Vista Requirements released

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Master of Ossus
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Vista Requirements released

Post by Master of Ossus »

Surprised this wasn't posted, already.

Vista's not really a system hog. A $500 desktop should easily fulfill the minimum requirements, and for not much more you can get the recommended requirements (which for most intents and purposes add 512MB RAM and some graphics memory for desktop systems over the baseline specs). I would say that the doom-and-gloom people were wrong, although many laptops which are only a few years old would have trouble meeting some of these.
Minimum Requirements (Vista-Capable PCs):

* 800 MHz Intel-compatible processor
* 512MB of RAM
* DirectX 9.0-Capable Graphics Processor
* 20GB HD

Recommended Requirements (Premium-Ready PCs):

* 1 GHz Intel-compatible processor
* 1GB RAM
* DirectX 9.0-Capable Graphics Processor, with 128MB graphics memory. (64MB of graphics memory to support a single monitor less than 1,310,720 pixels [no more than 1440x900]; 128MB of graphics memory to support a single monitor at resolutions from 1,310,720 to 2,304,000 pixels [no more than 1920x1200]; 256MB of graphics memory to support a single monitor at resolutions higher than 2,304,000 pixels [more than 1920x1200]).
* 40GB HD with at least 15GB "free space"
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Post by InnocentBystander »

It requires directX9 support... how evil.
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Post by 2000AD »

When it says 20GB hard drive, does that mean Vista will take up 20GB of space?
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Post by InnocentBystander »

I hope not...
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Post by Sharp-kun »

2000AD wrote:When it says 20GB hard drive, does that mean Vista will take up 20GB of space?
I'd imagine it includes space for virtual memory, and allows for extra space "just in case".
Last edited by Sharp-kun on 2006-05-18 07:56pm, edited 1 time in total.
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Post by Master of Ossus »

2000AD wrote:When it says 20GB hard drive, does that mean Vista will take up 20GB of space?
Given that the higher requirements ask for 15GB free, I'm saying "no."
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Post by Uraniun235 »

InnocentBystander wrote:I hope not...
Why not? 20 GB is trivial these days.
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Post by mizuno »

That isn't bad at all, the only surprise is the 15 gigs of harddrive space but they're cheap nowadays
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Post by Arrow »

mizuno wrote:That isn't bad at all, the only surprise is the 15 gigs of harddrive space but they're cheap nowadays
The 15GB doesn't surprise me - my Windows install is almost 5GB, and I have a 10GB page file spread across two disks.
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Post by mizuno »

Arrow wrote:
mizuno wrote:That isn't bad at all, the only surprise is the 15 gigs of harddrive space but they're cheap nowadays
The 15GB doesn't surprise me - my Windows install is almost 5GB, and I have a 10GB page file spread across two disks.
XP Pro's min requirement is 1.5 gigs though, I wonder how much vista will end up using with all the updates and addons.. hopefully MS already factored that into the 15 gig requirement this time around
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Re: Vista Requirements released

Post by lPeregrine »

Master of Ossus wrote:Vista's not really a system hog.
Depends on how "absolute minimum" those system requirements are. If the operating system itself is going to take up 800mhz and 512mb ram, that's really going to hurt performance. Sure, the average user might not need much for reading their email, but that's going to hurt gamers on mid-range systems. On the other hand, if that means "minimum to run Vista and moderately demanding software", it's much less to worry about.

What I'm really worried/annoyed about is the video card requirement. It's an operating system, not a high-end video game. It shouldn't have so much pointless visual effects that you need a good video card to even run it. That's strongly implying that Vista is going to have a lot of irritating "features" for me to strip out to get back to my old un-demanding and simple classic-style appearance. Not only to free up system resources, but because (like many people), I don't like those "features". The first thing I do when installing XP is reset it to the old style for good reason! I definitely don't want to be paying more money and system resources for more ugly "features", that I apparently can't even turn off!
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Re: Vista Requirements released

Post by Uraniun235 »

lPeregrine wrote:
Master of Ossus wrote:Vista's not really a system hog.
Depends on how "absolute minimum" those system requirements are. If the operating system itself is going to take up 800mhz and 512mb ram, that's really going to hurt performance. Sure, the average user might not need much for reading their email, but that's going to hurt gamers on mid-range systems. On the other hand, if that means "minimum to run Vista and moderately demanding software", it's much less to worry about.
I'm pretty sure the OS gets out of the way when you're running demanding applications, especially games; Vista's not going to be rendering it's "HOLY OMG SHINY" desktop while you're playing Quake V: Revenge of Romero, and anything not being used while you're playing will be paged to the disk to free up RAM for whatever's demanding it.
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Post by Xon »

