Space Empires Gold B5 Game (The Second)

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brianeyci
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Post by brianeyci »

Pardon me Kojiro, but bull-fucking-shit. The Raiders and EA just exchanged sides, and the Minbari got the better end of the deal, 750 planet killers.

The 1300 ships error has nothing to do with the RP, and everything to do with the game mechanics. By the way, EA's intervention in the Dilgar-Centauri war was due to a treaty by U235 and Trogdor... he was on the verge of helping out Trogdor but the last war was over before he mobilized.
Kojiro wrote:All in all, I'll consider my lesson learned.
The only lesson you need to learn is not to be a sore winner. You've won every engagement with the Brakiri and Shadows so far. What are you worried about, especially with the 750 planet killers.
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Post by GuppyShark »

I'm sort of hoping the game does crash just because I won't have to put up with any more fucking complaining.
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Post by brianeyci »

As for the EA being the guys who kept me alive most of the game, that's some bullshit too. Marxis had the most powerful navy in the galaxy for the first 50 turns, and Alshain was living in perpetual fear of the CS's 300 heavy baseships for the entire game, enough to cobble together an alliance with the Centauri and the Narns in case Marxis ever tried to topple EarthGov. Only the Minbari or the Vorlons could've killed Marxis easily. The Dilgar couldn't have touched me, I was too far away and had too much firepower.

If it crashes, good riddance, we'll wait for B5 on SE:V and there won't be all these problems. At least with SE:V we can specify exactly what we want in treaties.
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Post by Kojiro »

Exchanged sides? They were the reason you lived that long at all. Now your proxy shield is your actual shield. Now you get to hide behind EA and the Vorlons long standing good friendship while funding their enemies.

I know the game mechanics are to blame for the turn error, I'm simply pointing out that had you not commandeered a faction and devoted it helping someone against it wouldn't have happened. Your actions have shifted the balance of power, and the consequences look like it scrapped the game.

I don't give a shit about 750 planet killers. It's the bullshit RP that fucks me off, and the bullshit justifications. Seriously, there's no RP there at all, just descriptions of your justifications. The EA 'role' died with Uranium. And no, I couldn't care less that the EA intervened with the Dilgar. I'm sure Tobor cares, in as much as he's not disgusted with the co opting of the EA. Let's not forget that along with considering that intervention, he also gave me permission to wipe you out. Think I dare try that with you leading the EA? Of fucking course not. And Neph, thanks to actually having some RP integrity, is behaving appropriately and not simply making power plays.

What you don't seem to get Brian, is I don't give a shit about winning or losing. I don't care if we have the most powerful fleet, or we've won every engagement. I care about players being dicks. Your definition of what constitutes 'being a dick' may vary, but that's your problem. You're right, the game mechanic side has been nice to me. But like I said, and I can't stress this enough, I don't give a shit about the mechanics. I can tolerate a badly done mod, and I can tolerate copping some shit over poor knowledge of the system.

Ever wonder why I don't care enough to play anymore? Why in the last ten turns (long before I knew about this 1300 ship fleet)or so I've submitted maybe 2? It's not because I've been getting my ass kicked.

As for you Guppy, you can go fuck yourself. I'll say more when we have some words tonight you hypocritical fuck.
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Post by brianeyci »

Kojiro wrote:It's not because I've been getting my ass kicked.
Then what is it man. All I see you being is a sore winner. What exactly is your problem. We are not mind readers.

As for the EA bullshit, I'm going to get U235 in here if he's not already watching to explain some things. You seem to have a skewed view of what happened in the past 150 turns or so.
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Post by brianeyci »

As much as I disagree with you Kojiro, you are right about one thing. One player should not control two empires. I did it temporarily until Dalton could come in, but he ended up getting busy so I just kept playing.

If you can find anyone I will give it up. Or if you prefer, I'll just let the AI go wild. I played EA because I was bored of Raiders, not to get any in game advantage.
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Post by Kojiro »

My issue comes in mostly in the way you played the EA. You should have been working with the MVB, essentially swapping sides. Uranium authorised us to obliterate the Corporates ( a touch late perhaps). What you've done with EA, though perhaps fine in a new game, was totally out of character for the one we had. Uranium was not sympathetic to the Shadows, nor was he hostile to the Vorlons, where as your EA is both.

Your motives, perhaps betrayed by Guppy and his 'Brian tells me all his planz LOLZ!' indicate you're using the EA as nothing more than a bunch of resources to fund the Shadows. It's what Guppy wanted, it's what he's getting and it's why it's hard to see your actions as anything other that simply acquiring the EA for in game advantage.

