E1701 on Sb made that(he might be on here not sure)VT-16 wrote:Where's the one that got a parody fanfic written about it? It was divided into two parts with a thin, Nebulon-B esque middle section and someone here wrote a fanfic about what would "realistically" happen aboard the vessel (which was also gigantic). It was fucking hilarious! Stuff like "We lost contact with the forward batteries three weeks ago. Due to turbolift breakdowns, any expeditions to the area will take months." and "We lost 17 ISDs in our formation when the ship made a sudden turn." XD
Non-Canon Star Destroyers
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Yes, the EU is canon. I have no idea what would give you the idea otherwise.Bromma_Herman wrote: (Unless I missed a Statement saying that the EU is canon, if so is the case, please disregard)
بيرني كان سيفوز
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Nuclear Navy Warwolf
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in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
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ipsa scientia potestas est
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Nuclear Navy Warwolf
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in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
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ipsa scientia potestas est
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In my experience, Canon is only the movies. I would like a statement that says that the Star Wars EU is canon, since general canon rules is that books and games, even if approved by the company that made the film/tv-series is not considered canon - and I have never heard of any exeptions to this rule.Ender wrote:Yes, the EU is canon. I have no idea what would give you the idea otherwise.Bromma_Herman wrote: (Unless I missed a Statement saying that the EU is canon, if so is the case, please disregard)
"I just had this wonderful image in my head of the Emperor having a yard-sale."
Lucas Licensing, Ltd.'s Sue Rostoni and Allan Kausch in issue #23 of the Star Wars Insider: "Gospel, or canon as we refer to it, includes the screenplays, the films, the radio dramas and the novelizations. These works spin out of George Lucas' original stories..."
In an August 2005 interview in Starlog magazine, Lucas had the following to say:
STARLOG: "The Star Wars Universe is so large and diverse. Do you ever find yourself confused by the subsidiary material that's in the novels, comics, and other offshoots?"
LUCAS: "I don't read that stuff. I haven't read any of the novels. I don't know anything about that world. That's a different world than my world. But I do try to keep it consistent. The way I do it now is they have a Star Wars Encyclopedia. ... They try to make their universe as consistent with mine as possible, but obviously they get enthusiastic and want to go off in other directions."
Dear lawd. You're new at this, right?Bromma_Herman wrote:In my experience, Canon is only the movies. I would like a statement that says that the Star Wars EU is canon, since general canon rules is that books and games, even if approved by the company that made the film/tv-series is not considered canon - and I have never heard of any exeptions to this rule.
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What are these "general canon rules" you speak of? Every company has the right to decide the canon rules for its own property. LFL has decided that the EU counts. Read the sticky thread in this forum entitled "The New SW Canon." If anybody tells you that only the movies count, he's full of shit and either has low reading comprehension, or is deliberately lying.Bromma_Herman wrote:In my experience, Canon is only the movies. I would like a statement that says that the Star Wars EU is canon, since general canon rules is that books and games, even if approved by the company that made the film/tv-series is not considered canon - and I have never heard of any exeptions to this rule.
"They're not triangular, but they are more or less blade-shaped"- Thrawn McEwok on the shape of Bakura destroyers
"Lovely. It's known as impugning character regarding statement of professional qualifications' in the legal world"- Karen Traviss, crying libel because I said that no soldier she interviewed would claim that he can take on billion-to-one odds
"I've already laid out rules for this thread that we're not going to make these evidential demands"- Dark Moose on supporting your claims
"Lovely. It's known as impugning character regarding statement of professional qualifications' in the legal world"- Karen Traviss, crying libel because I said that no soldier she interviewed would claim that he can take on billion-to-one odds
"I've already laid out rules for this thread that we're not going to make these evidential demands"- Dark Moose on supporting your claims
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Nobody told me, I just assumed it since I actually has not encountered any movie/tv-series yet that has aknowledge other than the movie/tv-serie as canon. But ill check the thread.Jim Raynor wrote:What are these "general canon rules" you speak of? Every company has the right to decide the canon rules for its own property. LFL has decided that the EU counts. Read the sticky thread in this forum entitled "The New SW Canon." If anybody tells you that only the movies count, he's full of shit and either has low reading comprehension, or is deliberately lying.Bromma_Herman wrote:In my experience, Canon is only the movies. I would like a statement that says that the Star Wars EU is canon, since general canon rules is that books and games, even if approved by the company that made the film/tv-series is not considered canon - and I have never heard of any exeptions to this rule.
