Design a Feddie ship that can take out an ISD

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BenRG
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A shot in the dark...

Post by BenRG »

*shrugs* Okay, here is my idea. Basically, this is a warp core mated to a massive axial ship-killer phaser (a bit like the one in 'All Good Things') only about 10-times bigger. Just thousands of phaser emiters in series creating a single powerful energy beam that could penetrate Imperial shields and armour.

The resulting ship would look a bit like the TCS 'Behemoth' in Wing Commander III, basically a huge phaser cannon with a small engine and crew module tacked onto the back. I question the survivability of such a design in a fleet action, but it would probably do the job at least once. :P

The attack would have to be aimed to cause disabling damage with the first shot. I would guess that it would probably be through the rear hull around the sub-light engines into the main engine compartment, intending to rupture the hypermatter power core and cause a meltdown powerful enough to destroy the ship (like the one in RotJ in the sequence when Akbar orders all ships to fire on the 'Executor').
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Nuts... Hit 'submit' by mistake... :(

Post by BenRG »

Just a P.S. to my post above.

I'm not sure if any conventional Federation design could tackle a front-line Imperial capship. I suspect that the technology difference is just too steep for the Federation to overcome it. That means that any anti-ISD weapon would probably have to be a very experimental design and would likely be a single-purpose ship. It would be just designed to kill ISDs. It would probably need a fleet of standard starships to protect it from fighters and smaller and more agile Imperial capships.
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Post by T-1000 »

Here is my idea for a ridiculously overpowered Federation starship that can beat an Imperial Star Destroyer.

Hull composition: Solid neutronium

Maximuim speed: warp 10 (all unwanted side effects of unlimited velocity removed)

Vessel configuration: cube shaped

Size: identical dimensions to a Borg cube.

armaments: 62 seperate phaser arrays
54 torpedo launchers (carrying plasma torpedoes similiar to those found on a Cardassian OWP)
121 Minos battle drones (as seen in "The Aresnal of Freedom")
phase cloak
10 trilithium torpedoes.

power source: 10 Omega molecules

crew compliment: 5,000 highly trained officers, including a large number of mass produced androids (similiar to Data and Lore)

Well, I suppose this thing has a chance at least.
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Post by Howedar »

No, actually it doesn't.
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T-1000
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Post by T-1000 »

Howedar wrote:No, actually it doesn't.
Sure it does, all it has to do is just wait in phase cloak and let the drones take care of everything.
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Post by Darth Wong »

T-1000 wrote:Hull composition: Solid neutronium
No such thing. Neutronium is fluid, like the nucleus of an atom.
Maximuim speed: warp 10 (all unwanted side effects of unlimited velocity removed)
Too bad you can't remove unwanted side effects. You're a newt.
Vessel configuration: cube shaped
What? And get rid of the silly pylons?
Size: identical dimensions to a Borg cube.
Given Federation industrial limits, this means it will be an egg-shell.
armaments: 62 seperate phaser arrays
It would take a lot more than that to hurt an ISD.
54 torpedo launchers (carrying plasma torpedoes similiar to those found on a Cardassian OWP)
If you launch them all at once, you might be able to wear down an ISD's shields by a few percentage points.
121 Minos battle drones (as seen in "The Aresnal of Freedom")
Target practice
phase cloak
So they can't attack until they decloak, at which point they'll be annihilated.
10 trilithium torpedoes.
Too bad for you an ISD is not a star, and the trilithium torpedo died with Soren.
power source: 10 Omega molecules
Oh, goody. They blow up and take the ship with them.
crew compliment: 5,000 highly trained officers, including a large number of mass produced androids (similiar to Data and Lore)
The Federation doesn't have any highly trained officers, unless you consider an extensive knowledge of Renaissance poetry and philosophy to be "highly trained". As for piles of Datas, that would only mean they say "abandon ship" in such a long-winded technobabble way that the ship blows up before they can finish.
Well, I suppose this thing has a chance at least.
A chance of making an exceptionally ugly trophy, perhaps.
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Post by HemlockGrey »

No idea if this is viable, but bear with me.

Rig a phasecloak, and several transporters located inside the torpedo tubes, to one or two supercomputers. Phasecloak ship, proceed to just inside transport range of ISD. Decloak for as long as it takes to transport many, many, completely overloaded torps to the same identical spot in the hopes of overwhelming one small portion of the ISD's shields; it need only be a meter or so. A short while before the torps blow, activate the secondary transporters so that more torps are transported through the shield breach before it can be covered by another emitter.
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Post by Howedar »

Many Many torpedos = thousands
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T-1000
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Post by T-1000 »

