What can kill an ISD

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Post by NecronLord »

P.S. how did you work out lance power from a retribution class. They don't have lances

http://www.games-workshop.com/40kuniver ... _flash.htm
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His Divine Shadow wrote:
NecronLord wrote:610 GT torp.

Assuming 10 torps = to 1 torp marker (going from the 100's of torps quote)

6.1GT = one firepower unit.
Well thats game rules... I am iffy about such things since there's that whole balance thing and gameplay limitations, for a perfect example you ought to take a look at the Ork ram-ship and how it messes with physics.

Also, said 610GT torp I believe was said to consist of hundreds of 5GT warheads or something, I need to find that quote.
Yeah I agree it is a rough & ready version, but the other species are balanced to the imperium's vessels...

And I rember that, it is hundreds of smaller Warheads..
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Post by His Divine Shadow »

NecronLord wrote:P.S. how did you work out lance power from a retribution class. They don't have lances

http://www.games-workshop.com/40kuniver ... _flash.htm
I just assumed they ought to. Most IoM ships seems to have 3-4 lances.
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Post by His Divine Shadow »

Ofcourse this whole TT level firepower thing, Gordon Rennie kinda said no way in hell or something to that effect when I showed him those calcs once, so I'm kinda adverse to such figures without something really solid if thats how someone high up in the echelons feels.
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Post by NecronLord »

Considering however that most people have never even heard of a tera-ton...
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Post by His Divine Shadow »

NecronLord wrote:Considering however that most people have never even heard of a tera-ton...
I did explain what such things meant tho.
Anyway I see it's moved on to MSN.
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Post by Cpt_Frank »

@Necron Lord: the Retribution has strength 3 dorsal lances.
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Post by His Divine Shadow »

Aren't lances the only weapons that can hit planetary bodies as well as space targets too?
IIRC other weapons batteries(whatever they might be) and torpedoes can't hit planets or moons.
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Post by consequences »

Why the hell would other weaons not affect planetary targets? At the yields you are talking about, the first shot would obliterate the intervening atmosphere quite easily, or at least superheat it enough to flash-fry everyone in the target area.
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Post by Cpt_Frank »

Aren't lances the only weapons that can hit planetary bodies as well as space targets too?
IIRC other weapons batteries(whatever they might be) and torpedoes can't hit planets or moons.
Not sure what you mean here:
Lances burn through armour (ie ignore armor values) and are easy to target (ie in the game they always roll a certain number of dice).
weapons batteries consist of railguns, plasma canons and missile launchers, their accuracy depends on the bearing of the target (ie they use the gunnery table).

I guess all the weapons can hit planets.
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Post by consequences »

razzzin frazzin frickin game balance BS raising its ugly head again. :evil:
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Post by His Divine Shadow »

consequences wrote:Why the hell would other weaons not affect planetary targets? At the yields you are talking about, the first shot would obliterate the intervening atmosphere quite easily, or at least superheat it enough to flash-fry everyone in the target area.
I believe it was strictly a game issue or rule.
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Post by Renewed_Valour1 »

Cpt_Frank wrote:those don't have FTL sensors IIRC and as such have a massive disadvantage.
I thought I would hit back on the big limitation that a PSP armed vessel would have since I covered the FTL sensor angle. With a weapon that only travels at .5 C they have to get in very close. Well within turbolaser range. This though is kind of a moot point when some of the vessels like Jeger's ship would be immune to turbolasers unless he wanted them to hit his ship.
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Post by His Divine Shadow »

OTOH tesseracted object have shown to interact chemically and gravitationally with RL objects, since Harper could breath while tesseracted and be affected by gravity.
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Post by Renewed_Valour1 »

His Divine Shadow wrote:OTOH tesseracted object have shown to interact chemically and gravitationally with RL objects, since Harper could breath while tesseracted and be affected by gravity.
The chemical interaction seems to be very selective and depends on how much the use wants to interaction with the environment. Jeger's fighter took multiple smart missiles passing directly through the hull section of it. The exhaust from the missile would have superheated the interior atmosphere of the tesseracted fighter and cooked Jeger. Satrina and Jeger also tesseracted through hard vacuum in both Harper 2.0 and Into the Labyrinth so it looks like they can tesseract and maintain a pocket environment with them. So chemical interactions are a no go unless the user wants them to be.

Gravity could potentially be used against them. Gravity seems to have some effect on a tesseracted person. Though Jeger was able to tesseract straight down to the keel of the Andromeda. Considering the stated layout of decks on the Andromeda with many running on edge or upside down compared to others he probably passed through decks with the gravity in other direction. The ISD would really however be dead from PSB strikes though before it could manage to do something useful.
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Post by DodoBrd16 »

Well radio can travel both ways through a gate.