"I just had this wonderful image in my head of the Emperor having a yard-sale."
:lol: You've opened the flood gates now.I would like a statement that says that the Star Wars EU is canon
George Lucas, in the introduction to the 1994 printing of ''Splinter of the Mind's Eye'', wrote:After Star Wars was released, it became apparent that my story - however many films it took to tell - was only one of thousands that could be told about the characters who inhabit its galaxy. But these were not stories I was destined to tell. Instead they would spring from the imagination of other writers, inspired by the glimpse of a galaxy that Star Wars provided. Today it is an amazing, if unexpected, legacy of Star Wars that so many gifted writers are contributing new stories to the Saga.
George Lucas, in the July 2001 ''Cinescape'' interview, wrote:"There are two worlds here," explained Lucas. "There’s my world, which is the movies, and there’s this other world that has been created, which I say is the parallel universe – the licensing world of the books, games and comic books. They don’t intrude on my world, which is a select period of time, but they do intrude in between the movies. I don’t get too involved in the parallel universe.
Note the explanation on the phrase "my world" above. Also, LFL's canon rules for SW are different from Paramount's ST canon. Everything other than the TV series and movies is automatically non-canon (although TV/movie writers are free to use any material from them if they want to). This is affirmed by ST authors and given light in an especially hilarious board debate they had on ST.com with a SW-vs-ST moron (who also made a fool of himself on SW.com with LFL officials). All in one week.August 2005 ''Starlog'' interview wrote:STARLOG: ''"The ''Star Wars'' Universe is so large and diverse. Do you ever find yourself confused by the subsidiary material that's in the novels, comics, and other offshoots?"
LUCAS: ''"I don't read that stuff. I haven't read any of the novels. I don't know anything about that world. That's a different world than my world. But I do try to keep it consistent. The way I do it now is they have a ''Star Wars Encyclopedia''. So if I come up with a name or something else, I look it up and see if it has already been used. When I said other people could make their own ''Star Wars'' stories, we decided that, like ''Star Trek'', we would have two universes: My universe and then this other one. They try to make their universe as consistent with mine as possible, but obviously they get enthusiastic and want to go off in other directions."
Leland Chee (maintainer of LFL's continuity database), commenting on Lucas' statements in ''Starlog'', wrote:GL is certainly not bound by the Expanded Universe, though he's certainly open to using things created in it (Aayla Secura and the Coruscant name, for example). On the other hand, the quote you provide makes it sound like the EU is separate from George's vision of the ''Star Wars'' universe. It is not. The EU must follow certain tenets set by George through the films and other guidelines that he provides outside of the films.
George Lucas, pg. 21 of the August/September 1999 issue of SW Insider, wrote:Part of the job of the director is to sort of keep everything in line, and I can do that in the movies—but I can't do it on the whole Star Wars universe.
Web diary during ROTS production wrote:"So how did Anakin get that scar, George?" asks John Knoll.
"I don't know. Ask Howard," says George, referring to President of Lucas Licensing Howard Roffman. "That's one of those things that happens in the novels between the movies. I just put it there. He has to explain how it got there. I think Anakin got it slipping in the bathtub, but of course, he's not going to tell anybody that."
Thanks! Found it: Egads!Master of Cards wrote: E1701 on Sb made that(he might be on here not sure)
E1701 on SB.com wrote:Maiden Flight, SDSD Freudian Nightmare
Imperial Weapons Development Center, Coruscant
To Whom it May Concern:
Gentlemen, let me start by saying that I am greatly honored to be chosen for command of such a magnificent vessel. That said, our insystem shakedown cruise has turned up a few minor issues that I would like to see remedied as soon as possible.
1) We understand your desire to continue the classical stylized lines of the first star destroyer class vessels, and we appreciate your asthetic sense in that regard. However, strictly speaking, was it absolutely necessary to scale up the bridge tower directly? I must confess the foreward bridge window is a great distraction. Militarily, we feel that as is, the three kilometer tall window pane may provide too tempting a target for enemy forces we may engage. We've lost four helmsmen so far to vertigo as well, and we don't think this is in the best interests of the vessel's well-being.