2000AD wrote:When it says 20GB hard drive, does that mean Vista will take up 20GB of space?
This is probably them including enough space for you to actually use the system. Like install other stuff as well.
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Re: Vista Requirements released

Post by lPeregrine »

Uraniun235 wrote:
lPeregrine wrote:
Master of Ossus wrote:Vista's not really a system hog.
Depends on how "absolute minimum" those system requirements are. If the operating system itself is going to take up 800mhz and 512mb ram, that's really going to hurt performance. Sure, the average user might not need much for reading their email, but that's going to hurt gamers on mid-range systems. On the other hand, if that means "minimum to run Vista and moderately demanding software", it's much less to worry about.
I'm pretty sure the OS gets out of the way when you're running demanding applications, especially games; Vista's not going to be rendering it's "HOLY OMG SHINY" desktop while you're playing Quake V: Revenge of Romero, and anything not being used while you're playing will be paged to the disk to free up RAM for whatever's demanding it.
Ideally, at least. I just don't have much faith in Microsoft's ability to produce an efficient, bug-free operating system like that.
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Post by Uraniun235 »

No consumer operating system is bug-free. Do you have a specific gripe about current Windows memory management routines and processor scheduling, or do you think you're being witty with your "LOL MS SUX AM I RITE" routine?
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Post by lPeregrine »

Uraniun235 wrote:No consumer operating system is bug-free. Do you have a specific gripe about current Windows memory management routines and processor scheduling, or do you think you're being witty with your "LOL MS SUX AM I RITE" routine?
I never said windows is the only operating system with bugs. Just that Vista is a new operating system with what looks like way too much focus on "OMG PRETTY FEATURE!!!" that just eats system resources. I would not be at all surprised to find out that the operating system has issues shutting down all those unnecessary "features" when I want to get rid of them.

For example, I play EVE-Online. It often has slow periods, where I'd want to alt-tab out of the game, or run it windowed so I can do other things at the same time. That means the desktop will need to be active at the same time as the game. If those unwanted "features" insist on always being active (no scaling back to simple old-style interface), they're going to drain system resources. Stuff like transparent windows is nothing but a waste of my time in that case, and there's a huge difference between disabling it by killing that part of the code entirely, and just setting the opacity value to 0%.

So even if the memory management and processor scheduling are amazing with full-screen applications, that by itself isn't enough.
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Post by Netko »

Well then, kill the new ohhh shiny interface. Duh. Me, personaly, I've stopped giving shit about performance, as long as it is adequate, quite a while ago. EVE being what it is, do you really think that reducing your framerate from over a hundred to something more realistic is going to hurt your enjoyment of the game?

Anyway, I'd say you could actualy install it in something even worse then the minimum as long is it has enough RAM (that is preferably a gig) and a DX9 card for the interface if you want the shiny one. That has, at least, been my expirience with previous Windows releases. Windows was always more RAM hungry then processor performance hungry.

Oh and your complaint about focus on shiny features - the usual complaints are just the opposite, besides the new UI Vista mostly brings to the table new backend stuff which is very cool for developers, but for users it doesn't mean much.
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Post by Dooey Jo »

I don't have 512 MB of RAM. Then again, I don't plan on installing it on any of my current computers so that doesn't matter :P
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Post by Einhander Sn0m4n »

A _GIG_ of RAM!? FFS, I just got this damn boat too.

Good rule of thumb: Take the 'recommended specs' and relabel it 'minimum specs'. Double it and call that the recommended specs. Ignore the posted minumum...
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Post by Sharp-kun »

Einhander Sn0m4n wrote: Good rule of thumb: Take the 'recommended specs' and relabel it 'minimum specs'. Double it and call that the recommended specs. Ignore the posted minumum...
I'd agree for games, but for OS' I've found the opposite. I got away quite well with a P200 and 256Mb RAM for XP Pro. That was with playing games like X-Wing Alliance on it on maximum graphics.

