protoss vs. clones

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Darksider
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protoss vs. clones

Post by Darksider »

what would happen if a protoss force consisting of 22 carriers fleeing auir landed on a remote rebublic colony to establish a new home and the republic sent 22 acclamators to drive them away the protoss have whatver ground troops they could carry away from auir and the acclamator's clone trooper regiments are at half-strengh the clone's objective is to drive the protoss off of the colony and the protoss's objective is to beat back the clone troopers each side has 3 days to prepare for battle
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Post by The Nomad »

IMHO Acclamators would be more than a match for protoss carriers....

And Protoss ground troops would be heavily outnumbered...
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Post by Yogi »

Depends on how many Dark Templar the Protoss bring along. 2 Dark Templlar = 1 Dark Archon = 1 Acclamator on the Protoss side.
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Post by Vympel »

Erm ... is there something about Dark Archon's I am unaware of? I don't recall gigaton level firepower being part of their capabilities in the game.
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Post by HemlockGrey »

They can mind-control enemy forces. So if they bring along, say, 500 Dark Templar(Generous estimate) = 250 Dark Archons, = 250 Protoss Acclamators
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Post by Yogi »

The Protoss only have 22 Acclamators. All they need to do is control 11 of them, and watch them tear each other apart. Therefore, 22 Dark Templar are needed, less if one of them can live long enough to do it a second time (doubtful).
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Post by Yogi »

I meant, the Republic only has 22. It's in the topic.
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Post by Vympel »

Oh ok. Didn't play the Starcraft expansion ... I thought you were referencing some sort of area attack.
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Post by SWPIGWANG »

PSI STORM!!!!! = dead clones

and protoss BDZ have been shown....*now where is that quote from the novel*
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Post by Darth Garden Gnome »

I don't believe the Toss have ever BDZ'ed a planet in the sense of turning its mantle to molten slag. However I'm pretty sure they have some sort of missle that can "glass" planets. The game does mention the Toss burning infested Terran worlds to the ground, but that hardly translates into a BDZ or a glassing of any sort.
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Post by Sea Skimmer »

Darth Garden Gnome wrote:I don't believe the Toss have ever BDZ'ed a planet in the sense of turning its mantle to molten slag. However I'm pretty sure they have some sort of missle that can "glass" planets. The game does mention the Toss burning infested Terran worlds to the ground, but that hardly translates into a BDZ or a glassing of any sort.
Have you ever even played the game? We have mulitpul orbital and surface views of Chau Sara. All show that much of the surface of was molten after the Protoss attack and remained in that condition.
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Post by Sea Skimmer »

SWPIGWANG wrote:PSI STORM!!!!! = dead clones

and protoss BDZ have been shown....*now where is that quote from the novel*
"Pull back to a safe distance. Scan on Maximum." said Mengsk. "Gentlemen, you may remain if you want to see the last act of this particularly tawdry passion play."

Neither Mike nor Raynor moved, and Mengsk turned back to the screen. The huge orange ball of Mar Sara loomed over them, a few white clouds scattered high across it's northern hemisphere. Yet most of the orange surface was now mottled, spoiled. Overrun by the creep, and the things that lived in it.

The very surface of the land seemed to pulsate and bubble, heaving like a living being. The creep had even spread over the oceans in broad mats, writhing like living carpets of algae.

There was nothing human left on the planet. Not alive, at any rate. A flash blossomed to one side of the planetary disk, and Mike knew that the Protoss had arrived. Their Lightning ships warped into being. A flash of blue-white electricity, and then they were there. The golden carriers with their moth attendants, and metallic bat-winged creations that wove among the larger ships. They were breathtaking and deadly, forces of war raised to the level of an art form.

Mengsk spoke softly into his throat mike, and Mike could feel the engines engage. The terrorist leader was prepared to get out at the first sight that the Protoss had nocited them.

He need not have worried. The Protoss were completely intent on the diseased planet beneath them. Hatchways opened up in the bottoms of the larger ships, and great beams of energy, so intense as to be colorless, lanced downward toward the surface. The aliens laid down a withering barrage against the planet beneath. Where the energy beams struck, they burned. The sky itself curdled as the beams pirced through the atmospheric envlope. Air itself was torn away from the planet by the force of the blows. And where the Beams struck the surface, they erupted, boiling the ground where they struck, uprooting both the creep-infested lands and those that had not yet been infecte. Deadly rainbow radiation, more brilliant that Mike had ever seen, spiraled out from the impact points, churning earth and water mercilessly, distorting the matter of the planet itself.