2) The sheer size of our vessel, while a glorious symbol of the mighty Emperor, which we all appreciate completely, has become apparent to us all. My initial briefing tour of the vessel took six days to complete, and the travel tubes were based on the design in use aboard the slightly smaller Executor-class vessels. Travel time being prohibitive, we were forced to camp out in the corridors of the major sectors when we stopped for the night. Furthermore, since our crew quarters sections are located entirely within the aft dorsal sectors, both our Engineering crew and ground forces complements have built tent cities within their own sections, and are living there. Fire hazard has become nearly intolerable and the hydroponics department has sent me six hundred messages insisting that the smoke from the camp-fires is ruining their crop, and that we have enough food left aboard for only another three weeks.
2) Our vessel's own gravity is not being handled as well as could be done, with some minor problematical consequences. Our plumbers called my attention to the fact that the sewage from our 6 million-man crew backwashed through the air vents in Sections 42 to 78, decks 258 through 532. Malaria and dysentary broke out in those sections, and we were forced to cordon it off to prevent an epidemic. Our first Chief Medical Officer unfortunately was killed when he requested the paperwork on those affected, and upon receiving e-mailed reports from all 739 of his senior doctors, the computer screen in his quarters self-destructed, propelling shrapnel throughout his quarters. All droids who enter the area have failed to return, and a remote camera probe sent in, recorded images of the survivors in the affected area where they were flinging their own feces at each other, warring with sharpened pieces of metal, and attempting to eat the dismembered limbs of the aforementioned droids.
3) On a similar note, regarding the unfortunate loss of our last CMO, we have finally decided that the staff requirements of this vessel are creating further problems. For instance, our Chief Engineer has begun the habit of signing his reports, "Chief Marshal, Sovereign Nation of Ree'Ak'tor." He has since sealed off those decks, and started a war. The war in question is against his apparent rival, the commander of our ground forces near the main flightdeck, who has taken to calling himself "Bringer of the Apocalypse." Surveillance records indicate that they have since stopped wearing their armor, and have begun smearing their bodies with industrial cleaning fluid and lubricants before launching raids upon the Engineering department. We believe that they have begun ritualistically sacrificing one of our TIE-fighter pilots before each attack to bring them luck.
Aside from a minor note that some of our turbolaser turret gunners may have starved to death when their food shipments were cut off by the warzone, there is little else to remark on, save that in our first tactical drill, during the course of a two-hour right turn, we failed to halt our rotation with the result of the subsequent and very unfortunate destruction of the entire Coruscant 4th Defensive Fleet. I've made a note to send out letters of regret the moment we reacquire contact with our communications room at the bow of the vessel. That of course is the reason why this message had to be sent to your offices via pen, paper, and one of our probe droids. I beg forgivness for the clerical difficulties that may cause.
Signed,
Grand Admiral
SDSD Freudian Nightmare
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I think the Tarkin 2 was either used or even created for STGODs on ASVS and/or SDN. So, some of its wanktasticness can be excused since that what STGODs generally do, especially over at ASVS.
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Okay... I tried to tell him not to, but did he listen... NO! So here it is, in all it's stupid glory.
The Tarkin II Command Cruiser
Era: The first Tarkin-II was put into service 30 years after the Battle of Endor
Star ship: The Grand Moff Tarkin.
Craft: Kuat Drive Yard's Tarkin-II Class Star Dreadnought
Type: Over sector Command Cruiser
Length: 50,000 meters Colossal (-8).
Crew: 1,502,352; Gunners: 22,248, Absolute possible minimum: 500,000.
Passengers: 175,000; Troops: 300,000; Phoenix Legionnaires *: 400
Cargo Capacity: 1,613,200 metric tons.
Consumables: 20 years.
Construction point Cost: 8755, Cost: 8,260,264,000 credits (New)
Hyper drive Multiplier: x1, Hyper drive Backup: x6,
Maximum speed: Attack (8 Squares/Action)
Atmosphere Speed: 1,050 km/h (18 Squares/Action)
Hull Points: 2750, Shield Points: 1230, with back-up shields #. DR: 70.
Sensor Mask: +6 to difficulties to detect with sensors.
Total Emplacement points used: 222,030.
#: 40 Shield points Regenerated per minute(10 Rounds)
Weapons:
1 Bow-Mounted Two-Wave Grav-Shock Bombard
Fire Arc: Front, Crew: 48
Attack Bonus: +12, (+12 Fire control, +8 Crew, -8 Size)
Range: Long.