A Gig of RAM is common these days anyway.
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Re: Vista Requirements released

Post by lPeregrine »

Destructionator XIII wrote:
lPeregrine wrote:What I'm really worried/annoyed about is the video card requirement. It's an operating system, not a high-end video game. It shouldn't have so much pointless visual effects that you need a good video card to even run it.
According to Microsoft, Vista will work with a simple SVGA video card too, just without the fancy Aero interface; it will use a similar interface to the previous Windows.
I definitely don't want to be paying more money and system resources for more ugly "features", that I apparently can't even turn off!
You can without doubt turn them off, and if your system isn't up to the task, they will be turned off automatically.
Well, I couldn't find it in your link, but I'll trust you on it. Good to know they're actually allowing the interface to be scaled down, instead of just refusing to run on low-end hardware.

And hopefully by "similar interface to previous windows", that means XP-classic with all vista's behind-the-scenes enhancements.
mmar wrote:Well then, kill the new ohhh shiny interface. Duh. Me, personaly, I've stopped giving shit about performance, as long as it is adequate, quite a while ago. EVE being what it is, do you really think that reducing your framerate from over a hundred to something more realistic is going to hurt your enjoyment of the game?
Well, they're also talking about upgrading the graphics engine for vista, so 100+ fps might not be so easy anymore. And that's just one example... I also do 3d modeling/animation, which has to be run at the same time as the interface (no full-screen mode). And that is definitely an area where hardware performance is a lot more than just bragging about fps numbers. A cpu/ram-demanding interface (especially one like vista, which sounds like it'll be tying up your video card) could easily mean the difference between being able to load a 5 million poly model, and not being able to load/work with it.
Oh and your complaint about focus on shiny features - the usual complaints are just the opposite, besides the new UI Vista mostly brings to the table new backend stuff which is very cool for developers, but for users it doesn't mean much.
Just proves the intelligence of the general population... backend stuff is what should be upgraded. Who cares if the operating system has a better default media player, I'm going to use my own anyway. Give me upgrades to security and performance, not pointless features.
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Post by mizuno »

hmm.. I pay $300+ every year or two for a video card that is idle the vast majority of the time except for maybe 6 hours a week when I game, why not put it to work making things prettier if my system can handle it and run all my usual programs without breaking a sweat?
And RTFA is usually helpful:
As we reported earlier, there are two levels of recommendations for Windows Vista, those dubbed "Vista-Capable" and those dubbed "Premium-Ready."
<snip>
Machines that are only "Vista Capable" can indeed run Vista, but as we reported earlier, those machines will not be able to run the new Aero user interface.
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Post by Ace Pace »

This article makes some nice points
Let me start this article by saying that I think Windows Vista is the most important version of Microsoft Windows since 1995. If Windows 95 had been a disaster for Microsoft, we might all be running some flavor of IBM's OS/2 today. Most people take for granted that if you run a PC, you run Microsoft Windows. But as Windows XP nears its 5th birthday, such assumptions start to be called into question.

Apple's "BootCamp" enables users of Intel-based Macs to boot between Windows XP (or Vista) and MacOS X. Look carefully at Apple's ads and you will find that they are promoting the hardware quality even more so than the OS. Who they are targeting is clear -- performance minded PC users who might buy that PowerBook to put Windows XP on. Some percentage of those Windows users are likely to end up as Mac users.

The next version of MacOS X "Leopard" is scheduled to essentially come out at the same time as Windows Vista (roughly beginning of next year for general availability). Two brand new operating systems (as far as the public is concerned) running on the same kind of hardware. It will be impossible to ignore the comparisons.

However, where Leopard will be the 5th revision of a very modern OS architecture, Windows Vista will be a brand new OS designed to look like previous versions of Windows. Windows Vista is a major change from Windows XP. It is not as much of a departure as MacOS X was from OS9, but it is a much bigger change than Windows XP was from say Windows 2000.

This means the level of polish in Windows Vista is going to be crucial. The slogan for Windows Vista is "Clear, Confident, Connected". And I must say, Windows Vista has the pieces to make that slogan true. The question is whether Microsoft can deliver those pieces with the polish, integrity, and reliability that users expect.

