Space Empires IV Gold Game
Moderator: Thanas
If that happens, we'll see people going all one way or the other because strategies won't be compatible. People will design ships with either enhanced energy and neutrino beams, or qtorps, no mix.
I'd rather a +25% bonus to qtorps and the range lowered to 8, same as enhanced energy. Then it becomes a style choice more than anything... do you prefer hitting more, or less with neutrino beams.
If there's a minimum range I'll only use qtorps on pure qtorp ships...
Brian
I'd rather a +25% bonus to qtorps and the range lowered to 8, same as enhanced energy. Then it becomes a style choice more than anything... do you prefer hitting more, or less with neutrino beams.
If there's a minimum range I'll only use qtorps on pure qtorp ships...
Brian
- Arthur_Tuxedo
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Well, I don't really see what's wrong with that, actually. I maintained a beam ship and a torp ship in the last game, although I ended up just going with the beam ship because the torp ships were underperformers by comparison.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
I would like to combine enhanced energy with torps, or go more torps if making ships for warp point defense, or have some torps and some neutron beams.
I'd rather the two modifications be lowering range to 8 and +25% accuracy.
But if there's a minimum range too, alright, but as long as the AI doesn't wreck things and go into the "dead zone". That would totally suck, and we can't expect the AI to "dance" in and out of weapons range, so torpedoes would be completely inferior.
Brian
I'd rather the two modifications be lowering range to 8 and +25% accuracy.
But if there's a minimum range too, alright, but as long as the AI doesn't wreck things and go into the "dead zone". That would totally suck, and we can't expect the AI to "dance" in and out of weapons range, so torpedoes would be completely inferior.
Brian
- Arthur_Tuxedo
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That's true. Lowering the range to 8 is the best solution, I think.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
- Arthur_Tuxedo
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The accuracy bonus is optional, really. But I'd say reduce the range to 8 on all torps (so the AI doesn't waste them on targets it can't hit), and give an accuracy bonus of no more than +25% to Q-torps and maybe the other two, but not shield/armor skipping torps.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
I think the accuracy bonus should be there to make photons competitive with beams. Max photons is around 57, max beams is 66 with the mount (most races have a beam mount, only the Federation has a photon mount).
Hell, I'd prefer if photons did maximum 66 x 2 x 0.75 = 99 damage, to make photons the heavy hitters. But that would be a lot of modding.
Without accuracy bonus or extra damage, researching torpedoes is a real turn off, and now that enhanced energy weapons can bring down supershields, and neutrino beams already skip armor, there's almost no point researching torpedoes.
<edit>Maybe quantums could have 3 reload and do quad damage to shields? Kind of makes sense to go from 2 to 3 to 5...</edit>
<edit 2>Anyway, whatever happens I'm happy with it. But IMO, torpedoes should always do more damage in one hit, but less damage over time. That they don't--and now you're taking away the advantage of quantums of being able to bring shields down quickly, or sharing it, means now I don't see any reason to research torpedoes at all unless something's done.</edit 2>
edit:unless I'm Romulan lol.
Brian
Hell, I'd prefer if photons did maximum 66 x 2 x 0.75 = 99 damage, to make photons the heavy hitters. But that would be a lot of modding.
Without accuracy bonus or extra damage, researching torpedoes is a real turn off, and now that enhanced energy weapons can bring down supershields, and neutrino beams already skip armor, there's almost no point researching torpedoes.
<edit>Maybe quantums could have 3 reload and do quad damage to shields? Kind of makes sense to go from 2 to 3 to 5...</edit>
<edit 2>Anyway, whatever happens I'm happy with it. But IMO, torpedoes should always do more damage in one hit, but less damage over time. That they don't--and now you're taking away the advantage of quantums of being able to bring shields down quickly, or sharing it, means now I don't see any reason to research torpedoes at all unless something's done.</edit 2>
edit:unless I'm Romulan lol.
Brian
- Arthur_Tuxedo
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The sooner the better, as far as I'm concerned.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
- Nephtys
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New Game Started.
