Well, they do provide a nice exposition for Lord of Destruction, but...yeah. They may only have a tangential connection to the original game, but they're still nice and shiny nonetheless.Stofsk wrote:Diablo 2's movies were nice... up until you realise the whole Marius plot has absolutely NOTHING to do with what YOU'RE doing, and at the end it's all for naught anyway (meaning there's like 30 minutes of movies all up that serve no useful purpose).
Greatest intro movies ever?
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The usuals: Fallout 1 & 2, I-War, DoW.
Also, X-Com: Ufo Defense. The intro had it all: Shit that didn't exist (the X-Com transport craft), people doing what they can't do in-game (soldiers in Personal Armour flying), and Mutons being defeated easily by said soldiers armed with just the usual rifles and an auto-cannon (if you pull that off in the game itself, I'll give you an Internet Dollar). And still I love it .
Also, X-Com: Ufo Defense. The intro had it all: Shit that didn't exist (the X-Com transport craft), people doing what they can't do in-game (soldiers in Personal Armour flying), and Mutons being defeated easily by said soldiers armed with just the usual rifles and an auto-cannon (if you pull that off in the game itself, I'll give you an Internet Dollar). And still I love it .
"Death before dishonour" they say, but how much dishonour are we talking about exactly? I mean, I can handle a lot. I could fellate a smurf if the alternative was death.
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Dang, Brood War's been mentioned about seventeen times. Well, then, I'll have to go with the Warcraft III intro (wait, that was mentioned too), and the opening movie for Age of Empires II. I don't care if they were fake looking, knights riding around killing each other wins.
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Meh, I still can't get worked up over StarCraft or Brood War movies. My complaint is similar to Diablo 2's - they were nice, but often didn't really serve the plot.
StarCraft's opens up with some scavengers tooling around an alien derelict, then they get wiped out by some UFO. The end. Who were they? Who cares? I sure don't.
Brood War has some trench fighting, a marine suffering PTSD and the Admiral being a cunt. Again... so what? We don't even know which colony this was. It wasn't even significant enough to get a name. So why should we care about it if the writers don't?
StarCraft's opens up with some scavengers tooling around an alien derelict, then they get wiped out by some UFO. The end. Who were they? Who cares? I sure don't.
Brood War has some trench fighting, a marine suffering PTSD and the Admiral being a cunt. Again... so what? We don't even know which colony this was. It wasn't even significant enough to get a name. So why should we care about it if the writers don't?
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That was all about atmosphere, and the people on the ship. Yeah, the colony got no name, but it didn't need one: it wasn't important. The whole point of the battle was to show that there are people fighting and dying against the Zerg, and these people, who could help, are pricks and have misplaced ideals.Stofsk wrote:Brood War has some trench fighting, a marine suffering PTSD and the Admiral being a cunt. Again... so what? We don't even know which colony this was. It wasn't even significant enough to get a name. So why should we care about it if the writers don't?
And besides, it was cool, and it had atmosphere.
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I have to agree that while it isn't (at least maybe not yet) an actual game opening, that Warhammer - Mark of Chaos teaser FMV is hands-down simply one of the greatest things I have ever seen. That guy looks so real, it's amazing.
If the opening for Dawn of War is what a Warhammer 40,000 movie should look like, then the teaser for Mark of Chaos is definately what a Warhammer movie should look like. It's like something out of fucking Gladiator and Excalibur...
If the opening for Dawn of War is what a Warhammer 40,000 movie should look like, then the teaser for Mark of Chaos is definately what a Warhammer movie should look like. It's like something out of fucking Gladiator and Excalibur...
Last edited by Spanky The Dolphin on 2006-09-01 10:29am, edited 2 times in total.
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- I-War intro was great.
- HoMM3. It would be nothing special if not for the battle sequence when Katherine tries to decipher what happened from the ruins of the town. My favorite part of that is the harpies swarming over the naga and then being stomped flat by a titan.
- Might and Magic VII. The intro is great, what with the division to the elves reporting to Gavin Magnus and the goblins reporting to Archibald and the spin both sides put on the events. Especially the goblins.
- I also liked the intro to Thief. Thief 2 had a rather meh intro.
- Age of Wonders (the original) had a great intro. It's all hand drawn art, sequenced to a movie and the narrator's voice rocks, even if the story premise is rather cliche.
- Th Summoning, if anyone remembers this old game. The intro captured my imagination anyway.
