Illuminatus Primus wrote:You think KOTOR is the WORST the EU has to offer? Are you serious?
No, that is not what I'm saying at all whatsoever. I know in fact there is much worse in the EU than KOTOR,
The Crystal Star and
Darksaber, for example. I just personally dislike KOTOR more.
Noble Ire wrote:Evidently, he's pissed of at it because it contradicts a few obscure comic and RPG sourcebook sources on the foundation of the Republic, and uses an RPG-esque play system (or at least, that's what I could gather when I asked him the last time).
It isn't so much what it contradicts as what it crams in. The main thing I hate about KOTOR can be summed up in one word:
Rakata.
I despise the idea of the Rakata and their stupid, galaxy-changing, planet-altering, tiny five-hundred world Infinite Empire that comes out of nowhere and functions like such a fucking do-it-all magic bullet to all these settings that used to have nothing to do with each other. All of a sudden now these Rakata pipsqueeks are virtually responsible for God damn everything.
They're too recent to be mysterious and ancient, they're too weak to be represented as this uber-strong body, and they disregard other, more powerful and mysterious vanished civilisations that have come before them, sometimes by millions of years, just so they can be some tiny little big bad old guys. The Infinite Empire's placement is one of the worst examples of a lack of understanding of history, scale, and setting, all because special little Bioware to do their own God damned thing, continuity and setting be fucked. I frankly wished they were never fucking created and that the Starforge was really just some ancient artifact from the old Sith Empire.
The Rakata destroys the romantic feeling that Star Wars' galactic history had, making everything in Star Wars happen all in just the last weekend, so to speak. Everything's made to happen within the last 50,000 years, ignoring how much had been established in the Galaxy for the preceeding hundreds of thousands, sometimes even millions of years. So I prefer to completely ignore them and concentrate only on the elements which provide stability to the epic scope.
What also bothers me are the stories and plots for both games, essentially I feel like they're double reduxes of the Great Sith War, which they occur almost immediately afterwards. To have such massive, Galaxy-shaking events occuring in a fifty year span right after each other just strikes me as both unoriginal writing and overkill. At the very least, the two games should have represented smaller conflicts.
Stofsk wrote:Spanky would say that it doesn't have a Star Wars feel to it,
I don't really think it feels a lot like Star Wars. What it feels like is more or less Dungeons & Dragons vaguely playing dress-up as Star Wars. It's not that it's a RPG, but that Bioware wasn't creative enough to distance the feel away from D&D.
I could probably phrase both major points better, but it's really late/early and I'm not at my brightest...