Click me, please.
Made it in Blender. I just need to figure out how to add an image texture without distorting it. What's your opinion on it?
Spiky Alien Spacestation Thing
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Re: Spiky Alien Spacestation Thing
Nice.Cosmic wrote: I just need to figure out how to add an image texture without distorting it. What's your opinion on it?
In a complex object like this a combination of uvw mapping and unwrapping is probably the best solution. Luckily Blender has one of the best unwrap functions out there, so it´s probably not that much of a problem.
But a simple texture won´t be sufficient for a large object like this. You´ll have to create a combination of several textures and procedural maps to make it look good. Depending on what look you´re going for some parts might not even need images at all because pure procedural maps might deliver superior results.