Which Star Wars mod/game do you like the most?

PSW: discuss Star Wars without "versus" arguments.

Moderator: Vympel

OmegaGuy
Retarded Spambot
Posts: 1076
Joined: 2005-12-02 09:23pm

Post by OmegaGuy »

TIE Fighter.

There can be no other answer.
Image
User avatar
The Grim Squeaker
Emperor's Hand
Posts: 10319
Joined: 2005-06-01 01:44am
Location: A different time-space Continuum
Contact:

Post by The Grim Squeaker »

OmegaGuy wrote:TIE Fighter.

There can be no other answer.
For fighter games? Sure there is, The original "Rogue Squadron" :P (I got my joystick for that game, ah the squeals of a 10 year old/me's joy :D ).

However I consider JA even better, since not even the Death Star trench Run can overcome a dual bladed saber lock or slow mo wall running whilst blasting Force lightning dual handed at somersaulting force adepts :D .

Jedi outcast was awesome, and didn't have the retarded disabling of the increased saber damage cheat, but the non force using levels (Barring the liberal use of cheats to blast smugglers into flaming pits :twisted: ) were dull and the map design fucking sucked.

KOTOR 1& 2 are fucking awesome and are probably the best SW games in quality (Well, the first) but lack the visceral thrill of the Saber games whilst KOTOR 2 despite the better plot has the whole "overlong beginning & NOT being Fucking finished" aspect that drags it down below My childhood memories of The original Rogue squadron.
Photography
Genius is always allowed some leeway, once the hammer has been pried from its hands and the blood has been cleaned up.
To improve is to change; to be perfect is to change often.
User avatar
Faqa
Jedi Master
Posts: 1340
Joined: 2004-06-02 09:32am
Contact:

Post by Faqa »

For fighter games? Sure there is, The original "Rogue Squadron" (I got my joystick for that game, ah the squeals of a 10 year old/me's joy ).
....

Did you just elevate that fucking arcader above TIE FIGHTER?!

HERETIC!

*gets out torch, whistles for pitchfork-wielding mob*

As for my opinion? The KOTORs are awesome, and really up there, but....

They cannot compare to the sheer joy I felt the first time my lightsaber ignited in Jedi Outcast. Slashing through hordes FTW!

I never got why people disliked the FPS levels of Outcast. Sure, the lightsaber parts are far more fun, but the FPS levels let you blast away in a pretty fun fashion, not to mention the semi-large ground battle in the second level.

Besides, it gives a sense of CONTRAST - the room of stormies that could leave you gasping and praying for a health pack when you were armed with an E-11 is now mere fodder for your saber, which makes it a lot more fun.

The only bad level, as it were, of JO was that huge retarded jumping puzzle level you had to go through before getting your saber. Why'd Luke have to make me jump through all those hoops?
"Peace on Earth and goodwill towards men? We are the United States Goverment - we don't DO that sort of thing!" - Sneakers. Best. Quote. EVER.

Periodic Pwnage Pantry:

"Faith? Isn't that another term for ignorance?" - Gregory House

"Isn't it interesting... religious behaviour is so close to being crazy that we can't tell them apart?" - Gregory House

"This is usually the part where people start screaming." - Gabriel Sylar
User avatar
Tiriol
Jedi Council Member
Posts: 2038
Joined: 2005-09-15 11:31am
Location: Helsinki, Finland

Post by Tiriol »

For fight simulations, TIE Fighter and X-Wing Alliance are a way to go. As for the RPG-style, KotOR is an excellent choice. Battlefront II and its 101st Journal -campaign is also dearly loved by many and for a good reason.
Confiteor Deo omnipotenti; beatae Mariae semper Virgini; beato Michaeli Archangelo; sanctis Apostolis, omnibus sanctis... Tibit Pater, quia peccavi nimis, cogitatione, verbo et opere, mea culpa, mea culpa, mea maxima culpa! Kyrie Eleison!