I guess you could summarise my annoyance with I think you're doing a piss poor job RPing. But then I think there's been a lot of piss poor RPing, with most people using it as a justification more than actual playing of a role. This is most notably evident in the difference between those that write about events that have occured, or the moment of a character making a decision, and those that write explanations for what they're doing as a kind of cover. The Egars bullshit for example, is nothing more than an excuse for arming someone you shouldn't be arming. Perhaps SEV fixes such shit, I don't know. What I do know is I hate this justification bullshit, because anyone can write some bullshit when you're not accountable. I could write a nice bit of RP about how the Vorlon Empire has decided to ascend to another plane and not leave anything behind, so they're PKing they worlds, thus eliminating me from the game. Sure I can do that, but it's totally out of character. But hey, who can stop me?
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Post by brianeyci »

LOL. You seem to have a selective memory. Or maybe you didn't pay attention.

EA withdrew when the Vorlon fleet built up in Nocalo. It was not an "authorization," it was blackmail. He couldn't defend his own territory and mine at the same time. Marxis was gone long before your fleet arrived, and when Marxis was gone the League was started up, remember? 50 turns before that. No reason for EA to want the CS destroyed after Marxis was gone, some time around turn 120. Nevertheless, you could've went in.

Why didn't you?

Because of this.

Image

Not because I suddenly took control of EA, and declared EA ready to fight to the death for the Corporates. Because there were 850 of those shits ready to tear apart any Vorlon fleet. You probably could've still won by the way, if you had enough ships, but it would've been costly as hell.

Not to mention U235 chose to leave this way... he chose to let Alshain be sacked because he didn't protect other human colonies, and he deliberately wanted there to be political consequences for Alshain's departure. But hey, a little revisionist history doesn't hurt anybody right?

By the way you're still welcome to try and kill the CS if you want to. Anytime, anywhere.
What you've done with EA, though perhaps fine in a new game, was totally out of character for the one we had. Uranium was not sympathetic to the Shadows, nor was he hostile to the Vorlons, where as your EA is both.
Since when was the EA hostile to the Vorlons since I took over, and so what if they're different than the way Bill played. Why don't we ask him if he has a problem with the way I've been RPing.
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Post by brianeyci »

LOL since you seem to have a problem remembering what happened, I'll save you the trouble.
Uraniun235 wrote: Situation Assessment Center
Earthdome

"Clear the room."

"Ah, sir..."

"Get out! NOW!"

The assorted officers that manned the Center scurried out of the room.

President Alshain turned his gaze back to the huge display towering above him, showing both the positions and numbers of the three full-strength battle groups sitting over the gateway to the Corporate Sector, as well as those of the Vorlon fleet sitting just one jump away.

Numerically, the fleets were very closely matched. But dozens of the Vorlon ships were more than triple the mass of an Omega class starship, and even those that were slightly lighter than the Omegas would surely be far more advanced, based on ancient technology.

Earth Alliance also had hundreds of starfighters there, which when combined would be a formidable force, but even if Earthforce somehow managed to pull off the unimaginable - go toe-to-toe with their most advanced allies, and win - it would be a Pyrrhic victory. The Earthforce fleet in Trembas would surely be broken, and the Vorlons had still more starships at their disposal, against which the remaining fleet forces would never be able to engage in open space, but at the same time too sparse to defend both key entrances to EA territory.

Worse, the Vorlon/Minbari alliance was extremely strong, and even if Earthforce miraculously held off a Vorlon reprisal, the threat of the Minbari striking at Earth from the relatively unguarded "back door" of Orion was too great. Earthforce would be utterly unable to react in force to a Minbari attack.

Alshain felt sick to his stomach. He found himself wishing that Marxis were still in charge of the Corporate Sector; if he were, Alshain would likely have been discussing with the Vorlons a joint invasion of the CS. As it were, though...

History - hell, the voters - will probably damn me, he thought.

Alshain walked out of the Situation Center.

"Alright, you can all go back in. Stand by to dispatch UV-priority messages to all the major Earthforce commands."
Yeah, it was an "authorization" alright. Yeah baby!

As for the Vorlons declaring they want to go to a higher plane of existence and want to blow up the entire galaxy--you don't seem to realize that if you actually did that nobody would give a shit. That would actually be pretty fucking cool. Definitely nobody would go in the OOC thread and complain about how the Vorlons were "meant" to be played.

Besides, had you waited before ranting, you would've seen it wasn't the EA overtly helping the Vorlons. It was Defel Enterprises, installing weapons which were Shadow controlled without the knowledge of Edgars or his people. EarthGov would've given authorization for the Vorlons to go in and annihilate the Edgars expedition. But oh well, you just couldn't wait for it and had to throw out accusations :roll:.
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Post by Uraniun235 »

Sorry this post was so long in coming; I've been working at it piecemeal and getting distracted along the way.