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Stofsk wrote:
ThatGuyFromThatPlace wrote:
I always thought that was the brilliance of them though. You could watch the cutscenes indepentent of the game, but they also sereve to show what the evil ones were doing. Marius was simply the eyes through which the player gets to see what needs stopping.Diablo 2's movies were nice... up until you realise the whole Marius plot has absolutely NOTHING to do with what YOU'RE doing, and at the end it's all for naught anyway (meaning there's like 30 minutes of movies all up that serve no useful purpose).
ThatGuyFromThatPlace wrote:
I forgot about that game. That was a pretty cool intro.Honorable Mention: the relatively unknown Conquest: Frontier Wars
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Mad Dog! And you call yourself Jade Falcon...Jade Falcon wrote:Mechwarrior 4. Pity the game wasn't as cool as the intro, especially the last stand of that Vulture pilot.
The MechWarrior 3 intro always was my favorite from the series, though everything from 2 was good as well. The Mad Dog pilot from Ghost Bear expansion intro always reminded me of a Sherman crew bumbling into a Tiger. "KODIAK!"
I was never so disappointed as I was when I fired up MechWarrior 4 Mercs for the first time expecting the next cool intro movie...
Hmmm, the intro to the original Medal of Honor has not been mentioned. Not so high on the awesome scale, but it had my friend and I in stiches the first time we watched it.
"The American has dog biscuits in his pocket..."
You could get flying suits for your soldiers. They were pretty far down the tech tree though.Karza wrote:Also, X-Com: Ufo Defense. The intro had it all: Shit that didn't exist (the X-Com transport craft), people doing what they can't do in-game (soldiers in Personal Armour flying), and Mutons being defeated easily by said soldiers armed with just the usual rifles and an auto-cannon (if you pull that off in the game itself, I'll give you an Internet Dollar). And still I love it .
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Hmm. I don't remembering the intro to M&M V...but I remember how awesome the bit in the ending is, when Corac owns what's-his-name in the back with a bank-shot energy bolt off two walls.
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Half-Life 1's opening intro was not a movie, but a sequence. The first time I played through it I kept sprinting around trying to see everything at once. The people at work, the missles, the quick view of the Gman as he goes the other way. It's memorable to say the least.
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In terms of summing up the entire game in one scene, Homeworld's in-game intro is just perfect.
Not a word wasted, celebratory yet mournful, enough atmosphere to make Jupiter look small and the perfect music.
We are away.
In terms of summing up the entire game in one scene, Homeworld's in-game intro is just perfect.
Not a word wasted, celebratory yet mournful, enough atmosphere to make Jupiter look small and the perfect music.
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Freelancers was good, but the original uncut intro was even better, complete with music from Wrath of Khan.
Starlancers sneak attack as well was pretty decent.
Starlancers sneak attack as well was pretty decent.
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Sure, took me a while to find it....trawling through Lancer's Reactors archives is...interesting. Much of the early part of the movie is the exact same as the games, but I think you'll agree that it becomes interestingSharpshooter wrote:"Uncut"? Got a link?Jade Falcon wrote:Freelancers was good, but the original uncut intro was even better, complete with music from Wrath of Khan.
http://www.lancersreactor.com/t/downloa ... .asp?id=49
BTW, its a long download.
Don't Move you're surrounded by Armed Bastards - Gene Hunt's attempt at Diplomacy
I will not make any deals with you. I've resigned. I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own - Number 6
The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
I will not make any deals with you. I've resigned. I will not be pushed, filed, stamped, indexed, briefed, debriefed or numbered. My life is my own - Number 6
The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done.
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Hmm. You know, if they'd run with that intro, Freelancer's single-player storyline could have had so much more oomph. Instead of 'Wtf is that? Ohgod, it's killing us!' it'd be, 'What the...oh HELL no, it's on now, bitches.'
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Oh yeah, that was totally awesome. But you only get to see it once each time you beat the game.White Haven wrote:Hmm. I don't remembering the intro to M&M V...but I remember how awesome the bit in the ending is, when Corac owns what's-his-name in the back with a bank-shot energy bolt off two walls.
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I have to say, I liked the Fallout 2 intro better.Stark wrote:Man, the Fallout 2 intro is a pale imitation of the Fallout intro. And Deus Ex? Are you crazy?
and I only included the Deus Ex. intro because I had nothing better to add and Deus Ex is the greatest game ever.
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