Best Controller? (Poll)

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Which controller do you prefer?

Dualshock (PSX/PS2) - "This station is now the ultimate power in the universe!"
22
28%
X-BOX/X-BOX 360 - "Look at the size of that thing!"
20
26%
GameCube - "Where are you taking this ... thing?"
16
21%
N64 - "She'll make .5 past lightspeed."
11
14%
Dreamcast - "Now young Jedi, you will die."
0
No votes
Genesis - "You really came here in that thing?"
0
No votes
NES/SNES - "When I left you, I was but the learner. Now I am the master."
6
8%
Other - "I can't get a reading on that shield up or down!"
3
4%
OMG! You missed my fav. controller! WTF?!
0
No votes
 
Total votes: 78

namdoolb
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Post by namdoolb »

I've always found Dualshock to be perfectly good, with the exception of the D-pad.

What my Ps2 gets used for is mostly driving games, and fighting games.

Driving games are fine, the analog sticks are well positioned and of good quality, and the button layout is as close to optimal as I need.

Fighting games don't do quite as well though. I'd love to be using something akin to the Genesis(Megadrive) six button pad for those. The fighting games utilise a fair few movements on the pad, usualy quarter circle and the like... And the genesis pads were much better for that.

So, Dualshock for the win. I just wish the d-pad was better on them.
I would cast a vote for the Genesis pads, but without an analog stick or at least some shoulder buttons... I just can't.
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Post by Davis 51 »

Gamecube's Wavebird. I have long fingers, but I hate moving them alot, and the GC's unique button shapes allowed me to tell where I was pressing without looking down. Also, I'm the only person in the world who likes the C-stick. :P

The Dual-shock always felt like it would break in my hands, and the analog sticks felt too loose. The Xbox/Xbox 360 controllers were sturdy, but the shoulder buttons always felt out of place. Only used the Dreamcast Controller a few times, but it felt almost as good as the Wavebird.
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Post by Darth Yoshi »

She'll make .5 past lightspeed.

Granted, the analog for the N64 was fond of seppuku, but I loved the sensitivity and resistance the controller had.
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Post by weemadando »

X-Box. Analogue stick placement is everything and I LOVE the feel of the 360 controller.
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Post by Nephtys »

The 360 controller is the most comfortable gamepad I've ever held. The Dualshock prongs are at a slightly odd angle, that don't quite feel right until you've played for at least 30 minutes.
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Post by Stark »

I'm stunned the 360 has four shoulders now - not only because it means the designers aren't idiots who couldn't see the flaw in their other design, but because with decent ergonomics it'd make it the best controller around. Haven't used onemyself, however.
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Post by Uraniun235 »

Comedy "my Microsoft Force Feedback joystick" answer.

Personally, I always found the Xbox controller to be the most comfortable, which automatically makes it the winner for me.
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Post by Nephtys »

Stark wrote:I'm stunned the 360 has four shoulders now - not only because it means the designers aren't idiots who couldn't see the flaw in their other design, but because with decent ergonomics it'd make it the best controller around. Haven't used onemyself, however.
I've held it for a while. I think they did a great job with it personally. It's the same basic type as the Dualshock gamepad that's become standard it would seem, but done right. It's a smooth shape that's big enough to hold, small enough not to be a pain to hold, straight instead of oddly angled down, and made from a cool but textured plastic instead of a smooth shell.

I'm looking to get one for use on my PC, for flight sims and Mechwarrior.
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Post by Pick »

I like the Dualshock 2. It fits my hands well, and is nice and light. The button layout seems very easy to pick up, where I always have problems with the X-Box controller.
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Post by Arthur_Tuxedo »

Nephtys wrote:
Stark wrote:I'm stunned the 360 has four shoulders now - not only because it means the designers aren't idiots who couldn't see the flaw in their other design, but because with decent ergonomics it'd make it the best controller around. Haven't used onemyself, however.
I've held it for a while. I think they did a great job with it personally. It's the same basic type as the Dualshock gamepad that's become standard it would seem, but done right. It's a smooth shape that's big enough to hold, small enough not to be a pain to hold, straight instead of oddly angled down, and made from a cool but textured plastic instead of a smooth shell.

