Space Empires IV Gold Game

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GuppyShark
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Post by GuppyShark »

brianeyci wrote:You may have forgotten to end turn and submit your turn.
Brian
I just checked the time stamp on my .plr file and it is fits, 4th of April, same day I uploaded.
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brianeyci
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Post by brianeyci »

Well you're allied with Nephtys so I suppose since she's boss she might allow it :D. Who knows though she might not like evil dictator madmen.

Everybody should make sure to check "AI does not change empire in simultaneous game" under empire options, so it never happens again, and make sure to keep a lot of research/intelligence projects in the queue all the time so it never finishes.

Brian
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GuppyShark
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Post by GuppyShark »

This thread is for the Trek game.
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Nephtys
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Post by Nephtys »

GuppyShark wrote:Can I get a rollback on this turn then? I wouldn't ask, but the AI scrapped a lengthy research project. And it's not like I actually missed the turn.
Bleah. I don't think we CAN rollback. Since we've been running the game on manual. How many turns of research did you lose? :/
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brianeyci
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Post by brianeyci »

We don't have to ask PBW to roll back. Just go into your e-mail and find last turn's uh turn and upload a replacement turn :D.

I don't have the turns stored as e-mails though, it gets filtered as spam. But I know Tux keeps all his turns and so does Uraniun.

Brian
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Nephtys
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Post by Nephtys »

Good point. Hrm. Alright, Gups. This time, here ya go. I'll upload the old turn.
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GuppyShark
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Post by GuppyShark »

Happy dance!
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brianeyci
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Post by brianeyci »

Image

:shock:.

Brian
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Nephtys
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Post by Nephtys »

My secret weapon. :P
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Dalton
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Post by Dalton »

It can move a fucking planet?!
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Post by Trogdor »

I seriously doubt it. Probably just ships.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

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brianeyci
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Post by brianeyci »

It moves a ship to a random location anywhere in the tactical combat map.

Prepare for serious hurt fighting 8472 peeps. Not to mention that 8472 has racial shields.

<edit>And Borgesque sized ships.</edit>

Brian
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GuppyShark
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Post by GuppyShark »

ANYWHERE?!

... oy :)

Lemme guess, massive combat movement and this thing as the last weapon on the list? :)
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brianeyci
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Post by brianeyci »

You guessed it.

Though it isn't as cool as the idea I had for Borg. Basically if I was playing Borg I would be assimilating a ton of ships... I figured out how to use the Borg shield depleters, Borg transporters (destroys self destruct devices) and Borg boarding parties properly near the end of the game. Borg ships are bigger to put these components at the end I'm guessing and guarantee if you win at the end of the battle a shitload of ships, and Borg even have repair drones that repair six components per turn and you can put as many of them as you want in a ship unlike damage control. I figured out the right strategy to use, capture ship primary with point blank secondary.

It isn't as broken as it sounds since there's still maintainence I think. But it would have been cheese :P.

Still have the pics in photobucket too...

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Image

Image
Image

Brian
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Nephtys
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Post by Nephtys »

ATTENTION: DALTON AND ARTHUR!

Okay. Your turns are for turn 1.6, and we're not there yet. Please download the current turn file and use it, else the AI will kick your butts. Please submit quickly and post here when you have, kay? Kay.
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brianeyci
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Post by brianeyci »

There is an upload news to all players feature ya 'no, your highness :P.

Brian
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Post by Dalton »

Turn's redone.
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Nephtys
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Post by Nephtys »

Oh Frack me. Trogdor has to do this too. Lemme PM him...
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Post by Trogdor »

Oops, sorry. My turn's all set now.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
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Nephtys
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Post by Nephtys »

Hooray! Turn works. It's up. FIGHT ON!
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brianeyci
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Post by brianeyci »

Not so fast :P.

Image

Looks like the AI played Trogdor's turn for him.

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Post by Trogdor »

No, that was me. I was just trying to do it as quickly as possible and didn't bothering changing the default message.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
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Post by Arthur_Tuxedo »

When you manually upload turns, Neph, you shouldn't use the "replace current turn" option. All it does is prevent the turn counter from incrementing, thus throwing it off.
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Nephtys
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Post by Nephtys »

Arthur_Tuxedo wrote:When you manually upload turns, Neph, you shouldn't use the "replace current turn" option. All it does is prevent the turn counter from incrementing, thus throwing it off.
We're behind a turn. I did this to synch the turn in-game back to the one at PBW, since the computer screwed up a few turns, and we rolled back 1 recently remember?
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brianeyci
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Post by brianeyci »

Arthur_Tuxedo wrote:When you manually upload turns, Neph, you shouldn't use the "replace current turn" option. All it does is prevent the turn counter from incrementing, thus throwing it off.
Don't tell her how to do her job!




















































That's my job :mrgreen:.

Brian
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