As long as it has no particles, then it can travel both ways.

When they linked to the gate that was under the influence of the black hole, a malfunction occured in the SGC gate and it would not de activate, it was supposedly pulling power from the black hole or some hoey like that.

Well, the Gravity of the black hole began to come through the gate and began to affect objects on our side by pulling them towards the gate and through it.

Gravity, like radio.... has no particles, has no mass, so it can travel both ways through a gate.

There was no, real huge violation of Star Gate Physics in this episode.
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Post by DodoBrd16 »

Possibly a Replicator souped up Asgard ship.

Not sure about the weapons systems, but they can sure as hell out run an ISD.
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Post by NecronLord »

Cpt_Frank wrote:@Necron Lord: the Retribution has strength 3 dorsal lances.
Having now looked at the rulebook, it does indeed.

however this calims it is a weapons battery :roll:

http://www.games-workshop.com/40kuniver ... _flash.htm
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Post by white_rabbit »

His Divine Shadow wrote:Aren't lances the only weapons that can hit planetary bodies as well as space targets too?
IIRC other weapons batteries(whatever they might be) and torpedoes can't hit planets or moons.

Where the hell did you get that idea from ?


Against a SW ship, torps would be what you fire when you have a shield break.

They arent designed as shield breaking weapons, the anti-ship torp from STOI consisted of a cratering charge, and impulse charge, and a larger main charge that was fired into the target by the impulse charge.

The 610 gt torps are likely IMO to be specialised Hulk-killers, as they appeared to be multi-warhead missiles, rather than the torpedos of most Imperium ships


Weapons batteries seem to be a generic term, including, plasma cannons, macro-cannons, missiles, electronic and gravitic disruptors etc
Many sources, most planet destruction incidents, though the only somewhat verifiable one consisting of the Nightlords destruction of their own homeworld in a single volley
ahh, I see, so the other planet destruction incidents Ive given several times now are irrelevent why ?

I mean, 7 planets "obliterated" in the macharius crusade, 3 planets "ripped apart" in the Calth system, Tanith magna bombarded out of existance and dieing as a "tiny flash in the distance"

Caliban "breaking up" BEFORE the warp storm
World Eaters, destroying "several planets" on their path to the eye
Ultramarines destroying Colchis (might have been different spelling)
Battlefleet Skarus elements destroying the Daemon world
however this calims it is a weapons battery

i wish they would get their arses in gear and fix that site..
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Post by Cpt_Frank »

NecronLord wrote:
Cpt_Frank wrote:@Necron Lord: the Retribution has strength 3 dorsal lances.
Having now looked at the rulebook, it does indeed.

however this calims it is a weapons battery :roll:

http://www.games-workshop.com/40kuniver ... _flash.htm
:shock: A strength 3 weapons battery???? Wtf would that be good for???

Just like they fucked up the assembly of the Chaos cruisers in the quick start manual.
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Post by NecronLord »

Cpt_Frank wrote:
NecronLord wrote:
Cpt_Frank wrote:@Necron Lord: the Retribution has strength 3 dorsal lances.
Having now looked at the rulebook, it does indeed.

however this calims it is a weapons battery :roll:

http://www.games-workshop.com/40kuniver ... _flash.htm
:shock: A strength 3 weapons battery???? Wtf would that be good for???

Just like they fucked up the assembly of the Chaos cruisers in the quick start manual.
Bombaring primative planets. Oh wait, you could use the turrets for that :wink: :D Disabling escorts prehaps...(Images of leia's blocade runner being chased by a retribution :twisted: )
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Post by Cpt_Frank »

Bombaring primative planets. Oh wait, you could use the turrets for that Disabling escorts prehaps...(Images of leia's blocade runner being chased by a retribution )
Would be cool. But the Retribution lacks a hangar.
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Post by NecronLord »

Cpt_Frank wrote:
Bombaring primative planets. Oh wait, you could use the turrets for that Disabling escorts prehaps...(Images of leia's blocade runner being chased by a retribution )
Would be cool. But the Retribution lacks a hangar.
meh. they can bring in a dictator for that bit.
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Post by Cpt_Frank »

meh. they can bring in a dictator for that bit.

I wonder if space marines could move inside the narrow corridors of the corvette.
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Post by NecronLord »

Cpt_Frank wrote:
meh. they can bring in a dictator for that bit.

I wonder if space marines could move inside the narrow corridors of the corvette.
I believe the space marine approach to such spaces is...

"Grenade!" :twisted: :P
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