Reuters: Nintendo is Stealing E3

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XaLEv
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Post by XaLEv »

Praxis wrote:In Metroid Prime and Red Steel, you point at the screen and a crosshair shows where on the screen you are pointing. Move the crosshair past the edge of the screen and it turns in that direction.
So does this mean you get genuine strafing by pushing left or right on the Nunchuk's analog stick, while still being free to look around with the remote?
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Post by Ford Prefect »

Well, I didn't quite expect this. At all.
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Post by wautd »

How much was the Rev going to cost again?
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Post by Bounty »

$200-250

That's 155-193 in real money.
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Post by Stark »

Yeah, I've got a PS2 I haven't used in six months (save Singstar, lol), and given the ludicrous price of the PS3 I think a Wii might be my only next gen purchase. Certainly my only launch purchase.

The cord issue is one I've thought of myself - given that many of the games are going to involve pretty nuts swinging and waving, having them linked by a too-short cable would suck. I'm 6'4", so 'too short' is pretty long as far as I'm concerned. They're only on a cord (as opposed to both wireless to the console) because the grip-part is so small, right?

Actually, Praxis - do you use both bits equally, or one part more? Like, from descriptions of play, it seems like you often wave the remote part around for most stuff, with the grip only used for looking or what have you. Share your precious knowledge! :)
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Post by Bounty »

The Wii remote is: "RVL-003"

The continuation of a tradition...
Like DOL-003 before :lol:

@Wautd : I've also seen estimates of $150-200 (116-155)
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Post by wautd »

Bounty wrote:
That's 155-193 in real money.
Wow, that's pretty sweet. :shock:
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Post by Ace Pace »

Looking at Gamespot using the remote, I gotta say all my fears about it are going away.

:)
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Post by Stark »

It looks like the connecting cord is at least a metre long - long enough to have one end near your chest and the other at full extension. I guess that'll be long enough.
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Post by Darth Wong »

It's good to see the high-school bullies get their teeth kicked in now and then. I hope this new console is a huge success for Nintendo.
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Post by mjn6172 »

You know, this may be the first console I've bought at launch. In the past, I've always waited at least a year or two for the price to go down before I've bought a console, but I'm getting so excited over this one that I may not be able to wait :D Besides, at $150-200 this is really pretty reasonable. It will probably come down to what titles they launch with, if there's more than 2-3 that I really want I'll definitely get one.
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Post by Admiral Valdemar »

I'm certainly not going with Sony until the PS3 takes the first, inevitable price drop. There's simply no way I'm paying that much if they're really asking for that from the start. And I simply can't stand the Xbox, so Ninty get my full support.
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Post by Dillon »

I think this comic sums up the situation well.

:lol: :lol: :lol:
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Post by Spanky The Dolphin »

Already posted.
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Post by Vympel »

Darth Wong wrote:It's good to see the high-school bullies get their teeth kicked in now and then. I hope this new console is a huge success for Nintendo.
Actually, behavior wise, Nintendo was the high-school bully back in the day before Sony fucked them in the ass. They got fined for unfair competition practices, IIRC. Don't know if Sony has behaved in a similar fashion, asides from using their deep pockets to screw everyone over as corporations are wont to do.
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Post by Count Dooku »

Go Nintendo! I know I'll be picking up a Wii, Zelda, and Mario Galaxy at the end of the year :D
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Post by Darth Wong »

Vympel wrote:
Darth Wong wrote:It's good to see the high-school bullies get their teeth kicked in now and then. I hope this new console is a huge success for Nintendo.
Actually, behavior wise, Nintendo was the high-school bully back in the day before Sony fucked them in the ass. They got fined for unfair competition practices, IIRC. Don't know if Sony has behaved in a similar fashion, asides from using their deep pockets to screw everyone over as corporations are wont to do.
Of course they were. I have no illusions about admirable companies, but at any given time you have an underdog and a bully, and right now Nintendo is the underdog.
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Post by Vympel »