Atmosphere Range increment: 48 km
Damage: 24D10*10, Points Strategic Bombard. Or 3D10*10, points in tactical mode.
When set for strategic bombardment, the bombard takes a full minute to charge and focus. After the minute of power build-up, the full 24D10*10 points of damage is inflicted on the target. This mode is typically only used against planets and planetoids. The second setting is for tactical assault. In this mode the bombard may fire every combat round at 3D10*10 points of damage. When fired in tactical mode the grav-shock directs a field of coherent gravitons out in a solid bolt that covers an area of 2 kilometres in diameter (Or 4 Squares on the star-ship grid). Anything in the path of this bolt must make an opposed piloting manoeuvre versus the to hit roll of the grav-shock or suffer 3D10*10 points of damage. This attack does not simply hit one target and then dissipate, but continues on to a maximum of 30 squares or 500 kilometres in an atmosphere, affecting everything in the area of affect. Past the above ranges the gravitons abruptly dissipate harmlessly.
NOTE: Once the bombard begins charging for a strategic-mode attack, it must continue until full charge is reached and released. The reactor in place can only fire one strategic charge every six hours. Tactical charges may be fired indefinitely.
20 Gravity Well Projectors EP’s: 2000.
Fire Arc: 5 Front, 5 Left, 5 Right, 5 Back
Crew: 10 Each, Damage: Blocks All Hyperspace Travel
2,000 Heavy “Siege class” Concussion Missile Launch Tubes EP’s: 40,000.
Fire Arc: 1,000 Front, 300 Left, 300 Right, 400 Back. Crew: 1 Each.
Range Modifiers: PB: +0, S: -2, M: -4, L: -6.
Atmosphere Range Inc: 13.2 km
Blast Radius in atmosphere: 20 km.
Damage: 15D10*5.
Ammunition: 200 Missiles per Tube.
4,000 Heavy Quad Laser Cannons (Point Defence) EP’s: 40,000.
Fire Arc: 1,400 Front, 800 Left, 800 Right, 1,000 Back
Crew: 1, Attack bonus: +20, (+12 Fire control, +8 Crew)
Range: Point Blank,
Damage: 8D10*2.
10,000 Super Heavy Turbo lasers (In 5 gun Batteries) EP’s: 140,000
Fire Arc: 750 Batteries Front, 400 Batteries Left, 400 Batteries Right, 450 Batteries Back
Crew: 2 Each
Attack Bonus: +12, (+4 Battery Fire, +8 Fire control, -8 Size, +8 Crew)
Range: Long,
Damage: 12D10*5.
2,000 Heavy Ion Web Projectors EP’s: 16,000.
Fire Arc: 500 Front, 500 Left, 500 Right, 500 Back
Crew: 3 Each Attack Bonus: +10, (+8 Crew, +10 Fire control, -8 Size)
Range: Long.
Atmosphere Range increment: 1200m
Damage: 15D10*5. Ionisation damage.
2,000 Tractor Beam Projectors EP’s: 10,000.
Fire Arc: 500 Front, 500 Left, 500 Right, 500 Back
Crew: 1 Each, Attack Bonus: +12, (-8 Size, +8 Crew, +12 Fire control)
Range: Short
Damage: Special.
Support Craft:
120 Squadrons Strike Fighters: 1440 Ships (Tiny)
48 Squadrons Assault Bombers: 576 Ships (Tiny)
30 Squadrons Drop ships or Support Fighters: 360 Ships (Small)
300 Transports (Small)
3,320 “Other“ (Small)
3,000 “Other” (Tiny)
6,000 Gun ships (Small)
20,000 Suits of Power Armour (Fine)
12 Planetary Assault Destroyers (Gargantuan)
Hanger Bay Tonnage: 2,386,800 Metric tons.
Note:
*: These troops are the equivalent to the Imperial Royal Guard, but much more better equipped and trained.
Capsule: The Tarkin-II Class Star Dreadnought is most notable, aside from its unprecedented size and firepower, for the fact that there was no Tarkin-I Class Star Dreadnought. This is because the government which contracted with Kuat Drive Yards for the warship's construction delivered plans and work orders for the inclusion of the Gravshock Bombard during the initial construction phases of the Tarkin and rather than simply rename it or issue a new construction contract for it, Kuat Drive Yards, with the consent of the purchasing government, the Keltarrin Protectorate, instead released it as the Tarkin-II Class Star Dreadnought.
