Awesome Crossover Idea [RA2/MGS3]
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Awesome Crossover Idea [RA2/MGS3]
I've never done a crossover before, so while my serious works remain stalled indefinately I'm thinking about doing something a lot more fun. Oddly enough, it didn't take me long to come up with a pretty good idea. Tell me what you guys think.
The year is 1964, the Soviet Union has surrendered, but World War III is far from over. The psychic Yuri, fugitive advisor to Soviet Premier Romanov has emerged to threaten the entire world with his Psychic Dominator technology. The only hope is a daring Allied plan to travel back in time and destroy the Dominators before they are completed. Sensing an irresitable opportunity to alter history in their favor, the Red Army captures Einstein's time machine for their own use. Unfortunately, an accident occurs and the Russians travel too far back in time (65 million years, to be exact). Their power reserves nearly exhausted, they make a last-ditch, one-way trip back to the future, but this time they get the geographical location wrong. Although safely back in 1964, they find themselves not in San Francisco, California, but in Tselinoyarsk, Russia.
The time machine can't make another chronoshift without additional power, so the Reds elicit the help of a nearby base under the command of Colonel Yevgeny Volgin. That's when they discover that they got a lot more wrong than just their global positioning coordinates. They've somehow managed to maroon themselves in an alternate timeline, one with a vastly different history and extremely stunted technology. Volgin is skeptical of the new arrivals' story, to say the least, but because the operation is led by a full general he has no choice but to comply. Furthermore, the novel and miraculous technologies the visitors bring with them would be an incredible benefit to his Stalinist Breshnev faction. Thunderbolt sees fit to win the general's favor.
Likewise, Volgin's secret base at Grozny Grad is developing a prototype tank capable of firing nuclear missiles. In a world where Russia has no strategic nuclear arsenal, such a weapon would be absolutely invaluable. While their original demands were for little more than electricity, the new arrivals secretly plot to bring the Shagohod back with them.
Enter agent Naked Snake, covert operative of the CIA's new FOX unit. Snake is deployed to Tselinoyarsk to destroy the Shagohod, rescue its designer and eliminate Volgin's faction. It's a suicide mission to begin with, but the sudden arrival of reinforcements from a parallel universe complicate things to the point of absurdity. Now Snake must ascertain the nature of the threat posed by these mirror Soviets and shut that threat down, even if it means following them into their native timeline.
Well?
The year is 1964, the Soviet Union has surrendered, but World War III is far from over. The psychic Yuri, fugitive advisor to Soviet Premier Romanov has emerged to threaten the entire world with his Psychic Dominator technology. The only hope is a daring Allied plan to travel back in time and destroy the Dominators before they are completed. Sensing an irresitable opportunity to alter history in their favor, the Red Army captures Einstein's time machine for their own use. Unfortunately, an accident occurs and the Russians travel too far back in time (65 million years, to be exact). Their power reserves nearly exhausted, they make a last-ditch, one-way trip back to the future, but this time they get the geographical location wrong. Although safely back in 1964, they find themselves not in San Francisco, California, but in Tselinoyarsk, Russia.
The time machine can't make another chronoshift without additional power, so the Reds elicit the help of a nearby base under the command of Colonel Yevgeny Volgin. That's when they discover that they got a lot more wrong than just their global positioning coordinates. They've somehow managed to maroon themselves in an alternate timeline, one with a vastly different history and extremely stunted technology. Volgin is skeptical of the new arrivals' story, to say the least, but because the operation is led by a full general he has no choice but to comply. Furthermore, the novel and miraculous technologies the visitors bring with them would be an incredible benefit to his Stalinist Breshnev faction. Thunderbolt sees fit to win the general's favor.
Likewise, Volgin's secret base at Grozny Grad is developing a prototype tank capable of firing nuclear missiles. In a world where Russia has no strategic nuclear arsenal, such a weapon would be absolutely invaluable. While their original demands were for little more than electricity, the new arrivals secretly plot to bring the Shagohod back with them.
Enter agent Naked Snake, covert operative of the CIA's new FOX unit. Snake is deployed to Tselinoyarsk to destroy the Shagohod, rescue its designer and eliminate Volgin's faction. It's a suicide mission to begin with, but the sudden arrival of reinforcements from a parallel universe complicate things to the point of absurdity. Now Snake must ascertain the nature of the threat posed by these mirror Soviets and shut that threat down, even if it means following them into their native timeline.
Well?
Because that's what happened in C&C RA2: Yuri's Revenge (Soviet Campaign).l33telboi wrote:Nice, but why make the erranous time jump so complicated? Couldn't you just say that they couldn't figure out the time machine completly and thus made an error when they try to jump?
Also a minor nitpick - RA2/YR happen in '71-'72 (from the newspapers seen in the in game movies).
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Keep it simple and just have the RA Soviets jump into the MGS3 universe's 1964, unless you think there's entertainment value in seeing the RA Soviets fight/flee from dinosaurs.
