Fallout and XP

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Stark
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Fallout and XP

Post by Stark »

So I've got the Fallout/XP problem: black screens that you have to uncover by making it redraw. Using 2000 compatibility mode cuts it down to a low level, but it's still deeply lame. Is there a proper fix?
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DPDarkPrimus
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Post by DPDarkPrimus »

Is it patched?
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Post by Sharpshooter »

1.1's as good as it gets. I haven't heard of any patches that attack this specifically. C and escape take care of it quick, though, and it doesn't seem to occur often enough to be a big problem.
This has been another blunder by you friendly local idiot.
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Post by Stark »

Yeah, in 2000 compatibility mode it occurs less, but still once every minute or so. I can't play the game like that.
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Post by Sharpshooter »

Stark wrote:Yeah, in 2000 compatibility mode it occurs less, but still once every minute or so. I can't play the game like that.
Once every minute? I usually only get it once every half hour or so at worst - then again, I just did a normal install and never really mucked around with compatability, so it might be something else. Giving it a whirl in 95/98 mode might not hurt.

Only other thing I can think of would be DirectX's hardware acceleration, since I turned it off due to it borking up Black and White and never bothered to toggle it back on.
This has been another blunder by you friendly local idiot.
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Post by Stark »

Nah I tried all the compat modes, 2000 seems to work best. In the others, it blacks the screen as soon as I change right-click modes. I don't remember having these issues before, and the interweb is full of people complaining but no solutions. Is there a more modern Fallout frontend?
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Post by Sharpshooter »

Again, I haven't heard anything. I doubt there's a frontend since there isn't a big operation gap like you get with Dos games, and No Mutents Allowed doesn't have anything that seems to address this directly (and the only 1.1+ patch lists a whole bunch of bugs I've never heard of). Like I said, I'm thinking it might be something with DirectX since that's the only thing I've ever mucked about with from the factory settings.
This has been another blunder by you friendly local idiot.
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Post by Resinence »

Sharpshooter wrote:Again, I haven't heard anything. I doubt there's a frontend since there isn't a big operation gap like you get with Dos games, and No Mutents Allowed doesn't have anything that seems to address this directly (and the only 1.1+ patch lists a whole bunch of bugs I've never heard of). Like I said, I'm thinking it might be something with DirectX since that's the only thing I've ever mucked about with from the factory settings.
You could try turning hardware acceleration completely off.
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