Modding Space Empire IV Gold

GEC: Discuss gaming, computers and electronics and venture into the bizarre world of STGODs.

Moderator: Thanas

Locked
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Uraniun235 wrote:What the hell is with the "sabotaged reactors" anyway?

EDIT: Oh, wait, it's that "Samurai" class transport. I think.
Hahahaha, I put in the 3000 reactor and they need at least 11 moves x 20 supplies per engine x 22 engines = 4840 supplies, not to mention the supplies eaten by the guns and everything else (not sure whether they factor in if there's no combat, I think so). A design flaw, but that's cost-cutting measures to you. I was going to retrofit in reactors, but then realized I might be able to turn you into MEE (mega evil empire 170% of second place making all AI declare war on you) giving you the ships, and if not I'd save money on maintainence :twisted:.

Brian
User avatar
Arthur_Tuxedo
Sith Acolyte
Posts: 5637
Joined: 2002-07-23 03:28am
Location: San Francisco, California

Post by Arthur_Tuxedo »

GuppyShark wrote:Nothing so sinister, it's probably more situational than anything.

In the ST game, I was RPing that the people in that colony ship actually cared that their civilisation had been reduced to five planets, and with Borg rushing in to seemingly wipe out their crippled race, had fled in hopes of finding a safe refuge.

I was genuine about them being refugees, since as far as I was concerned (and established in my RP) the Founder believed they had suffered a great cataclysm and their end was nigh.

I can see how that threw you off, though. You couldn't have known they were genuine, and not a staging point. But I was a little busy with the Borg at the time.

In this game, I was just passing through your space. I tried to open discussions with the Brakiri and they always told me they weren't interested and to stay out of their territory, (even going so far as to turn down my offer of aid against the Vorlons, who at the time were moving in force against them) and after a few rounds of that I figured I wasn't getting anywhere.
What you have to understand is that I'm only semi-RPing (I've never even watched the show, after all). I'm mostly just making decisions based on how they will benefit me as a player. The last thing I want is people with powerful ships allied with me, which would allow them to get past my border defenses and then declare war and wreak havoc in my space if they so chose.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali

"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

The last thing I want is people with powerful ships allied with me, which would allow them to get past my border defenses and then declare war and wreak havoc in my space if they so chose.
Groan, tell me about it, humungeous cubes gallavanting around in Zargat's territory and a dozen warp points from Neph's space to my home systems... it will be a messy, messy divorce if it ever happens...

...then again, it was "'til death do us part" so who knows. And we didn't have a prenup either.

Brian
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

I've considered it a few times. >:)

Well. For our next ST SEIV Game, I had an idea. A Coop against monsters game, and the Monster race will be... the Galactic Empire? :P
User avatar
Dalton
For Those About to Rock We Salute You
For Those About to Rock We Salute You
Posts: 22637
Joined: 2002-07-03 06:16pm
Location: New York, the Fuck You State
Contact:

Post by Dalton »

I like the idea of a Co-op. I'm still playing the Tamarians though.
Image
Image
To Absent Friends
Dalton | Admin Smash | Knight of the Order of SDN

"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster

May the way of the Hero lead to the Triforce.
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Women, give them a few dozen planets and still not enough... :)

You'll have to be a lot more economical if you want to play Tamarians, general race hulls are even smaller than Starfleets (battlecruiser at 700 or 750). No putting six boarding parties on a Starbase :twisted:.

Brian
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

Arthur_Tuxedo wrote:
GuppyShark wrote:snip.
What you have to understand is that I'm only semi-RPing (I've never even watched the show, after all). I'm mostly just making decisions based on how they will benefit me as a player. The last thing I want is people with powerful ships allied with me, which would allow them to get past my border defenses and then declare war and wreak havoc in my space if they so chose.
Same here, pretty much. I know a few token facts about Londo and I throw them into my RP, but for the most part I'm just trying to end up on the winning side. I threw my lot in with the Army of Light because it seems like they're the largest, most powerful bloc and would be even if I sided with the Shadows (though I admit that I did not forsee the Narn/Dilgar war).


In regards to the next ST game, I'm okay with either Monster Borg or Galactic Empire being the big, bad foe, so long as I can be the Andorians.

And don't underestimate the general races, Brian. They may have smaller hulls, but GR research and intelligence centers produce twice as many points as their counterparts. Our ships may be smaller, but they'll also have better tech.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Yeah, I noticed the 1k research facility when I captured the Ullians... so they have 2k research III facilities hmm...

I have dozens of technologies I'm not using though. I've maxed out missile technology. If we have "high" technology cost research cost might be an issue.

For the Monsters, "high" technology cost will easily run the game into turn 100 or more, we'll need fleets of hundreds of ships to kill a monster. Making them GE will take some work, we don't want monster bite II on a star destroyer lol.