If there's a SE:V version of Babylon Project, I rather hope that the tech system is a little more sanely designed and presented to the player, so that one doesn't have to go poring through data files in order to find out the optimal tech path.

I quit largely because I didn't feel like the EA was ever going to get anywhere. I spent probably half the game trying to position myself for what I figured was an inevitable EA/CS war, and that all instantly went down the toilet once Marxis 'disappeared'. If Marxis had never left, I would have eventually tried to gather Minbari and Vorlon support to launch an invasion.

Instead, we got the "reformed" Corporate government, and I didn't think an invasion would have been consistent with either the Alshain character or the EA public (the latter of which was enjoying very brisk business in the galactic economy and would not have felt very strongly about waging a war just because those uppity Corporates had stirred up some shit with the aliens) after what in-universe seemed like a drastic improvement in Corporate policy.

Honestly, after this turning point, I felt like I was in a no-win scenario; I kept hearing "corporates are funding vorlon enemies" but I felt like I couldn't do anything about it without it being a complete RP (and PR) disaster and the RP was the point of the game. I spent a game-year dicking around, got bored, and left.

I haven't been keeping very close track of the RP thread since I left. The impression I got from what I skimmed when I took the occasional look was that Alshain's replacement seems to almost border on a Marxis-Lite in his aggressiveness. Where's Alshain's Vice-President and why wasn't he in line for the Presidency?

If it clears anything up, the Earth Alliance would have (at least tried to) come to the assistance of the Centauri.
Not to mention U235 chose to leave this way... he chose to let Alshain be sacked because he didn't protect other human colonies, and he deliberately wanted there to be political consequences for Alshain's departure.
It's arguable as to how far I'd wanted those consequences to go, but given that I'm not even fully remembering my thoughts behind that particular RP post, I don't think it's worth quibbling over the details of how far a policy shift was appropriate.
brianeyci wrote:EA withdrew when the Vorlon fleet built up in Nocalo. It was not an "authorization," it was blackmail.
On Oct 26, 2006, in an OOC PM to Kojiro, Uraniun235 wrote:If your fleet really is planning on invading the Corporate Sector, I'm not going to stop you.
So no, Kojiro isn't making things up. I'll be blunt: after spending half the game getting ready for a big showdown with the Corporate Sector, I had gotten used to the idea of eventually seeing the damn thing go up in flames.



To be blunt, there's one very big and very understandable reason for people to suspect that the EA had suddenly gone pro-Shadow, and that is the appearance of one Mr. Defel and his close cooperation with President Sutherland. How grounded in reality that perception is, I cannot say; I honestly was pretty foggy on what was really going on even when I was playing the game directly, let alone looking back on it in retrospect and looking at the RP entries since my departure. (I don't have the patience to wade through a ton of old game turns. Sorry.)

There's also a very big and very understandable reason for people to suspect that the EA had assumed, at least in part, the policies of the old Marxis regime, and that is Marxis' enigmatic visit to President Sutherland. Again, how accurate that perception is, I can't really tell.
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Post by Kojiro »

Edit: Obviously this isn't directed at you Uranium.

Don't be a retard. No one is complaining, in fact I specifically mentioned, that EAs actions would be fine in a different game. It's this game, with it's fucking history that they're out of place or are you too wrapped up in your own ego to recognise that?

I'm paraphrasing but Uranium's words were something close to 'If you want to take out the Corporates, I won't stop you.' Not a request, but given I'd been asking him 'what can I do about the Corporates' it sounds pretty much like a fucking authorisation. And don't thow your bullshit 'I can exploit the system good' ramming fleet up. It didn't exist at the time. Uranium was never in danger of a retaliation, but unlike some people he actually RPed rather than just using it as a tool.

But that the fucking point isn't it. You were shielded by a faction you now control and have subverted to you old goals.

And '
It was Defel Enterprises, installing weapons which were Shadow controlled without the knowledge of Edgars or his people. EarthGov would've given authorization for the Vorlons to go in and annihilate the Edgars expedition. '
This is exactly the kind of gamey bullshit I'm talking about. Of course you'll 'authorise' an attack, I don't need to spell out the fucking value or it for you. Stop being some sort pathetic little shit and pretending that me having a problem with your gamey tactics is wrong in some way. You're jumping fucking factions and taking your agenda with you. Now you're pretending 'Defel Enterprises' is some sort of entity that's tricking the EA, and you and Guppy are somehow not responsible for such bullshit.

