Ace Combat 0: The Belkan War

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Darksider
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Ace Combat 0: The Belkan War

Post by Darksider »

Anyone else got this yet? I just picked up my copy today. A review will be forthcoming when I can tear myself away from it.
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
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Post by Admiral Valdemar »

One would think that post speaks well of the game, else there's some sinister hypnosis aspect behind it.
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Post by Vendetta »

Ace Combat games are always shitloads of fun. High drama, fighterporn and explosions, everything a game needs

Unfortunately, I wouldn't expect to see a UK release until well into the summer, because they always take months to come out here.
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Post by NeoGoomba »

Its out already!?! Dammit I'm broke. Guess I'll have to start flying the Megalith mission from AC4 to retrain myself
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Post by Adrian Laguna »

NeoGoomba wrote:Its out already!?! Dammit I'm broke. Guess I'll have to start flying the Megalith mission from AC4 to retrain myself
Same here, I don't even have AC5 yet.
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Post by Vendetta »

Adrian Laguna wrote:Same here, I don't even have AC5 yet.
Play AC5 first.

AC0 is a prequel to it, but like the Star Wars prequels, might reveal a little too much.
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Post by Medic »

Vendetta wrote:Ace Combat games are always shitloads of fun. High drama, fighterporn and explosions, everything a game needs

Unfortunately, I wouldn't expect to see a UK release until well into the summer, because they always take months to come out here.
AND great music, among the best in the video game industry. I'd put it over Final Fantasy.

I ordered mine Tuesday (because the military PX here sucks fucking ass) and it's supposed to be delivered tommorow -- god I can't wait though. Oh, and AC5 is a great game in it's own right -- keep in mind though, AC5 "feels" very different, they changed a lot of the physics around, missiles are much faster, and longer ranged. Also a more developed story and my favorite $64 game soundtrack of all time. :shock: 8)
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Post by NeoGoomba »

I loved AC5 myself, but for some reason, I just can't stop playing Megalith. I can't think of any AC5 mission that I replay over and over like that.
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Post by Darksider »

NeoGoomba wrote:I loved AC5 myself, but for some reason, I just can't stop playing Megalith. I can't think of any AC5 mission that I replay over and over like that.
Spoiler Warning: Only read if you want to be totally spoiled for the ending of Ace Combat Zero: The Belkan War

The second to last mission of Ace Combat 0 is very similar to the megalith mission from AC 04. You have to fly into a dam and destroy the launch control mechanism for a massive neuclear warhead about to be launched by a bunch of renegade soldiers from different nations. Close quarters flying, and the occasional enemy plane sneaking in there makes this mission a bitch to accomplish.
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
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Post by Adrian Laguna »

PFC Brungardt wrote:
Vendetta wrote:Ace Combat games are always shitloads of fun. High drama, fighterporn and explosions, everything a game needs
AND great music, among the best in the video game industry. I'd put it over Final Fantasy.

Oh, and AC5 is a great game in it's own right -- keep in mind though, AC5 "feels" very different, they changed a lot of the physics around, missiles are much faster, and longer ranged. Also a more developed story and my favorite $64 game soundtrack of all time. :shock: 8)
Longer ranged missles? Great news, I say. It always annoyed me in AC4 that it's spitting distance from max missle range to max gun range.
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Post by Uraniun235 »

so is this a war against the vastly overpriced pieces of shit that Belkin foists upon the consumer market?

i would happily sign up for such a conflict
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Post by MKSheppard »

When do we get the F-108 swarm flying at triple sonic speeds and launching nuclear tipped AAMs to break up enemy Belkan fighter squadrons?
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Post by Admiral Valdemar »

MKSheppard wrote:When do we get the F-108 swarm flying at triple sonic speeds and launching nuclear tipped AAMs to break up enemy Belkan fighter squadrons?
If it was on the PC, I'm sure some HAB like person would make such an add-on. Maybe you can e-mail NAMCO and suggest they include craft that never made it into service.
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Post by NeoGoomba »

Darksider wrote: The second to last mission of Ace Combat 0 is very similar to the megalith mission from AC 04. You have to fly into a dam and destroy the launch control mechanism for a massive neuclear warhead about to be launched by a bunch of renegade soldiers from different nations. Close quarters flying, and the occasional enemy plane sneaking in there makes this mission a bitch to accomplish.
Oooooo. But is there kickass Latin music too?
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Post by Medic »

NeoGoomba wrote:
Darksider wrote: .
Oooooo. But is there kickass Latin music too?
Oh yeah, that's no spoiler, the music I heard the trailer was a spiffy, more lively latin sounding interpretation of the Razgriz theme in AC05. Sounds great, I'll order the soundtrack too. :D

Unfortunately though, I'm pissed cause it's now Thrusday and I was supposed to get my game today. :x Fucking Amazon / UPS.

edit: the mention of the latin music wasn't a spoiler, everything else was
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Post by NeoGoomba »

It would make me angry if the final mission track WASN'T an awesome latin song. First "Agnus Dei in AC4", then "The Unsung War" in AC5. AC0 has a lot to live up to. How was the soundtrack in the PSone games? I dont think I ever played them
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Post by MKSheppard »

Admiral Valdemar wrote:Maybe you can e-mail NAMCO and suggest they include craft that never made it into service.
Too bad the B-70 appears in Ace Combat 4. :twisted:
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Post by Admiral Valdemar »

Dammit! Now I'm going to have to buy that, you bastard!
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Post by Darksider »

NeoGoomba wrote:It would make me angry if the final mission track WASN'T an awesome latin song. First "Agnus Dei in AC4", then "The Unsung War" in AC5. AC0 has a lot to live up to. How was the soundtrack in the PSone games? I dont think I ever played them
The PSone games in the series sucked ass. I tried Ace combat 3, and it was terrible. It had stupid techno music, and incredibly poorly designed "futuristic" planes instead of the current roster of modern aircraft.

As for the final track in Ace Combat Zero, it's kind of like the a much peppier version of "The Unsung War" from AC 5.
And this is why you don't watch anything produced by Ronald D. Moore after he had his brain surgically removed and replaced with a bag of elephant semen.-Gramzamber, on why Caprica sucks
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Post by Hotfoot »

Query: Does Ace Combat 0 work with the HOTAS from Ace Combat 5? Also, does the HOTAS from Ace Combat 5 work just fine with a PC?
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Post by Steve »

Darksider wrote:The PSone games in the series sucked ass. I tried Ace combat 3, and it was terrible. It had stupid techno music, and incredibly poorly designed "futuristic" planes instead of the current roster of modern aircraft.
You tried the wrong one. AC1 and AC2 had all modern planes, though AC2 had the ADF-01 and XFA-27 as the "super planes". (You only get the XFA-27, which is the only jet in the game that can fire four missiles at once instead of two). Some of the missions were wicked cool, and AC2 gave the player his first taste of flying down a tunnel to destroy an enemy target.
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Post by Vendetta »

Hotfoot wrote:Query: Does Ace Combat 0 work with the HOTAS from Ace Combat 5? Also, does the HOTAS from Ace Combat 5 work just fine with a PC?
As far as I recall, yes, the flightstick will still work.

In fact, I think it even works with the Energy Airforce games as well.

You can get drivers for it for the PC, but they're basic. If you want it as a serious PC joystick, get the original. It's a slightly redone Saitek X-45 PC joystick anyway.
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