The Imperial Senate (defunct) * Knights Astrum Clades * The Mess
User avatar
CaptHawkeye
Sith Devotee
Posts: 2939
Joined: 2007-03-04 06:52pm
Location: Korea.

Post by CaptHawkeye »

Just read the manual to Jedi Academy. Fucking lovely, the game doesn't support USB enabled mice. That's retarded beyond belief.

Are their any fixes available for this?
Last edited by CaptHawkeye on 2007-04-14 02:07pm, edited 1 time in total.
Best care anywhere.
User avatar
Zac Naloen
Sith Acolyte
Posts: 5488
Joined: 2003-07-24 04:32pm
Location: United Kingdom

Post by Zac Naloen »

Fingolfin_Noldor wrote:
CaptHawkeye wrote:
As for EaW, the Executor wasn't meant to do much actually. In fact, it's quite vulnerable to swarms of fighters.
I wonder what logic they used for this, I can only imagine.

"Lol they couldn't shoot down a single A-Wing heading for the bridge! Therefore, an SSD can't do shit against fighters."

:roll: Yeah, because you know, their wasn't a HUGE BATTLE going on at the same time.
The entire EAW is a fighter wank fest in my opinion. It should keep those guys who love the X-wing series happy.

Fighers are utter shit and die in seconds vs Tartan Cruisers and the rebel equivalent.


The only fighter that can damage bigger ships are the Bombers, I.e Y-wings, B-Wings, Tie Bombers, Tie Defenders (two of which are expansion only if you don't mod). Frankly, if you are getting killed by fighters in that game you aren't playing it right.

The executor has shit long range and can lay siege to starbases across half the length of a map. Of course they are weak against bombers, they aren't designed to take those on. That's what escorts are for.


EAW becomes a very good game with the rights mods/combinations of mods. Vanilla EAW isn't great, but it is entertaining at least.
Image
Member of the Unremarkables
Just because you're god, it doesn't mean you can treat people that way : - My girlfriend
Evil Brit Conspiracy - Insignificant guy
User avatar
Teleros
Jedi Council Member
Posts: 1544
Joined: 2006-03-31 02:11pm
Location: Ultra Prime, Klovia
Contact:

Post by Teleros »

The entire EAW is a fighter wank fest in my opinion. It should keep those guys who love the X-wing series happy.
That's why I love messing with XML files :) . Just need to remember to change ship turning circles and nerf the population cost ;) . Eat Star Destroyer, rebel scum! :D
User avatar
Singular Intellect
Jedi Council Member
Posts: 2392
Joined: 2006-09-19 03:12pm
Location: Calgary, Alberta, Canada

Post by Singular Intellect »

"Star Wars: Empire At War" and it's expansion "Forces of Corruption" are my current all time favorities. Although Jedi Knight Academy is right up there too.

My only complaint would be lack of playing multiplayer in these games. They both have it, but EAW has shit lag and JKA it's hard to fight fair players (instead you get hackers left and right, or players who apparently just play that game 24/7 and have nothing better to do than master every fucking move and tactic possible so you don't have a chance to win yourself unless you also live in you're parent's basement :banghead: ).
User avatar
Feil
Jedi Council Member
Posts: 1944
Joined: 2006-05-17 05:05pm
Location: Illinois, USA

Post by Feil »

TIE Fighter is the king of all Star Wars games, now and forever.

Dark Forces (there is only one!) was fun. Original Trilogy setting goodness, one of the first real improvements on DOOM, and you and your blaster against the Empire.
User avatar
Warsie
BANNED
Posts: 521
Joined: 2007-03-06 02:08pm
Location: Chicago, IL USA

Post by Warsie »

Stark wrote:I've both seen some of EJ's 'rationale' for changes and corresponded with him personally, and he seems to be quite mad. Warlords is a good idea, and it's got some good models, but the bad decisions just keep coming. It used to just be stupid weapon loadouts (lol WEG lol) and way too many indistingushable EU ship designs that were largely worthless - I'd say I can't believe they removed heaps of the designs and replaced them with fucking EaW bullshit, but I honestly CAN believe it.

