The Kernel wrote:Nothing in that article suggest why the shortage is occuring or how it is impacting sales. It could be simple a failure to anticipate medium term demand which can lead to shortages. This happens all the time and does not indicate that a system is selling particularly well.
True, but given the lengthy shortage it seems unlikely that this is caused by a hiccup of demand.
If they bring manufacturing to a level to meet demand and demand goes up to a point that requires an increase in manufacturing, this can take time and can lead to short term supply problems. I take it you are familiar enough with the way electronics manufacturing works to know that this is the case.
Of course I am.
That's exactly what's happening. Nintendo is increasing production of the DS Lite by 2 million/month, and has been trying to do that for some time.
Funny, both Amazon and Gamestop have DS-lites of all colors in stock and ready to ship in 24 hours. And these are two huge online retailers of game products.
But even so, it doesn't prove much and it certainly doesn't explain a 14 million unit shortfall in the US (not to mention Europe). If you have evidence of how this shortage is affecting sales numbers, please provide it.
If there's a shortage of 2 million units PER MONTH, then I would say that would explain a 14 million unit shortfall in the US and Europe.
Here's wikipedia's take:
wikipedia wrote:Even though Nintendo managed to release 550,000 units in March (which was above their initial projections), many excited Japanese gamers were left empty-handed soon afterward. The shortage was supposed to be eased after Nintendo released 700,000 Nintendo DS Lites during April of 2006. However, retailers in Tokyo sold out yet again by late May 2006.[13] This shortage would last for most of 2006 with retailers all around the country having permanent ads apologizing for the shortage and announcing the ignorance of when a restock would arrive. When the product arrived, it would sell out within days. Since the restocking was erratic and not constant, looking up for the product would take several visits to different retailers, and most of the time finding the product would be unsuccessful.
[...]
On June 12, 2006 GameSpot reported that North American Nintendo DS Lites had sold out at major online retailers, as well as several brick-and-mortar stores.[18]
On June 13, 2006 Nintendo announced that 136,500 units were sold between Sunday and Monday, and seemed to be on pace to the 500,000 sold by the original Nintendo DS in its first 10 days.
What can we say? There's a shortage, it's pretty severe, and the DS Lite sold better than Nintendo expected, at least in the short-run.
As for your claims that the DS has had disappointing sales in Europe,
wikipedia wrote:On July 11, 2006, Nintendo announced that the total numbers of Nintendo DS in Europe had reached over 5 million.
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