Flak guns in ROTS

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LongVin
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Flak guns in ROTS

Post by LongVin »

Right now I am watching ROTS on one of the 8 HBO channels I get. Its the very beginning of the movie and during the battle I am noticing puffs of black smoke appearing out of nowhere.

Now these puffs of smoke look exactly like a flak shell exploding. So does this mean either the Republic or the Seperatists use Flak guns or is there some other explanation?

I cant fathom a reason why they would just use a flak gun since the power of shrapnel would obvioulsy do nothing against shields or even armor of a typical star wars ship.
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Rawtooth
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Post by Rawtooth »

There are flak guns involved, as the novelization states.
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000
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Post by 000 »

Flak guns can be pretty effective against unshielded starfighters-- as was the case with most droid fighters and Actis inteceptors.
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Post by LongVin »

000 wrote:Flak guns can be pretty effective against unshielded starfighters-- as was the case with most droid fighters and Actis inteceptors.
wouldn't the armor still be too strong for fragmentation to be of any effect?
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Post by Lazarus »

Well you'd think so based on current technology levels, since an unshielded fighter's armour has to be capable of deflecting micro-meteorites and the like impacting the hull at incredible speeds. Presumably therefore these bursts are either some form of very advanced flak weaponry, or another weapon that only takes on the appearance of flak.
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Post by Lord Revan »

it should be noted while it may not cause any damage, a flak brust may be enough to mess with the piloting of a fighter (by adding unexpected new force (blast wave and any shrapnel hitting the fighter)
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Post by PREDATOR490 »

Lord Revan wrote:it should be noted while it may not cause any damage, a flak brust may be enough to mess with the piloting of a fighter (by adding unexpected new force (blast wave and any shrapnel hitting the fighter)
Those kind of weapons would be excellent against ejected pilots... rather gruesome but highly effective at taking out large concentrations of objects that are small and vulnerable.
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Post by Lazarus »

Thats a bit of a narrow use for a weapon really. Why bother mounting a weapon which can only cause damage to non-combatants? A point defense laser, ion cannon or warhead launcher would be more effective. Same with your idea Revan, I can't see how the use of a weapon to 'shake pilots up a bit' is legitimate use of a vessels weapons mounts. Anyway, wouldn't inertial compensators prevent any physical effects anyway? Its surely far more likely that the weapons are some form of area-of-effect anti-starfighter weapon; to be powerful enough to cause damage it would have to be exotic in some way. Perhaps the shells use hypermatter or somesuch to force the shrapnel out at extreme velocities.
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Post by Winston Blake »

Has anybody had this idea before? - What if the flak guns are a kind of 'Chicken-Out Golden BB' defense, where ridiculously cheap, simple, reliable projectile weapons are intended to be concentrated into fighter formations such that they scatter just in case something finicky gets hit with all those tiny bits of shrapnel spraying everywhere. Hell, with SW tech they could be thermonuclear shells.
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Post by Fingolfin_Noldor »

Hmm... the Soviets/Russians use nukes for anti-Ballistic missle defence (kinda like fighting fire with fire)... probably the most effective around right now... I say nukes with huge blast radius would fit the bill.
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Post by Winston Blake »

Fingolfin_Noldor wrote:Hmm... the Soviets/Russians use nukes for anti-Ballistic missle defence (kinda like fighting fire with fire)... probably the most effective around right now... I say nukes with huge blast radius would fit the bill.
Well, by thermonuclear i meant 'weak/common', by SW standards. Just a shell version of a concussion missile/proton torpedo that might manage to kick a relativistic speck right through a cracked armour plate or something. Harassment weapons.
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Post by Jaepheth »

Maybe they're anti-warhead or scatter matrerial designed to interfere with enemy transmitions or weapons locking systems?
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Post by Knife »

Sub munitions with SW grade explosive might be a good starfighter/area weapon.
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Post by Cykeisme »

Although it's much higher up the scale than that flak, the Slave I's seismic charges show that area-effect, anti-starfighter ordnance does exist in relatively small packages.
Those flak puffs, although they clearly use a different physical mechanism, could very well be energetic enough to damage starfighters near to the blast.

