a dude with some connections having a little chat. He doesn't know what the Crobuzon are going to do either.
No, I mean I (as in me) want to make an alliance in game but I can’t do it because they (my characters) don’t know what is happening. Not that I will make the alliance OOC.
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Post by Spyder »

Oh, that's cool then.
:D
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Post by Dahak »

We can start anytime. I don't mind really.
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Post by consequences »

The Raveners are currently adopting a wait and see attitude, brought about by their guiding will being currently out of his home country(something I should have made mention of before now, sorry :oops: ).

In-Game, we're stil assimilating our last round of conquest, and are not yet feeling pressured into the next inevitable wave of expansion.
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Post by phongn »

I've been kinda swamped in by schoolwork but the US is mostly mulling over their options.
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Post by Thirdfain »

The Avalonians are delightfully arrogant. Perhaps one day, the City and Empire will be able to show them their true place in the order of nations?
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Post by Lancer »

Hah, you lowforms couldn't even open an Avalonian door, much less use any higher forms of technology. It would be like a man without any arms or legs trying to eat with chopsticks.

Why do you think the facility where the Khar and Avalonians are meeting doesn't have any doors? It's not for my benefit.

edit:
As for the arrogance, you have no idea. They'd probably weigh in at the same level as Baal, the Tollan, the Tok'Ra, and the Asgard. Combined.
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Post by SirNitram »

Matt Huang wrote:Hah, you lowforms couldn't even open an Avalonian door, much less use any higher forms of technology. It would be like a man without any arms or legs trying to eat with chopsticks.

Why do you think the facility where the Khar and Avalonians are meeting doesn't have any doors? It's not for my benefit.

edit:
As for the arrogance, you have no idea. They'd probably weigh in at the same level as Baal, the Tollan, the Tok'Ra, and the Asgard. Combined.
Time for a Hekartes Lockpick(Better known as sapping charges).
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Post by Thirdfain »

Matt Huang wrote:Hah, you lowforms couldn't even open an Avalonian door, much less use any higher forms of technology. It would be like a man without any arms or legs trying to eat with chopsticks.

Why do you think the facility where the Khar and Avalonians are meeting doesn't have any doors? It's not for my benefit.
It all looks the same after the hundredth or so gigaton of bombardment...
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Post by Lancer »

*coughcough*planetary shields*coughcough*
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Thirdfain
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Post by Thirdfain »

Oh, fixed defenses. I remember the last half-dozen empires equipped with those I trashed.
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Post by Lancer »

Can't very well trash fixed defenses if they can shrug off your firepower and demolish a good deal of your own strike force.

I haven't altered the tech level of the Avalonians at all from my original idea. In-context, the only reason they're just a regional power is their (relatively) small population. That's not likely to change anytime soon though, so the Avalonians will be a fairly stable power.
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Post by Thirdfain »

An immobile defense is no defense whatsoever without a mobile force to back it up. Whether this mobile force is provided by a domestic starfleet of sufficient size or diplomatically chosen allies, mobile units force the enemy to deal with planetary defenses rapidly with the threat of reinforcements. Without that threat, the attacker can sit back and use c-fractional kinetic strikes, accelerated asteroids, or simply destroy all your un-fortified assets elsewhere.

In the words of Sun-Tzu: If your enemy has an unbreachable fortress, make sure he stays there.
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Post by Duckie »

Matt Huang wrote: edit:
As for the arrogance, you have no idea. They'd probably weigh in at the same level as Baal, the Tollan, the Tok'Ra, and the Asgard. Combined.
Did I meantion the Khar see all of the universe as their territory and chattel by divine birthright? They see themselves as the children of gods, superior and inevitable in triumph over the arrogance of the lesser races who do not know their duty and fate to eventually be conquered.

The Khar Official State Religion (which you are legally mandated to believe in) says that once they bring all under their benevolent (cough) rule, their Empire will be so great that it shall transcend the Qedti, their mythologicalized term for the Heat Death of the Universe. Not even spiritually, literally.

Avallonian Arrogance has nothing on Khar.
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Post by SirNitram »

So we're full of immensely arrogant folks. That's very nice. You're all very nice relics of a forgotten age. And someday we of the Hekartes may even care enough to record your names.
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Post by Lancer »

Come on now, accelerated asteroids and c-fractional strikes are hardly a threat against a civilization with a tech level high enough to notice it comming from far off and deal with it accordingly. FTL-jumping in isn't going to help out either, if anything, it would make it even easier to track. You act as if the Avalonian League is some confederation of backwater worlds with only telescopes as deep-space detection assets.

And just because I haven't mentioned a starfleet yet doesn't mean I don't have one. That was what the OOB thread was for.
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Post by Thirdfain »

I know you have a very nice starfleet. I also know that your pride in your vaunted defenses may very well be your undoing.
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Post by Duckie »

Matt Huang wrote:Come on now, accelerated asteroids and c-fractional strikes are hardly a threat against a civilization with a tech level high enough to notice it comming from far off and deal with it accordingly. FTL-jumping in isn't going to help out either, if anything, it would make it even easier to track. You act as if the Avalonian League is some confederation of backwater worlds with only telescopes as deep-space detection assets.

And just because I haven't mentioned a starfleet yet doesn't mean I don't have one. That was what the OOB thread was for.
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Problem: Enemy has defensive fortifications
Solution: Strike with overwhelming force and turn his planet into molten glass to force the surrender of others.

Of course, that was Etolrezifo Yetne's answer for every problem... ;)
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