Weird...he did include some Saxtonite things, like no ISD shield generator domes and he does link to the tech commentaries.

And my answer, SW: Rebellion is nice, all those little mods on http://www.swrebellion.com/ is nice and XWA is good too...best graphics, more ships available, etc.
User avatar
Lord Pounder
Pretty Hate Machine
Posts: 9695
Joined: 2002-11-19 04:40pm
Location: Belfast, unfortunately
Contact:

Post by Lord Pounder »

CaptHawkeye wrote:Just read the manual to Jedi Academy. Fucking lovely, the game doesn't support USB enabled mice. That's retarded beyond belief.

Are their any fixes available for this?
Buy a new mouse of get an PS/2 adaptor.

Also speaking of Jedi Academy. I just got a mod called Sithworld that converts every npc into Lightsaber weilders and with appropriate force powers for their level of difficulty which is perfect as there can never be enough saber duels.
RIP Yosemite Bear
Gone, Never Forgotten
User avatar
Lord Poe
Sith Apprentice
Posts: 6988
Joined: 2002-07-14 03:15am
Location: Callyfornia
Contact:

Post by Lord Poe »

Ok, here's what I do when I'm bored...

I made two saved games of JO in the Na Shaddar Streets map. On both, I turned on the cheats, and killed everything in sight. Then, using the NPC Spawn and Notarget cheat, I seeded one map with stormtroopers, and the other with reborn bosses.

I walked into the small office in the cantina, turned off Notarget, and saved.

Now I have a couple of great games to play as a lone, super-powerful Jedi, with great high-fall areas, elevators, etc.

The best thing about it is to be perched very high above street level, and firing a homing RPG at a stormtrooper, and watch him try to outrun it!
Image

"Brian, if I parked a supertanker in Central Park, painted it neon orange, and set it on fire, it would be less obvious than your stupidity." --RedImperator
User avatar
SilverWingedSeraph
Jedi Knight
Posts: 965
Joined: 2007-02-15 11:56am
Location: Tasmania, Australia
Contact:

Post by SilverWingedSeraph »

Jedi Academy and KoTOR are easily my favourite Star Wars games. KoTOR has a great plot and fun gameplay, but the gameplay in Jedi Academy is just downright awesome. There are so many ways to just storm through the levels slaughtering everyone in sight with Lightsabers and Forcepowers... ooo, it gives me such a warm and fuzzy feeling.

One thing that pissed me off in Jedi Academy though was Force Push. Unless they were jumping, it was utterly useless against everything and only pushed it back about one-two feet. Force Lightning threw Stormtroopers for miles, and Force Push shoved them back slightly. That was a real fucking disappointment. I remember the original Jedi Knight, you could use Force Push to slam Stormtroopers into walls again and again until they died. You couldn't do that in Academy, and it made me sad.
  /l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ
User avatar
Ritterin Sophia
Sith Acolyte
Posts: 5496
Joined: 2006-07-25 09:32am

Post by Ritterin Sophia »

Tiriol wrote:For fight simulations, TIE Fighter and X-Wing Alliance are a way to go. As for the RPG-style, KotOR is an excellent choice. Battlefront II and its 101st Journal -campaign is also dearly loved by many and for a good reason.
GOD DAMNED HERETICS
A Certain Clique, HAB, The Chroniclers
User avatar
Cykeisme
Jedi Council Member
Posts: 2416
Joined: 2004-12-25 01:47pm
Contact:

Post by Cykeisme »

I love Jedi Outcast and Academy, for the fast-paced lightsaber battles.

The most fun way to play it is to use the Medium style and to move in for close quarters fighting, with each side making three to five moves a second, and using the edge of your reflexes to avoid taking any hits. IMO the red Strong style shouldn't be in the games.