There is a persistent rumour that another reason the massive ships were designated the Tarkin-II has something to do with a Palpatine-Era Shadow Project involving a severely cut-down version of the Death Star's Super laser mated to the aft section of an Executor-Class Command Ship. This mobile battle station, if it ever existed, was apparently named the Tarkin as well making it the "Tarkin-I Class Star Dreadnought". This is all speculation however; as there has never been any proof that any such station was ever built.
The New Republic has so far avoided purchasing any of the massive battle cruisers both because of the enormous expense involved and the possible outcry that would be caused by the use of a craft named after so hated a historical figure as the late Grand Moff Tarkin and thus far no other government has commissioned one to be built either. This is likely due to the immense cost involved in purchasing and equipping one. The support craft alone cost more than an entire squadron of Victory-Class Star Destroyers.
The Tarkin’s themselves are technological marvels. Measuring fifty kilometres long, fifteen kilometres wide, and over eight kilometres high, the Tarkin-II has not only displaced the venerable Executor-Class Star Battleship as the largest warship ever built, but has taken that title to an extreme that many would have thought impossible. With over twelve thousand conventional weapons spread over its fifty kilometre length and more than thirty-four thousand support craft ranging from star fighters and air speeders to tank droids and attack submersibles, the Tarkin-II carries more firepower than a dozen Executor-Class Star Battleships and the equivalent of an entire army in troops and assault vehicles.
Twelve Citadel-Class planetary assault destroyers line the underside of the vast warship in two rows of six, one on each side. Each assault destroyer is capable of dropping to a planet's surface with its payload of over twenty-five hundred assault vehicles and support personnel. All three hundred thousand troops carried aboard ship can be dropped to a planet's surface in approximately five hours. Once the assault cruisers have landed they function as garrison bases and command centres for the troops with each being capable of handling twenty-five thousand soldiers. For truly daunting or exceptionally special combat mission each Tarkin carries four hundred Phoenix Legionnaires along with a suit of power armour for each warrior.
The main weapon of the Tarkin is its enormous Two-Wave Grav-Shock Bombard gaping from the front end of the ship like an immense maw. This devastating weapon works by sending out an intense gravitic wave which causes the target's intrinsic gravity to increase a thousand-fold and localise in a single spot. Then a second wave is produced which pulls the gravity point a variable distance from that spot decimating the area with tremendously powerful shearing force. The gravity point can be used to shatter a single building, crush a city block, smash a city, or reduce an entire mountain range to powder. If the gravity point is directed violently enough the tidal forces of a planet's own magnified gravity ripping through its core can completely shred it rendering the planet a lifeless, floating cloud of rubble in mere seconds. This horrifying weapon is also useful against capital ships and space stations. Since all things have an intrinsic gravity field, no matter how weak, the bombard can shred a Star Destroyer as easily as it can a planet.
The actual projector nodes for the gravity waves only take up a small portion of the cavernous forward section of the ship. The projectors are imbedded in an array surrounding the outer perimeter of the gaping "dish". They can be used not only as devastating weaponry but as supremely powerful tractor beam projectors, allowing the huge ships to draw objects into the forward "dish" section.
Filling this enormous void is a ravening molecular furnace similar to the furnaces on World Devastators. Objects drawn into this huge star-hot inferno are broken down into their component elements and stored in immense stasis bubbles. These bubbles are used for maintenance and repair materials, as there are no star ports that can service a ship the size of the Tarkin. Most of the under-hanging forward section is devoted to immense nano-factories that can churn out replacement parts at rates up to 160% faster than the factories aboard the older World Devastators. Virtually anything can be manufactured given the right materials. In theory even a full-sized Eclipse-Class Star Battleship could be manufactured and "birthed" through the front of the ship.
In addition to devastating weaponry, the Tarkin’s have a hull that averages twenty meters thick, sometimes reaching as much as fifty meters, and is no less than five meters thick at its thinnest point. Areas of traditional vulnerability in Star Destroyer designs have been given special attention on the Tarkin’s. Sections like the main bridge, the hangar bays, and the shield generators have been completely reworked from the traditional styling. The main bridge is located deep inside the ship instead of exposed on a vulnerable bridge tower. Visual and sensory information is fed to the bridge by a variety of multiply redundant systems that weave in and out of the hull of the ship. Identifying a sensor pod is well nigh impossible due to the immense stretches of hull that need to be searched. This level of examination is impractical in combat and near impossible at other times due to the powerful sensor masking systems that sheath the ship at all times.
