Battle Fleet Gothic
Moderator: Thanas
- 2000AD
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Remember that in a campaign you don't need to buy an admiral, you start with a green one and he gets experience.
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
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- StarshipTitanic
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You're welcome. I guess I have a healthy case of paranoia.Thirdfain wrote:Nope, apparantly, it's not too much to just put out there. Thanks for the heads up about the Admiral, though...
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
- InnocentBystander
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- StarshipTitanic
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Ok, I won't be paranoid. Behold, my fleet.
Admiral Thesaurian commanding. Incidentally, he provided a useful ship-naming book.
Battleships
Titanic
1x Emperor-class battleship with Shark boat upgrade 350 pts.
Grand Cruisers
Reliable
Reputable
2x Governor-class grand cruisers 2x250 = 500 pts.
Cruisers
Stalwart
Staunch
2x Dominator-class cruisers 2x190 = 380 pts.
Potent
Powerful
2x Tyrant-class cruisers with range upgrade 2x195 = 390 pts.
Escorts
Squadron Sword-A
-3 frigates
Squadron Sword-B
-3 frigates
6x Sword-class frigates 6x35 = 210 pts.
Squadron Firestorm-A
-2 frigates
Squadron Firestorm-B
-2 frigates
4x Firestorm-class frigates 4x40 = 160 pts.
Transports
Our six free transports.
350 + 500 + 380 + 390 + 210 + 160 = 1990 pts.
NOTICE: I added the +5 Shark upgrade to my Emperor-class, changed my battlecruisers to Governor grand cruisers, my Gothics to Tyrants with the +10 range upgrade, and removed my armed freighters.
Admiral Thesaurian commanding. Incidentally, he provided a useful ship-naming book.
Battleships
Titanic
1x Emperor-class battleship with Shark boat upgrade 350 pts.
Grand Cruisers
Reliable
Reputable
2x Governor-class grand cruisers 2x250 = 500 pts.
Cruisers
Stalwart
Staunch
2x Dominator-class cruisers 2x190 = 380 pts.
Potent
Powerful
2x Tyrant-class cruisers with range upgrade 2x195 = 390 pts.
Escorts
Squadron Sword-A
-3 frigates
Squadron Sword-B
-3 frigates
6x Sword-class frigates 6x35 = 210 pts.
Squadron Firestorm-A
-2 frigates
Squadron Firestorm-B
-2 frigates
4x Firestorm-class frigates 4x40 = 160 pts.
Transports
Our six free transports.
350 + 500 + 380 + 390 + 210 + 160 = 1990 pts.
NOTICE: I added the +5 Shark upgrade to my Emperor-class, changed my battlecruisers to Governor grand cruisers, my Gothics to Tyrants with the +10 range upgrade, and removed my armed freighters.
Last edited by StarshipTitanic on 2006-07-15 02:56am, edited 2 times in total.
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
So throw your lot in. Half of us don't even have fleets set up yet, and I'm sure the addition of an experienced player couldn't hurt.Arujei wrote:I would really enjoy playing some BFG. It's been many months since alien and heretic fleets felt my Imperial broadsides! But seeing as how the campaign's been pretty well set up, I'll just watch, and root for the forces of (debatable) good!
EDIT:
StarshipTitanic, you should add squadrons of Shark Assault Boats to your Emperor-class for an extra 5 points, seeing as you have 15 points free. I'm sure a bit of versitality couldn't hurt...
- LapsedPacifist
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- StarshipTitanic
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Thanks! Didn't think of that.Feil wrote:
EDIT:
StarshipTitanic, you should add squadrons of Shark Assault Boats to your Emperor-class for an extra 5 points, seeing as you have 15 points free. I'm sure a bit of versitality couldn't hurt...
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
Mmmm, I can feel the ordnance launching already. And yes, I do enjoy all the latin that I put into the names. However, if you do know latin, please tell me if the names make sense, as I'm not sure some of them do.