When users start to get their hands on Windows Vista Beta 2, they need to remind themselves of these 3 facts:

Most users of "Whistler" (the beta of Windows XP) beta 2 (May 2001) were able to use it full-time as their main OS.
Windows Vista's RTM is probably around the end of October with a general availability in January 2007 for mortals.
A 32-bit PC can address up to 4 gigabytes of memory per process (really 2 gigabytes in practice).
Yes, Microsoft does "get it"
Sometime in 2003 someone with power at Microsoft got fed up with Microsoft getting tagged as making "mediocre" operating systems. They got sick of Mac zealots and Linux advocates chanting about the ancient architecture and outdated design of Windows. And they decided that the next version of Windows would truly be state of the art.

Microsoft lists a bunch of features to highlight for Windows Vista. As far as I'm concerned, there are 4 features of Windows Vista that have the potential to change the world.

The Desktop Window Manager (DWM). Outside techies, you won't hear about this. But your entire Windows Vista experience runs in 3D now. Oh, it looks 2D. Your apps and the desktop itself looks similar to Windows XP right? But it's all a 3D surface. It would be like loading up a PC game where the GUI is made to look like Windows XP but you know you're inside a game.

The reason that's a big deal is because it means all those great features on your video cards can finally be used seamlessly as part of your desktop applications. In Windows XP, users are usually quite conscious when they're switching to a full screen DirectX application. Now, the desktop IS a full screen DirectX application. You're always in DirectX now essentially (via Milcore). I can't even begin to tell you all the goodies Stardock has been cooking up that make use of that. For users, it means a radically improved user experience.

Windows Communication Foundation (WCF). Microsoft will be touting the security of Windows Vista a lot. But a lot of the security going forward will be the result of Microsoft's totally new networking foundation. The network code in Windows XP is, essentially a heavily patched version of what's been in Windows since around the Windows for Workgroup days.

Remember the early 90s? Nice times? Kumbaya? Before we all realized that there were jerks on the Internet with nothing better to do than to write malicious viruses, malware, DDOS clients, adware, etc? Microsoft has worked hard on Windows XP to keep patching things. But Windows Vista represents a new direction, a networking infrastructure built from scratch with today's security issues in mind.

Windows Presentation Foundation (WPF). This was called Avalon. This goes a bit with item #1. But the reason why WPF is important is that it allows software developers to write new programs that make use of the fact that the Windows environment is now essentially a full-screen 3D DirectX application. Microsoft has a bunch of tools and a whole development infrastructure that had to be built in parallel in order to pull this off. XAML and other terms will become increasingly mainstream over the next few years as we see developers creating radically better looking, more friendly software.


Live Anywhere. Jason Cross has a great article about Live Anywhere. Essentially, one can picture a world in which Microsoft's "points" become the digital currency of choice. In 5 years, if Microsoft pulls it off (and I think they have a good chance of doing it) people will be able to buy games, software, music, movies, etc. with Microsoft points via Live Anywhere.

Before anyone gets "big brotherish" about this, there are some real benefits to this -- as Live on the Xbox has proven, it opens the door to independent content providers to be able to make money on the Internet. It dramatically lowers the barrier to entry. Right now on the PC there are 3 PC game digital retailers of note (4 if you count Gametap). Direct2Drive, Steam, and TotalGaming.net. Live Anywhere could end up replacing or complementing these services. But games would be just the beginning. Combined with things like Urge and the upcoming demand for HD video content and you have consumer demand for what Live Anywhere could do.
All of this has been put together into an OS that has a much cleaner, better organized, more polished interface and environment.

Those 4 features have far-reaching consequences if Microsoft pulls them off well. Each one really deserves a long article on their own to explain their potential. Any single one of these features would have been justification for a "new" version of Windows.

And yet, Microsoft is not just putting these 4 major things together into Vista (either bundled or as part of its overall move forward), it's including dozens of minor (and not so minor) features in there as well as well as having to put together a support structure for developers and users and hardware vendors to make use of this stuff. And on top of that they're trying to release this with 6 different SCUs that amount to "Windows Vista crap" and "Windows Vista Ultimate" and 4 versions in between.

A Vista of the precipice
So Microsoft gets it. But great ideas and great designs really hinge on execution. And that brings us to where we are right now in May 2006.

Right now, Windows Vista has a few serious problems. Perhaps my concerns are overstated and this article will be merely a foot note of "doom and gloomers" who were wrong. I hope so. I want Windows Vista to succeed. So let me put forth my concerns and you be the judge of whether I'm making a mountain out of a molehill.