Then other ships began firing thinner beams with surgical accuracy, adding to the barrage in places. The cities, Mike realized, They were targeting the cities and making sure that nothing could survive there. Any place of human settlement, including, he knew, the Jacobs Installation itself.

They had cut their timing very close indeed, he thought, and his stomach gave an uneasy lurch.

One of the pulsating beams punched through the crust itself, and the ground erupted in a volcanic upwelling. Magma pushed to the surface, consuming everything that had been uprooted by the energy beams. Most of the world's atmosphere was burning now, torn away from the orb in a veil that trailed it in orbit, and what was left spiraled in hurricanes and tornadoes, until destroyed by more beams. Now, red volcanic glows covered the northern hemisphere of Mar Sara like welts. The remainder of the land heaved in a deadly rainbow. Nothing could survive the assault, human or otherwise.
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Post by Darksider »

it says the beams came from hatchways on the bottom of the ships does this mean that those weapons can only be used when the protoss are above their target????? if so then the acclamators have an advantage with their many fire arcs also on the ground the protoss zealots would be completly outmatched by the clone infantry whose blasts could cut them down much faster than terran weapons and their lack of long range weapons would get them slaughtered also the gunships would be able to attack from above with impunity and since they only arrived with what they could evac from auir their dragoons and high templars would be spread pretty thin
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Post by Ghost Rider »

Just one small thing through out all of Starcraft they have made it that the Dark Templars take one person...not a group(one craft equals one unit because of game mechanics...thus giving me the whole bs the can take crusier...why no buildings?)

So saying they just need to grab a ship...is akin to saying that all the Emperor did was control 80 ships and not the minds of thousands.

As for the battle...it would be interesting since the Protoss use a combined strike force of air and ground force with some nasty results...and are seemingly capable of comparable tech levels.
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Post by Lord Pounder »

Who wrote the Star Craft Book, i wanna order it from my library. THe game itself had one of the best storylines i've every played. I even heard there was talk of a movie.
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Post by Darksider »

i don't know who wrote it but i think if you go to www.battle.net or blizzards homepage there is an online store you can order it from and also ther are three starcraft books going in this order
1. liberty's crusade
2. shadow of the xel'naga
i don';t remember the name of the third one
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Post by Lord Pounder »

Thanks. My credit card is taking abattering this month.
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Post by Darksider »

just checked the online store is at www.blizzard.com
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Post by Sea Skimmer »

Darksider wrote:it says the beams came from hatchways on the bottom of the ships does this mean that those weapons can only be used when the protoss are above their target????? if so then the acclamators have an advantage with their many fire arcs also on the ground the protoss zealots would be completly outmatched by the clone infantry whose blasts could cut them down much faster than terran weapons and their lack of long range weapons would get them slaughtered also the gunships would be able to attack from above with impunity and since they only arrived with what they could evac from auir their dragoons and high templars would be spread pretty thin
They may have others located all around to provide complete coverage. In anycase, rolling and turning the ship is hardly a diffacult thing.

The Protoss have a full range of ground units and aircraft, not just hand to hand fighters. The rest of your post is a load of crap.
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Post by Darksider »

i know they have other ground fighters ( i even think the scarab drones on those reavers would do heavy damage to the infantry) im just saying that they may be oretty well spread out since the protoss fleet was evacuating auir at the time i was just stating that the basic infantry would get slaughtered because of their lack of ranged attacks sure the draggons could provied cover fire but concentrated fire from the clones could take them down the terran weapons appear to be able to do it (altough i don't know how powerful those 9mm "spikes" are since the game is based twards the player and not continuity) and the AT-TE's main gun could probably do it and the gunships would provide fire support and target the dragoons, reavers, and interceptors
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Post by Darksider »

does anyone know the exact size of a protoss carrier???
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Post by Yogi »

Ghost Rider wrote:Just one small thing through out all of Starcraft they have made it that the Dark Templars take one person...not a group(one craft equals one unit because of game mechanics...thus giving me the whole bs the can take crusier...why no buildings?)
The Dark Archon can also control an entire shuttle full of units by taking control of the shuttle. Up to nine units for the pirce of one :D.
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Post by Darksider »

there is no price when you use the dark archon's mind control ability just a little energy cost
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Post by HemlockGrey »

That was what he meant.


Now, could a clonetrooper's armor stand up to a blast from a Dragoon? Could a LAAT take a few missiles from a Scout?
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Post by Darksider »

the scouts missiles could probably damage the LAAT in some way but the protoss only have a limited supply of them (limited ammunition unless they go back to the carriers or a base to reload) so it would come down to weather or not the photon blasters could damage them and as for dragoons vs. clone troopers i don't know exactly how powerful the dragoon blasts are but they probably kill/wound the clone troopers
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