Following the plot of Outcast carefully shows how wise Luke has become by then. He puts Kyle through the test on Yavin, and when Kyle completes it easily, he immediately knows Kyle has been back to the Valley. He tells Kyle to give him the Valley's coordinates (presumably because it's too dangerous for any single person to know its location).. but it's in fact because he knows someone might have followed Kyle there.
When Kyle meets Luke at the Cairn installation, he's surprised that Luke already went to the Valley and chased the Reborn troops away.
He's always one step ahead of everything!
Carefully following the dialogue through the story, the first time you play it, Luke's actions in the plot really give you a sense of his mastery.

To top it off, he does well watching your back in a lightsaber fight, too.
"..history has shown the best defense against heavy cavalry are pikemen, so aircraft should mount lances on their noses and fly in tight squares to fend off bombers". - RedImperator

"ha ha, raping puppies is FUN!" - Johonebesus

"It would just be Unicron with pew pew instead of nom nom". - Vendetta, explaining his justified disinterest in the idea of the movie Allspark affecting the Death Star
User avatar
Lord Pounder
Pretty Hate Machine
Posts: 9695
Joined: 2002-11-19 04:40pm
Location: Belfast, unfortunately
Contact:

Post by Lord Pounder »

JO did have a good story, however the saber combat was much improved in JA. Dual and doublebladed Lightsabers FTW.

BTW am I the only one that liked Galactic Battle Grounds then?
RIP Yosemite Bear
Gone, Never Forgotten
User avatar
Knife
Emperor's Hand
Posts: 15769
Joined: 2002-08-30 02:40pm
Location: Behind the Zion Curtain

Post by Knife »

It's a hard choice between Rebellion and X-wing Alliance for the top spot. Great games, and while I know TIE fighter has a special place in a lot of peoples hearts, X-wing Alliance IMO was better.

After than KOTOR and the Jedi Knight games were wonderful.


EAW was a total disapointment.
They say, "the tree of liberty must be watered with the blood of tyrants and patriots." I suppose it never occurred to them that they are the tyrants, not the patriots. Those weapons are not being used to fight some kind of tyranny; they are bringing them to an event where people are getting together to talk. -Mike Wong

But as far as board culture in general, I do think that young male overaggression is a contributing factor to the general atmosphere of hostility. It's not SOS and the Mess throwing hand grenades all over the forum- Red
User avatar
evillejedi
Padawan Learner
Posts: 198
Joined: 2007-04-16 05:43pm
Contact:

Post by evillejedi »

Tie fighter, no question
User avatar
Darth Servo
Emperor's Hand
Posts: 8805
Joined: 2002-10-10 06:12pm
Location: Satellite of Love

Post by Darth Servo »

Always like the flight-sims best. X-Wing, Tie-Fighter, X-Wing Alliance still take the cake in my book.
"everytime a person is born the Earth weighs just a little more."--DMJ on StarTrek.com
"You see now you are using your thinking and that is not a good thing!" DMJay on StarTrek.com

"Watching Sarli argue with Vympel, Stas, Schatten and the others is as bizarre as the idea of the 40-year-old Virgin telling Hugh Hefner that Hef knows nothing about pussy, and that he is the expert."--Elfdart
User avatar
Solauren
Emperor's Hand
Posts: 10408
Joined: 2003-05-11 09:41pm

Post by Solauren »

Flight Sims: Tie Fighter, with a properly moded X-wing vs Tie Fighter coming in second (i.e Fly Tie Defenders and Missile Boats, or fly against them).

Nothing says teamwork then a group co-ordinated attack on a Executor Class...

3-d Shooter:
Force Powers - Jedi Academy. Love the Saber flexibility. And using the right cheat code, it's like you use all 5 player styles.

No Force Powers, Battlegrounds II. LOVE the 501st campaign.

