Supreme Commander CAM video

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Stark
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Post by Stark »

Ha. It's a really fast torrent, too. Down and safe... and crazy cool. I want one.
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Post by Duckie »

Damn.

I must admit, before I was skeptical of Supreme Commander.

Now I, a Paradox Interactive elitist, and Stark, the cynical hater of everything, join hands to say that:

Supreme Commander Shall Be AWESOME!

Wonder-skeptic Powers, Activate!
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Post by Stark »

It's nice to see things players have wanted since the 90s (zoom-out to strat, more size variety than 'dude' and 'tank') finally in a neat game. And all the nuts units! Sure, the 'land battleships' are probably crap... but the variety is neat anyway. :)
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Post by Nephtys »

So beautiful. So pretty. PREEEETTY! :)
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Post by Shinova »

*watches video*




Oh god, that is so sexy........

It's like TA on Space Marine gene-modifications, with a Culture-enhanced Hyperion-verse phase suit, wielding a bolter that spits out black holes. And on steroids.
What's her bust size!?

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Post by Stark »

Except it actually appears to be both original and good, unlike any of the things you mentioned. :P

I'm wondering if the big black crosshair replaces the mouse? It appears that the trailers was recorded off a screen, so maybe it's an overlay. *AND* I'd like to see how it handles zooming-to-strat when you're looking sideways.

EDIT - AND I want to know if all the formations and organised movement was carefully orchestrated for the trailer, or if the game actually allows you to line up your dudes and have them path together when attacking. I doubt it, but you've got to dream right?
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Post by Xon »

Stark wrote:Ha. It's a really fast torrent, too. Down and safe... and crazy cool. I want one.
The tracker + initial seeder is running off a 10mbps home pipe in Sweden somewhere.

Apparently a DL link is here for those who dont want to or cant use BT. But I couldnt find the link
Last edited by Xon on 2006-05-11 12:07am, edited 1 time in total.
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Post by Shinova »

I think the big black crosshair is actually the edges of the TV screens. I think they had at least four screens connected to form a larger screen.

I don't think GPG is that stupid to draw a huge, ugly, black crosshair across the screen. All the screenshots never had anything like that.
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Post by Xon »

Stark wrote:Except it actually appears to be both original and good, unlike any of the things you mentioned. :P
Wow, Stark liking something?! :shock:
I'm wondering if the big black crosshair replaces the mouse? It appears that the trailers was recorded off a screen, so maybe it's an overlay. *AND* I'd like to see how it handles zooming-to-strat when you're looking sideways.
The crosshair appears to be some overlay. the GPG has been taking screenshots from the same 'game' as they improve the engine. I recognise basicly all of the major screenshots which have been released so far for SupCom and they are all from the same map + game.

The big black crosshair was pointing basicly the mouse pointer, consider how hard it would be to see a normal mouse pointer on a big screen. You also see those crosshair's move around in what would be the logical way for the mouse to move too
EDIT - AND I want to know if all the formations and organised movement was carefully orchestrated for the trailer, or if the game actually allows you to line up your dudes and have them path together when attacking. I doubt it, but you've got to dream right?
The air transports are running on some commands which make them pick everything up in an area, wait till they are full then fly to another area and offload, then fly back and repeat.

Or so sayth the devs.

Also I should be able to get a BT link to the full video :D
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Post by Stofsk »

Wow.

I know what I want for Christmas, Easter and my next birthday combined. :o
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Post by Stark »

Xon wrote:The crosshair appears to be some overlay. the GPG has been taking screenshots from the same 'game' as they improve the engine. I recognise basicly all of the major screenshots which have been released so far for SupCom and they are all from the same map + game.

The big black crosshair was pointing basicly the mouse pointer, consider how hard it would be to see a normal mouse pointer on a big screen. You also see those crosshair's move around in what would be the logical way for the mouse to move too
Yeah, the pointer is certainly the centre of the crosshair. I was wondering if that was a post-game thing, or if you could play the game like that.
The air transports are running on some commands which make them pick everything up in an area, wait till they are full then fly to another area and offload, then fly back and repeat.

Or so sayth the devs.
I was really referring to the regimented ranks of troops that were waiting, and the way the naval and ground units hung together in a very non-RTS way during combat. The planes didn't seem to be flying in a cloud, but in arrowhead formations... the first RTS with totalwar-style formations? That'd be nice.
Also I should be able to get a BT link to the full video :D
You BETTER! :P
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Post by Uraniun235 »

Stark wrote:EDIT - AND I want to know if all the formations and organised movement was carefully orchestrated for the trailer, or if the game actually allows you to line up your dudes and have them path together when attacking. I doubt it, but you've got to dream right?
You and me both, man.

I want to believe they may have gotten it right, especially considering the complaints regarding TA pathfinding, in which land pathfinding broke down after you passed a certain number of units, and naval pathfinding... well, naval pathfinding was never quite right. Chris Taylor really seems like the kind of guy who would say "alright, we've got to try and get these things right this time around".
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Post by Shinova »

What's her bust size!?

It's over NINE THOUSAAAAAAAAAAND!!!!!!!!!
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Post by Alyeska »

My one primary wish is that the game has a coop mode. A mode where you have multiple people playing on the same team. A commander divies out control of units to certain people. Someone runs resoures, another runs defense, an airforce commander.
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Post by Shinova »

Alyeska wrote:My one primary wish is that the game has a coop mode. A mode where you have multiple people playing on the same team. A commander divies out control of units to certain people. Someone runs resoures, another runs defense, an airforce commander.
Dunno about divving control to certain people, but the single player does have a coop mode.
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Post by Alyeska »

Games like Myth did it well. You have two teams (some times more). One person leads the team and gives specific units to specific people. Well imagine being able to do it in a RTS and have people handle specific jobs.

Singleplayer coop eh? Kick ass.
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Post by Xon »

Stark wrote:Yeah, the pointer is certainly the centre of the crosshair. I was wondering if that was a post-game thing, or if you could play the game like that.
After watching the raw full video, it appears to be the centre of the screen. But everything moves around it so it looks like a cursor :P
You BETTER! :P
Waiting for the guy who re-encoded (132mjpg -> 27.7 xvid) it to UL it
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Post by Xon »

The full video is now avaliable here. On Supcomu.com 1st before anywhere else!
Last edited by Xon on 2006-05-11 01:52am, edited 1 time in total.
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Post by Shinova »

RED LASER OF DOOOOOM!!!!!


And the nuke explosion looks even cooler than when it was first shown in those early screenshots.
What's her bust size!?

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Post by Stark »

Yeah, every screenshot is taken from this one video. Makes me somewhat suspicious, really.
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Post by Uraniun235 »

Isn't the game scheduled for release in 2007?
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Post by Shinova »

Early 2007.
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Post by Stark »

It's definately 'next year or later'. But since everything we've seen so far is from the trailer they made (I assume) for E3... how much of real gameplay are we seeing? How much is scripted, orchestrated or edited together?
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Post by Temjin »

Stark wrote:It's definately 'next year or later'. But since everything we've seen so far is from the trailer they made (I assume) for E3... how much of real gameplay are we seeing? How much is scripted, orchestrated or edited together?
Damnit Stark! After I saw the full video, I was happy. I really wanted the game.

Now that you said that, that happiness is gone, and is replaced by worry. I had that happiness for less than a minute before you killed it!

But on a serious note, I don't think we're seeing that much gameplay either. To take screenies from it, they must have had the trailer done months ago. You'd think they'd have something better by now.
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