You don't see anything wrong, so be it. I'm really not interested in your excuses, or Guppy's. Damage is done, lesson learned, actions to be taken.
Last edited by Kojiro on 2007-01-04 12:32am, edited 1 time in total.
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Post by brianeyci »

Fuck, if you wanted a CS/Earth war why didn't you say so! :twisted:. It would've been so fucking cool. I made Marxis "disappear" because I thought it would've been a cakewalk for my 300 heavy baseships to fly in orbit of Earth and topple your government, and I didn't want to kill you. You're right, it sucks that Marxis went underground, was a real anti-climatic letdown. I got really bored with Marxis, so I made a coup. At no time did I think you ready to actually -fight- the Corporates, or I would've went in just for the fun.

You know we are having a real conflict of interest here U235. If you want you could take over the turns from me. It is not too difficult. Mesopotamia Station to declared independence, and Alshain's supposedly on it right now. He could storm back to Earth in a big way, declaring the order of succession violated and Sutherland's presidency illegal. You could come back you know, things are a lot more interesting now especially with the EA blockade of the Dilgar and the coming Shadow-Vorlon war.
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Post by brianeyci »

Kojiro wrote:Edit: Obviously this isn't directed at you Uranium.

Don't be a retard. No one is complaining, in fact I specifically mentioned, that EAs actions would be fine in a different game. It's this game, with it's fucking history that they're out of place or are you too wrapped up in your own ego to recognise that?

I'm paraphrasing but Uranium's words were something close to 'If you want to take out the Corporates, I won't stop you.' Not a request, but given I'd been asking him 'what can I do about the Corporates' it sounds pretty much like a fucking authorisation. And don't thow your bullshit 'I can exploit the system good' ramming fleet up. It didn't exist at the time. Uranium was never in danger of a retaliation, but unlike some people he actually RPed rather than just using it as a tool.

But that the fucking point isn't it. You were shielded by a faction you now control and have subverted to you old goals.

And '
It was Defel Enterprises, installing weapons which were Shadow controlled without the knowledge of Edgars or his people. EarthGov would've given authorization for the Vorlons to go in and annihilate the Edgars expedition. '
This is exactly the kind of gamey bullshit I'm talking about. Of course you'll 'authorise' an attack, I don't need to spell out the fucking value or it for you. Stop being some sort pathetic little shit and pretending that me having a problem with your gamey tactics is wrong in some way. You're jumping fucking factions and taking your agenda with you. Now you're pretending 'Defel Enterprises' is some sort of entity that's tricking the EA, and you and Guppy are somehow not responsible for such bullshit.

You don't see anything wrong, so be it. I'm really not interested in your excuses, or Guppy's. Damage is done, lesson learned, actions to be taken.
Wow such vitrol. First of all, I apologize for thinking you "made it up." I had no idea U235 authorized you to take over the CS.

As for the EA shielding me, good, he paid me back. You know what happened on turn 30? I could've went in with my 300 light cruisers and obliterated Earth. Remember I was the only one who realized the von neumann tactic early on and I had 300 destroyers and light cruisers up before anybody. Insead of powergaming, they were eventually sold to the Narn.

As for Defel Enterprises tricking the EA, that's exactly the line I set up. I wanted a kickass showdown in Cooke between a really large human fleet taken over by the Shadows and a Vorlon fleet. It would've been cool. But you apparently think not. You seem to think that EA should've been played exactly the same as when Bill left it. Well newsflash, the EA did not break its treaties with the Vorlons. The President was looking for anti-Vorlon weapons which is why he hooked up with Defel. He had not made any hostile moves towards the Vorlons. And the President was visited by Marxis, but he hated Marxis.

Here's a hint. If I wanted to powergame, I would've built 300 Earth Alliance planet killers, armed with Shadow weapons. Instead of 1300 100 kT ships which are almost useless to a prepared enemy. I built it for the fun, not to exploit the game. But you apparently don't think so. I could've had 500 Corporate planet killers gifted to the EA, installed with Shadow weapons. You would've have had a prayer. But instead all those planet killers went to the Minbari. Gamey my fucking ass.

All I have to say is this looks terrible Kojiro. You have all the cards, all the power, and it sounds like you're just being a sore winner, even worse than a sore loser which is what Brad is at worst. But if you want me to give up the EA, no problem.
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Post by Trogdor »

Yeesh, and here I thought this thread getting bumped meant the game was moving again.