Darth Wong wrote:
T-1000 wrote:Hull composition: Solid neutronium
No such thing. Neutronium is fluid, like the nucleus of an atom.
Maximuim speed: warp 10 (all unwanted side effects of unlimited velocity removed)
Too bad you can't remove unwanted side effects. You're a newt.
Vessel configuration: cube shaped
What? And get rid of the silly pylons?
Size: identical dimensions to a Borg cube.
Given Federation industrial limits, this means it will be an egg-shell.
armaments: 62 seperate phaser arrays
It would take a lot more than that to hurt an ISD.
54 torpedo launchers (carrying plasma torpedoes similiar to those found on a Cardassian OWP)
If you launch them all at once, you might be able to wear down an ISD's shields by a few percentage points.
121 Minos battle drones (as seen in "The Aresnal of Freedom")
Target practice
phase cloak
So they can't attack until they decloak, at which point they'll be annihilated.
10 trilithium torpedoes.
Too bad for you an ISD is not a star, and the trilithium torpedo died with Soren.
power source: 10 Omega molecules
Oh, goody. They blow up and take the ship with them.
crew compliment: 5,000 highly trained officers, including a large number of mass produced androids (similiar to Data and Lore)
The Federation doesn't have any highly trained officers, unless you consider an extensive knowledge of Renaissance poetry and philosophy to be "highly trained". As for piles of Datas, that would only mean they say "abandon ship" in such a long-winded technobabble way that the ship blows up before they can finish.
Well, I suppose this thing has a chance at least.
A chance of making an exceptionally ugly trophy, perhaps.
I believe you just missed the entire point of my post.

I was trying to show the ludicrous tech that the Feds would need just to win.
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Post by Darth Wong »

I had a feeling it wasn't entirely serious. Oh well. The really sad thing is that this ridiculous uber-ship that they can't even build STILL wouldn't win.
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Post by Grand Admiral Thrawn »

Make a giant TV ship. Play Seven of Nine porn. Make them surrender to get more.
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Post by BenRG »

Another idea: Phase-cloak equipped drone that doesn't have weapons, but rather a massive drill bit made of (enter densest material known to Treknology here - super-diamond maybe?). Waits completely on 'standby' in space, resembling nothing more interesting than a bit of battle debris with some local battery power still active. When an Imperial ship comes within range, it uses tractor beams to 'grapple' onto the surface of the hull. It then cuts into the hull, through the armour, cuts through all intervening decks/personnel before boring into the main hypermatter generator with the goal of causing a core breach.

Other equipment:
  • Extremely dense armour to protect it from ship's interal security measures
  • Psychotic AI that likes the idea of self-annihlation in the pursuit of its' creators' ends :twisted:
  • Multiple high-capacity shields to protect it from enemy fire in the few moments it is visible (when it becomes active)
  • High-capacity energy field generator designed to help it burn through the tactical shields and navigational deflectors at its' point of impact using the 'pinprick' principle (easier to make a small hole than collapse the entire shield 'bubble'. The energy equivalent of a shaped-charge warhead against heavy armour, I suppose.
Dimensions:
Length: 5.0 metres
Breadth: 1.8 metres
Weight: About 400 tonnes (that is dense armour plating)
Propulsion: Manouevring thrusters, tractor beams, AG generators once inside the target ship's artificial gravity field.

Strategy: The minefield concept. Be patient. Very patient. Placed individually in various random locations to prevent accidental detection by anti-minefield sensor sweeps.

Inspiration: The anti-ship drill used by the bad guys in 'Tomorrow Never Dies'.
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Post by Zoink »

I guess if I was a fed designer, in desperation, I'd build a ship that splits into other smaller ships... maybe a carrier of some sort. The smaller ships are essentually kamakazi kinetic kill weapons (with anti-matter surprise inside) with the emphasis in survivability ... for a few seconds. Something like the Cardassian uber-torpedo in Voyager.

I don't see how they could build a single ship that could go toe-to-toe with an ISD.
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Post by Zoink »

Zoink wrote:Cardassian uber-torpedo in Voyager.
I forget if it was actually Cardassian or if it was "like" a cardassian torpedo... but you get the point. Voyager ran into pretty much every alpha quadrant thing... I forget.... forgive me :)
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Post by Cpt_Frank »

Another idea: Phase-cloak equipped drone that doesn't have weapons, but rather a massive drill bit made of (enter densest material known to Treknology here - super-diamond maybe?). Waits completely on 'standby' in space, resembling nothing more interesting than a bit of battle debris with some local battery power still active. When an Imperial ship comes within range, it uses tractor beams to 'grapple' onto the surface of the hull. It then cuts into the hull, through the armour, cuts through all intervening decks/personnel before boring into the main hypermatter generator with the goal of causing a core breach.

Other equipment:
Extremely dense armour to protect it from ship's interal security measures

Psychotic AI that likes the idea of self-annihlation in the pursuit of its' creators' ends

Multiple high-capacity shields to protect it from enemy fire in the few moments it is visible (when it becomes active)

High-capacity energy field generator designed to help it burn through the tactical shields and navigational deflectors at its' point of impact using the 'pinprick' principle (easier to make a small hole than collapse the entire shield 'bubble'. The energy equivalent of a shaped-charge warhead against heavy armour, I suppose.

Dimensions:
Length: 5.0 metres
Breadth: 1.8 metres
Weight: About 400 tonnes (that is dense armour plating)
Propulsion: Manouevring thrusters, tractor beams, AG generators once inside the target ship's artificial gravity field.

Strategy: The minefield concept. Be patient. Very patient. Placed individually in various random locations to prevent accidental detection by anti-minefield sensor sweeps.

Inspiration: The anti-ship drill used by the bad guys in 'Tomorrow Never Dies'.
LMAO!
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