ALSO: Be sure to download and install the following files over your stock STMod to use our new stuff.
http://www.angelfire.com/mech/spirit/SD ... ST_Mod.rar
http://seiv.pbw.cc/text/index.jsp?menu= ... ame=a06nou
ALSO: Be sure to download and install the following files over your stock STMod to use our new stuff.
http://www.angelfire.com/mech/spirit/SD ... ST_Mod.rar
http://seiv.pbw.cc/text/index.jsp?menu= ... ame=a06nou
I copied and pasted the folder into the root, then renamed it and copied it back into the SE:IV directory to keep my base ST Mod in case we need it...Nephtys wrote:New Game Started.
ALSO: Be sure to download and install the following files over your stock STMod to use our new stuff.
http://www.angelfire.com/mech/spirit/SD ... ST_Mod.rar
http://seiv.pbw.cc/text/index.jsp?menu= ... ame=a06nou
...how far are we allowing customization of races?
Brian
- Dalton
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What if you have a general race?Nephtys wrote:I say.. any customization is acceptable, except changing what racial tech you select. Does that sound reasonable?
To Absent Friends
"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster
May the way of the Hero lead to the Triforce.
Looks like Trillian/Positron/Positronic/Gravimetric torpedoes all have different to-hit bonuses. Although you changed all the ranges to 8 so I suppose that might be deliberate or from the unmodded?
Oh, there's a problem, the "torpedo accuracy mount" code I posted earlier doesn't work because the family... you can use it with beams or anything lol, if you go back and download my MAXALL.gam you can see all the races and all their weapons...
Yay my mini-torpedoes made the cut lol. Though the Merculite Missiles didn't, oh well. And I love the superlaser and the descriptions... "That's a lot of troopers...", "That's really thick" lol.
Brian
Oh, there's a problem, the "torpedo accuracy mount" code I posted earlier doesn't work because the family... you can use it with beams or anything lol, if you go back and download my MAXALL.gam you can see all the races and all their weapons...
Yay my mini-torpedoes made the cut lol. Though the Merculite Missiles didn't, oh well. And I love the superlaser and the descriptions... "That's a lot of troopers...", "That's really thick" lol.
Brian
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- Nephtys
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That's from the unmodded I think.brianeyci wrote:Looks like Trillian/Positron/Positronic/Gravimetric torpedoes all have different to-hit bonuses. Although you changed all the ranges to 8 so I suppose that might be deliberate or from the unmodded?
Oh, there's a problem, the "torpedo accuracy mount" code I posted earlier doesn't work because the family... you can use it with beams or anything lol, if you go back and download my MAXALL.gam you can see all the races and all their weapons...
Yay my mini-torpedoes made the cut lol. Though the Merculite Missiles didn't, oh well. And I love the superlaser and the descriptions... "That's a lot of troopers...", "That's really thick" lol.
Brian
Well! We aren't using PBW research or are we? Group vote. Whoever possts the first 4 matter.
- Dalton
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I say no, make the game last a little longer.
To Absent Friends
"y = mx + bro" - Surlethe
"You try THAT shit again, kid, and I will mod you. I will
mod you so hard, you'll wish I were Dalton." - Lagmonster
May the way of the Hero lead to the Triforce.
- GuppyShark
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Hahaha, looks like I accidently put your files in the same folder I was working with on my own earlier Neph, so that torpedo accuracy mount was leftovers from me messing around and isn't in your files! Good .
No 5x research, no 2x research, and I vote we do the same thing as last time for races. Customizing is all good, but it might mess up the delicate balance. Ferengi have +20% to trade for a reason, the Romulans have intel for a reason, if we mess with that it might unbalance everything.
Brian
No 5x research, no 2x research, and I vote we do the same thing as last time for races. Customizing is all good, but it might mess up the delicate balance. Ferengi have +20% to trade for a reason, the Romulans have intel for a reason, if we mess with that it might unbalance everything.
Brian
- Arthur_Tuxedo
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If we're doing low tech cost, then I vote against PBW Advanced Research. And I agree with Brian that it should be the same deal as before, no customization.
"I'm so fast that last night I turned off the light switch in my hotel room and was in bed before the room was dark." - Muhammad Ali
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong
"Dating is not supposed to be easy. It's supposed to be a heart-pounding, stomach-wrenching, gut-churning exercise in pitting your fear of rejection and public humiliation against your desire to find a mate. Enjoy." - Darth Wong