Kojiro, what would you have had Brian do? Conduct a war between two factions that he controls? Keep the EA working with the MVB while the CS worked with the Shadows? He would've had to have been privy to the plans of both sides. Why didn't you raise hell about it when U235 first left and Brian took over the EA, or when we found out that Dalton wouldn't be taking control of it after all? (Unless you did, and I forgot. I'm too lazy to look back. :P )

Personally, I think you're taking the RP too seriously. Admittedly, thanks to the lousy mechanics of this mod the RP's taken on more importance than it should. But, if somebody wants to install a new leader in the RP and then have their foreign policy do a 180, I don't see why they shouldn't be able to. Hell, the whole reason I had Reefa succeed Londo instead of Vir was because I planned to restart the war with the Dilgar as soon as I'd rebuilt. Vir doesn't seem like the type who'd do such a thing. But Tobor beat me to the punch, and so I killed Reefa and brought in Vir.
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Post by Uraniun235 »

I've been invited back to the game, and while I appreciate that, I'm going to have to decline. My interest in SE has waned and I'm really not sure I'd be able to put a good effort into the RP.

Also, at the risk of making an ass of myself, I'm going to throw out the suggestion that it simply be called a game regardless of whether or not the PBW site unfucks itself; it seems to me that too much bad blood has welled up over the course of the game and to press on would, to me, only serve to exacerbate the tensions already being vented here.

Of course, if someone's got some grand plan they're about to spring or are in the process of executing I can completely understand that my remarks would be met with a hale and hearty "fuck you", but in lieu of that I think it might possibly be best if the game was aside in favor of perhaps a series of discussions on a proper B5 mod as opposed to the slapdash piece of shit we found Babylon Project to be. (Is this mod even still in development?)
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Post by Trogdor »

The suggestion certainly has merit. I had hoped to see the Narns liberated, but I'd be willing to stop here. There's way too much drama in this thread for a mere game.
"I want to mow down a bunch of motherfuckers with absurdly large weapons and relative impunity - preferably in and around a skyscraper. Then I want to fight a grim battle against the unlikely duo of the Terminator and Robocop. The last level should involve (but not be limited to) multiple robo-Hitlers and a gorillasaurus rex."--Uraniun235 on his ideal FPS game

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Post by brianeyci »

Trogdor wrote:Why didn't you raise hell about it when U235 first left and Brian took over the EA, or when we found out that Dalton wouldn't be taking control of it after all?
He didn't raise any kind of hell, or I would've ended up not playing EA at all.
me wrote:Until Dalton rejoins, I'm going to be running the EA turns, just so we can get faster turning. I might make some decisions that depart radically from the previous administration, which to me is fine. But more likely I'll be just submitting blank turns. If anybody has a problem with that, just tell me. I definitely will not be treating the EA as some kind of Corporate subjugate state, that is funneling money from EA's economy to mine or gifting ships or anything.
It's even there in black and white--I might make some decisions that depart radically from the previous administration. Admittedly, I submitted blank turns for awhile, but then I got bored of the Raiders endless retrofits and decided to do something exciting. 1300 100 kT shit ships built for the Shadows didn't seem to go to far, and were pretty easy to make, 6 turns. It's not as if there was a huge investment,

Kojiro, it's also laughable that you insinuate that I am in any way responsible for the current game crash and failure to execute. It's as if you think I built 1300 ships to stall the game on purpose, knowing it would crash the game. I did not, and if I wanted to I could do far worse. You know I could look at your turns Kojiro. Anybody can look at anybody else's turns, since the game master password was released. I can show you how if you want. You know I could powergame for real. But you want to accuse me of things when there's no harmful intent behind it. How you could think 1300x100 kT ships was a travesty is beyond me. And your accusaton that I exploit the game mechanics is laughable, given the Vorlons themselves are broken. Any action I take with the game mechanics can never equal the Vorlon's natural advantages. If you had enough armor on your ships ramming ships would not be a threat--I know, I simmed them against Tuxedo's and Brad's planet killers. Ramming ships is an ad-hoc defense. But you had to complain. Same with the Shadow weapons platforms... you know their guns only do a few hundred damage (or was it less than a hundred?) and the best way to defeat them would be to have weapons which could target planets in the first place. Tobor's guns couldn't shoot Centauri Prime, he didn't research mass drivers or neutron bombs, so he couldn't shoot the weapons platforms out, and his transports didn't have enough armor. But the weapons platforms somehow are a big deal :roll:.
Uraniun235 wrote:Also, at the risk of making an ass of myself, I'm going to throw out the suggestion that it simply be called a game regardless of whether or not the PBW site unfucks itself; it seems to me that too much bad blood has welled up over the course of the game and to press on would, to me, only serve to exacerbate the tensions already being vented here.
I say hell yes, that's what I said earlier. I was getting tired of this not because of the "bad blood" but because of the endless retrofits... do you have any idea how many thousands of clicks it took to get Nephtys's planet killers online, or how many thousands of clicks it took to get the 5000 new EA fighters built. But SE:V solves all these problems. I suggest we forefit the game immediately, let bygones be bygones, and make a new mod in SE:V and forget this bullshit entirely. I don't want to keep playing if there's going to be OOC threats of retaliation "Damage is done, lesson learned, actions to be taken" come on Kojiro.
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Post by Kojiro »

I don't care if he want to control two factions, so long as he plays two factions. Perhaps it's simply ill advised to take up the reigns of a faction that is looking for your downfall, and it's certainly bad RP to do a 180 on your allies for no reason, especially when that just happens to be your old position. As U235 pointed out, Earth is now Marxis light.