There's been a lot of justified balking at the outrageous price of the PS3 being proposed- but is the Wii really a good buy for the increase in capability being provided? Observe:

Link

Link

2002 Mario Sunshine. 2006 Mario Galaxy. If you look hard, there's a slight difference.

Of course, if the games are actually fun and they make enough to sustain the system, maybe it won't matter.
Last edited by Vympel on 2006-05-12 02:41pm, edited 1 time in total.
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Post by Darth Wong »

I don't get the impression that the fun factor of this particular toy is going to be well-reflected in static screenshots.
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Post by Bounty »

is the Wii really a good buy for the increase in capability being provided?
And Red Steel, even in it's early form, looks significantly better then any GC title.

Not that it really matters, since Nintendo isn't planning on being competetive graphics-wise; it relies on the other innovations the console has.
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Post by Vympel »

Master of Ossus wrote: So... now that you've used the system, can you tell us how Vympel was right about the stupid, sucky, unintuitive control scheme?
:roll:

Link

Zelda information:
- NO SWINGING THE CONTROLLER for the sword, you just press a button. There are some cases where you will swing though. Reason = you’ll get tired too fast
Didn't see that one coming! :P

No, I obviously didn't know what I was talking about at all. The entire "move the controller to do stuff" schtick sounds really cool until you think about it for more than two seconds. It is in general not practical to actually swing your arm to swing a sword when playing a game. As I said, you get kind of tired. But hey, if they actually make the thing properly, requiring genuine little effort to play the game for a reasonable period of time, I'll happily concede the issue (and, when I see shitloads of games taking advantage, as opposed to a few, I'll concede that, too). But I had no illusions about how stupid it would be to use an exact emulation of physical movement as a control system. That Red Steel's control system is currently by all reports shit is not particularly encouraging- they can only hope to fix it by fourth quarter, which should be well within their capability.
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Vympel
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Post by Vympel »

Darth Wong wrote:I don't get the impression that the fun factor of this particular toy is going to be well-reflected in static screenshots.
Course not, the fun aspect is seperate- considering it's apparently not significantly better than the Gamecube from the point of view of how "advanced" it is, the start-up price difference seems questionable. It's probably all reflected in the online capabilities and the controller (though the Gamecube did have latent online capabilties that were never developed due to lack of interest).

EDIT: added comparison screenshot, me stupid.
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Post by phongn »

Vympel wrote:Actually, behavior wise, Nintendo was the high-school bully back in the day before Sony fucked them in the ass. They got fined for unfair competition practices, IIRC. Don't know if Sony has behaved in a similar fashion, asides from using their deep pockets to screw everyone over as corporations are wont to do.
Nintendo backstabbed Sony back in the day - the abotive CD-ROM attachment for the SNES was a joint venture between the two companies. Nintendo pulled out at the last minute - leaving Sony with the beginnings of the PlayStation 1.
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Post by Dooey Jo »

Vympel wrote:That Red Steel's control system is currently by all reports shit is not particularly encouraging- they can only hope to fix it by fourth quarter, which should be well within their capability.
From what I've heard, Red Steel was the only game which had shitty controls, so it would seem that it is the fault of Ubisoft rather than something inherent in the Wiiwiimote.

And a game that makes you tired very quickly is a bad idea. I don't think we'll be seeing many of those because (and I really can't stress this enough) game designers generally aren't idiots. I actually expected that the Wiiwiimote would not be used much for normal sword-combat in Zelda: TP, for that very reason; it is far too long and action-oriented a game to make you tired from just ten minutes or so of battle (even though that would actually be quite realistic :twisted: ).
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Post by Utsanomiko »

Darth Wong wrote:I don't get the impression that the fun factor of this particular toy is going to be well-reflected in static screenshots.
Not to mention there's more to graphical and performace increase than simply polygon count and lighting. It's not like Mario needs more detail on his body than he currently has.
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