I'm looking to get one for use on my PC, for flight sims and Mechwarrior.
I'm using a 360 controller made by Pelican for my PC. Only cost $25, and it's an excellent controller. It feels a little more cheaply made (of course), but other than a slightly-too-sensitive analog stick, it's just as good as the MS one.
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Post by Stark »

Today I messed around with a 360 controller, and I'm impressed. It's really a PS2 controller with better materials and ergonomics. I think I might buy one for my PC, since you can get PC compatible versions. Shame about the no wireless, though.
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Post by weemadando »

Dude - be careful with the 360 controller for the PC its drivers FUCKING SUCK and the button mapping is crap. There are some fixes, but you REALLY REALLY want to get the XBCD 360 drivers and all of the rest.

It works beautifully in some games like TH:AW with the full button mapping available in a front-end, but for Madden, its fucking shit. Guess what the pause button is... That's right, not start, or anything SENSIBLE, but the fucking RIGHT THUMBSTICK. Oh, and its not remappable in game... Not to mention that the standard drivers also don't allow the triggers to be used as buttons, instead only registering them as FUCKING RUDDER PEDALS. Please god, let MS release some better drivers.
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Post by Stark »

Eh? All the games/emulators I'll be using it with support full remap, so I don't mind what the hardware calls the various buttons. Or is the interface super-crap? Right now, I'm using a PS2 controller through a converter, and all it does is use the directinput stuff. Works fine.
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Post by weemadando »

Interface? There is no interface. The button assignments in the driver FUCKING SUCK.
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Post by Stark »

Yeah... so? I don't play any games that don't allow control configuration. So long as I've got my button 1-16 and my four axes, I'm fine.

Do the shoulders work as throttles?
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Post by weemadando »

No... There IS NO BUTTON REASSIGNMENT. And even if you do try and configure the controls, half the buttons are locked by the driver.
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Post by GuppyShark »

No substitute for the bearcraw.
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Post by Stark »

weemadando wrote:No... There IS NO BUTTON REASSIGNMENT. And even if you do try and configure the controls, half the buttons are locked by the driver.
I don't understand. How will the controller hardware or driver implementation prevent me remapping the button assignments in a game? I press A, it sends 'button 5', I set 'button 5' to whatever function. How will this not work? Like I said, my PS2 controller doesn't have an interface EITHER, I just reassign the buttons in games and emulators. PCs aren't like consoles: everything I play is totally reassignable across all directinput sources.
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Post by weemadando »

Because several buttons are locked and some of the buttons don't register as such.
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Post by Stark »

Oh. Erm, I hope EB has the return policy on hardware? If the buttons show up as the same things or nothing, that's going to make it largely useless. I wonder if I can get a 360 USB wireless thingy instead.

EDIT - PS some poking found a driver hack for full functionality, and apparently you CAN get a USB 2.0 wireless reciever for all the 360 hardware on PC. THAT would be the SEX.
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Post by weemadando »

Is that driver hack the XBCD360 one - if so, then you'll get a large amount of functionality, but some games (EA mainly) will still have the button assignment issues.
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Post by Stark »

Heh. It was some non-offical hackjob on a plain html site... and now I can't find it. It just turned up in my googling for '360 controller windows' or something, but now I just get hits to the microsoft 'xbox 360 controller for windows' one, which isn't the one I found before. :(

I'll just wait till Q4 when the dongle comes out and get a wireless one, I guess. :)
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Post by Arthur_Tuxedo »

Why even use special drivers? I'm using a 360 controller for my PC, and I never installed any drivers. It just detected as a joystick and works like a charm.
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Post by Vanas »

I'm a fan of the GameCube controller myself, mainly because the XBox had those inexplicable White and Black things.
It's just nicely laid out, I've never had a problem with the Z button, and there is no finer controller to hammer A with.

At number 2 is the N64. Bizzare, but very good for whatever you can throw at it. And if that's not enough, it makes superior throwing weapon to anything since the NES controller, with it's additional prong capable of causing an extra 1d6 damage over the other throwing controller of choice, the XBox basic controller. (3d6 bludgeoning damage)

Controllers i haven't played with:
360

Controllers I don't really care for:
PS2
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Post by Stark »

Arthur_Tuxedo wrote:Why even use special drivers? I'm using a 360 controller for my PC, and I never installed any drivers. It just detected as a joystick and works like a charm.
Cause he said it wouldn't work! :)
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