AMD to make GPUs, Intel GPU news

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AMD to make GPUs, Intel GPU news

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AMD to make GPUs in Dresden fab

As Soon As Possible


By Fuad Abazovic: Friday 28 July 2006, 11:01

WE WERE right about AMD's Dresden and New York AMD fabs and the claim they can and will produce the GPUs. You can read the original part here.

The first fabs can produce the GPUs now and second will be able to produce graphic chips once they build it.

We are still upset that back in early June, ATI's CEO misled us on this acquisition thing and he used the production incompatalities as an example. The big suit didn’t want us to know that you can adjust the Dresden to pump 90 nanometre and later 65 nanometre graphic chips.

We believed it would take AMD a lot of time to start producing the graphic chips in its Dresden fab but it turns out that AMD might even start the less complex chip design even by the end of the year, if possible.

Fab 36 is currently working at 15 to 20 per cent of its possible capacity and AMD has to ramp up production ASAP. Once the yields are steady it will get AMD is much better position versus Nvidia, as Nvidia’s TSMC-produced chip should end up more expensive than AMD's ATI one.

This won’t be easy for MADATI and our crystal balls predict a lot of problems in ramping up the GPU production in Dresden but this is an imperative for the new company. µ
Obviously treat everything with a galaxy of salt
INTEL'S NEW graphics offering is on the way and, as we expected, it'll be based on the on/off Power VR marchitecture.

Intel licensed Imaginations Technologies' SGX programmable Shader core marchitecture and is using it in its G965. These boards and the graphics capability inside are expected to arrive shortly and they will be Vista premium ready.

Intel prevailed in its fight to achieve Vista premium compatibility and is able to finally wave goodbye to ATI’s entry-level chipset. Intel simply doesn’t need it any more.

So some next-generation Intel graphics - possibly even the discrete graphic will certainly be Imagination Technologies' Power VR based.

The next one is Muse, actually stands for Media Unified Shading Engine and is the way to use more of the SGX cores in parallel and make a powerful devices, even the multi-pipeline graphic core.

We expect Intel Power VR offerings to be introduces certainly towards the middle of the next year - if not even earlier. µ
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