If one switches to Visas Marr and first-person view, you get to see "auras" of people, light blue, grey, or red, according to their light/dark force status. That's the most hands-on example of force sight there is. Or you can use the Exile for the same thing when he/she has learned force sight (only works in first person).
Though, there must be something more to it. Visas could for example notice things that Nihilus couldn't. It may not be directly linked to force sight.
In the JK games, I recall that you could use force sight as a lightside player to overcome certain darkside powers, particularly blinding though my memory of the details are hazy. I also hear that force sight can overcome mind trick in JK:Outcast.
This is an excerpt from a KOTORII article: "One of the most essential powers is Force Sight. A power that can be used from both sides, Force Sight allows you to see through certain obstacles and shows the user the force alignments of other characters in the area. This is extremely useful when you are trying to find a particular person in a crowded area, such as a bar."
As far as I can tell from WOTC RPG rules, force sight is omnidirectional, 1 km range.
Other things I've heard is that you can see inanimate objects (which is featured in KOTORII) and even read with force sight. Also, "force blind" spots, also means that force sight doesn't work; ie, A miraluka goes blind inside a Vong spaceship per WOTC ruling. You can apparently also use force sight to find a hidden passageway in JK: Mysteries of the Sith.
Force Sight is treated as a neutral power in KOTORII, light in JK, IIRC.
Force Vision
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Re: Force Vision
well in KOTOR II, i noticed it in there not I but anyways in KOTOR II if you use 1st person view with Keira or that blinded exsith they see using force vision, they see the lightsiders as a blue and darksiders as red, its pretty cool, that is force vision my friendDarth Wong wrote:Is Force Vision even described in the various EU sources? In the canon novelization for ROTS, we learn that Dooku can use the Dark Side to actually view the world differently. He can actually see people as their manifestations in the Force rather than their physical bodies. Similarly, Windu can see lines of force and fate, and the so-called "shatterpoints", although interestingly enough, Windu dances close to the Dark Side. It may be a power that is related to the Dark Side in some way.
PS. I would imagine that Vader is bereft of this power, by virtue of seeing the world through an artificial imaging system rather than his own eyes.
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"What kinda archeologist carries a weapon........Bad Example" Colonel Jack O'Neil
"My name is Olo... Hans Olo" -Dr. Daniel Jackson
"Well you did make the Farmingdale Run in less than 12 parsecs" --Personal Quote
"Just popped out for lunch" - Rowan Atkinson as Mr. Bean
Force Sight is neutral power in JK and JA. Haven't played Jedi Outcast, but I don't see why it would be different there. Blinding is a lightside power in JK, and doesn't exist in JA (mind trick seems to have taken that spot), again I don't know what the situation in JO is, I imagine the same as in JA.nightmare wrote:snip
In the JK games, I recall that you could use force sight as a lightside player to overcome certain darkside powers, particularly blinding though my memory of the details are hazy. I also hear that force sight can overcome mind trick in JK:Outcast.
snip
Force Sight is treated as a neutral power in KOTORII, light in JK, IIRC.
In JK force sight could be used to negate blinding and persuasion (persuasion is a lightside power too, makes yourself invisible), and it also worked as nightvision.
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The concept of Force Blind was removed entirely; Jedi Mind Trick is more the equivalent of Force Persuasion. They're more or less the same thing.Karza wrote:Blinding is a lightside power in JK, and doesn't exist in JA (mind trick seems to have taken that spot), again I don't know what the situation in JO is, I imagine the same as in JA.
Anyway, yeah, I can confirm that Force Sight is a neutral power in Jedi Academy. All sources peg Force Sight as neutral. Although many of them are game mechanics, there aren't any higher sources that contradict them.
I think conceptually, all Force sensitive individuals are supposed to have some degree of it. Dooku and Windu just have more developed versions thereof thanks to their high sensitivity and, perhaps, unique philosophical views of the Force.
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"It would just be Unicron with pew pew instead of nom nom". - Vendetta, explaining his justified disinterest in the idea of the movie Allspark affecting the Death Star