Supreme Commander CAM video
Moderator: Thanas
Realistically, most games have a limited run in a gamer's consciousness. One method of maintaining player loyalty is to go down the contemporary Galciv route, and release free content periodically. The original TA did this with the 'unit of the week' feature.
I also don't understand WHY you're all worrying. Yes the screenshots we've received were also depicted in the gameplay footage, so why is this a problem? Doesn't it have a 'save-replay' function? If so, couldn't this have been a game that they saved and then made screenshots out of?
And even if it WASN'T, even if it was carefully scripted for the benefit of E3's audience, again, so what? Trailers differ from the final product on so many levels, but I think it's really cynical or paranoid to start thinking this game is gonna be bad because they scripted a promotional trailer. I mean... I struggle to see the logic in that.
I also don't understand WHY you're all worrying. Yes the screenshots we've received were also depicted in the gameplay footage, so why is this a problem? Doesn't it have a 'save-replay' function? If so, couldn't this have been a game that they saved and then made screenshots out of?
And even if it WASN'T, even if it was carefully scripted for the benefit of E3's audience, again, so what? Trailers differ from the final product on so many levels, but I think it's really cynical or paranoid to start thinking this game is gonna be bad because they scripted a promotional trailer. I mean... I struggle to see the logic in that.
It suggests there is no other content than that they created specifically to impress people at E3. You can't see what's bad about that? It means the game is so early in development that there's no way of knowing if it'll be any good, and the 'wow' factor of the trailers is Sony-style hot air.
It's hardly an assumption: aren't there supposed to be three teams? Where's the other one? A picture of a sub firing a missile is hardly conclusive - particularly when that picture was released very, very early in the day, when they may have just dropped a sub in a tiny map and pressed 'fire'. The only actual, functioning map/battle is the one from the trailer. This doesn't really mean anything - but it's a comedown from the overall fantasticness of the game that we see.
There have been leaked pics containing a lot more unit & building types than we see in the trailer or any of the official screenshots. There are also a bunch of Aeon unit pics, so they have been done.
As for maps, churning out maps is frankly the easy bit (assuming they have an editor on par with DS2's map editor).
Personally, I expect scripting the single player/multi-player co-op campaign would take considerable time. As well as debugging all the various features.
We havent seen the GUI yet, but the info on it that has been released is promising.
As for maps, churning out maps is frankly the easy bit (assuming they have an editor on par with DS2's map editor).
Personally, I expect scripting the single player/multi-player co-op campaign would take considerable time. As well as debugging all the various features.
We havent seen the GUI yet, but the info on it that has been released is promising.
"Okay, I'll have the truth with a side order of clarity." ~ Dr. Daniel Jackson.
"Reality has a well-known liberal bias." ~ Stephen Colbert
"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.
"Reality has a well-known liberal bias." ~ Stephen Colbert
"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.
- Uraniun235
- Emperor's Hand
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Chris Taylor is my master.- When a battle commences, you can quickly coordinate attacks from the strategic level by shift-selecting a group and dragging its icon to your target ( a handy system that Taylor calls 'time on top coordination', as your formations will automatically synchronize their assaults). - PC Gamer, August 2005, page 32
- Hotfoot
- Avatar of Confusion
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To slake our thirst for SupCom, InnocentBystander and I started playing TA Spring with each other. We managed to find a huge map that was modelled on Earth, and had some amazing battles. Our navies blasted each other, nukes flew like red ballons, and, ultimately, the great American Core landed on Europe and began assembly of a Krogoth. The puny Soviet Arm attempted one final counterassault, but fell before our combined fleets, strategic bombers, and nukes!
As the Krogoth rained destruction down on the Soviets, they resorted to nuking their own land! The pathetic fools turned Manchuria into a massive sea in the middle of the continent, and yet still the Krogoth continued, until every last man, woman, and K-bot was destroyed! GLORIOUS!
I think the best moment before then was when I had a construction sub slip advanced radar towers on the European, Russian, and African coasts, giving my glorious rapid fire plasma cannons the freedom to reign destructioon from the other side of the world. And Innocent said "What? WHAT? I CAN'T HEAR YOU OVER THE EXPLOSIONS!"
