Star Trek Online Opinions (Not an update)

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Kamakazie Sith
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Star Trek Online Opinions (Not an update)

Post by Kamakazie Sith »

What are your thoughts?

The most it'll do is follow the same path as Star Wars Galaxies, but that's giving it the benefit of the doubt.
Last edited by Kamakazie Sith on 2006-02-06 11:01pm, edited 1 time in total.
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Post by Stark »

No Jedi is a good thing. ST is (arguably) more spaceship-focussed, so I'd be surprised if they leave out space stuff.
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Post by Kamakazie Sith »

Stark wrote:No Jedi is a good thing. ST is (arguably) more spaceship-focussed, so I'd be surprised if they leave out space stuff.
At the risk of turning this into a anti-SWG thread, I agree with you. Having no jedi was the only realistic way of pleasing everybody.

Though in STO not everyone could be a starship Captain, and I think the developers are hoping that everyone won't want to be.
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Post by Naquitis »

Kamakazie Sith wrote:
Stark wrote:No Jedi is a good thing. ST is (arguably) more spaceship-focussed, so I'd be surprised if they leave out space stuff.
At the risk of turning this into a anti-SWG thread, I agree with you. Having no jedi was the only realistic way of pleasing everybody.

Though in STO not everyone could be a starship Captain, and I think the developers are hoping that everyone won't want to be.
From what I've read, you might be put into a postion, and get stuck there. Like you might be forced into being the doctor of a ship if you choose medical field. Remember that in the show, everyone has to start in some field, you don't just get placed in the command field. :wink:
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Post by Kamakazie Sith »

Naquitis wrote: From what I've read, you might be put into a postion, and get stuck there. Like you might be forced into being the doctor of a ship if you choose medical field. Remember that in the show, everyone has to start in some field, you don't just get placed in the command field. :wink:
People do get selected for the command field, however, Beverly did pick to be a doctor.

Worf obviously picked tactical...I guess that's one thing Starfleet might do right. You don't get to pick command...command picks you.
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Post by Enigma »

Kamakazie Sith wrote:
Naquitis wrote: From what I've read, you might be put into a postion, and get stuck there. Like you might be forced into being the doctor of a ship if you choose medical field. Remember that in the show, everyone has to start in some field, you don't just get placed in the command field. :wink:
People do get selected for the command field, however, Beverly did pick to be a doctor.

Worf obviously picked tactical...I guess that's one thing Starfleet might do right. You don't get to pick command...command picks you.
I wouldn't mind playing STO and choose tactical. :twisted: The Captain is trying to ease tensions with an opponent and I just fire off all weapons. :):):) :twisted:

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Post by Spanky The Dolphin »

So is the game out yet or has there been a recent update on its progress?
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Post by Kamakazie Sith »

Spanky The Dolphin wrote:So is the game out yet or has there been a recent update on its progress?
That's been one of the more irritating things. They've been keeping rather quiet about it. At least from the sites I visit.
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Post by InnocentBystander »

Kamakazie Sith wrote:
Naquitis wrote: From what I've read, you might be put into a postion, and get stuck there. Like you might be forced into being the doctor of a ship if you choose medical field. Remember that in the show, everyone has to start in some field, you don't just get placed in the command field. :wink:
People do get selected for the command field, however, Beverly did pick to be a doctor.

Worf obviously picked tactical...I guess that's one thing Starfleet might do right. You don't get to pick command...command picks you.
Isn't there officer training in star trek? I might be pulling this from some old computer game (Star Trek Academy?), but I seem to recall this.
Of course I see absolutely NO way of putting multiple people in command of 1 starship, unless ships are not a major part of the game. I mean, I hope there won't be any "Looking for Crew, have Tac, engineer. Miranda class!". That would be pretty silly.
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Post by Kamakazie Sith »

InnocentBystander wrote:
Isn't there officer training in star trek? I might be pulling this from some old computer game (Star Trek Academy?), but I seem to recall this.
Of course I see absolutely NO way of putting multiple people in command of 1 starship, unless ships are not a major part of the game. I mean, I hope there won't be any "Looking for Crew, have Tac, engineer. Miranda class!". That would be pretty silly.
There was some kind of officer training that Troy went through, and I think she did so because of what happened during TNG "Disaster" though I could be mistaken. I believe she did so because wanted to avoid moments like "So what happens to us if the containment field fails?"