Lord Admiral Cornelius
Battleships
Draco Invictus
1x Emperor-class Battleship 345 pts
Battlecruisers
Dominus Fortis
Novus Ordo
2x Overlord-class Battlecruisers - 2*235 = 470 pts
Cruisers
Requiem
Gladius Veritas
2x Lunar-class Cruisers – 2*180 = 360 pts
Vox Vocis
1x Dominator-class Cruiser 190 pts
Ad Astra
1x Gothic-class Cruiser 180 pts
Virtus
Gravitas
2x Defiant-class Light Cruisers – 2*130 = 260 pts
Escorts
Contego Squadron
5x Falchion-class Escorts – 5*35 = 175 pts
345+470+360+190+180+260+175 = 1980 pts
Lord Admiral Cornelius
Battleships
Draco Invictus
1x Emperor-class Battleship 345 pts
Battlecruisers
Dominus Fortis
Novus Ordo
2x Overlord-class Battlecruisers - 2*235 = 470 pts
Cruisers
Requiem
Gladius Veritas
2x Lunar-class Cruisers – 2*180 = 360 pts
Vox Vocis
1x Dominator-class Cruiser 190 pts
Ad Astra
1x Gothic-class Cruiser 180 pts
Virtus
Gravitas
2x Defiant-class Light Cruisers – 2*130 = 260 pts
Escorts
Contego Squadron
5x Falchion-class Escorts – 5*35 = 175 pts
345+470+360+190+180+260+175 = 1980 pts
Power corrupts, but Absolute power is kind of neat.
- Imperial Overlord
- Emperor's Hand
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Admirals gain renown after each battle and that gives them Ld increases/rerolls/Marks of Chaos. Pages 152-153 of the BFG rulebook in the Aftermath part of the Campaign rules.Thirdfain wrote:What about Chaos Lords and Marks of Chaos? Do I need to gain those with experience as well? Or can I start with?
I'm not familiar with Campaign rules.
The Excellent Prismatic Spray. For when you absolutely, positively must kill a motherfucker. Accept no substitutions. Contact a magician of the later Aeons for details. Some conditions may apply.
- Imperial Overlord
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And now, my fleet list
Commander
Chaos Champion Hellach Evernight
Battleships
Hell's Harbringer
Desolator-300pts
Grand Cruisers
Evicerator
Repulsive (with 45cm lances)-240pts
Heavy Cruisers
Fellblade, Blood Shower
2xHades-400pts
Cruisers
Doomwing, Debaucher
2xDevastation-380pts
Malice, Havoc
2x Carnage-360pts
Escorts
Vipers
4xInfidels-160pts
Warp Fiends
4xInfidels-160pts
2000pts
Commander
Chaos Champion Hellach Evernight
Battleships
Hell's Harbringer
Desolator-300pts
Grand Cruisers
Evicerator
Repulsive (with 45cm lances)-240pts
Heavy Cruisers
Fellblade, Blood Shower
2xHades-400pts
Cruisers
Doomwing, Debaucher
2xDevastation-380pts
Malice, Havoc
2x Carnage-360pts
Escorts
Vipers
4xInfidels-160pts
Warp Fiends
4xInfidels-160pts
2000pts
The Excellent Prismatic Spray. For when you absolutely, positively must kill a motherfucker. Accept no substitutions. Contact a magician of the later Aeons for details. Some conditions may apply.
Imperial Navy
Commander
Admiral Gawain Versimilas
Battleship
Judicium Dei
1 x Retribution : 365
Battlecruisers
Validus, Lord Andetris
2 x Overlord : 470
Cruisers
Daemonifuge, Huntress
2 x Dominator : 380
Devine Hate, Proxima Centauri
2 x Dictator : 440
Escorts
Squadron Primus
3 x Falchion : 105
Squadron Secondus
3 x Firestorm : 120
Squadron Tirtius
4 x Cobra : 120
2000 points
Commander
Admiral Gawain Versimilas
Battleship
Judicium Dei
1 x Retribution : 365
Battlecruisers
Validus, Lord Andetris
2 x Overlord : 470
Cruisers
Daemonifuge, Huntress
2 x Dominator : 380
Devine Hate, Proxima Centauri
2 x Dictator : 440
Escorts
Squadron Primus
3 x Falchion : 105
Squadron Secondus
3 x Firestorm : 120
Squadron Tirtius
4 x Cobra : 120
2000 points
Last edited by Feil on 2006-07-15 11:45am, edited 1 time in total.
- Dark Hellion
- Permanent n00b
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Angels Sanguinaire Fleet
Commander
Master of the Fleet Albrius
Battle Barge
Ramiel
1 x Seditio Opprimere Battle Barge
w/Master, Terminator Boarding Parties: 550
Cruisers
Sandelphon, Metatron
2 x Strike Cruisers
Zagzagel, Zadkiel
2 x Strike Cruisers
Barakiel, Uriel
2 x Strike Cruisers
Jäger Malifica
1x Inquisitorial Black Ship
Escorts
Ahiram, Amana, Hormah, Phinehas, Shemariah, Shemer
6 x Nova Class Frigate
2000 points
The Inquisitorial Black Ship contains Inquisitor Iridius Schmell and his interegators, who are observing the Angels Sanguinaire for possible "deviant" behavior or debased genetics.
