brianeyci wrote:General Zod wrote:I've been saying is that good graphics alone will not help a game be good if the mechanics are shitty.
And I'm saying you're wrong. I've already named one game with shit mechanics but good graphics (both relative to the time) that's a good game. Therefore you're wrong.
I'd say that's probably too subjective. There's lots of games out there with bad mechancs AND bad graphics (by today's standards) that are still quite popular. Checkers for example. Boring, stupid gameplay, and really boring graphics. Come on, what are we, on a red and black apple IIe?
It's a silly example, I know, it's a joke. I'd probably say that while checkers is pretty basic, it's still got what I'd call "solid" gameplay.
I think we're also confusing "Good" with "Exemplifies a high degree of craftsmanship and skill."
There's a lot of games out there that are really, really basic. Sports games, for example. The feedback needs to be solid, but the gameplay is supposed to be as static and boring (IE, exactly like the real sport) as possible. Why do people buy a NEW one each year? Because it's got better graphics and a newer player list. Or, like, a Grand Theft Auto game. Graphics are okay, but not great. Gameplay is pretty basic, bridging on retarded, and the plot is not exactly much to write home about.
I would however call it a good game. It delivers on fun value, and a lot of people like it, and it does quite well. Graphics can't save an unplayable game from the dustbin, but the level of 'mechanics' you need to make a game worth your time (like a first person shooter) is really not very high. Cutting age graphics with the most advanced pixel shaders may not be important (for good reason, not everyone has a new graphics card each month), but when you look overall at what makes a game fun, graphics do matter more than I think most serious gamers admit.
I wouldn't say it's more important than mechanics for a second, because if you had one and not the other then you need mechanics and don't need graphics. But you can definately turn a shitty little basic 'run of the mill' game into something much more fun by adding intricate combat animations, lots of beautiful environments to explore, and a strong sense of immersion.