Star Wars small arms weak?

PSW: discuss Star Wars without "versus" arguments.

Moderator: Vympel

User avatar
Elheru Aran
Emperor's Hand
Posts: 13073
Joined: 2004-03-04 01:15am
Location: Georgia

Post by Elheru Aran »

They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
It's a strange world. Let's keep it that way.
User avatar
Lord Revan
Emperor's Hand
Posts: 12229
Joined: 2004-05-20 02:23pm
Location: Zone:classified

Post by Lord Revan »

Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)
I may be an idiot, but I'm a tolerated idiot
"I think you completely missed the point of sigs. They're supposed to be completely homegrown in the fertile hydroponics lab of your mind, dried in your closet, rolled, and smoked...
Oh wait, that's marijuana..."Einhander Sn0m4n
User avatar
Lazarus
Jedi Master
Posts: 1082
Joined: 2006-01-12 02:05pm
Location: Southport, UK
Contact:

Post by Lazarus »

Ok, so blasters CAN go fully auto. Regardless of whether its more efficient in single fire, what possible benefit could there be to actually removing the full auto function from any weapon? Weapons in RL have PROGRESSED from single shot weapons to fully automatic rifles, because fully automatic rifles have that extra functionality that IS more useful in certain situations.
Image
Image
User avatar
Elheru Aran
Emperor's Hand
Posts: 13073
Joined: 2004-03-04 01:15am
Location: Georgia

Post by Elheru Aran »

Lord Revan wrote:
Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)
I was referring to RotS, considering that the carbine version of the DC-15 appeared in that movie. Should've made that more specific; you're correct, though.
It's a strange world. Let's keep it that way.
User avatar
Batman
Emperor's Hand
Posts: 16392
Joined: 2002-07-09 04:51am
Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks

Post by Batman »

Lazarus wrote:Ok, so blasters CAN go fully auto. Regardless of whether its more efficient in single fire, what possible benefit could there be to actually removing the full auto function from any weapon? Weapons in RL have PROGRESSED from single shot weapons to fully automatic rifles,
And have had that function taken away again on occasion because it wasted lots of ammunition for little to no gain. About the only purpose full auto has is suppression fire, and that's what SAWs are for, or killing unarmoured vehicles, which again isn't the job of a rifle. This has all been said before.
because fully automatic rifles have that extra functionality that IS more useful in certain situations.
Situations it isn't suited for in the first place and at the risk of the soldier wasting lots of ammo on targets that don't warrant it, without hitting much of anything as often as not. They didn't take full auto away from the M-16 just to spite the soldiers.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
User avatar
Sea Skimmer
Yankee Capitalist Air Pirate
Posts: 37390
Joined: 2002-07-03 11:49pm
Location: Passchendaele City, HAB

Post by Sea Skimmer »

Batman wrote: And have had that function taken away again on occasion because it wasted lots of ammunition for little to no gain. About the only purpose full auto has is suppression fire, and that's what SAWs are for, or killing unarmoured vehicles, which again isn't the job of a rifle. This has all been said before.
Your forgetting about close quarter fighting, if you burst into a room and the enemy is before you, you do not want to try to kill them with three round bursts, you want to spray them until they are all dead.
Situations it isn't suited for in the first place and at the risk of the soldier wasting lots of ammo on targets that don't warrant it, without hitting much of anything as often as not. They didn't take full auto away from the M-16 just to spite the soldiers.
They took it away because it was easier then improving training standards. The M16A3 however retains full auto, as does the M4A1 and there are only a very few other assault rifles in the world which have no fully automatic setting. As iti s three round burst is pretty pointless, since by every single account from every person I've ever talked to who has used it, its impossibul to hold more then the first two rounds on target. Often only the first bullet hits.
"This cult of special forces is as sensible as to form a Royal Corps of Tree Climbers and say that no soldier who does not wear its green hat with a bunch of oak leaves stuck in it should be expected to climb a tree"
— Field Marshal William Slim 1956
User avatar
Noble Ire
The Arbiter
Posts: 5938
Joined: 2005-04-30 12:03am
Location: Beyond the Outer Rim

Post by Noble Ire »