Commander
Master of the Fleet Albrius
Battle Barge
Ramiel
1 x Seditio Opprimere Battle Barge
w/Master, Terminator Boarding Parties: 550
Cruisers
Sandelphon, Metatron
2 x Strike Cruisers
Zagzagel, Zadkiel
2 x Strike Cruisers
Barakiel, Uriel
2 x Strike Cruisers
Jäger Malifica
1x Inquisitorial Black Ship
Escorts
Ahiram, Amana, Hormah, Phinehas, Shemariah, Shemer
6 x Nova Class Frigate
2000 points
The Inquisitorial Black Ship contains Inquisitor Iridius Schmell and his interegators, who are observing the Angels Sanguinaire for possible "deviant" behavior or debased genetics.
A teenage girl is just a teenage boy who can get laid.
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
-GTO
We're not just doing this for money; we're doing this for a shitload of money!
Feil, I believe the falchion's you have should come to 105, but it's such a tiny point I feel like a moron bringing it up. On another point, I like how these fleets are looking. I'm just wondering, Hellion, where did you find rules for the Black Ships?
Power corrupts, but Absolute power is kind of neat.
- Imperial Overlord
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Specialist Games section of Games Workshop's site.Arujei wrote:Feil, I believe the falchion's you have should come to 105, but it's such a tiny point I feel like a moron bringing it up. On another point, I like how these fleets are looking. I'm just wondering, Hellion, where did you find rules for the Black Ships?
Here
The Excellent Prismatic Spray. For when you absolutely, positively must kill a motherfucker. Accept no substitutions. Contact a magician of the later Aeons for details. Some conditions may apply.
- StarshipTitanic
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Specifically, here are rules for the Black Ship among other interesting designs.
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
- StarshipTitanic
- Sith Marauder
- Posts: 4475
- Joined: 2002-07-03 09:41pm
- Location: Massachusetts
Can we build ships that are historically ancient, like the grand cruisers?
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
- StarshipTitanic
- Sith Marauder
- Posts: 4475
- Joined: 2002-07-03 09:41pm
- Location: Massachusetts
I think we're all afraid of building too useful a fleet that can be obliterated in the beginning if someone simply uses their starting points for cap-heavy fleets, as you put it.Stark wrote:As an observer, I notice you guys have cap-heavy fleets. A quick read of the rules suggested to me that escort groups would be cheap and relatively useful?
Plus, it will take all of us a while to build up the infrastructure to mass-produce the big ships but we have enough to keep escorts coming. We start with one Homeworld that produces 30 pts. per turn. If I focus my starting shipyard to producing Cobra destroyers (60 pts. build cost) I can make one every two turns. To build a Lunar cruiser, I'd need 360 pts. and even if I devoted an entire shipyard to building it, it would still take 3 turns.
"Man's unfailing capacity to believe what he prefers to be true rather than what the evidence shows to be likely and possible has always astounded me...God has not been proven not to exist, therefore he must exist." -- Academician Prokhor Zakharov
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
"Hal grabs life by the balls and doesn't let you do that [to] hal."
"I hereby declare myself master of the known world."
I'll go for either Necrons, or Tyranids. I have one Tyranid fleet designed for maximum ordnance launch capability. omething like 34 torps per turn, and ~15 small craft markers.
Due to the wonderful Tyranid ability to automatically reload ordnance, I can launch that every turn. Those things are slow as can be, and my main ships have almost no other weapons, but I can cover the map with ordnance.
Or just go with a Necron fleet that has several Shroud cruisers (effectively a stealth ship) for plotting of in-system jumps, and ~750 pts of Scythes and escorts to deliver targeted kills.
Due to the wonderful Tyranid ability to automatically reload ordnance, I can launch that every turn. Those things are slow as can be, and my main ships have almost no other weapons, but I can cover the map with ordnance.
Or just go with a Necron fleet that has several Shroud cruisers (effectively a stealth ship) for plotting of in-system jumps, and ~750 pts of Scythes and escorts to deliver targeted kills.
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Wait, what? I thought you only got reinforcements from appeals?StarshipTitanic wrote: Plus, it will take all of us a while to build up the infrastructure to mass-produce the big ships but we have enough to keep escorts coming. We start with one Homeworld that produces 30 pts. per turn. If I focus my starting shipyard to producing Cobra destroyers (60 pts. build cost) I can make one every two turns. To build a Lunar cruiser, I'd need 360 pts. and even if I devoted an entire shipyard to building it, it would still take 3 turns.
Ph34r teh eyebrow!!11!Writers Guild Sluggite Pawn of Chaos WYGIWYGAINGW so now i have to put ACPATHNTDWATGODW in my sig EBC-Honorary Geordie
Hammerman! Hammer!
Hammerman! Hammer!