[N00b] TIE95 and DX mode
Moderator: Thanas
- Stark
- Emperor's Hand
- Posts: 36169
- Joined: 2002-07-03 09:56pm
- Location: Brisbane, Australia
[N00b] TIE95 and DX mode
So I got inspired to throw TIE Fighter back on my computer for the first time in probably ten years. I can get it to work using workarounds for 95 compatibility and DX5.2, but I can't get it to not crash when I start a mission in '640x480 hardware' mode. The models render fine in the tech room, and it runs fine in 640x480x16.
- The Kernel
- Emperor's Hand
- Posts: 7438
- Joined: 2003-09-17 02:31am
- Location: Kweh?!
- Stark
- Emperor's Hand
- Posts: 36169
- Joined: 2002-07-03 09:56pm
- Location: Brisbane, Australia
- Vympel
- Spetsnaz
- Posts: 29312
- Joined: 2002-07-19 01:08am
- Location: Sydney Australia

Why the fuck wasn't I informed about this?
[downloads]
As soon as I'm done with M2TW, it's back to playing TIE Fighter. It's been too long.
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