Your forgetting about close quarter fighting, if you burst into a room and the enemy is before you, you do not want to try to kill them with three round bursts, you want to spray them until they are all dead.
Considering the stormtrooper's role by the time of the OT, largely shipboard defense, urban combat, and peacekeeping, having an automatic setting on a weapon like the E-11 would be essential, which is likely why the gun is their primary sidearm.
The Rift
Stanislav Petrov- The man who saved the world
Hugh Thompson Jr.- A True American Hero
"In the unlikely story that is America, there has never been anything false about hope." - President Barack Obama
"May fortune favor you, for your goals are the goals of the world." - Ancient Chall valediction
User avatar
Master of Ossus
Darkest Knight
Posts: 18213
Joined: 2002-07-11 01:35am
Location: California

Post by Master of Ossus »

Sea Skimmer wrote:They took it away because it was easier then improving training standards. The M16A3 however retains full auto, as does the M4A1 and there are only a very few other assault rifles in the world which have no fully automatic setting. As iti s three round burst is pretty pointless, since by every single account from every person I've ever talked to who has used it, its impossibul to hold more then the first two rounds on target. Often only the first bullet hits.
I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
"Sometimes I think you WANT us to fail." "Shut up, just shut up!" -Two Guys from Kabul

Latinum Star Recipient; Hacker's Cross Award Winner

"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000

"Happiness is just a Flaming Moe away."
User avatar
Batman
Emperor's Hand
Posts: 16392
Joined: 2002-07-09 04:51am
Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks

Post by Batman »

Master of Ossus wrote: I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
Could you be bothered to elaborate? I didn't even KNOW there's such a thing as a 2-round-burst. I know of the 'double-tap' which is two semi-auto shots in quick succession but I've never heard of your variant.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
User avatar
Gunhead
Jedi Council Member
Posts: 1715
Joined: 2004-11-15 08:08am

Post by Gunhead »

Two round burst is not that common, but there are weapons that come equipped with it. The idea is to fire two rounds in rapid succession, so both rounds hit the same point. It's used to defeat body armor. Body armor is not that rare on modern battlefield anymore, and this is one solution in defeating said armor. Even if the first round penetrates the armor the target doesn't always go down because armor slowed the bullet enough so it didn't reach anything vital. Two hits in the same area increases chances that the target goes down and stays down.

-Gunhead
"In the absence of orders, go find something and kill it."
-Generalfeldmarschall Erwin Rommel

"And if you don't wanna feel like a putz
Collect the clues and connect the dots
You'll see the pattern that is bursting your bubble, and it's Bad" -The Hives
User avatar
Grand Admiral Thrawn
Ruthless Imperial Tyrant
Posts: 5755
Joined: 2002-07-03 06:11pm
Location: Canada

Post by Grand Admiral Thrawn »

Batman wrote:
Master of Ossus wrote: I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
Could you be bothered to elaborate? I didn't even KNOW there's such a thing as a 2-round-burst. I know of the 'double-tap' which is two semi-auto shots in quick succession but I've never heard of your variant.
The AN-94 is an example, it has a two round burst, as well as semi and automatic fire. It also fires the two round burst at 1800rpm so you don't feel the recoil of the first round until the second is fired. Of course that makes it a complicated rifle.
"You know, I was God once."
"Yes, I saw. You were doing well, until everyone died."
Bender and God, Futurama
User avatar
Knife
Emperor's Hand
Posts: 15769
Joined: 2002-08-30 02:40pm
Location: Behind the Zion Curtain

Post by Knife »

Master of Ossus wrote:
I don't understand why the three-round burst became the standard instead of the two-round burst featured on some SMG's and assault rifles. Are there technical reasons, or something, that make it easier to achieve?
Because, statistically after the 3rd round, the recoil of the weapon affects the trajectories of the following rounds. Technically, the recoil affects #2, but at 'normal ranges' its not a big factor. After #3 you start to see major movment on the ordinate of the round.

By round 4 or 5, you've shifted the aim point off the target completely. That is why the US did the 3 round burst.
They say, "the tree of liberty must be watered with the blood of tyrants and patriots." I suppose it never occurred to them that they are the tyrants, not the patriots. Those weapons are not being used to fight some kind of tyranny; they are bringing them to an event where people are getting together to talk. -Mike Wong

But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
User avatar
Master of Ossus
Darkest Knight
Posts: 18213
Joined: 2002-07-11 01:35am
Location: California

Post by Master of Ossus »

Knife wrote:Because, statistically after the 3rd round, the recoil of the weapon affects the trajectories of the following rounds. Technically, the recoil affects #2, but at 'normal ranges' its not a big factor. After #3 you start to see major movment on the ordinate of the round.