Jaepheth wrote:Maybe they're anti-warhead or scatter matrerial designed to interfere with enemy transmitions or weapons locking systems?
Some sort of chaff? Maybe.
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Post by Winston Blake »

Cykeisme wrote:
Jaepheth wrote:Maybe they're anti-warhead or scatter matrerial designed to interfere with enemy transmitions or weapons locking systems?
Some sort of chaff? Maybe.
That's quite interesting. An out-there idea idea i just had is that, given that Seismic Charges are generally considered to produce an exotic forcefield effect and that ECM in the Death Star Trench Run was physically restricting the X-Wings' maneuverability, we could even imagine that these weapons are intended for 'long-range ECM'. Forcefield generators may be limited to affecting the surrounding area, whereas a bunch of shells can fly long distances and then detonate like SW-tech EPFCGs.
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Post by Shadowtraveler »

I would say it's just a flak round, considering it looks like a duck and sounds like a duck.


Of course, then there's the Canadian Quacking Cat....
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Post by Vanas »

Cykeisme wrote:Although it's much higher up the scale than that flak, the Slave I's seismic charges show that area-effect, anti-starfighter ordnance does exist in relatively small packages.
Those flak puffs, although they clearly use a different physical mechanism, could very well be energetic enough to damage starfighters near to the blast.
Wasn't there some hugely expensive flak missile device in one of the books? I recall it doing unspeakable things to a group of Y-wings.

As for the flak bursts, I'm not sure. Not sheild impacts like we see with the LAAT in AotC, as there's nothing there. Maybe it's one of those psychological things, filling the sky with flasing lights and smoke to confuse and channel fighters. You know, like opening up with a warship's MGs against low-flying fighters, Falklands style. Might not hit anything, but you sure as hell make sure they don't want to come closer.
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Post by Spartan »

Vanas wrote:
Wasn't there some hugely expensive flak missile device in one of the books? I recall it doing unspeakable things to a group of Y-wings.
I don't remember the one your talking about but according to the EGV&V the Mon Cal ships mount blisters on their hulls that detonate area effect grenades at a short distance from the hull to counter fighters. If, I recall correctly they sounded somewhat like the reactive armor employed by modern tanks.
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Post by Elheru Aran »

Vanas wrote:
Cykeisme wrote:Although it's much higher up the scale than that flak, the Slave I's seismic charges show that area-effect, anti-starfighter ordnance does exist in relatively small packages.
Those flak puffs, although they clearly use a different physical mechanism, could very well be energetic enough to damage starfighters near to the blast.
Wasn't there some hugely expensive flak missile device in one of the books? I recall it doing unspeakable things to a group of Y-wings.
Diamond-boron missile. The damage was apparently from the size of the explosion, not from any sort of 'flak' effect IIRC.
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Post by Lord Insanity »

In Ep1 when they were first leaving Naboo the turbolasers were "flak-bursting" all around the ship when they didn't hit it out right. That actually happens more often than not in all the movies. The first scene in Ep4 is the only one I can think of off the top of my head were the bolts don't do that.
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Post by Lazarus »

The anti starfighter blisters which Spartan talks about were detailed in the EGW&T as 'Cluster Bombs'. They are mounted on Mon Cals, Nebs etc and are 'effective close range anti-starfighter weapons'. Apparently they emit readings similar to a sensor array, which attracts fighters to a target of opportunity. The cluster bombs then detonate when a group of enemy fighters comes close enough, thrusting shrapnel and 'magnetised' proton and concussion grenades. These grenades then home in on fighters, effectively creating a minefield.

There is at least one instance in the EU of the cluster bomb's use. During the Thrawn campaign, the Chimaera jumped a convoy which was escorted by a Neb, and Thrawn warned fighters away from a cluster bomb on the vessels hull, which nevertheless exploded and took a few Interceptors with it.

As for the turbolaser 'flak' effect, I'm pretty sure that's been discussed already, but I'm not sure what the outcome was.
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