Brian, I'll try it one more time for you. I. Don't. Care. About. The. Game. Mechanics. Sure I'd like them to be a bit more refined in this mod but that's not exactly unique to me. I don't care if the MVB is still the most powerful group. I care about people exploiting the game. Your argument goes something like 'But you beat all the cheaters, why do you care if they cheat?' Cheating isn't an exact match, but the analogy serves well enough. I care that you'll do something so blatant as build Brad a fleet for war against me then try to pass it off as someone else's fault, like you didn't do it yourself.

Want to ally with Guppy? Go ahead, but don't do it with his enemy you just happen to have acquired. Imagine if Neph somehow acquired the Brakiri and suddenly they start to help the Vorlons, giving a fleet away to them?

And yes, I take how people play seriously. The game may not matter but the way we play it does. For that matter I agree with Uranium, let the thing die. I know I'm done with it, among other things.

As for kicking up a fuss, I seriously didn't expect it to make a difference.
Kojiro, it's also laughable that you insinuate that I am in any way responsible for the current game crash and failure to execute. It's as if you think I built 1300 ships to stall the game on purpose, knowing it would crash the game.
I don't think you did it on purpose any more than Trogs built unarmed troops, but who would you say was responsible for those failed executions? You did something, it crashed the game. I never implied it was your intent, only the outcome of your actions.
Tobor's guns couldn't shoot Centauri Prime, he didn't research mass drivers or neutron bombs, so he couldn't shoot the weapons platforms out, and his transports didn't have enough armor. But the weapons platforms somehow are a big deal Rolling Eyes.
Actually Tobor does have mass drivers. And the reason the weapons platforms are a big deal is a) dickheads saying 'oh it's so easy lol I'm not telling you how to play' and b) despite the fucking critical nature of it there was no rollback. 70 ships lost, including those with planet capable attacks, and nada.
I don't want to keep playing if there's going to be OOC threats of retaliation "Damage is done, lesson learned, actions to be taken" come on Kojiro.
Who said anything about retaliation?
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Post by brianeyci »

Kojiro wrote:I don't care if he want to control two factions, so long as he plays two factions. Perhaps it's simply ill advised to take up the reigns of a faction that is looking for your downfall, and it's certainly bad RP to do a 180 on your allies for no reason, especially when that just happens to be your old position. As U235 pointed out, Earth is now Marxis light.

Brian, I'll try it one more time for you. I. Don't. Care. About. The. Game. Mechanics. Sure I'd like them to be a bit more refined in this mod but that's not exactly unique to me. I don't care if the MVB is still the most powerful group. I care about people exploiting the game. Your argument goes something like 'But you beat all the cheaters, why do you care if they cheat?' Cheating isn't an exact match, but the analogy serves well enough. I care that you'll do something so blatant as build Brad a fleet for war against me then try to pass it off as someone else's fault, like you didn't do it yourself.
Of course I did it myself, but I had an RP justification for it. It would've been cool. B5 is all about proxy wars, all about manipulation. I don't understand how you don't get this, you being a B5 fan who remembers different types of Hyperion. In some ways you are the perfect Vorlon, hating the Shadows working behind the scenes and manipulating people. You took the role far too seriously.

Also, you are being less than honest. A long long time ago in a thread far far away, somewhere in the first B5 thread, there was a huge problem. Vorlons bombed some Narn world. You said openly that game mechanics do not dictate RP, but game mechanics are a stalemate breaker. In other words, back then, you cared about game mechanics, a lot, and never tried to go against them. Now your view has changed, over the course of the game, partially because the game mechanics were broken. But saying they don't matter now, hundreds of turns in, when your position was earlier they did matter, is just revisionist.