By round 4 or 5, you've shifted the aim point off the target completely. That is why the US did the 3 round burst.
Yeah, but why use three rounds instead of two rounds?

The MP5 also has the two-round as an option.
"Sometimes I think you WANT us to fail." "Shut up, just shut up!" -Two Guys from Kabul

Latinum Star Recipient; Hacker's Cross Award Winner

"one soler flar can vapririze the planit or malt the nickl in lass than millasacit" -Bagara1000

"Happiness is just a Flaming Moe away."
User avatar
Knife
Emperor's Hand
Posts: 15769
Joined: 2002-08-30 02:40pm
Location: Behind the Zion Curtain

Post by Knife »

Master of Ossus wrote:
Knife wrote:Because, statistically after the 3rd round, the recoil of the weapon affects the trajectories of the following rounds. Technically, the recoil affects #2, but at 'normal ranges' its not a big factor. After #3 you start to see major movment on the ordinate of the round.

By round 4 or 5, you've shifted the aim point off the target completely. That is why the US did the 3 round burst.
Yeah, but why use three rounds instead of two rounds?

The MP5 also has the two-round as an option.
Because at realistic ranges (~300 meters) the third round is still viable. We're talking a few inches at ~300 meters. While at a point target, that is a lot, on a area target (say an advancing squad of enemy) it's not. It is the 4th round that statistically out of bounds.
They say, "the tree of liberty must be watered with the blood of tyrants and patriots." I suppose it never occurred to them that they are the tyrants, not the patriots. Those weapons are not being used to fight some kind of tyranny; they are bringing them to an event where people are getting together to talk. -Mike Wong

But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
User avatar
Batman
Emperor's Hand
Posts: 16392
Joined: 2002-07-09 04:51am
Location: Seriously thinking about moving to Marvel because so much of the DCEU stinks

Post by Batman »

That was most enlightening. Thanks people.
'Next time I let Superman take charge, just hit me. Real hard.'
'You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues.'
'No. No dating for the Batman. It might cut into your brooding time.'
'Tactically we have multiple objectives. So we need to split into teams.'-'Dibs on the Amazon!'
'Hey, we both have a Martian's phone number on our speed dial. I think I deserve the benefit of the doubt.'
'You know, for a guy with like 50 different kinds of vision, you sure are blind.'
User avatar
Elfdart
The Anti-Shep
Posts: 10687
Joined: 2004-04-28 11:32pm

Post by Elfdart »

Lord Revan wrote:
Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)
In the commentary track on ROTS, they said the stuntman playing the clonetrooper who jumped on top of the droid and fired full auto was an ex-SEAL.

It just seems strange that they would have an actor or stuntman holding a helmet for closeups and then use CGI to place a blaster in his hands.
Image
User avatar
The Dark
Emperor's Hand
Posts: 7378
Joined: 2002-10-31 10:28pm
Location: Promoting ornithological awareness

Post by The Dark »

Elfdart wrote:
Lord Revan wrote:
Elheru Aran wrote:They *were* CGI, all of them. Temura Morrison was the only actual human clonetrooper that appeared onscreen.
wrong there's was that other who played the mature clones in AOTC (Bodie "Tihoi" Taylor(I checked from SW.com)), he seen briefly during during the Utapau briefing as young unhelmeted trooper (with Morrison playing Cody and other older troopers)
In the commentary track on ROTS, they said the stuntman playing the clonetrooper who jumped on top of the droid and fired full auto was an ex-SEAL.

It just seems strange that they would have an actor or stuntman holding a helmet for closeups and then use CGI to place a blaster in his hands.
The reason to hold the helmet would be to get the body angles just right. Holding a rifle is common enough that it can be done easily by CGI, but placing a helmet under one's arm changes your entire posture.
Stanley Hauerwas wrote:[W]hy is it that no one is angry at the inequality of income in this country? I mean, the inequality of income is unbelievable. Unbelievable. Why isn’t that ever an issue of politics? Because you don’t live in a democracy. You live in a plutocracy. Money rules.
BattleTech for SilCore
Post Reply