Empire at War: Forces of Corruption expansion

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Battlehymn Republic
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Empire at War: Forces of Corruption expansion

Post by Battlehymn Republic »

Has anyone bought it yet?

Story-wise, how does it gel with the EU as a whole?
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Post by Cao Cao »

The story is ridiculous and contrived.
Therefore it fits in with the EU pretty well! :twisted:

Spoiler maybe:
I mean come on. A crime lord stealing an Eclipse-class is like the mafia making off with the battleship Iowa.
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Post by Ar-Adunakhor »

Cao Cao wrote:I mean come on. A crime lord stealing an Eclipse-class is like the mafia making off with the battleship Iowa.
A better analogy would be a street gang taking over and using a nuclear missle silo, unless the crime lord involved is Hutt-level. Even a planet-owning crime lord is a small fry in the SW galaxy. What is the crime lord's resource base?
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Post by Cao Cao »

Ar-Adunakhor wrote:
Cao Cao wrote:I mean come on. A crime lord stealing an Eclipse-class is like the mafia making off with the battleship Iowa.
A better analogy would be a street gang taking over and using a nuclear missle silo, unless the crime lord involved is Hutt-level. Even a planet-owning crime lord is a small fry in the SW galaxy. What is the crime lord's resource base?
Nah, the honor of the nuclear silo analogy goes to the Darksaber *shudder*. And I believe this Zann guy's outfit is on par with the Black Sun
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Post by Ar-Adunakhor »

Cao Cao wrote:Nah, the honor of the nuclear silo analogy goes to the Darksaber *shudder*. And I believe this Zann guy's outfit is on par with the Black Sun
Slightly better, but still retarded.
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Post by AK_Jedi »

I enjoyed the expansion. Sure, the story sucked, but most of the missions were fun, and I enjoyed the new ships and tactics options. Of course, I also enjoyed the original game as well, so take it as you will.

One thing that did piss me off is that you get to see the eclipse and executor for part of one mission, and then never again. Also, the Venator class is modeled in the game, but it is near impossible to actually use it.
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Post by Pint0 Xtreme »

The Zahn Consortium is completely overpowered. For a bunch of a pirates, they sure can give the rebel and imperial fleet a run for their money. They certainly did not do enough balance testing before releasing the game.
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Post by Zac Naloen »

He also never actually steals the thing. He needed to get something from it.
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Post by General Deathdealer »

Plus in the manual it says the Empire is able to build the Eclipse, but I still have not found out how.

But being able to have the Executor in your fleet is pretty cool.
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Post by Zac Naloen »

General Deathdealer wrote:Plus in the manual it says the Empire is able to build the Eclipse, but I still have not found out how.

But being able to have the Executor in your fleet is pretty cool.
You can only do it in the Galactic conquest mode and only on Kuat, I think you need to own the Maw as well.
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Post by General Deathdealer »

Zac Naloen wrote: You can only do it in the Galactic conquest mode and only on Kuat, I think you need to own the Maw as well.
I must be doing something wrong because I played the Empire in Galactic Conquest mode, plus I controlled Kuat and the Maw, but still could not build it. Hell I even waited until I controlled all but one planet in the galaxy and I still could not build it.
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Post by Zac Naloen »

I must be doing something wrong because I played the Empire in Galactic Conquest mode, plus I controlled Kuat and the Maw, but still could not build it. Hell I even waited until I controlled all but one planet in the galaxy and I still could not build it.

Did you upgrade to the final tech level?

You should also be able to build the Death Star 2.
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Post by General Deathdealer »

I was fully upgraded in tech, plus I had the Death Star 2 built. It must be something I am missing.
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Post by Sunstreaker »

Is the Venator Star Destroyer playable (without mods) in this expansion?
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Post by Vyraeth »

General Deathdealer wrote:Plus in the manual it says the Empire is able to build the Eclipse, but I still have not found out how.

But being able to have the Executor in your fleet is pretty cool.
The Eclipse is only available in the campaign, during the last mission. The Executor is available in Galactic Conquest, however it's actually the space hero version of Darth Vader. You need a level 5 space station around any capital ship planet, around 12,000 credits, and Palpatine at the same location to purchase him.

If that seems too steep or strange for you, I'm sure there are mods out to make the Eclipse and Executor more readily available.
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