Shep gets Halo 1 and 2.
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- MKSheppard
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Shep gets Halo 1 and 2.
After the marvelous performance of Return to Castle Wolfenstein on my XBox in convincing me that console FPSes can actually work; I picked up both Halo 1 and 2 used for about $30; and will be playing through them. My impressions will follow.
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"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
So, after whinging like an ignorant little bitch that you can't play FPSes on consoles you're now a convert? HILARIOUS.
Let me know if you can bear to get past 'the library' in Halo: it was so boring and repeditive I couldn't stand it and gave up. Mike got past it I think, but it turned many people off the game. Repeating the same level geometry a dozen times = suck.
Let me know if you can bear to get past 'the library' in Halo: it was so boring and repeditive I couldn't stand it and gave up. Mike got past it I think, but it turned many people off the game. Repeating the same level geometry a dozen times = suck.
- ThatGuyFromThatPlace
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The Library sucked but the Maw (last level) was worth it for me.
And anyway multiplayer what its all about.
And anyway multiplayer what its all about.
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Urgh...that and the last level. Honestly The Library was just repetitive, in both look AND objectives.
The final level...or actually the final obective and how to reach it was for me, just a finger to me. Sorry, driving is not the game's strongpoint.
Halo 2....sad to say was not bad storywise(for what it is), but I had more fun playing the secondary part then I did what the game was all hyped for.
The final level...or actually the final obective and how to reach it was for me, just a finger to me. Sorry, driving is not the game's strongpoint.
Halo 2....sad to say was not bad storywise(for what it is), but I had more fun playing the secondary part then I did what the game was all hyped for.
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- MKSheppard
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Only if the title in question has auto-aim or allows PC style saving...anything else is just a blatant attempt by the developer to make the game seem longer by frustrating you.Stark wrote:So, after whinging like an ignorant little bitch that you can't play FPSes on consoles you're now a convert? HILARIOUS.
"If scientists and inventors who develop disease cures and useful technologies don't get lifetime royalties, I'd like to know what fucking rationale you have for some guy getting lifetime royalties for writing an episode of Full House." - Mike Wong
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
"The present air situation in the Pacific is entirely the result of fighting a fifth rate air power." - U.S. Navy Memo - 24 July 1944
Grab the PC port from somewhere: they left the auto-aim AND the hopeless inaccuracy in, so you've got mouselook with guns that spread 5cm, but the bullets all angle themselves toward the target anyway...MKSheppard wrote:Only if the title in question has auto-aim or allows PC style saving...anything else is just a blatant attempt by the developer to make the game seem longer by frustrating you.
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- SMAKIBBFB
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I got used to it on various console FPS, but I must say, the only ones I ever finished were Goldeneye and Perfect Dark. Red Faction + Red Faction II couldn't hold my interest- don't know why I bought them.
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Console FPS games still suck in terms of control compared to PC shooters, but I found the Halo games fairly enjoyable, despite a few absolutely atrocious levels.
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I feel the shitty level design is worth it for the story/ fun gameplay.Darth Wong wrote:Console FPS games still suck in terms of control compared to PC shooters, but I found the Halo games fairly enjoyable, despite a few absolutely atrocious levels.
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I was annoyed at Halo 1 for the shitty level design, the horrendous PC version, the fact that the motherfucking shotgun is impossible to find until long after the flood have descended upon you, and the fact that co-op was removed from the PC version (bah).
However, it was a reasonably fun game, all things considered, though by no means the revolutionary game I keep hearing people gush about over and over and over again. God I just want to smack some of them.
However, it was a reasonably fun game, all things considered, though by no means the revolutionary game I keep hearing people gush about over and over and over again. God I just want to smack some of them.
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"Every time you talk about Teal'c, I keep imagining Thor's ass. Thank you very much for that, you fucking fucker." -Marcao
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A shooter is the wrong place to look for a story, buddy. People who play/love terrible games due to story make me wonder if they're the same guys that buy all that terrible anime 'for the story'.Sephirius wrote:I feel the shitty level design is worth it for the story/ fun gameplay.
I think The Library was designed as the ultimate co-operative level. The level itself is so tedious you have to have someone to talk to, just to stay sane.Stark wrote:Let me know if you can bear to get past 'the library' in Halo: it was so boring and repeditive I couldn't stand it and gave up. Mike got past it I think, but it turned many people off the game. Repeating the same level geometry a dozen times = suck.
- General Zod
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I picked up Halo a couple weeks ago for the PC and am on the Library level myself. It wouldn't really be that bad if it wasn't so fucking big and repetitive. It also seems like in some places you can wander around for an hour trying to find your way out of a stage in frustration, shut the game off, and then find the exit you were looking for within ten minutes. Might just be me.
Pretty entertaining game but the level design is aggravating at times. And no HUD map? What the shit? Even DOOM had a HUD map you could switch to that tracked where you've been. That's probably my biggest frakking complaint and the single thing that makes the game much harder than it ought to be.
Pretty entertaining game but the level design is aggravating at times. And no HUD map? What the shit? Even DOOM had a HUD map you could switch to that tracked where you've been. That's probably my biggest frakking complaint and the single thing that makes the game much harder than it ought to be.
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What difficulty are you playing? I know I got a shotgun just a few rooms after they intro the Flood. They change weapon availability somewhat on the easier settings, but on easy and normal, you could take out the Flood with a 2x4.Hotfoot wrote:I was annoyed at Halo 1 for the shitty level design, the horrendous PC version, the fact that the motherfucking shotgun is impossible to find until long after the flood have descended upon you, and the fact that co-op was removed from the PC version (bah).
The Library sucks horribly though. I replay Halo on Legendary every so often, but almost always skip that level. No coop is a let down, but I was really ticked that Halo 2 made it seem like you could have 4 player coop at first. We need a game mode where you defend a base against wave after wave of AI Covenant troops.
I guess it succeeds at getting two people bored and annoyed at the same time.Vendetta wrote:I think The Library was designed as the ultimate co-operative level. The level itself is so tedious you have to have someone to talk to, just to stay sane.Stark wrote:Let me know if you can bear to get past 'the library' in Halo: it was so boring and repeditive I couldn't stand it and gave up. Mike got past it I think, but it turned many people off the game. Repeating the same level geometry a dozen times = suck.
The library was WORSE because anyone with a brain could see it coming. It's not like the earlier levels were hugely original and never reused level geometry. If it wasn't outside on green hills, it was cut-and-pasted repeditive nonsense. The library was just a killer because by door 3, I calculated it'd take more than an hour to get past all 12 and thought 'fuck this gayhole shit' and never played the game again.
I hear it's a 10/10 perfect game and the best shooter ever, though.
I hear it's a 10/10 perfect game and the best shooter ever, though.
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That sucks crap.General Zod wrote:It hasn't been released yet. Probably won't be until after Halo 3 is out on the 360.Enigma wrote:Is there a PC port of Halo 2? I haven't seen one anywhere.
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