EDIT: Also, you do not seem to understand that to other people game mechanics do matter. It is a game after all. You know, Tuxedo never watched Babylon Five until recently. When he simmed his ships against yours, he was like what the fuck. In Babylon Five, the Vorlons were not invincible. Generally if you came out of hyperspace and fired... let's say a Whitestar, a Narn Cruiser, and a Sharlin all at a Shadow ship, while having a few telepaths aboard, you could disable a Shadow ship. But in the game, this was entirely wrong... 100 Shadow or Vorlon ships could destroy a YR fleet with 0 losses. Even when it was 10, 20, 100 to 1 odds, due to the range. Do you know how frustrating that is? And when you come in and accuse others of "exploiting game mechanics" when you yourself have broken ships, well that just looks like sore winner. Even if the Vorlons are "supposed" to have powerful ships, so what. If there's a little bit of exploit on the other side, it will never equal your "natural" exploit, so why accuse others of exploiting game mechanics. But you never understood this.
Want to ally with Guppy? Go ahead, but don't do it with his enemy you just happen to have acquired. Imagine if Neph somehow acquired the Brakiri and suddenly they start to help the Vorlons, giving a fleet away to them?
Part of what you don't get was I was trying to extend the fun. EA + CS + Minbari + Vorlons >>>>>>>>>>>>>> than broken defeated Shadows + Brakiri. If Nephtys had acquired the Brakiri, it would've been game over because there would be no enemy. By moving the EA closer to the Shadows, I was attempting to prolong the game and make it more exciting and competitive.
And yes, I take how people play seriously. The game may not matter but the way we play it does. For that matter I agree with Uranium, let the thing die. I know I'm done with it, among other things.

As for kicking up a fuss, I seriously didn't expect it to make a difference.
Then why don't you come straight out when you have a problem with certain things instead of letting it fester until you're pissed enough to call someone pathetic. You know if you had a problem with my RP you could just bring it up right away. This was supposed to be a friendly game not some kind of grudge war.
I don't think you did it on purpose any more than Trogs built unarmed troops, but who would you say was responsible for those failed executions? You did something, it crashed the game. I never implied it was your intent, only the outcome of your actions.
:roll: if you didn't want to imply it was my intent, why did you say "Well that will happen when you do something completely lame like commandeer a faction then completely reverse it's direction and devote it's resources to yours and your allies goals." You know when you use the phrasing "Well that's what will happen" in general that implies you're accusing someone else of doing something.
Actually Tobor does have mass drivers. And the reason the weapons platforms are a big deal is a) dickheads saying 'oh it's so easy lol I'm not telling you how to play' and b) despite the fucking critical nature of it there was no rollback. 70 ships lost, including those with planet capable attacks, and nada.
1. It happened over more than 1 turn. Five or six turns IIRC. I kept looking at the turn and going, "what the fuck are you doing Tobor, your ships are being blown out of the sky."
2. The ships he had in orbit of the planet in general lacked mass drivers. He used Quad Pulsars. He may have mass drivers now, but his general run of ships did not have them installed, at least not a lot of them.
3. It was just eight weapons platforms, and when I sim I can consistently glass an entire planet with just a handful of ships. Try it now set up 20 ships versus a planet with 8 of those weapons platforms. Hell I bet it works with 10. The weapons platforms lose. Part of the problem is that under optimal firing range you may have set "do not target planets." You need to turn that off to shoot at a planet.
4. Most important of all, Tobor did not request a rollback at least not to my knowledge. We would've had to go back five or six turns.
5. If all else failed... heavily armored planet killers with troops could've gone past the eight weapons platforms. A planet killer can have upwards of 30k armor. Eight weapons platforms would not stop it. It is so easy because if your ships are not tough enough, add more armor. I am sorry, that's the way it was.
I don't want to keep playing if there's going to be OOC threats of retaliation "Damage is done, lesson learned, actions to be taken" come on Kojiro.
Who said anything about retaliation?
What is that supposed to mean then, if not retaliation?

You know let's forget it. I don't want to hate you just because of a fucking bad modification. SE:V has so much more potential. There's only 4 mods out, none of them themed (no star wars no star trek no b5 nothing.) Let's get working on that instead.
Last edited by brianeyci on 2007-01-04 02:31am, edited 1 time in total.
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Post by brianeyci »

Confirmed, I just went back and it was over more than one turn which Tobor lost his ships. At least five turns.

Also I simmed Centauri Prime against 40 of Trogdor's Decturion design, after changing the strategy to allow it to target planet. I lose 15 Decturions, battle cruisers (700 kT) before destroying the 8 weapons platforms. And that's with a seeking weapon which does 39 damage. If you had a few ships with mass drivers, 1000 damage, I can only assume it would one shot kill the 8 weapons platforms if strategies were properly set.

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Post by brianeyci »

Okay Kojiro you know what, since the game is over (I assume it's over) let's put all our cards on the table.