I imagine it'd only be for major sections of the ship....lol "crew needed...153 openings...I don't give a fuck about your qualifications I just want to get out into space!!!!"
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Post by Lord Revan »

I hope that major roles on the ships are manned by NPCs
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Post by InnocentBystander »

Kamakazie Sith wrote:I imagine it'd only be for major sections of the ship....lol "crew needed...153 openings...I don't give a fuck about your qualifications I just want to get out into space!!!!"
Obviously, I was referring to key personel, Captain, Commander (maybe?), Nav, Tactical, Comms(wouldn't that be a fun role..), Science, etc.
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Post by wautd »

I'd be interested if it's done like EvE. Offcourse, I doubt they'll do it because they'll probably go for a more mainstream audience
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Post by Trogdor »

InnocentBystander wrote:
Kamakazie Sith wrote:snip
Obviously, I was referring to key personel, Captain, Commander (maybe?), Nav, Tactical, Comms(wouldn't that be a fun role..), Science, etc.
Being the Comm. officer could be great if you just wanted to fuck around.

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Post by Kamakazie Sith »

InnocentBystander wrote: Obviously, I was referring to key personel, Captain, Commander (maybe?), Nav, Tactical, Comms(wouldn't that be a fun role..), Science, etc.
I know you were...I was just poking fun at the possibility...
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Post by DarkSilver »

I'm actually looking forward to this game.

From what I understand, ships will be, at first, assigned to your character, eventually you can "ask to be reassigned" at a Starbase, etc. Eventually, once people get high enough, Ships will eventually become "Guildhouses" of sorts.

Myself, I'm aiming for multiple char's, one in the Flight Ops (Command) field, and one in Engineering/Security, doesn't bother me to much if I eventually get a Command or not.
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Post by InnocentBystander »

Any chance this game will be set in the movie era? (pre:TNG)
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Post by Mr Bean »

Kamakazie Sith wrote:
Stark wrote:No Jedi is a good thing. ST is (arguably) more spaceship-focussed, so I'd be surprised if they leave out space stuff.
At the risk of turning this into a anti-SWG thread, I agree with you. Having no jedi was the only realistic way of pleasing everybody.

Though in STO not everyone could be a starship Captain, and I think the developers are hoping that everyone won't want to be.
ST online already has someone like the SW Jedi.. and his name is Miles O'Brien... the only enlisted person in Star Trek! :D
But of course without all the superpowers but just about as much fame.


Back on topic however it's intresting to see how this game will devolp. ST has always been about the ships stopping off on exotic worlds, discovering godlike energy being's who are immune to everything but blunt heavy objects.

Needless to say that can't have you running around as a Level (1) Redshirt beating up Rabbits outside the Acadmey.

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Post by Trytostaydead »

Playing Security must suck. Dying all the time.
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Post by InnocentBystander »

Trytostaydead wrote:Playing Security must suck. Dying all the time.
Think of it like you would a game of quake or UT. Extremely short lifespan! Only the guns won't be quite as cool...
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Post by Kamakazie Sith »

Mr Bean wrote:
Needless to say that can't have you running around as a Level (1) Redshirt beating up Rabbits outside the Acadmey.
That's probably a good thing....
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Post by Count Dooku »

I'm looking forward to the game. The concept art for the interior of deck 7 of the Galaxy class was amazing. This game looks like it should be pretty decent.
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Post by Praxis »

Trytostaydead wrote:Playing Security must suck. Dying all the time.

Unless you're head of security, in which case you can enjoy sending people to their deaths.
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Post by InnocentBystander »

Praxis wrote:
Trytostaydead wrote:Playing Security must suck. Dying all the time.

Unless you're head of security, in which case you can enjoy sending people to their deaths.
So it will include an RTS element! :D
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Post by Enigma »

I also wouldn't mind controlling the transporter and transport random crew members (maybe even the captain) into space. :) lol
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