Other Sim:
I like playing Battlegrounds occasionally. Watching the Air Assault Ships (or whatever they are called) blowing away enemy units and installations is so much fun. That, and watching AT-AT's literally blast through everything...
User avatar
Patrick Degan
Emperor's Hand
Posts: 14847
Joined: 2002-07-15 08:06am
Location: Orleanian in exile

Post by Patrick Degan »

I'm Old School —which means for me, it's the old Atari Star Wars arcade video game. It's you in an X-Wing blasting your way through a screen of TIE fighters, then over the Death Star surface, then right down into the trench screaming full blast for the exhaust port. You've got shields but you've got to make sure you've got enough for the trench because of the forcefields. You played on until you got killed. Simple vector-geometry graphics and wonderfully cheesy but, damn, that was one of the best arcade games EVER.
When ballots have fairly and constitutionally decided, there can be no successful appeal back to bullets.
—Abraham Lincoln

People pray so that God won't crush them like bugs.
—Dr. Gregory House

Oil an emergency?! It's about time, Brigadier, that the leaders of this planet of yours realised that to remain dependent upon a mineral slime simply doesn't make sense.
—The Doctor "Terror Of The Zygons" (1975)
User avatar
Ender
Emperor's Hand
Posts: 11323
Joined: 2002-07-30 11:12pm
Location: Illinois

Post by Ender »

TIE Fighter and Rebellion hold special places in my heart. Though the old N64 SotE was fun times as well.
بيرني كان سيفوز
*
Nuclear Navy Warwolf
*
in omnibus requiem quaesivi, et nusquam inveni nisi in angulo cum libro
*
ipsa scientia potestas est
User avatar
Darth Servo
Emperor's Hand
Posts: 8805
Joined: 2002-10-10 06:12pm
Location: Satellite of Love

Post by Darth Servo »

Patrick Degan wrote:I'm Old School —which means for me, it's the old Atari Star Wars arcade video game. It's you in an X-Wing blasting your way through a screen of TIE fighters, then over the Death Star surface, then right down into the trench screaming full blast for the exhaust port. You've got shields but you've got to make sure you've got enough for the trench because of the forcefields. You played on until you got killed. Simple vector-geometry graphics and wonderfully cheesy but, damn, that was one of the best arcade games EVER.
Oh, yes. I remember that. Yes, it did kick ass. Although level 7 was a real bitch though.
"everytime a person is born the Earth weighs just a little more."--DMJ on StarTrek.com
"You see now you are using your thinking and that is not a good thing!" DMJay on StarTrek.com

"Watching Sarli argue with Vympel, Stas, Schatten and the others is as bizarre as the idea of the 40-year-old Virgin telling Hugh Hefner that Hef knows nothing about pussy, and that he is the expert."--Elfdart
User avatar
Starglider
Miles Dyson
Posts: 8709
Joined: 2007-04-05 09:44pm
Location: Isle of Dogs
Contact:

Post by Starglider »

I played through Rogue Squadron II and III on the Gamecube, as a housemate had them. They were mildly fun but very frustrating in places and pretty unrealistic. 'X-wing versus Tie Fighter' was great after I installed the Balance of Power expansion, it wasn't much of a game without that. Never had the time to play through the KotOR games - they're near the top of my 'games I should play through someday' list but it's a long list and I'm mostly very busy these days.
User avatar
Warsie
BANNED
Posts: 521
Joined: 2007-03-06 02:08pm
Location: Chicago, IL USA

Post by Warsie »

Patrick Degan wrote:I'm Old School —which means for me, it's the old Atari Star Wars arcade video game. It's you in an X-Wing blasting your way through a screen of TIE fighters, then over the Death Star surface, then right down into the trench screaming full blast for the exhaust port. You've got shields but you've got to make sure you've got enough for the trench because of the forcefields. You played on until you got killed. Simple vector-geometry graphics and wonderfully cheesy but, damn, that was one of the best arcade games EVER.
I played that before; that was a special feature in Rogue Squadron III.

Ahh, that was hard as hell and was a bitch to play as others said
Last edited by Warsie on 2007-04-28 08:19pm, edited 1 time in total.
Post Reply