Actually, IIRC the PS2 had a PS1 processor in it.Sharp-kun wrote:What consoles had it? Other than PS1 > PS2, Cube > Wii and the GB series I can't think of any that managed it without special hardware (Master System to Genesis)UCBooties wrote:I understand that with each passing generation the systems involved get exponentially more complex, but what the fuck is going on with backwards combpatability? Before systems just had it. Now suddenly it's this huge problem and companies can't deliver on what they promised.
Cube and Wii have the same architecture.
The GBA had a GBC processor in it (GBC was a faster GB). DS lacks this processor, which is why it doesn't play GBC games.
So the only systems to do it without special hardware are the Game Boy Color, and the Wii.
The GBA, DS, and PS2 all had special hardware.
The XBox 360 would need both the CPU AND GPU of the XBox (NVidia specific calls and different binaries), so instead they chose to just patch games.
I have no idea how PS3's BC works.