Brian
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

GR Research center III's generate 1400 research points, not 2000. But that's not bad at all, considering that the normal research centers only generate 700 points.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

Trogdor wrote:GR Research center III's generate 1400 research points, not 2000. But that's not bad at all, considering that the normal research centers only generate 700 points.
It's because in general, the neutral races will not expand beyond their system. To remain even remotely competitive, they need the bonus. Plus, it's an incentive to conquer. :)

If anyone wants, I can start working a few little mods into a version of the mod data files. because an imperial flotilla lost in the Alpha Quadrant seems fun, hmm? :P
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Post by GuppyShark »

I'd be up for that. :)
User avatar
Tobor
Youngling
Posts: 134
Joined: 2006-01-06 08:29am
Location: SA Australia

Post by Tobor »

Wow, what a snooze fest. Reminds me of the days when i'd go in and see "7v1 comp stomp" in the star craft game lobby.

The only thing possibly more boring than a bunch of Pc's co-opting to destroy a couple of computers is having to watch an entire series of seinfeld.
Simply theres always going to be some way to make sure that early game defence is enough to survive any zerg style rushes and mid game can be secured through successful scouting which the game is happy enough to supply through "opaque storms" and coordinated blocks of their fleet movements. Late game is always a walkover because its Xv1 and AI traditionally becomes dreadful once the games escalate over a certain level.
Not to mention the politics of it would be silly. We all have partnerships YAY!
User avatar
brianeyci
Emperor's Hand
Posts: 9815
Joined: 2004-09-26 05:36pm
Location: Toronto, Ontario

Post by brianeyci »

Not when the opponent can field ships ten times the size of yours...

With weapons like this,

Image

And components like this,

Image

<edit>The co-op wouldn't be required. It'd just be smart and probably happen a hundred turns in naturally when everybody realizes there's only one way to stop the 1 monster. There'd be a lot of small wars.</edit>

Brian
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Post by GuppyShark »

Just think of how much fun it would be to sit on the sidelines and watch as the Monster Race pounded someone you don't like, while they beg for everyone to unite against them.

"We have coexisted with the Burninator for centuries. The balance must not be upset!"

There's plenty of historical precedent that everyone uniting against the uber menace like one big happy family isn't likely. The Monster Race is somebody else's problem, why should you divert ships to aid some other race when you need them at home, etc etc ad nauseum.
Trogdor
Sith Devotee
Posts: 2553
Joined: 2003-08-08 02:44pm
Location: Strong Badia

Post by Trogdor »

Inventive RP can cure that easily enough. It worked in the Dominion War. Off a leader here and blame it on the bad guys, reveal an enemy conspiracy there, and suddenly you've got the three guys from TOS in an alliance. :D
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
User avatar
Dalton
For Those About to Rock We Salute You
For Those About to Rock We Salute You
Posts: 22637
Joined: 2002-07-03 06:16pm
Location: New York, the Fuck You State
Contact:

Post by Dalton »

Dalton wrote:
GuppyShark wrote:I'm pulling them out, while you are sending ships right past them and assuming no harm will come to you?
You could have told me :P I'm tryin' to do my thang and you're harshing my ships, brosef. But please, by all means.
Wait a second. Guppy, you attacked one of my *planets*. Getting in your way, my ass.
Image
Image
To Absent Friends
Dalton | Admin Smash | Knight of the Order of SDN

"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster

May the way of the Hero lead to the Triforce.
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Post by GuppyShark »

Leave the Army of Light and I won't have to act so quickly to secure my borders.

I've got Narn, Centuari, Minbari, and Vorlons acting against me, and making a great deal of noise about it too.

I've turned a blind eye to your colonies because as I've said, I've gone out of my way to avoid being a prick.

Those days are over.

If I've got four players gunning for me, and probably Earth following right behind, I need to pull out all the stops to just survive.

Your value to the Vorlons is in your capability to provide forward staging areas and intelligence. I am now denying you that capability.

Don't think the Vorlons won't happily sacrifice the Narn race to their war.

I understand you probably feel trapped between the Dilgar and the Shadows, but I am ironically in a similar situation, since the turn the Army of Light made themselves public.

The Vorlons are hell-bent on making this a struggle between superpowers, going so far as to threaten the Dilgar with extinction for acting independently against someone in their bloc.
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

GuppyShark wrote:Leave the Army of Light and I won't have to act so quickly to secure my borders.

I've got Narn, Centuari, Minbari, and Vorlons acting against me, and making a great deal of noise about it too.

I've turned a blind eye to your colonies because as I've said, I've gone out of my way to avoid being a prick.

Those days are over.

If I've got four players gunning for me, and probably Earth following right behind, I need to pull out all the stops to just survive.