Personally, I'd like to see Col Volgin grab Yuri's balls before beating the shit out of the psychic. (Let's assume that, as a "hero," Volgin is unaffected by Yuri's mind control abilities.)
Personally, I'd like to see Col Volgin grab Yuri's balls before beating the shit out of the psychic. (Let's assume that, as a "hero," Volgin is unaffected by Yuri's mind control abilities.)
Please do not make Americans fight giant monsters.
Those gun nuts do not understand the meaning of "overkill," and will simply use weapon after weapon of mass destruction (WMD) until the monster is dead, or until they run out of weapons.
They have more WMD than there are monsters for us to fight. (More insanity here.)
Those gun nuts do not understand the meaning of "overkill," and will simply use weapon after weapon of mass destruction (WMD) until the monster is dead, or until they run out of weapons.
They have more WMD than there are monsters for us to fight. (More insanity here.)
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Yeah, I'm not going to pass up the chance to write about dinosaurs in a time travel story. Especially if I don't even have to dick with canon.MariusRoi wrote:Because that's what happened in C&C RA2: Yuri's Revenge (Soviet Campaign).
Oh, thanks. I never noticed that. I couldn't find precise dates in any outside sources. That's not too tough to integrate into the plot though.Also a minor nitpick - RA2/YR happen in '71-'72 (from the newspapers seen in the in game movies).
I do, and like Marius said, it actually happens. It's kind of important as a way to explain where all the time machine's reserve power goes. That's not a minor point.Sidewinder wrote:Keep it simple and just have the RA Soviets jump into the MGS3 universe's 1964, unless you think there's entertainment value in seeing the RA Soviets fight/flee from dinosaurs.
Yuri's mind control seems to be like a Jedi mind trick in that it only works on the "weak minded". Since it doesn't work on the likes of Tanya or Boris I am indeed assuming Snake, Volgin, etc. will be uneffected (or at least able to resist).Personally, I'd like to see Col Volgin grab Yuri's balls before beating the shit out of the psychic. (Let's assume that, as a "hero," Volgin is unaffected by Yuri's mind control abilities.)
I'll start on this as soon as I get all my fucking homework done.
I'm suddenly wondering what a meeting between Tanya and Solid Snake would be like, though Tanya and Naked Snake ought to be amusing, too.
Anyway, in YR, Tanya specifically states that she's been trained to resist mind control, so apparently full immunity is something you need to be taught.
Anyway, in YR, Tanya specifically states that she's been trained to resist mind control, so apparently full immunity is something you need to be taught.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
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Oh yes, Tanya and Naked Snake are definitely going to hook up.Trogdor wrote:I'm suddenly wondering what a meeting between Tanya and Solid Snake would be like, though Tanya and Naked Snake ought to be amusing, too.
I could hypothetically send them to 2009, but it's not really worth it. Big Boss circa 1964 is practically Solid Snake. Anything I might want to do with FOXHOUND or Dead Cell could be accomplished with the Cobra Unit, and Major Raikov staves off any temptation to bring Raiden into it.
Yeah, and even then she's still susceptible to that beacon in St. Louis (although that's earlier in the war). I haven't even worked out how important Yuri will be in the grand scheme of things. The RA timeline needs a strong antagonist to counter MGS's Volgin. Unless I want to bring Kane out of hiding (unlikely) I'm probably going to make Yuri "the" villain.Anyway, in YR, Tanya specifically states that she's been trained to resist mind control, so apparently full immunity is something you need to be taught.
Also, if WWIII takes place from 1971-72, does anyone know the precise dates for WWII? I had estimated it to the best of my abilities based on the lives of Stalin and Einstein, but it appears I'm almost an entire decade off.
I'm not so sure about '64 Big Boss practically being Solid Snake. I'm not sure I could picture him hitting on almost every woman he came across like Solid "You've got a great butt" Snake did.Darth Raptor wrote:Oh yes, Tanya and Naked Snake are definitely going to hook up.Trogdor wrote:I'm suddenly wondering what a meeting between Tanya and Solid Snake would be like, though Tanya and Naked Snake ought to be amusing, too.
I could hypothetically send them to 2009, but it's not really worth it. Big Boss circa 1964 is practically Solid Snake. Anything I might want to do with FOXHOUND or Dead Cell could be accomplished with the Cobra Unit, and Major Raikov staves off any temptation to bring Raiden into it.
However, you don't have to feel any need to twist about your original idea just because of my ramblings, of course.
By the way, do you plan on making the player's character in RA2 a character? I don't foresee him looking too kindly upon a Snake/Tanya relationship, and since, IIRC, he rose to the rank of theater general in RA2, he could certainly pull strings to disrupt things.