The hangar bays have been redesigned from older models so that instead of a central docking chamber, which gapes open to any and all suicide attacks that might come its way, there are rows of launch bays lining the edges of the centreline trench. Each launch bay consists of six launch chutes, which can accommodate ships of up to medium freighter size. Each launch chute is large enough to allow two Mandalore or Tulwar fighters to launch simultaneously or one Dragonfly-class drop ship. This allows an entire squadron of fighters to be launched at once and yet makes assaults on the vulnerable insides of the Tarkin difficult to attempt. Four launch chute clusters, arranged in a box formation, are set in 2.5 kilometre intervals along each side of a Tarkin with there being a total of ten clusters on each side. This allows a Tarkin to launch nine hundred and sixty fighters at once and potentially launch its entire complement of over two thousand fighters in just under a minute.
This arrangement is actually an improvement over conventional hangar bays in terms of launch time and is much safer against enemy attack. There is a structure about ten kilometres from the very back portion of the ship that corresponds to the traditional bridge tower but this is actually an armoured bunker containing the shield generators. This hardened fortress-like emplacement contains the massive power reactors that feed energy to the various shield points around the ship. While its semi-exposed location might make it a tempting target for attackers who are used to punching a quick hole in the shields and feeding the generators a barrage of proton torpedoes, this would be a foolhardy move at best. The hull plating in this area is over forty meters thick and the generators have their own independent shield system protecting them.
The Tarkin’s are also equipped with a full-scale holonet system, which is fully as powerful as anything to be found in the New Republic Core Worlds. This allows for over sector-level co-ordination with thousands of different civilian and military stations. It also is the only way that a vessel this enormous could sustain a sensor masking system. Without a planetary-scale holonet system a Tarkin would be just as easily detected as any other craft. But by using the holonet together with the sensor systems and the main computer a Tarkin can generate a near-perfect illusion of empty space around itself. This masking system is almost never used since the Keltarrin Protectorate would prefer to keep this little capability secret. While no special precautions are taken to keep crewmembers away from the areas where the stealth systems are located, all personnel who are considered for assignment to the stealth systems are thoroughly screened to weed out possible spies. Those who are suspected of actually being spies are assigned elsewhere without ever being told of the stealth systems at all. Only after it has been determined that a crewmember is completely loyal is the person transferred to the Special Sensory Array Division, which is the euphemism for the stealth systems. Even then the equipment they work on is so enormous that few ever guess what its true purpose is. While the Protectorate knows that someone will eventually find out about the sensor masking systems, if someone hasn't already, Grand Protector Skolaris feels that the effort is worth the trouble.
One other unusual feature of the Tarkin’s is that unlike many military vessels there are enough escape pods for every single crewmember serving aboard ship. The escape pod system actually utilises the vast turbo lift system that fills the vessel. Each turbo lift car is an escape pod. The pod controls and survival gear is built into concealed panels in the walls of the lift car and is designed to be completely inaccessible until the pod is actually launched. This prevents infiltrators from acquiring gear and equipment as they go throughout the ship by simply ransacking a lift car. Any attempt to access the survival gear not only sets off alarms on the bridge and the nearest guard station, it also seals the car and releases a gas into the car which can render most carbon-based life-forms unconscious in under five seconds. However, when the evacuation order is given from the bridge, or when the proper launch sequence is entered into the destination panel, the pod starts a thirty second countdown to launch during which time the concealed controls and shock couches emerge from the wall. The shock couches are actually heavily padded recesses into the walls that a person straps in to standing up. At the end of the countdown the pod, which has its own separate power supply activated in such emergencies, sends a powerful pulse to the electromagnetic rail system that the lift cars run on which sends the pod screaming down the most direct route out of the ship at approximately fifteen hundred kilometres per hour. There are handholds concealed in the floor that can be uncovered and grasped if the car is overloaded during emergency evacuation, though the supersonic rush to safety is anything but safe for those not strapped into the shock couches. Once clear of the ship the escape pod's manoeuvring thrusters automatically move it to a location at least seventy-five spatial units from any other object over eight meters in length except for another escape pod. The pod has a rudimentary sensor system that scans for proximity and adjusts course accordingly. Once it reaches the minimum distance from other objects the pod engages a single-use micro-hyper drive that is programmed to take it directly to Alderaan Secundus, the Capital World of the Keltarrin Protectorate.