Disclaimer: This is based on my experiences with beta 5381. I was recently invited by Microsoft to a briefing of what's new in Windows Vista which is one of the reasons why I'm so excited about the concept of Windows Vista. I also made sure to specifically ask on the first day if we could now publicly talk about this beta build and show screenshots since previously we were not supposed to put up screenshots.

Problem #1: Memory is cheap but we're at the end of the 32-bit line..
For the last several years, I and other people's response when a new OS or application used a lot of memory was to respond "memory is cheap, just add some more..." Well, the good news is that thanks to Physical Address Extensions on most modern CPUs, your PC can theoretically handle up to 64 gigabytes of memory.

The bad news is that most motherboards stop at 4 gigabytes and each process can only use up to 2 gigabytes of memory (3 with tweaking) unless they use AWE (Address Windowing Extensions) which is not something most developers want to get into.

So why should you care? Because Windows Vista uses a lot more memory than previous versions of Windows right now. 720 Megabytes are used on a fresh boot (on my test box) vs. around 250 Megabytes on Windows XP. And that's before third parties get their hands on it and put on their stuff.

To be fair, I could probably get this down to 500 megabytes with some power user trimming (just as power users can get XP down to under 100 megabytes). But you're talking about a lot of memory. For most people, tossing on 8 gigabytes of memory onto their machine isn't an option. Going to 64-bit is the next step but that may prove harder than most people think because many applications require 64-bit specific versions.

The point of this is that this all seems to point that these cool new features have a significant memory overhead in order to make use of. And that 4 gigabyte limit could really become an issue sooner rather than later.

Problem #2: Handles? What are they? The new Resource limit.
Most people don't know what handles are. Most people don't need to care about them. But unless Windows Vista is able to do something about them, the term "user handles" will start to become something people know about, read about, buy utilities to deal with.

Right now, hit Ctrl-Shift-Esc on your computer. This brings up the task manager on Windows XP. Go to the Performance tab. How many handles are you using right now? I've got a ton of programs going right now and I'm using 18,000 handles. When my machine boots, it's using around 2,400 handles.

What does that number mean? Depending on your configuration, somewhere around 25,000 handles your Windows machine will start to slow down dramatically and eventually programs will fail to launch, weird errors will start to show up and eventually things will start to crash or not function.

My Windows Vista box starts out at around 12,000 handles on boot up and quickly climbs to 15,000 without really doing anything. Loading up Internet Explorer 7 takes it up rather quickly to 800 megs of memory and a lot more handles being used.

My concern is that non-power users are going to start bumping up against the handle limit. The 64-bit version of Vista doesn't seem to have a problem with lots of handles so there is an escape path for the long term.

What I am hoping is that if someone with clout at Microsoft will have this issue brought to their attention and have it dealt with. The handle issue is already a problem for many power users on Windows XP. It's probably the most common cause of system instability. With Windows Vista having built in search (which consumes a lot of handles just as Google Desktop does), handles could become a serious problem.

Problem #3: Compatibility
The radical architectural improvements to Windows may come with a price -- compatibility. First, let me say loudly that it is not fair to judge the final product based on the beta. But I do know what the compatibility was on Whistler at this stage versus Vista. And if your response to that is "Yea but Vista is a much bigger change" then realize this -- it doesn't matter to users how big the change is under the covers if their programs don't run. Windows Vista is supposed to be going to manufacturing in a few months.

Users submitting bugs (and feel free to ask anyone in the beta to verify this) can tell you tales of reporting a bug or compatibility problem to have it closed with a "working as designed". I know our guys are getting frustrated turning in a well documented, repeatable bugs only to have it seemingly blown off and having it continue to show up month after month (Hey, Logon team, we're all waiting for a replacement API to the Winlogon notify stuff, it's been half a year!).

If you stick with the built in apps in Windows Vista along with very mainstream apps, things are fine. But as soon as you start venturing out, things get murky. And I don't refer to desktop enhancement programs (WindowBlinds is running fine on Windows Vista). It's usually "little things". My Verizon connection program or some shareware program or whatever.

As an evil capitalistic developer, poor compatibility is good news "New version! Now works on Windows Vista! Pay up! Whohaaha (singing) I'm getting a boat..a brand..new..boat (/singing)" But as a user, I am concerned that early adopters may find that many tools and programs they rely on have problems.


This may simply be something that Microsoft can't solve or shouldn't solve. But if that is the case, then Microsoft needs to spread the message that Windows Vista is a truly new version of Windows and some legacy software may need to be updated. I think users will understand that as long as it's communicated effectively before hand.