Your value to the Vorlons is in your capability to provide forward staging areas and intelligence. I am now denying you that capability.

Don't think the Vorlons won't happily sacrifice the Narn race to their war.

I understand you probably feel trapped between the Dilgar and the Shadows, but I am ironically in a similar situation, since the turn the Army of Light made themselves public.

The Vorlons are hell-bent on making this a struggle between superpowers, going so far as to threaten the Dilgar with extinction for acting independently against someone in their bloc.
Well, now that I've seen the shadows move away from Centari space, my fleets are backing off. They're not crazy enough to charge into Za'ha'dun, after all.

Projecting power also means not risking it if unavoidable. :P
User avatar
Kojiro
Jedi Master
Posts: 1399
Joined: 2005-05-31 06:04pm
Location: Adelaide, South Australia

Post by Kojiro »

Guppyshark wrote:Don't think the Vorlons won't happily sacrifice the Narn race to their war.
We're quite fond of the Narn actually. We have no intention of letting them perish.
Guppyshark wrote:]The Vorlons are hell-bent on making this a struggle between superpowers, going so far as to threaten the Dilgar with extinction for acting independently against someone in their bloc.
Well I tried offering him a treaty...he refused, and not politely. Then he attacked my ally, who requested my help. Perhaps I'm missing something in the 'ally' part of this but when an ally calls for help you give it if you can. I'm in a position to give it.

If I can make believable threats to save an ally why shouldn't I? What is wrong with saying 'hurt my friend and I'll hurt you?'
Dragon Clan Veritech
User avatar
GuppyShark
Sith Devotee
Posts: 2830
Joined: 2005-03-13 06:52am
Location: South Australia

Post by GuppyShark »

Two reasons.

Historically, the Vorlons didn't _have_ allies. They had a close relationship to the Minbari but that didn't mean they were willing to send military assets to support them, ie Earth-Minbari war.

Second, you've polarised the game into Vorlons & Allies vs Shadows & Everyone Else. If I'd known that would be the result I probably wouldn't have lobbied to have the Ancients in the game at all, to be honest. B5 to me is about the intricate politics of the Younger Races.
User avatar
Kojiro
Jedi Master
Posts: 1399
Joined: 2005-05-31 06:04pm
Location: Adelaide, South Australia

Post by Kojiro »

Historically the vorlons didn't wipe the galaxy clean of anyone touched by the Shadows either. They're capable of more than just what we see of them in the series I'm sure. They're also not idiots and probably well aware that their previous strategy didn't work so well.

Each time the vorlons and shadows 'battled' the rules changed slightly. First (and these might be considered allies) with the other Ancients they put the Shadows down. Then a ten thousand years ago they helped G'Quon drive the Shadows from Narn. Admittedly there's no accounts of it but I seriously doubt the Narn repulsed the Shadows without Vorlon military support. One thousand years ago they supported the Minbari and a coalition against the Shadows.

I think you'll find the Vorlons prefer to have others fight their battles but they're not immutable about supporting their allies.
Dragon Clan Veritech
User avatar
Uraniun235
Emperor's Hand
Posts: 13772
Joined: 2002-09-12 12:47am
Location: OREGON
Contact:

Post by Uraniun235 »

B5 to me is about the intricate politics of Alshain and Marxis squabbling like a pair of divorcees.
Fixed. Image
User avatar
Nephtys
Sith Acolyte
Posts: 6227
Joined: 2005-04-02 10:54pm
Location: South Cali... where life is cheap!

Post by Nephtys »

B5 to me is about the intricate politics of Minbari Not Killing Minbari, and being so much better than the rest of you.
Fixed^2
User avatar
Tobor
Youngling
Posts: 134
Joined: 2006-01-06 08:29am
Location: SA Australia

Post by Tobor »

Kojiro wrote: Well I tried offering him a treaty...he refused, and not politely.

Thats hogswash. You sent me a message along the lines of "We don't wish for your destruction" accompanied by a NA treaty. I didn't respond, which is hardly cause for the words "and not politely". If nothing else its more like a non commital maybe but probably not. Or a they're too young to use communicators, but certainly not cause for such harsh accusations as impoliteness.

:P :P
User avatar
Kojiro
Jedi Master
Posts: 1399
Joined: 2005-05-31 06:04pm
Location: Adelaide, South Australia

Post by Kojiro »

Hogwash? I offered you a treaty did I not? I offered you immunity to vorlon weapons. Sorry if that doesn't seem worth anything to you.

When someone asks you a question, such as 'what do you say to a treaty' it's polite to reply at least. It's also polite not to turn away ambassadors at the door.

The vorlons made the overture in as much as vorlons do. What did you think, they were going to beg? If I recall you were offended that you weren't offered a partnership. Take it or leave it, you chose leave it.
:P
Dragon Clan Veritech
Locked