Command and Conquer: Tiberium television series

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Zor
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Command and Conquer: Tiberium television series

Post by Zor »

Simply put, could it work?

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Post by Darth Raptor »

Sure it could work. Provided most of the drama was character-driven. Personally, I would love to see a series that chronicled the span between the first two wars. The human, environmental and economic impact of the spreading Tiberium plague. Intersperced by the occassional GDI/Nod skirmish, of course.

After the Second Tiberium War, you have progressively less material to work with. Unless you want to bring the Scrin into it.
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Post by 2000AD »

Darth Raptor wrote: After the Second Tiberium War, you have progressively less material to work with. Unless you want to bring the Scrin into it.
Obviously you'd bring the Scrin in for the 3rd war, but between the 2nd and 3rd there's still material.

GDIs efforts to hunt down and destroy all of CABALs bunkers.
NOD becoming even more of a world power and less like a terrorist organisation.
GDI designating the zone boundaries, which presumably lead to (if it hadn't already happened) mass migration. I didn't hear any mentions of 'over crowding' in the blue zones in C&C3 so that suggests to me that the GDI are rather picky over who they let in.
The mutants. Without Tratos they appear to have fallen apart as all that remains in C&C3 is a bunch of mercanaries. What happened to them after the 2nd war? Plus i doubt GDI lets them in blue zones, so you have the racism angle.
The 'threat level indicator' from the GDI campaign indicates that between the wars NOD had been active, if not in full scale warfare, in subterfuge and terrorism.
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Post by Stark »

Don't forget the idea of cutbacks and corner-cutting at GDI, and possible resistance to their world-government once the NOD thread appeared to recede after the second war.
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Post by Xon »

2000AD wrote: GDI designating the zone boundaries, which presumably lead to (if it hadn't already happened) mass migration. I didn't hear any mentions of 'over crowding' in the blue zones in C&C3 so that suggests to me that the GDI are rather picky over who they let in.
Red zones are uninhabitiable to the majority humans without special equipment. And the humans who do survive mutate in extreme ways to the point where they probably are no longer compadible with normal humans (all that Tiberium in thier bodies will likely kill a normal human before they can reproduce).

In all likelyhood, most of the world's population has been killed by Tiberium by C&C3.
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Post by Siege »

2000AD wrote:The mutants. Without Tratos they appear to have fallen apart as all that remains in C&C3 is a bunch of mercanaries. What happened to them after the 2nd war?
They disappeared into the Red Zones, or so one intel snippet in C&C 3 informed me. Apparently GDI didn't know what happened after that either.

As a series it might work, but you'd probably need a team of crack writers and a budget on part with nBSG to pull it off as anything less than suck.
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Post by Xon »

And this is EA Games, so the chances of that happening are slim to non.
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Post by Chris OFarrell »

I think you could do a good cartoon ala Gargoyles. With the right writers, it could work.
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Post by Darth Raptor »

Xon wrote:Red zones are uninhabitiable to the majority humans without special equipment. And the humans who do survive mutate in extreme ways to the point where they probably are no longer compadible with normal humans (all that Tiberium in thier bodies will likely kill a normal human before they can reproduce).
The Red Zones are giant swaths of the Scrin homeworld right here on Earth. They're teeming with life, but it's all Tiberium-based.
In all likelyhood, most of the world's population has been killed by Tiberium by C&C3.
Yeah, there had to have been a huge dieoff. But interestingly, most of the world's population lives in the Yellow Zones- Tiberium infested, backwater, third world shitholes. The pristine Blue Zones- almost untouched by Tiberium- are essentially GDI-controlled gated communities.
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Post by 2000AD »

Xon wrote:
2000AD wrote: GDI designating the zone boundaries, which presumably lead to (if it hadn't already happened) mass migration. I didn't hear any mentions of 'over crowding' in the blue zones in C&C3 so that suggests to me that the GDI are rather picky over who they let in.
Red zones are uninhabitiable to the majority humans without special equipment. And the humans who do survive mutate in extreme ways to the point where they probably are no longer compadible with normal humans (all that Tiberium in thier bodies will likely kill a normal human before they can reproduce).

In all likelyhood, most of the world's population has been killed by Tiberium by C&C3.
I'm guessing that most people didn't hang around as their land was consumed by Tiberium. Tiberium spreads but not that fast.
I'd guess that most of the worlds population died of starvation instead.
Picture Africa as Tiberium spreads. Hordes of people migrate away from the spreading poison into already over stretched countries. Precious farm land being lost as greedy warlords are egged on by Nod to fuel their power hungry ways with Tiberium. The ethnic cleansing that has plagued Africa in the past raises it's head as people sink to any means to make sure the meagre amount of food gets into their hands.
Heck, picture America as Tiberium spreads. First you have a migration that makes Huurican Katrina's pale in comparison. Then as Tiberium spreads to the midwest (Yellow zone in C&C3 IIRC, in fact does anyone have a map of the zones?) food shortages begin to cripple already over-populated regions.

Just about every where is going to get fucked over. Take Europe. Italy (confirmed Red Zone) has what, 50 million people? Lets be generous and say half the people die from Tiberium exposure. That still leaves 25 million refugees, and that's just one country!

Tiberium exposure may kill people who can't move from their land fast enough, but starvation will be global.
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Post by Darth Raptor »

By the Second Tiberium War, before the UN devised a means of actually stopping and reversing the spread of Tiberium, they were busy putting people up at the poles. Or into space. You see a lot of green houses, solar power stations and hydroponics farms. Presumably, that's what's feeding the people of the Blue Zones. Whatever agriculture is still going on in the Yellow Zones is probably just for the people of the Yellow Zones. The crops are likely too contaminated for healthy people to want to import.
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Post by Zor »

Darth Raptor wrote:By the Second Tiberium War, before the UN devised a means of actually stopping and reversing the spread of Tiberium, they were busy putting people up at the poles. Or into space. You see a lot of green houses, solar power stations and hydroponics farms. Presumably, that's what's feeding the people of the Blue Zones. Whatever agriculture is still going on in the Yellow Zones is probably just for the people of the Yellow Zones. The crops are likely too contaminated for healthy people to want to import.
And i doubt that they could produce anywere near enough food for export anyway.

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