Tanya probably hadn't been trained to resist mind control yet. For that matter, Yuri probably didn't have his mind control tech too well refined until at least he tried the Psychic Amplifier at Chicago, given that the beacon at DC left a good number of random troops unaffected.Yeah, and even then she's still susceptible to that beacon in St. Louis (although that's earlier in the war). I haven't even worked out how important Yuri will be in the grand scheme of things. The RA timeline needs a strong antagonist to counter MGS's Volgin. Unless I want to bring Kane out of hiding (unlikely) I'm probably going to make Yuri "the" villain.Anyway, in YR, Tanya specifically states that she's been trained to resist mind control, so apparently full immunity is something you need to be taught.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
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Really? Big Boss struck me as having a far more active libido, being that he was flirting with Para Medic and actually slept with Eva. He was just more or less pining for The Joy the whole time. Snake's flirtations always struck me as a charade. When Mantis read his mind he found him to be pretty much asexual. Later Solidus confirms that the products of the Les Enfants Terribles Project have most of that engineered out.Trogdor wrote:I'm not so sure about '64 Big Boss practically being Solid Snake. I'm not sure I could picture him hitting on almost every woman he came across like Solid "You've got a great butt" Snake did.
I'm not sure what I want to do with the player characters yet. I actually designed characters for both sides when I played through the game, but I don't want to alienate anyone who has their own preconceptions. I'll probably at least have to commit names to them, as they're undoubtedly important.By the way, do you plan on making the player's character in RA2 a character? I don't foresee him looking too kindly upon a Snake/Tanya relationship, and since, IIRC, he rose to the rank of theater general in RA2, he could certainly pull strings to disrupt things.
The relationships are going to be "complicated" anyway. Even without the Allied Commander-General, there's still Eva (both of them!) and The Joy. Much fun ensues when Volgin takes a shine to Zofia (remember that she's pretty much spoken for by the Soviet general).
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More fun might ensue when Volgin takes a shine to Boris, although it's your decision to say whether Boris responds positively to Volgin's attentions, or with violent homophobia.Darth Raptor wrote:Much fun ensues when Volgin takes a shine to Zofia (remember that she's pretty much spoken for by the Soviet general). :D
Data from here and here.Wikipedia wrote:Volgin is bisexual, as can be seen by his relationships with both Major Ivan Raidenovitch Raikov and Tatyana.
Raikov is high-ranking officer under Colonel Volgin's command, and is also gay; he is Volgin's lover, who is bisexual. There are several events that lend credence to the notion. The most prominent event is when Volgin grabs Snake's (who's disguised as Raikov) crotch twice, and upon discovering he is not Raikov, says "I know the Major better than anyone else."
Please do not make Americans fight giant monsters.
Those gun nuts do not understand the meaning of "overkill," and will simply use weapon after weapon of mass destruction (WMD) until the monster is dead, or until they run out of weapons.
They have more WMD than there are monsters for us to fight. (More insanity here.)
Those gun nuts do not understand the meaning of "overkill," and will simply use weapon after weapon of mass destruction (WMD) until the monster is dead, or until they run out of weapons.
They have more WMD than there are monsters for us to fight. (More insanity here.)
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I know about Volgin, I just don't think Boris would be his type. I think it would be more fun to have Zofia go after Raikov, only to have her affections totally unrequitted.
You bring up an interesting point though, namely how advanced the Red Alert timeline is socially. Their technology is leaps and bounds ahead of even ours in certain areas, but the interrupt caused by a displaced and unrecognizable WWII might have impeded the Civil Rights Movement. Unfortunately, stuff like this is never even touched on in Red Alert. There was no Nazi Germany, and although there are hints to Imperial Japan the worst attrocities in recent history were committed by the nominally liberal Soviet Union under Stalin. That said, black soldiers are constantly seen around Tanya, and women maintain positions of incredible power on both sides. Even the British Prime Minister is a woman.
You bring up an interesting point though, namely how advanced the Red Alert timeline is socially. Their technology is leaps and bounds ahead of even ours in certain areas, but the interrupt caused by a displaced and unrecognizable WWII might have impeded the Civil Rights Movement. Unfortunately, stuff like this is never even touched on in Red Alert. There was no Nazi Germany, and although there are hints to Imperial Japan the worst attrocities in recent history were committed by the nominally liberal Soviet Union under Stalin. That said, black soldiers are constantly seen around Tanya, and women maintain positions of incredible power on both sides. Even the British Prime Minister is a woman.
Ah, I wasn't aware of many of the developments of MGS2.Darth Raptor wrote:Really? Big Boss struck me as having a far more active libido, being that he was flirting with Para Medic and actually slept with Eva. He was just more or less pining for The Joy the whole time. Snake's flirtations always struck me as a charade. When Mantis read his mind he found him to be pretty much asexual. Later Solidus confirms that the products of the Les Enfants Terribles Project have most of that engineered out.Trogdor wrote:I'm not so sure about '64 Big Boss practically being Solid Snake. I'm not sure I could picture him hitting on almost every woman he came across like Solid "You've got a great butt" Snake did.
Perhaps Big Boss had the more active libido, but for the most part he seemed to keep his desires more to himself than Solid did. Sure, he was ogling Eva from the very start, but, IIRC, he didn't actually hit on her at the time, while Solid Snake was almost immeditaly coming onto Meryl.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader
"The ability to destroy a planet is insignificant compared to the power of the Force."--Darth Vader