As the Krogoth rained destruction down on the Soviets, they resorted to nuking their own land! The pathetic fools turned Manchuria into a massive sea in the middle of the continent, and yet still the Krogoth continued, until every last man, woman, and K-bot was destroyed! GLORIOUS!
I think the best moment before then was when I had a construction sub slip advanced radar towers on the European, Russian, and African coasts, giving my glorious rapid fire plasma cannons the freedom to reign destructioon from the other side of the world. And Innocent said "What? WHAT? I CAN'T HEAR YOU OVER THE EXPLOSIONS!"
Do not meddle in the affairs of insomniacs, for they are cranky and can do things to you while you sleep.
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
- InnocentBystander
- The Russian Circus
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- Instant Sunrise
- Jedi Knight
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HEHEHEHEHEHEHEHEH. Ahh... TA. I've never seen an Earth-geography map that was particularly large, though.InnocentBystander wrote:There is a large lake where mongolia used to be. I nuked his giant space robot over and over again! It got a little wet, and kept going. It won't die, IT JUST WON'T DIE!
- Hotfoot
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It's called Altored_Earth, and it's 38x18. Biggest map we've run across so far, unless you've got any suggestions.
Do not meddle in the affairs of insomniacs, for they are cranky and can do things to you while you sleep.
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
The TA map Real Earth is only 40x40. Which breaks the AI
GUI Images!
GUI Images!
El_Castro@SupComU.com wrote: Each day is better than the last at E3. We got to speak with several GPG developers, including Jeremy Snook, Jeremy Ables, Gary Wagner, and Chris Taylor, as well as a couple of THQ reps.
Unfortunately, we never actually got a formal one-on-one interview with Chris; E3 is a loud, hectic, and often confusing event. Nothing is ever sure, and even when it is, you have to elbow your way past and step on the throat of some other guy who has a meeting just as important to him as yours is to you. A scheduling conflict almost had us missing out altogether, but with Nexus' awesome throat-stepping techniques, he managed to get us inside the closed area of the THQ booth a couple of times. We also got to speak to Assisstant Producer Jeremy Ables at greater length by employing the trusty toilet-queue ambush trick that has been working so well for us: Everyone has to go at some time or another!
In the meetings themselves, Gary and Jeremy Ables were able to answer a lot of the questions we had prepared for our anticipated interview. Supreme Commander has no artificial unit limit. Test games with 500 units a side are typical, however, Jeremy had played games with 7000 fighters on screen at once. Destroyed units are often left as wrecks that can be reclaimed at a later time. Supreme Commander has full dual monitor support, and the fully skinable, fully customisable, and fully scriptable GUI already includes a seperate miniature camera window which can be used as a minimap. Naturally, any combination you desire can be implemented.
We've now seen a total of four different versions of the scripted demo now, each time with differing outcomes for each of the battles.
GUI Images!
GUI Images!
E3 Presentation Video wrote: Well, we've finally got a hold of it from the crafty cameramen in California: the 11:20 Chris Taylor-hosted presentation of Supreme Commander! This video features Chris talking about the stuff on screen while one of his colleagues mans the PC.
As with last time, we've got this video in torrent form first; I'll upload the video to Google video once the torrent is healthy, for Youtube is teh suckAlso remember to check out Castro's day three report here.
- Supreme Commander E3 Presentation Torrent - 63.1 MB, 11:20, 320x240 pixels, XviD codec
"Okay, I'll have the truth with a side order of clarity." ~ Dr. Daniel Jackson.
"Reality has a well-known liberal bias." ~ Stephen Colbert
"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.
"Reality has a well-known liberal bias." ~ Stephen Colbert
"One Drive, One Partition, the One True Path" ~ ars technica forums - warrens - on hhd partitioning schemes.
- Hotfoot
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Clearly, the hours I spent praying before the altar of TA has been the reason for the blessing by the gods.
IA! IA! KROGOTH FTAGHN!
IA! IA! KROGOTH FTAGHN!
Do not meddle in the affairs of insomniacs, for they are cranky and can do things to you while you sleep.
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
The Realm of Confusion
"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
SG-14: Because in some cases, "Recon" means "Blow up a fucking planet or die trying."
SilCore Wiki! Come take a look!
- Uraniun235
- Emperor's Hand
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