There are only nine Tarkin’s. The first of these, the Grand Moff Tarkin, is the official flagship of the Keltarrin Navy and is under the command of Lord Joran Tigellinus, the grandson of the late Grand Admiral Rufaan Tigellinus. Lord Tigellinus serves as Supreme Commander for all of the naval forces of the Keltarrin Protectorate. The Grand Admiral Thrawn, is the unofficial flagship of the Keltarrin Navy, being Grand Protector Skolaris' personal vessel.
All of the Tarkin’s are named for great historical military or historical figures. Grand Protector Skolaris who made no attempt to champion any one political ideology personally named each ship or military philosophy when assigning names. He merely chose the names of those men and women who he personally felt had changed the galaxy the most for good or ill over recorded history. This has caused quite a bit of consternation within the New Republic since several of the huge battlewagons are named after heroes and martyrs of the New Republic. Skolaris, however, cares not one bit what the New Republic thinks of him, his warships, or his choice in names for those ships.
The other seven Tarkin-II Star Dreadnoughts are the Xim the Despot, the Empress Teta, the Senator Bail Organa, the General Obi-Wan Kenobi, the General Garm Bel Iblis, the Field Marshal Jan Dodonna, and the Prince Xizor. This last name was given under a firestorm of controversy since it is now well known that the Falleen Prince Xizor was for many years the mastermind of the Black Sun galactic criminal organisation. Many within the Protectorate itself balked at the idea of naming one of their mightiest warships after a gang boss but Grand Protector Skolaris would hear none if it. When asked about his naming choice at a press conference Skolaris merely smirked and said, "For better or for worse, Prince Xizor changed the galaxy. In his time he revolutionised organised crime, maintained dozens of highly profitable and legitimate businesses, managed to play the Empire against the Alliance to Restore the Republic, and did all this from a palace not fifty miles from the palace of Emperor Palpatine. Besides, Xizor and I had similar tastes in enemies." This rather cryptic statement was followed by an uncharacteristic broad grin and chuckle, after which the Grand Protector changed the subject. Regardless of the reasons behind the naming of the Prince Xizor, the mighty warship that bears that name is, like its sister ships, a marvel and a wonder to behold.
The flaws and anachronisms in that profile are too numerous to list, and the wank is equally as prodigious, but there is one segment of the description that really stands out to me.
Atmospheric Speed?
The thing can effortlessly blow apart planets, spew super star destroyers, sink continents under the weight of its ground troops, shred sector fleets with its anti-fighter weaponry, and field what amounts to a legion of space marines. Why on Earth would it ever need to actually fly into a planet's atmosphere?
Atmospheric Speed?
The thing can effortlessly blow apart planets, spew super star destroyers, sink continents under the weight of its ground troops, shred sector fleets with its anti-fighter weaponry, and field what amounts to a legion of space marines. Why on Earth would it ever need to actually fly into a planet's atmosphere?
The Rift
Stanislav Petrov- The man who saved the world
Hugh Thompson Jr.- A True American Hero
"In the unlikely story that is America, there has never been anything false about hope." - President Barack Obama
"May fortune favor you, for your goals are the goals of the world." - Ancient Chall valediction
Stanislav Petrov- The man who saved the world
Hugh Thompson Jr.- A True American Hero
"In the unlikely story that is America, there has never been anything false about hope." - President Barack Obama
"May fortune favor you, for your goals are the goals of the world." - Ancient Chall valediction
- NRS Guardian
- Jedi Knight
- Posts: 531
- Joined: 2004-09-11 09:11pm
- Location: Colorado
You'd be correct concerning SDN. ASVS is short for alt.starwars vs startrek which is the news group where most of the SW vs. ST debate was waged, at least early, as far as I can gather. An STGOD is sort of a combination between a fanfic and a RPG where each person creates a faction and they go at it in a battle to the death, though someone that's actually done it be able to explain it better, that's just what I've gathered from the STGODs on SDN and the ASVS fanfic archive.General Schatten wrote:What's STGODs and ASVS, I'm assuming SDN is Star Destroyer.net?