If I can convince you that your failure to deal with certain overall strategies was not because I or anyone exploited the system, but because you suck at Space Empires will you stop this accusation of cheating or semi-cheating already. I only do this not because I give a shit, but because I know you and Brad are friends, and I don't want any bad blood between you.

First up, Shadow Weapons Platforms. Do you think I can design a ship, ten of which can annihilate 8 weapons platforms with ease on a planet. Or do you think I can design a ship which can annihilate an entire planet full of Shadow weapons platforms with ease.

Second, the ramming ships. Do you think I can design a Vorlon ship which easily deals with tens, hundreds of these ramming ships.

Anything else you think is an "exploit" that is in actuality you sucking at Space Empires? You know U235 thought he sucked at SE too, and he never complained when we wiped the floor with him in ST. I am sorry, it is a game, if you suck I cannot help it other than say try better. That's what Brad was getting at with the "I know but I won't tell you" and "simple application of problem solving abilities"... if your troop transports are getting destroyed before they drop troops, then they need to be tougher, so add more armor. Simple.

Give me your password Kojiro. EA's is roflcopters, and CS's is ferengi1161. I'll design a Vorlon ship which can easily deal with a planet full of Shadow weapons platforms, and ramming ships. Will that convince you already that we did not cheat. You calling someone cheating is basically another person being good at Space Empires, since weapons platforms are part of the game. Brad did not know the weapons platforms were not intended to be that way, and he certainly was not stockpiling planets full of them after he found out. The ramming ships--who the fuck are you to tell me that's cheating? Why can't I have hundreds of fast moving missiles camping a jump gate hitting anything which comes through? It's not as if antimatter warheads are exclusive only to the Raiders.

You know this "exploit" business really pisses me off. It's been the worst kept secret for the entire game that you can "exploit" the combat map with fighters. Basically you have one fighter bay I on all your ships, and keep fighters in your warships. The warships launch the fighters as a screen, and the enemy can't target the warships until the fighters are annihilated because the fighters sit on top of them. This was one of the reasons why Nephtys destroyed the League. Nephtys used this fighter "trick," is that supposed to be considered an exploit now. Give me a break. This fighter trick is as "gamey" as ramming ships, as "gamey" as weapons platforms, and I see nothing wrong with it.

The only real exploit in the entire game was the 24 move baseships, and Tuxedo fixed that with his patch thereby guaranteeing his domestic ships would never be able to fight Shadows or Vorlons on equal terms.
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Post by Daltonator »

Guys I'm sorry I've been such a ghost lately. I've been extraordinarily busy. However, I might be able to start up again at some point next week when my new schedule starts.
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Post by Trogdor »

No need to apologize. Real life must come first, and it has been the holidays, after all. Everybody's been busy to some extent or another, I'd bet.

Not sure the game will resume after this latest arguement though. I'm okay either way with, so I guess it's up to the others.
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Post by Arthur_Tuxedo »

Ugh. This is why I never cared about the B5 game until I got powerful. The bickering was a total turnoff, and it seemed to abate mostly until just now. Frankly, Kojiro, I find that you're at the center of all the bickering, and that you've been throwing stones from a glass house since the game started. First it was the 24 movement, as if I was an exploiter because I devoted more research to ship sizes than others and happened to get base ships first. Meanwhile, you were playing the game's most powerful race in an extremely aggressive and expansionist way despite promising not to before the game started. In fact, it's a matter of record that we did not want anyone to be the Vorlons or Shadows at first, and only agreed because you said you would play them with subtlety as proxy warriors. Instead we get Vorlons rampaging through everyone's space like vikings on PCP, glassing planets and blowing shit up left and right. As if that wasn't enough, you took over several AI homeworlds, some by diplomacy. If tricking the AI into giving you its homeworld isn't an exploit, I don't know what is.

The whole business about lying to Guppyshark IRL was, of course, deplorable, and I also recall you making a big stink about my Brakiri Cutters because of their 1 reload rate and ability to hit fighters. Of course, it soon became apparent that EA, Minbari, Centauri, or especially Ancient weapons could absolutely demolish any ship armed with Cutters. Now it's all about how the RP should come first. Well I've got news, this isn't a fucking roleplaying game, it's a strategy game, and the rules of that strategy game are automatically calculated for us. I'm not even sure how we would go about ignoring those rules even if we wanted to, or what the rules for the roleplay should be, if it does indeed prevail. As near as I can tell, the only rule you had in mind was "Kojiro wins".

As far as ending the game, it might be broken anyway and make the discussion a moot point. If the file is not broken, I'd be just as happy to continue as to stop. If we continue, I'll be able to see my war plan through. If we stop, I'll have more time to devote to my new job and other activities. Either way is fine.
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