But for users who can't get their scanner to work or some custom gizmo, or applet that came bundled with their printer or whatever, it's going to be annoying if they had no idea that going to Vista was going to mean that a noticeable chunk of their programs don't run correctly.

Let me show you a screenshot that shows the excellent potential of Vista as well as the current problems:




Problem #4: Unowned Slop

What the heck is all this crap in my task list on boot up? SVChost wasn't funny in Windows XP when there were 5 of them and it's a lot less funny when there are a dozen of them -- ON A FRESH BOOT UP! Look at this stuff. These are all the processes running on a fresh boot up of Windows Vista beta (5381).

Microsoft talks about security but it's just not acceptable that Windows Vista should have a generic process name like svchost anymore. Each thing that wants a piece of my memory should have to have a name so that we know what it is. A third party could certainly write an application that digs into each svchost and then refeeds it into task list but this really should be part of the OS. I think it would also put more pressure on the various empires within Microsoft to justify their existence as part of the initial boot.

Most of all, it just looks sloppy. Clean? Clear? Confident? Some early adopters are going to open this up, see this mess and think "Bloated, sloppy, kludged". Feel free to comment on what your thoughts are on that. Am I just being anal? Maybe. But I suspect there's a lot of people out there who are going to take having 41 processes on bootup of which a dozen of them are called svchost.exe (as well as various duplicate process names) and not think kindly.

Problem #5: It's Annoying!
There are so many new "security" oriented dialogs that the entire experience, when coupled with the above mentioned issues take out the "fun" of using the OS. Want to empty your recycle bin? You need to go through multiple dialogs to do that including a security prompt! Even as a so-called administrator, you can't get into all the folders on your system. And some of the folders you can get into, you can't write to files in them! Admins have certainly lost a lot of power it seems. See the screenshot of trying to get into "My Pictures" as an admin.


It's really hard to describe in words how annoying it is to constantly be prompted to enter a password or to boost your privileges to do seemingly trivial things. It interrupts ones workflow, train of thought and well, it just goofs up my groove, man. Microsoft is working on these issues and they are aware of them, but the recycling bin debacle makes me wonder how such obvious issues could make it so far into the beta process.

So what should be done?
Windows Vista is more important than Windows XP or Windows 2000. It is an ambitious project that demonstrates Microsoft's ability to innovate. A lot of people unfairly criticize Microsoft for not being innovative. Sometimes the criticism is fair but Windows Vista truly is innovative. Even if some of the ideas in Windows Vista got executed elsewhere first, Microsoft had come up with many concepts and ideas first (gadgets may seem similar to Apple's widgets which were similar to Konfabulator's widgets but were all predated by DesktopX by years which was predated by Active Desktop and other concepts as well for instance and the Sidebar gadgets were in the earliest Longhorn builds long before Konfabulator showed up -- though after DesktopX).

But what we need to know is that Microsoft will not rush Windows Vista out for some arbitrary marketing date. That, if necessary, Microsoft will move the Windows Vista date back even if that makes PC manufacturers scream bloody murder.

I am not suggesting that Microsoft can't address the concerns I point out there by the time they hope to release to manufacturing. But I am saying that I think it is going to be a very tense summer in Redmond in order to make the date given where the OS is right now. When Windows Vista beta 2 comes out for the public, people will be able to judge for themselves and decide what the status of the OS is.
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Netko
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Post by Netko »

Actualy, there will be three interfaces in Vista. One will be Aero, another a stepdown from Aero where it looses it transparencies, cool window-turns-to-the-side-for-alt-tab and such - essentialy Win XP-style but with the same UI as far as button placement and the Aero skin. The final interface will be for the greybeards - classic Win2000 style interface skin but still with the new button and other elements placement.

The automatic transitions will be between the accelerated and non-accelerated Aero, the classic will be user-selectable only (ie most users will never see it).

IPeregrine, give them some credit, they aren't total morons. From what I've read from the beta-testers the interface isn't a hog and it does get out of the way when playing fullscreen and as such you will get the same performance you get today (+- 10 fps if today you get 100 to cover the architecture changes). If you must have that bit of performance on the desktop for your app or game, there is always the option to turn it off and switch to XP-style Aero (unless something changed recently that is exactly what will automaticly happen if you use an third party ICD OpenGL driver in your modeling app).
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