"It is not necessary to hope in order to persevere."
-William of Nassau, Prince of Orange
Economic Left/Right: 0.88
Social Libertarian/Authoritarian: 2.10
-William of Nassau, Prince of Orange
Economic Left/Right: 0.88
Social Libertarian/Authoritarian: 2.10
- NRS Guardian
- Jedi Knight
- Posts: 531
- Joined: 2004-09-11 09:11pm
- Location: Colorado
- Ritterin Sophia
- Sith Acolyte
- Posts: 5496
- Joined: 2006-07-25 09:32am
Like I said, it's made using Neutronium, that consists entirely of the product create by wanking, AKA Semen.Noble Ire wrote:Atmospheric Speed?
The thing can effortlessly blow apart planets, spew super star destroyers, sink continents under the weight of its ground troops, shred sector fleets with its anti-fighter weaponry, and field what amounts to a legion of space marines. Why on Earth would it ever need to actually fly into a planet's atmosphere?
- Crix Dorius
- Padawan Learner
- Posts: 317
- Joined: 2003-01-16 07:11pm
- Location: Germany
- Contact:
Wow... didn`t know that my "Exitus" made her way around the web.
The "Exitus" was an secret project from Tarkin.
Three times bigger than an Eclipse class SD the "Exitus" was concepted to handle the DS or bigger fleets and guarantee the coup of Tarkin vis-à-vis the Emperor.
Her main weapons are 12 "Superlasers" (and 6 planetary turbolaser cannons) which can fuse to one DS-Superlaser like the deathstar it does.
Or they will be used one by one too attack multiple ships.
In the confused of the war and after the death of Tarkin the project became forgotten and never was completed.
The unfinished "Exitus" sleeps in her camouflaged ambush somewhere in the galaxy.
If you want know more... just ask. ^^
P.S: That ship is for our chat-rpg. The fractions should make a run to find her. No one would get her finally because she will be destroyed so or so. But they get some tech-advanced.
The "Exitus" was an secret project from Tarkin.
Three times bigger than an Eclipse class SD the "Exitus" was concepted to handle the DS or bigger fleets and guarantee the coup of Tarkin vis-à-vis the Emperor.
Her main weapons are 12 "Superlasers" (and 6 planetary turbolaser cannons) which can fuse to one DS-Superlaser like the deathstar it does.
Or they will be used one by one too attack multiple ships.
In the confused of the war and after the death of Tarkin the project became forgotten and never was completed.
The unfinished "Exitus" sleeps in her camouflaged ambush somewhere in the galaxy.
If you want know more... just ask. ^^
P.S: That ship is for our chat-rpg. The fractions should make a run to find her. No one would get her finally because she will be destroyed so or so. But they get some tech-advanced.
Last edited by Crix Dorius on 2006-10-18 09:39pm, edited 6 times in total.
- Crix Dorius
- Padawan Learner
- Posts: 317
- Joined: 2003-01-16 07:11pm
- Location: Germany
- Contact:
Last edited by Crix Dorius on 2006-10-18 09:32pm, edited 1 time in total.
- Ritterin Sophia
- Sith Acolyte
- Posts: 5496
- Joined: 2006-07-25 09:32am
- Crix Dorius
- Padawan Learner
- Posts: 317
- Joined: 2003-01-16 07:11pm
- Location: Germany
- Contact:
- Ritterin Sophia
- Sith Acolyte
- Posts: 5496
- Joined: 2006-07-25 09:32am
How did he oversee the construction of this thing if he was busy overseeing the Death Star Project.The "Exitus" was an secret project from Tarkin.
Three times bigger than an Eclipse class SD the "Exitus" was concepted to handle the DS or bigger fleets and guarantee the coup of Tarkin vis-à-vis the Emperor.
Did you make the Tarkin-II as well?
- Crix Dorius
- Padawan Learner
- Posts: 317
- Joined: 2003-01-16 07:11pm
- Location: Germany
- Contact:
I don`t think that he check every hour what the workers do.General Schatten wrote:How did he oversee the construction of this thing if he was busy overseeing the Death Star Project.
Did you make the Tarkin-II as well?
One statusreport per day would be enough or ?
The Exitus project started as the DS was half finished.
The Tarkin-II ? No... That thing is to wanky. Even for me.